Commit graph

82503 commits

Author SHA1 Message Date
Nicolai Hähnle
1959b57310 radeonsi: flush TC L2 cache for indirect draw data
This fixes a bug when indirect draw data is generated by transform
feedback.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 2852dedaa0)
2016-09-01 10:06:23 +01:00
Kenneth Graunke
fce2e3b493 glsl: Fix location bias for patch variables.
We need to subtract VARYING_SLOT_PATCH0, not VARYING_SLOT_VAR0.

Since "patch" only applies to inputs and outputs, we can just handle
this once outside the switch statement, rather than replicating the
check twice and complicating the earlier conditions.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
(cherry picked from commit 398428f406)
2016-09-01 10:06:23 +01:00
Kenneth Graunke
236172997c glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].
These are lowered to gl_TessLevel{Outer,Inner}MESA.  We need them to
appear in the program resource list with their original names and types.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
(cherry picked from commit 1556f16e46)
2016-09-01 10:06:23 +01:00
Kenneth Graunke
cd009c46be glsl: Delete bogus ir_set_program_inouts assert.
This assertion is bogus.  Varying structs, and arrays of structs, are
allowed by GLSL, and we can see them here.  While we currently don't
have any partial-variable support for those, simply returning false
and marking the entire thing as used is certainly legitimate.

I believe this is often swept under the rug by varying packing,
but that's disabled in certain tessellation situations.

Hit by 20 dEQP-GLES31.functional.tessellation.user_defined_io.* tests.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
(cherry picked from commit 4a49851da1)
2016-09-01 10:06:23 +01:00
Nanley Chery
f20168723f anv/gen7_pipeline: Set PixelShaderKillPixel for discards
According to the IVB PRM Vol2 P1, this bit must be set if a pixel shader
contains a discard instruction.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97207
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit c495c18b24)
2016-09-01 10:06:23 +01:00
Jan Ziak
6980f686d0 loader: fix memory leak in loader_dri3_open
Found via "valgrind --leak-check=full glxgears".

Signed-off-by: Jan Ziak (http://atom-symbol.net) <0xe2.0x9a.0x9b@gmail.com>
Acked-by: Boyan Ding <boyan.j.ding@gmail.com>
Cc: "12.0 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit fd32868590)
2016-09-01 10:06:23 +01:00
Marek Olšák
9e22182223 gallium/util: fix align64
it cut off the upper 32 bits

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
(cherry picked from commit 6db93cd167)
2016-09-01 10:06:23 +01:00
Nicolas Boichat
e82567c02b egl/dri2: Add reference count for dri2_egl_display
android.opengl.cts.WrapperTest#testGetIntegerv1 CTS test calls
eglTerminate, followed by eglReleaseThread. A similar case is
observed in this bug: https://bugs.freedesktop.org/show_bug.cgi?id=69622,
where the test calls eglTerminate, then eglMakeCurrent(dpy, NULL, NULL, NULL).

With the current code, dri2_dpy structure is freed on eglTerminate
call, so the display is not initialized when eglReleaseThread calls
MakeCurrent with NULL parameters, to unbind the context, which
causes a a segfault in drv->API.MakeCurrent (dri2_make_current),
either in glFlush or in a latter call.

eglTerminate specifies that "If contexts or surfaces associated
with display is current to any thread, they are not released until
they are no longer current as a result of eglMakeCurrent."

However, to properly free the current context/surface (i.e., call
glFlush, unbindContext, driDestroyContext), we still need the
display vtbl (and possibly an active dri dpy connection). Therefore,
we add some reference counter to dri2_egl_display, to make sure
the structure is kept allocated as long as it is required.

One drawback of this is that eglInitialize may not completely reinitialize
the display (if eglTerminate was called with a current context), however,
this seems to meet the EGL spec quite well, and does not permanently
leak any context/display even for incorrectly written apps.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9ee683f877)

Squashed with commit

egl/dri2: dri2_make_current: Release previous context's display

eglMakeCurrent can also be used to change the active display. In that
case, we need to decrement ref_count of the previous display (possibly
destroying it), and increment it on the next display.

Also, old_dsurf/old_rsurf cannot be non-NULL if old_ctx is NULL, so
we only need to test if old_ctx is non-NULL.

v2: Save the old display before destroying the context.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97214
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reported-by: Alexandr Zelinsky <mexahotabop@w1l.ru>
Tested-by: Alexandr Zelinsky <mexahotabop@w1l.ru>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
(cherry picked from commit 78e3cea419)

Squashed with commit

egl/dri2: dri2_initialize: Do not reference-count TestOnly display

In the case where dri2_initialize is called with a TestOnly display,
the display is not actually initialized, so dri2_egl_display always
fails, and we cannot do any reference counting.

Fixes piglit spec@egl_khr_create_context@verify gl flavor (reproducible
with LIBGL_ALWAYS_SOFTWARE=1).

Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reported-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 4f3f8bb59d)
2016-09-01 10:05:40 +01:00
Nicolas Boichat
6503a05f35 egl/android: Set dpy->DriverData to NULL on error
Avoid use-after-free on error.

Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Tested-by: Martin Peres <martin.peres@linux.intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit c0580f6a38)
2016-09-01 10:05:40 +01:00
Nicolas Boichat
447501914a egl/drm: Set disp->DriverData to NULL on error
Avoid use-after-free on error.

Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Tested-by: Martin Peres <martin.peres@linux.intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit a9e8fb7397)
2016-09-01 10:05:40 +01:00
Nicolas Boichat
f8a5d340e8 egl/surfaceless: Set disp->DriverData to NULL on error
Avoid use-after-free on error.

Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Tested-by: Martin Peres <martin.peres@linux.intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 0e67d86540)
2016-09-01 10:05:39 +01:00
Nicolas Boichat
6ec0c92b3c egl/wayland: Set disp->DriverData to NULL on error
Avoid use-after-free, fix spec@egl_khr_fence_sync@conformance.

Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reported-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Tested-by: Martin Peres <martin.peres@linux.intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 48fd952f28)
2016-09-01 10:05:39 +01:00
Jan Ziak
fbde508c18 egl/x11: avoid using freed memory if dri2 init fails
Found with valgrind:

==4841== Invalid read of size 4
==4841==    at 0x56BDC80: dri2_initialize (egl_dri2.c:783)
==4841==    by 0x56BAFE5: _eglMatchAndInitialize (egldriver.c:261)
==4841==    by 0x56BB15E: _eglMatchDriver (egldriver.c:295)
==4841==    by 0x56B58C9: eglInitialize (eglapi.c:480)
==4841==    by 0x4F537DC: _glfwInitEGL (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x4F4BEFB: _glfwPlatformInit (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x4F46F40: glfwInit (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x402E59: main
==4841==  Address 0x6a05824 is 148 bytes inside a block of size 480 free'd
==4841==    at 0x4C2B680: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==4841==    by 0x56C2AAE: dri2_initialize_x11_swrast (platform_x11.c:1233)
==4841==    by 0x56C2AAE: dri2_initialize_x11 (platform_x11.c:1493)
==4841==    by 0x56BDCEB: dri2_initialize (egl_dri2.c:805)
==4841==    by 0x56BAFAF: _eglMatchAndInitialize (egldriver.c:261)
==4841==    by 0x56BB0C9: _eglMatchDriver (egldriver.c:292)
==4841==    by 0x56B58C9: eglInitialize (eglapi.c:480)
==4841==    by 0x4F537DC: _glfwInitEGL (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x4F4BEFB: _glfwPlatformInit (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x4F46F40: glfwInit (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x402E59: main
==4841==  Block was alloc'd at
==4841==    at 0x4C2A868: calloc (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==4841==    by 0x56C2A47: dri2_initialize_x11_swrast (platform_x11.c:1171)
==4841==    by 0x56C2A47: dri2_initialize_x11 (platform_x11.c:1493)
==4841==    by 0x56BDCEB: dri2_initialize (egl_dri2.c:805)
==4841==    by 0x56BAFAF: _eglMatchAndInitialize (egldriver.c:261)
==4841==    by 0x56BB0C9: _eglMatchDriver (egldriver.c:292)
==4841==    by 0x56B58C9: eglInitialize (eglapi.c:480)
==4841==    by 0x4F537DC: _glfwInitEGL (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x4F4BEFB: _glfwPlatformInit (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x4F46F40: glfwInit (in /usr/lib64/libglfw.so.3.2)
==4841==    by 0x402E59: main

Signed-off-by: Jan Ziak (http://atom-symbol.net) <0xe2.0x9a.0x9b@gmail.com>
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 769ac1ec78)
2016-09-01 10:05:39 +01:00
Nicolai Hähnle
178b889823 glsl: fix optimization of discard nested multiple levels
The order of optimizations can lead to the conditional discard optimization
being applied twice to the same discard statement. In this case, we must
ensure that both conditions are applied.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96762
Cc: mesa-stable@lists.freedesktop.org
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 21556d86fc)
[Emil Velikov: s/get_head_raw()/head/]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/compiler/glsl/opt_conditional_discard.cpp
2016-07-28 17:05:28 +01:00
Nicolai Hähnle
7208d82dfb st_glsl_to_tgsi: only skip over slots of an input array that are present
When an application declares varying arrays but does not actually do any
indirect indexing, some array indices may end up unused in the consuming
shader, so the number of input slots that correspond to the array ends
up less than the array_size.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 185b0c15ab)
2016-07-28 14:51:32 +01:00
Jason Ekstrand
be0344f630 i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations
intel_mipmap_tree::logical_depth0 is now in number of 2D slices so we no
longer need to be multiplying by 6.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5d76690f17)
2016-07-28 14:50:32 +01:00
Nicolai Hähnle
6156d8d93e radeonsi: ensure sample locations are set for line and polygon smoothing
Since commit d938b8c, the sample locations are no longer set unconditionally,
so we need to set the atom to dirty on all chips, not just Polaris.

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3d69357da9)
2016-07-28 14:49:12 +01:00
Nicolai Hähnle
3237c07e98 radeonsi: fix Polaris MSAA regression
The regression was introduced by commit d938b8c. The problem here is that in
order to use the small primitive filter, we need to explicitly set the sample
locations to 0. But the DB doesn't properly process the change of sample
locations without a flush, and so we can end up with incorrect Z values.

Instead of doing a flush, just disable the small primitive filter when MSAA
is force-disabled.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96908
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f755da0f2f)
2016-07-28 14:47:49 +01:00
Kenneth Graunke
5f09454e34 mesa: Don't call GenerateMipmap if Width or Height == 0.
One of the WebGL 2.0 conformance tests is trying to call
glGenerateMipmaps with a width and height of 0.  With the meta
implementation, this generates a "framebuffer attachment incomplete"
status, and falls back to the CPU path, calling MapTextureImage.

Except that there's no actual texture to map, and we assert fail.

There's no work to do in this case.  The test expects it to succeed,
so just return early with no error and avoid hassling the driver.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96911
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit f80bea2d80)
2016-07-28 14:46:50 +01:00
Jason Ekstrand
1951df7812 anv/pipeline: Set up point coord enables
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b33bccb519)
2016-07-28 14:45:48 +01:00
Kenneth Graunke
2f8cd4a8c3 mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.
The GL_EXT_texture_format_BGRA8888 extension specification defines a
GL_BGRA_EXT unsized internal format (which is a little odd - usually
BGRA is a pixel transfer format).  The extension is written against
the ES 1.0 specification, so it's a little hard to map, but I believe
it's effectively adding it to the table used here, so we should allow
it here as well.

Note that GL_EXT_texture_format_BGRA8888 is always enabled (dummy_true),
so we don't need to check if it's enabled here.

This fixes mipmap generation in Skia and ChromeOS.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
References: https://bugs.chromium.org/p/chromium/issues/detail?id=630371
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reported-by: Stéphane Marchesin <marcheu@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit cb70773129)
2016-07-28 14:44:45 +01:00
Kenneth Graunke
2f80fb368b i965: Fix shared atomic intrinsics to pay attention to base.
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
(cherry picked from commit 76e161056a)
2016-07-28 14:43:35 +01:00
Kenneth Graunke
e1c20919a8 nir: Add a base const_index to shared atomic intrinsics.
Commit 52e75dcb8c made nir_lower_io
start using nir_intrinsic_set_base instead of writing const_index[0]
directly.  However, those intrinsics apparently don't /have/ a base,
so this caused assert failures.

However, the old code was happily setting non-existent const_index
fields, so it was pretty bogus too.

Jason pointed out that load_shared and store_shared have a base,
and that the i965 driver uses that field.  So presumably atomics
should have one as well, so that loads/stores/atomics all refer
to variables with consistent addressing.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
(cherry picked from commit cf6f2d3ce7)
2016-07-28 14:40:24 +01:00
Kenneth Graunke
a94056e2c7 i965: Include VUE handles for GS with invocations > 1.
We always resort to the pull model for instanced GS inputs.  So, we'd
better include the VUE handles, or else we can't actually pull anything.

Ian reports that on his branch with OES_geometry_shader enabled,
this fixes a bunch of dEQP-GLES31.functional.geometry_shading tests::

- instanced.draw_2_instances_geometry_2_invocations
- instanced.draw_2_instances_geometry_8_invocations
- instanced.draw_4_instances_geometry_2_invocations
- instanced.draw_4_instances_geometry_8_invocations
- instanced.draw_8_instances_geometry_2_invocations
- instanced.draw_8_instances_geometry_8_invocations
- instanced.geometry_2_invocations
- instanced.geometry_32_invocations
- instanced.geometry_8_invocations
- instanced.geometry_max_invocations
- instanced.geometry_output_different_2_invocations
- instanced.geometry_output_different_32_invocations
- instanced.geometry_output_different_8_invocations
- instanced.geometry_output_different_max_invocations
- instanced.invocation_output_vary_by_attribute
- instanced.invocation_output_vary_by_texture
- instanced.invocation_output_vary_by_uniform
- query.primitives_generated_instanced

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2db357e4c3)
2016-07-28 14:21:29 +01:00
Chuck Atkins
d70f97784b swr: Refactor checks for compiler feature flags
Encapsulate the test for which flags are needed to get a compiler to
support certain features.  Along with this, give various options to try
for AVX and AVX2 support.  Ideally we want to use specific instruction
set feature flags, like -mavx2 for instance instead of -march=haswell,
but the flags required for certain compilers are different.  This
allows, for AVX2 for instance, GCC to use -mavx2 -mfma -mbmi2 -mf16c
while the Intel compiler which doesn't support those flags can fall
back to using -march=core-avx2.

This addresses a bug where the Intel compiler will silently ignore the
AVX2 instruction feature flags and then potentially fail to build.

v2: Pass preprocessor-check argument as true-state instead of
    false-state for clarity.
v3: Reduce AVX2 define test to just __AVX2__.  Additional defines suchas
    __FMA__, __BMI2__, and __F16C__ appear to be inconsistently defined
    w.r.t thier availability.
v4: Fix C++11 flags being added globally and add more logic to
    swr_require_cxx_feature_flags

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
Tested-by: Tim Rowley <timothy.o.rowley@Intel.com>
Signed-off-by: Chuck Atkins <chuck.atkins@kitware.com>
(cherry picked from commit c1bf6692be)
2016-07-27 15:15:34 +01:00
Tim Rowley
cd10b86026 swr: switch from overriding -march to selecting features
Acked-by: Chuck Atkins <chuck.atkins@kitware.com>
Tested-by: Chuck Atkins <chuck.atkins@kitware.com>
(cherry picked from commit 5a64549f54)
2016-07-27 15:14:57 +01:00
Marek Olšák
3b4c74963a winsys/amdgpu: disallow DCC with mipmaps
It has never been implemented. master will get a different fix.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96381

Cc: 11.1 11.2 12.0 <mesa-stable@lists.freedesktop.org>
2016-07-27 14:37:01 +01:00
Samuel Pitoiset
faa432c0b6 nvc0: upload sample locations on GM20x
This fixes a bunch of multisample piglit tests on GM206, like
bin/arb_texture_multisample-texelfetch 2 -auto -fbo

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit e7b2ce5fd8)
[Emil Velikov: resolve conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
2016-07-27 14:21:10 +01:00
Rob Herring
271eee2464 Android: add missing u_math.h include path for libmesa_isl
Commit 87d062a940 ("i965: Fix shared local memory size for Gen9+.")
added u_math.h include which broke the Android build:

In file included from external/mesa3d/src/intel/isl/isl_storage_image.c:25:
In file included from external/mesa3d/src/mesa/drivers/dri/i965/brw_compiler.h:29:
external/mesa3d/src/mesa/main/macros.h:35:10: fatal error: 'util/u_math.h' file not found
         ^

Add the missing include paths for libmesa_isl.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Kenneth Garunke <kenneth@whitecape.org>
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 789ed13284)
2016-07-27 14:06:27 +01:00
Matt Turner
fd2312e745 mapi: Massage code to allow clang to compile.
According to https://llvm.org/bugs/show_bug.cgi?id=19778#c3 this code
was violating the spec, resulting in it failing to compile.

Cc: mesa-stable@lists.freedesktop.org
Co-authored-by: Tomasz Paweł Gajc <tpgxyz@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89599
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 5ec140c17b)

Squashed with commit:

mapi: fix typo in macro name

Fixes: 5ec140c17b ("mapi: Massage code to allow clang to compile.")
Reported-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit 4da9f7e7ce)
2016-07-27 11:07:53 +01:00
Jason Ekstrand
67032af87a nir/inline: Constant-initialize local variables in the callee if needed
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9d503aea06)
2016-07-21 16:08:59 +01:00
Jason Ekstrand
f9964dd2c6 nir: Add a nir_deref_foreach_leaf helper
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit dc9f2436c3)
2016-07-21 16:06:08 +01:00
Kenneth Graunke
1c9412bb1a anv: Properly call gen75_emit_state_base_address on Haswell.
This should fix MOCS values.  Caught by Coverity.

CID: 1364155

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit e614062e54)
2016-07-21 16:05:12 +01:00
Kenneth Graunke
726f47e495 genxml: Rename "API Rendering Disable" to "Rendering Disable".
Gen7/7.5 call it "Rendering Disable" while Gen8/9 prefix it with "API".

Pick one for consistency, and so we can share code between generations.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 87660579f5)
2016-07-21 16:04:04 +01:00
Kenneth Graunke
1dd0c22ab0 anv: Unify 3DSTATE_CLIP code across generations.
The bulk of this is the same.  There are just a couple fields that only
exist on one generation or another, and we can easily handle those with
an #ifdef.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit bfd9942cdc)
2016-07-21 16:03:03 +01:00
Kenneth Graunke
a00081a9e8 anv: Enable early culling on Gen7.
We set the cull mode, but forgot the enable bit.  Gen8 uses this.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 44502afd82)
2016-07-21 16:02:06 +01:00
Kenneth Graunke
626f21051b anv: Fix near plane clipping on Gen7/7.5.
The Gen7/7.5 clip code used APIMODE_OGL, while the Gen8+ clip code used
APIMODE_D3D.  The meaning hasn't changed, so one of these must be wrong.

It appears that the hardware documentation is completely wrong.  It
claims that the "API Mode" bit means:

   0h    APIMODE_OGL    NEAR_VP boundary == 0.0 (NDC)
   1h    APIMODE_D3D    NEAR_VP boundary == -1.0 (NDC)

However, DirectX typically uses 0.0 for the near plane, while unextended
OpenGL uses -1.0.  i965's gen6_clip_state.c uses APIMODE_D3D for the
GL_ZERO_TO_ONE case, so I believe the meanings are backwards from what
the documentation says.

Section 23.2 ("Primitive Clipping") of the Vulkan 1.0.21 specification
contains the following equations:

   -w_c <= x_c <= w_c
   -w_c <= y_c <= w_c
      0 <= z_c <= w_c

This means that Vulkan follows D3D semantics.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 0d77f08042)
2016-07-21 16:01:05 +01:00
Kenneth Graunke
629a7b32e0 genxml: Add APIMODE_D3D missing enum values and improve consistency.
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 6b67270262)
2016-07-21 15:59:45 +01:00
Kenneth Graunke
749e4cb96b genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.
Gen6-7.5 use CLIPMODE_REJECT_ALL, while Gen8+ just used REJECT_ALL.
Being consistent will let me unify code, and I prefer having the prefix.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit c31cf532af)
2016-07-21 15:58:37 +01:00
Jason Ekstrand
48e9ecc47f i965/miptree: Set logical_depth0 == 6 for cube maps
This matches what we do for cube maps where logical_depth0 is in number of
face-layers rather than number of cubes.  This does mean that we will
temporarily be setting the surface bounds too loose for cube map textures
but we are already setting them too loose for cube arrays and we will be
fixing that in the next commit anyway.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Cc: "12.0 11.2 11.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e19b7f7f1b)
2016-07-21 15:57:39 +01:00
Jason Ekstrand
57c1d0ea07 i965/miptree: Enforce that height == 1 for 1-D array textures
The GL API and mesa internals do this differently than we do.  In GL, there
is no depth parameter for 1-D arrays and height is used.  In the i965
miptree code we do the sane thing and make height == 1 and use depth for
number of slices.  This makes for a mismatch every time we create a 1-D
array texture from GL.  Instead of actually solving this problem, we just
said "1-D is hard, let's make sure it works no matter which way we pass the
parameters" and called it a day.

This commit fixes the one GL -> i965 transition point where we weren't
already handling 1-D array textures to do the right thing and then replaces
the magic fixup code with an assert that you're doing the right thing.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Cc: "12.0 11.2 11.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d4d505d0b0)
2016-07-21 14:32:33 +01:00
Stefan Dirsch
fb8b548ac1 Avoid overflow in 'last' variable of FindGLXFunction(...)
This 'last' variable used in FindGLXFunction(...) may become negative,
but has been defined as unsigned int resulting in an overflow,
finally resulting in a segfault when accessing _glXDispatchTableStrings[...].
Fixed this by definining it as signed int. 'first' variable also needs to be
defined as signed int. Otherwise condition for while loop fails due to C
implicitly converting signed to unsigned values before comparison.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Stefan Dirsch <sndirsch@suse.de>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 27ef7bfd6c)
2016-07-21 14:31:27 +01:00
Tomasz Figa
92799eee93 egl/android: Stop leaking DRI images
Current implementation of the DRI image loader does not free the images
created in get_back_bo() and so leaks memory. Moreover, it creates a new
image every time the DRI driver queries for buffers, even if the backing
native buffer has not changed. leaking memory again.

This patch adds missing call to destroyImage() in droid_enqueue_buffer()
and a check if image is already created to get_back_bo() to fix the
above.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9e1248d075)
2016-07-21 14:29:40 +01:00
Tomasz Figa
b717b49286 egl/android: Check return value of dri2_get_dri_config()
It might return NULL if specific config variant is unsupported.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 94282b6dd0)
2016-07-21 14:29:40 +01:00
Emil Velikov
bb0c49bf76 i965: store reference to the context within struct brw_fence (v2)
As the spec allows for {server,client}_wait_sync to be called without
currently bound context, while our implementation requires context
pointer.

v2: Add a mutex and acquire it for the duration of
    brw_fence_client_wait() and brw_fence_is_completed() as suggested
    by Chad.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
(cherry picked from commit 4f48674d51)
2016-07-21 14:29:40 +01:00
Nicolas Boichat
de695014eb egl/dri2: dri2_make_current: Set EGL error if bindContext fails
Without this, if a configuration is, say, available only on GLES2/3, but
not on GLES1, and is rejected by the dri module's bindContext call,
eglMakeCurrent fails with error "EGL_SUCCESS".

In this patch, we set error to EGL_BAD_MATCH, which is what CTS/dEQP
dEQP-EGL.functional.surfaceless_context expect.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9bebef4034)
2016-07-21 14:29:40 +01:00
Tomasz Figa
67e04622d8 egl/android: Remove unused variables
There are some unused variables left after previous clean-ups triggering
compiler warnings. Let's remove them.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit ccda100a5a)
2016-07-21 14:29:40 +01:00
Haixia Shi
fde7fc1ab2 platform_android: prevent deadlock in droid_swap_buffers
To avoid blocking other EGL calls, release the display mutex before
we enqueue buffer to android frameworks and re-acquire the mutex
upon return.

v2: moved lock/unlock inside droid_window_enqueue_buffer().

TEST=verify pinch zoom in Photos app no longer causes hangs

Signed-off-by: Haixia Shi <hshi@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 1ea233c6f3)
2016-07-21 14:29:40 +01:00
Tomasz Figa
abaf0e9817 gallium/dri: Add shared glapi to LIBADD on Android
An earlier patch fixed the problem for classic drivers, however Gallium
was still left broken. This patch applies the same workaround to
Gallium, when compiled for Android. Following is a quote from the
original patch:

0cbc90c57c mesa: dri: Add shared glapi to LIBADD on Android

/system/vendor/lib/dri/*_dri.so actually depend on libglapi: without
this, loading the so file fails with:
cannot locate symbol "__emutls_v._glapi_tls_Context"

On non-Android (non-bionic) platform, EGL uses the following
workflow, which works fine:
  dlopen("libglapi.so", RTLD_LAZY | RTLD_GLOBAL);
  dlopen("dri/<driver>_dri.so", RTLD_NOW | RTLD_GLOBAL);

However, bionic does not respect the RTLD_GLOBAL flag, and the dri
library cannot find symbols in libglapi.so, so we need to link
to libglapi.so explicitly. Android.mk already does this.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 70a28afb29)
2016-07-21 14:01:15 +01:00
Emil Velikov
485c6d231e mesa: scons: list builddir before srcdir
Analogous to previous commit.

Note: scons always uses OOT builds, while the in-tree generated files
could be created either manually or by the autoconf build.

Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 1c7c0d77ac)
[Emil Velikov: remove not-applicable "Dir('main')" entry]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/mesa/SConscript
2016-07-21 13:59:25 +01:00