mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.

The GL_EXT_texture_format_BGRA8888 extension specification defines a
GL_BGRA_EXT unsized internal format (which is a little odd - usually
BGRA is a pixel transfer format).  The extension is written against
the ES 1.0 specification, so it's a little hard to map, but I believe
it's effectively adding it to the table used here, so we should allow
it here as well.

Note that GL_EXT_texture_format_BGRA8888 is always enabled (dummy_true),
so we don't need to check if it's enabled here.

This fixes mipmap generation in Skia and ChromeOS.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
References: https://bugs.chromium.org/p/chromium/issues/detail?id=630371
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reported-by: Stéphane Marchesin <marcheu@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit cb70773129)
This commit is contained in:
Kenneth Graunke 2016-07-21 16:48:05 -07:00 committed by Emil Velikov
parent 2f80fb368b
commit 2f8cd4a8c3

View file

@ -85,10 +85,15 @@ _mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx,
* not specified with an unsized internal format from table 8.3 or a
* sized internal format that is both color-renderable and
* texture-filterable according to table 8.10."
*
* GL_EXT_texture_format_BGRA8888 adds a GL_BGRA_EXT unsized internal
* format, and includes it in a very similar looking table. So we
* include it here as well.
*/
return internalformat == GL_RGBA || internalformat == GL_RGB ||
internalformat == GL_LUMINANCE_ALPHA ||
internalformat == GL_LUMINANCE || internalformat == GL_ALPHA ||
internalformat == GL_BGRA_EXT ||
(_mesa_is_es3_color_renderable(internalformat) &&
_mesa_is_es3_texture_filterable(internalformat));
}