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change initialization of rb->DepthBits
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parent
1b5d3d647e
commit
b955474093
1 changed files with 4 additions and 2 deletions
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@ -1045,7 +1045,7 @@ soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->PutMonoRow = put_mono_row_ushort;
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rb->PutValues = put_values_ushort;
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rb->PutMonoValues = put_mono_values_ushort;
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rb->DepthBits = 8 * sizeof(GLushort);
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/*rb->DepthBits not set here */
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pixelSize = sizeof(GLushort);
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break;
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case GL_DEPTH_COMPONENT24:
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@ -1060,7 +1060,7 @@ soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->PutMonoRow = put_mono_row_uint;
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rb->PutValues = put_values_uint;
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rb->PutMonoValues = put_mono_values_uint;
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rb->DepthBits = 8 * sizeof(GLuint);
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/* rb->DepthBits not set here */
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pixelSize = sizeof(GLuint);
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break;
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case GL_COLOR_INDEX8_EXT:
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@ -1140,6 +1140,7 @@ soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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}
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/**********************************************************************/
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/**********************************************************************/
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/**********************************************************************/
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@ -1713,6 +1714,7 @@ _mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
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else {
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rb->InternalFormat = GL_DEPTH_COMPONENT32;
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}
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rb->DepthBits = depthBits;
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rb->AllocStorage = soft_renderbuffer_storage;
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_mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
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