Commit graph

201327 commits

Author SHA1 Message Date
Vladimir Dergachev
dbb3ec35a7 Use symbolic constants to describe pixel shader ALU instructions. 2005-01-15 04:17:27 +00:00
Aapo Tahkola
ffe7496ac3 Added fixes for filter modes and support for anisotropy filters.
Wrap modes would work perfectly but i messed up something when cleaning up
the code :/ Border color code is incomplete because i forgot to check how to
set border size :)
2005-01-14 21:53:00 +00:00
Alan Hourihane
afa05e68b8 Enable line stippling. 2005-01-14 16:56:52 +00:00
Keith Whitwell
4ccee80190 Fix previously un-noticed issue with flat-shaded points. 2005-01-14 15:03:00 +00:00
Alan Hourihane
faf96a157d silence a warning 2005-01-14 13:11:34 +00:00
Alan Hourihane
42cfcce8d4 Get PolygonStipple working.. (or seemingly too). It seems to do the right
things now given the demos I've used and passes glean's paths test.
2005-01-14 13:10:50 +00:00
Alan Hourihane
38595eda39 16bpp doesn't support masked clears, so fallback when they're enabled. 2005-01-14 13:02:53 +00:00
Keith Whitwell
96d375c682 Populate WriteMonoDepthSpan in 24/8 modes. 2005-01-14 13:01:21 +00:00
Daniel Borca
404273ad09 changed coding style. made `glutTimerFunc' less accurate, but far more reliable. 2005-01-14 08:50:08 +00:00
Daniel Borca
0c68589673 changed coding style. added possibility to use default timer instead of PC/HW timer. 2005-01-14 08:44:29 +00:00
Daniel Borca
aa7a27b38e changed coding style. added a NULL pointer check. 2005-01-14 08:40:43 +00:00
Daniel Borca
7da875d55f changed coding style 2005-01-14 08:37:20 +00:00
Daniel Borca
f4bff83c32 doc update 2005-01-14 08:31:50 +00:00
Vladimir Dergachev
52f5ff525b Remove redundant register.
Hook up some functions in r300Enable().
2005-01-14 06:39:14 +00:00
Vladimir Dergachev
517ac1bf25 Reduce amount of stderr output.
Switch to using R300_EASY_TX_FORMAT() macro everywhere.
2005-01-14 05:26:17 +00:00
Vladimir Dergachev
2821b05a0f Incorporate latest data from Wladimir van der Laan. 2005-01-14 04:21:55 +00:00
Vladimir Dergachev
d2001bd88f Sync with master copy. 2005-01-13 23:13:52 +00:00
Dave Airlie
f11d6d4cb4 add -DUSE_EXTERNAL_DXTN_LIB=1 so compressed textures are enabled for solo 2005-01-13 22:38:21 +00:00
Alan Hourihane
288114b9db remove some dead texture code 2005-01-13 17:53:01 +00:00
Felix Kuehling
a7ab2b2e0b Make sure DMA buffers are released in savageDestroyContext. Usually
the DRM would reclaim DMA buffers, but if one process creates and
destroys many contexts it can still run out of DMA buffers.
2005-01-13 16:02:05 +00:00
Keith Whitwell
b1d322a1e7 Fix loop for quads-as-triangles. 2005-01-13 15:58:05 +00:00
Keith Whitwell
c06f8cb9e5 Rename via_fastrender_* to avoid confusion with similar functions in
via_render.c.
2005-01-13 15:49:39 +00:00
Keith Whitwell
a0371b0b3c Simplify viaChooseVertexState slightly. 2005-01-13 14:57:34 +00:00
Keith Whitwell
d9af44f358 Remove misleading comment. 2005-01-13 14:54:44 +00:00
Keith Whitwell
edd21a6f72 Typo 2005-01-13 14:52:24 +00:00
Keith Whitwell
db19ae89f2 Emit constant colors for texunit 1 blending.
Change comments and some code to match naming used in the docs.
2005-01-13 14:38:17 +00:00
Michal Krol
436f4bbd62 add s_atifragshader.c, s_atifragshader.h 2005-01-13 14:15:36 +00:00
Michal Krol
7f3e2dac7a 3dlabs glslang frontend 2005-01-13 14:14:55 +00:00
Michal Krol
302a414b34 3dlabs glslang frontend, not complete 2005-01-13 14:14:11 +00:00
Michal Krol
01d38cdf0c cosmetic changes 2005-01-13 14:13:19 +00:00
Michal Krol
6324f73b93 implement ARB_shader_objects, not complete 2005-01-13 14:12:50 +00:00
Michal Krol
8b7cc45f3d add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,
shaderobjects.h, shaderobjects_3dlabs.h
2005-01-13 14:12:01 +00:00
Michal Krol
b05e75bf69 add shaderobjects_3dlabs.c 2005-01-13 14:10:37 +00:00
Michal Krol
3d52858c78 add ARB_shader_objects interfaces, shared and context state 2005-01-13 14:09:58 +00:00
Michal Krol
0e85388ba8 enable ARB_fragment/vertex_shader 2005-01-13 14:09:18 +00:00
Michal Krol
9b3752c8ab init ARB_shader_objects subsystem 2005-01-13 14:08:47 +00:00
Michal Krol
8f8534f691 add shader/shaderobjects_3dlabs.c 2005-01-13 14:08:00 +00:00
Keith Whitwell
df14522540 cut out dead texture state code 2005-01-13 13:00:23 +00:00
Alan Hourihane
5bd6a5f2df revert some makecurrent code 2005-01-13 12:03:00 +00:00
Alan Hourihane
db93e6165e Fix glean scissor test 2005-01-13 10:20:16 +00:00
Vladimir Dergachev
d4330fc322 Prevent "disabling 3D acceleration" message from printing - we do not define raster functions anyway. 2005-01-13 09:08:58 +00:00
Vladimir Dergachev
d456ef48e5 Incorporate TX_FORMAT information contributed by Wladimir van der Laan.
Attempt to use it in r300_state.c
We are still missing something and the formats do not quite work.
Perhaps something in texture management code ?
2005-01-13 09:05:31 +00:00
Alan Hourihane
3ff4eca05c As we fallback for polygon stipple on the CLE266 for now, ensure we
don't turn on the polygon stipple hardware bit.
2005-01-13 00:15:28 +00:00
Alan Hourihane
cce4d5cb70 Use the faster span read/write template for 16bpp 2005-01-12 23:16:28 +00:00
Keith Whitwell
88440d2d75 Don't special-case 16bpp for colormask register - not needed. 2005-01-12 21:55:47 +00:00
Keith Whitwell
8e5281fbe1 Simplify usage of drmHash functions and fix bug in
__driGarbageCollectDrawables which would get confused while walking
the hash values.
2005-01-12 21:04:03 +00:00
Keith Whitwell
0aca086f7a free buffer in t_vertex_c.c on context delete 2005-01-12 19:38:41 +00:00
Keith Whitwell
8e46534b3b Remove bogus write to freed memory (valgrind). 2005-01-12 19:27:49 +00:00
Alan Hourihane
118b82145a Check for deletion of currently bound context
Other minor cleanups
2005-01-12 19:24:39 +00:00
Keith Whitwell
f9b89910d1 new test to exercise context and window create/delete 2005-01-12 19:11:47 +00:00