added state funcs for vertex buffer/element info

This commit is contained in:
Brian 2007-08-15 11:45:12 -06:00
parent 3f70b50438
commit f300934189
3 changed files with 12 additions and 0 deletions

View file

@ -29,6 +29,7 @@ DRIVER_SOURCES = \
sp_state_sampler.c \
sp_state_setup.c \
sp_state_surface.c \
sp_state_vertex.c \
sp_tex_layout.c \
sp_tex_sample.c \
sp_surface.c

View file

@ -64,6 +64,7 @@ enum interp_mode {
#define SP_NEW_SAMPLER 0x400
#define SP_NEW_TEXTURE 0x800
#define SP_NEW_STENCIL 0x1000
#define SP_NEW_VERTEX 0x2000
struct softpipe_context {
@ -88,6 +89,8 @@ struct softpipe_context {
struct pipe_stencil_state stencil;
struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
unsigned dirty;
/* Setup derived state. TODO: this should be passed in the program

View file

@ -81,6 +81,14 @@ void softpipe_set_texture_state( struct pipe_context *,
void softpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );
void softpipe_set_vertex_element(struct pipe_context *,
unsigned index,
const struct pipe_vertex_element *);
void softpipe_set_vertex_buffer(struct pipe_context *,
unsigned index,
const struct pipe_vertex_buffer *);
void softpipe_update_derived( struct softpipe_context *softpipe );
#endif