Commit graph

201327 commits

Author SHA1 Message Date
Brian Paul
82b29819a9 minor improvements 2005-09-30 03:01:11 +00:00
Brian Paul
f493a04be0 added _swrast_get_row() 2005-09-30 03:00:03 +00:00
Brian Paul
1ad6e08090 call glFinish if drawing to front buffer 2005-09-29 18:46:27 +00:00
Brian Paul
b2404b132d implement CopyPixels for GL_DEPTH_STENCIL_EXT 2005-09-29 04:28:21 +00:00
Brian Paul
3fd819aef8 added _swrast_put_row() 2005-09-29 04:27:47 +00:00
Brian Paul
8d0edf015d Rewrite much of the pixel zoom code.
Zoomed DrawPixels of packed depth/stencil works now.
2005-09-29 03:20:15 +00:00
Brian Paul
5208867f12 add error checks for framebuffer completeness 2005-09-28 16:20:34 +00:00
Brian Paul
d95000da2f check for framebuffer completeness, code clean-up 2005-09-28 15:46:46 +00:00
Brian Paul
f7a8d8ffbb updated assertions (see bug 4590) 2005-09-28 14:20:06 +00:00
Brian Paul
1ad7b99925 Initial work for GL_EXT_packed_depth_stencil extension.
glReadPixels done, glDrawPixels mostly done.
2005-09-28 02:29:50 +00:00
Brian Paul
b955474093 change initialization of rb->DepthBits 2005-09-28 02:28:42 +00:00
Brian Paul
1b5d3d647e added GL_EXT_packed_depth_stencil 2005-09-28 02:28:00 +00:00
Brian Paul
ac3ec5096a added _mesa_scale_and_bias_depth() 2005-09-28 02:27:22 +00:00
Brian Paul
dbd0fa920e tweak glAccum error checking 2005-09-27 16:10:49 +00:00
Brian Paul
78b3b667b5 generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same 2005-09-27 15:52:27 +00:00
Brian Paul
99796464c5 Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
functions into the _mesa_Draw/Read/CopyPixels functions.
2005-09-27 01:25:24 +00:00
Brian Paul
70c3bebcde glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed. 2005-09-26 23:06:01 +00:00
Roland Scheidegger
afb9fb0965 remove identity check for texgen planes (which was just plain wrong). 2005-09-26 20:31:40 +00:00
Roland Scheidegger
84c9e671ed fix projective texturing for (swtcl) texture rectangles. Fix wrong argument order for texgen/texmat matrix multiplication. 2005-09-26 17:11:16 +00:00
Brian Paul
ad271b8c98 Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places instead
of the XMesaPixmap field to avoid some X server-side issues with casting.
2005-09-26 00:38:00 +00:00
Dave Airlie
4aeaff2ae7 Add support for texture compression to R300 driver
This isn't perfect, texcmp still has some issues with the small textures..
but its a good start
2005-09-25 10:20:38 +00:00
Dave Airlie
310a10b0f2 add link for radeon_egl.c 2005-09-25 09:45:42 +00:00
Jouk Jansen
d997b90433 Committing in .
1) change compilation on VMS to use IEEE floating points

 2) one more problem with _mesa_sprintf solved

 Modified Files:
 	Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms
 	Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms
 	Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms
 	Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms
 	Mesa/src/mesa/array_cache/descrip.mms
 	Mesa/src/mesa/drivers/common/descrip.mms
 	Mesa/src/mesa/drivers/osmesa/descrip.mms
 	Mesa/src/mesa/drivers/x11/descrip.mms
 	Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms
 	Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms
 	Mesa/src/mesa/shader/descrip.mms
 	Mesa/src/mesa/shader/grammar/descrip.mms
 	Mesa/src/mesa/shader/slang/descrip.mms
 	Mesa/src/mesa/swrast/descrip.mms
 	Mesa/src/mesa/swrast_setup/descrip.mms
 	Mesa/src/mesa/tnl/descrip.mms
 ----------------------------------------------------------------------
2005-09-23 07:03:53 +00:00
Brian Paul
79b4dbc496 remove printf 2005-09-23 03:24:27 +00:00
Brian Paul
048b13df65 Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,
Streamline the _mesa_update_framebuffer() function a bit.
2005-09-23 03:22:20 +00:00
Brian Paul
d5861c06f2 fix clipped glReadPixels bug 2005-09-23 02:16:49 +00:00
Brian Paul
36d9ee1828 added XOR line optimization 2005-09-23 01:42:23 +00:00
Brian Paul
6d3637849b Added a fast xor_line() function. Uses XDrawLine with GXxor mode.
Only used for front-buffer window/pixmap rendering, GL_FLAT shade model,
no Z test or other fragment operations.
2005-09-23 01:40:59 +00:00
Brian Paul
0efc17c105 Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer
with another, such as wrapping a hardware/win-sys RGB renderbuffer with a
software-based alpha buffer.
Previous alpha buffer wrapping was conflicting with the X driver's
xmesa_renderbuffer structure containment/inheritance.  That lead to
memory corruption.
2005-09-23 01:20:09 +00:00
Brian Paul
e5fce1694c improve the test for using software alpha buffer 2005-09-23 01:17:07 +00:00
Ian Romanick
7b01068a23 Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that
sets the texture wrap mode and texture filter mode for Savage4 to the new
functions savage4_set_wrap_mode and savage4_set_filter_mode.

This was tested with texwrap and tunnel.
2005-09-22 21:25:31 +00:00
Brian Paul
676d0accf5 Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
BlueBits, etc fields.
2005-09-22 05:19:57 +00:00
Brian Paul
f1e2826856 When testing visual attributes, use the Draw/Read buffer, not the context. 2005-09-22 05:00:12 +00:00
Brian Paul
4fd11949f0 fix a debug message 2005-09-22 04:58:42 +00:00
Brian Paul
63016507d7 changed a renderbuffer check 2005-09-22 04:52:45 +00:00
Brian Paul
7d39e82976 s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv() 2005-09-21 21:19:22 +00:00
Brian Paul
8bdc1ae358 add missing scale factor in _swrast_read_depth_span_float() 2005-09-21 18:16:33 +00:00
Brian Paul
978ef2bb6d Remove ACCUM_BITS. 2005-09-21 03:35:08 +00:00
Brian Paul
3e37bafab0 replace GLdepth with GLuint and remove GLdepth 2005-09-21 02:47:32 +00:00
Brian Paul
4092fbd55a replace GLdepth with GLuint 2005-09-21 02:46:17 +00:00
Brian Paul
5bfb9356d6 s/programss/programs/ 2005-09-20 21:04:02 +00:00
Brian Paul
5434695017 initial check-in 2005-09-20 15:51:44 +00:00
Brian Paul
9e4e3adcf8 remove 31-bit Z buffer work-around 2005-09-20 04:47:34 +00:00
Brian Paul
8fadf8f900 change mask[] test in put_mono_row_uint() 2005-09-20 04:47:04 +00:00
Brian Paul
14570e6d7c compute z[i] as GLuint 2005-09-20 04:45:26 +00:00
Brian Paul
f39569f550 some improvements to _swrast_clear_depth_buffer() 2005-09-20 04:36:50 +00:00
Brian Paul
000abaa12d remove unneeded sizeof(GLdepth) test 2005-09-20 04:35:40 +00:00
Brian Paul
7265556b9a Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation 2005-09-20 04:34:29 +00:00
Brian Paul
22607975b4 replace STENCIL_BITS with stencilMax value 2005-09-20 04:31:24 +00:00
Brian Paul
3211b28ee6 remove STENCIL_MAX 2005-09-20 04:25:03 +00:00