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s/programss/programs/
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@ -2611,7 +2611,7 @@ sample_depth_texture2(const GLcontext *ctx,
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* We use this function when a texture object is in an "incomplete" state.
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* When a fragment program attempts to sample an incomplete texture we
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* return black (see issue 23 in GL_ARB_fragment_program spec).
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* Note: fragment programss don't observe the texture enable/disable flags.
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* Note: fragment programs don't observe the texture enable/disable flags.
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*/
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static void
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null_sample_func( GLcontext *ctx,
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