Brian
fd0a6d6b47
Remove GL/mesa types, rearrange things into more logical groups
2007-08-16 12:57:05 -06:00
Brian
c033ccc36d
update comments, etc related to Read/DrawBuffer state
2007-08-16 16:49:35 +01:00
Brian
c5a5d12743
remove reference to ctx->Color.DrawBuffer
2007-08-16 16:43:31 +01:00
michal
4fb2f09fdd
Add missing inlcude directory.
2007-08-16 12:50:51 +01:00
michal
cbef86a6ea
Copy fragment z if the fragment shader does not write depth on its own.`
2007-08-16 12:44:04 +01:00
Brian
59bd1e260b
Drawing code refactoring.
...
Move code duplicated between draw_vb.c and sp_draw_arrays.c into draw_prim.c
draw_vb.c will eventually go away, but this seems like a good step anyway.
2007-08-16 12:37:26 -06:00
Brian
926323df86
point/line/polygon drawing (factored out of draw_vb.c)
2007-08-16 12:37:25 -06:00
michal
76f9f3ee83
Silence warnings.
2007-08-16 12:17:30 +01:00
michal
4fcfab3347
Silence warnings.
2007-08-16 12:16:57 +01:00
michal
e36b27cf86
Silence warnings.
2007-08-16 12:16:27 +01:00
michal
830169414e
Silence warnings.
2007-08-16 12:13:37 +01:00
michal
9982044a8d
Use 'f' for float suffix.
2007-08-16 12:12:14 +01:00
Brian
09867b53a9
replace Proxy1D/2D/etc fields with ProxyTex[] array
2007-08-16 11:06:39 +01:00
Brian
fe46900703
Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
...
Simplification in colortab.c too.
2007-08-16 11:06:13 +01:00
Brian
0135ff512d
replace separate 1D/2D/etc fields with an array indexed by texture target
2007-08-16 10:28:23 +01:00
Brian
b3e3e72e25
remove old Saved1D/2D/etc fields
2007-08-16 10:27:24 +01:00
Brian
145d762044
Bring over the texobj refcounting changes from mesa_7_0_branch
2007-08-16 10:05:00 +01:00
Michel Dänzer
2193c4de83
i915tex: Unreference texture buffers on context destruction.
...
Not doing this could cause the buffers to leak under some circumstances.
2007-08-16 08:46:55 +02:00
Roland Scheidegger
a6d4dddb38
suppress warning about ncon visuals (bug #6689 )
2007-08-16 02:41:03 +02:00
Keith Whitwell
b0b871429d
Remove mesa include directories, be stricter about include paths.
2007-08-15 23:48:48 +01:00
Brian
5390a43ce0
translate GL texture targets to PIPE_TEXTURE_x values
2007-08-15 19:23:58 -06:00
Brian
94a4910c9a
added PIPE_PRIM_x tokens (matching GL), use in a few places
2007-08-15 19:13:03 -06:00
Brian
d9a230f30a
Hook in new draw_arrays() code, disabled for now.
2007-08-15 19:04:45 -06:00
Brian
2de9958624
softpipe_draw_arrays() function
...
Also includes:
Temporary stand-in for vertex program execution.
draw_prim() code
post-transform vertex cache
2007-08-15 19:04:45 -06:00
Brian
ab0b040b60
added new draw_arrays()
2007-08-15 19:04:45 -06:00
Brian
181cf1d52a
convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases, disabled for now
2007-08-15 19:04:44 -06:00
Brian
3e2be1ce4a
added vertex array info fields
2007-08-15 19:04:44 -06:00
Brian
293cc25261
added draw_set_vertex_array_info()
2007-08-15 19:04:44 -06:00
Brian
24083f4e47
comment
2007-08-15 19:04:44 -06:00
michal
058b978a5a
Add UsageMask to DECLARATION in TGSI.
...
Interpolate FS attributes in the shader.
Do not copy WPOS in FS.
2007-08-15 18:16:11 +01:00
michal
b9eeb8dccf
Add declaration_semantic token to TGSI.
...
Cosmetic changes, GLuint -> unsigned.
Preserve mesa gl_fragment_program DEPTH and COLOR semantics.
2007-08-15 13:55:22 +01:00
michal
6504dc3178
Declare fragment shader output registers.
2007-08-15 13:10:25 +01:00
michal
477ab9c196
Cleanup, do not use fp_attr_to_slot[] mapping array.
2007-08-15 13:10:25 +01:00
Brian
bff0411c5a
sketch out vbo drawing function
2007-08-15 11:45:54 -06:00
Brian
f300934189
added state funcs for vertex buffer/element info
2007-08-15 11:45:12 -06:00
Brian
3f70b50438
softpipe vertex element/buffer state funcs
2007-08-15 11:44:33 -06:00
Brian
6e02b4c7c3
comments
2007-08-15 11:43:14 -06:00
Brian
c431a22f52
added some const qualifiers
2007-08-15 11:42:53 -06:00
Brian
8038d5b68c
comments, minor clean-ups
2007-08-15 11:42:37 -06:00
Xiang, Haihao
ab99960858
i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDER
...
to implement GL_CLAMP
2007-08-15 13:28:00 +08:00
Ben Skeggs
c2ac825e67
nouveau: Use half the notifier block for query objects.
2007-08-15 14:31:26 +10:00
Ben Skeggs
ecfa3e4d0a
nouveau: Keep drm channel alloc struct around.
2007-08-15 14:31:26 +10:00
Ben Skeggs
3cc4e9815d
nouveau: reindent nouveau_span.c
2007-08-15 14:31:26 +10:00
Ben Skeggs
fcbd06d201
nouveau: Remove ALLOW_MULTI_SUBCHANNEL hack
...
Irrelevant, since we depend on working context switching now.
2007-08-15 14:31:25 +10:00
Ben Skeggs
fef3dcbee6
nouveau: Always render offscreen, emulate front buffer rendering.
2007-08-15 14:31:25 +10:00
Ben Skeggs
b7c93de6d7
nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fbo
2007-08-15 14:31:25 +10:00
Ben Skeggs
40e8ce700b
nouveau: reindent nouveau_buffers.h
2007-08-15 14:31:25 +10:00
Ben Skeggs
386a70eeb5
nouveau: reindent nouveau_buffers.c
2007-08-15 14:31:25 +10:00
Ben Skeggs
553f5759a6
nouveau: Lets only do private buffers.
2007-08-15 14:31:25 +10:00
Brian
681b1ebd5e
use regular malloc/free instead of macros
2007-08-14 17:20:40 -06:00