..
bvh
intel/bvh/debug: Adapt instance leaf dumping to support 64-bit RT
2025-04-21 20:10:45 +00:00
i915
anv: Dead code anv_bo_sync
2025-08-16 00:04:46 -04:00
layers
anv: reuse object string for RMV token
2024-08-05 21:12:59 +00:00
tests
intel/tests: Reduce load from anv_tests
2024-09-09 12:54:34 +00:00
xe
anv/i915: Require HAS_EXEC_TIMELINE_FENCES
2025-08-16 00:04:46 -04:00
anv_allocator.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
anv_android.c
anv: adopt common GetAndroidHardwareBufferPropertiesANDROID
2025-08-22 23:40:35 +00:00
anv_android.h
anv: drop anv_ahb_format_for_vk_format
2025-08-22 23:40:35 +00:00
anv_android_stubs.c
anv: drop anv_ahb_format_for_vk_format
2025-08-22 23:40:35 +00:00
anv_api_version.h
anv: advertise Vulkan 1.4
2024-12-02 21:56:39 +00:00
anv_astc_emu.c
anv: switch over to runtime pipelines
2025-09-05 07:46:20 +00:00
anv_batch_chain.c
anv: Dead code anv_bo_sync
2025-08-16 00:04:46 -04:00
anv_blorp.c
anv, hasvk: allow using a 3D image as a resolve target
2025-08-21 20:53:42 +00:00
anv_buffer.c
anv: pass down buffer usage for isl_buffer_fill_state
2025-03-26 20:19:07 +00:00
anv_buffer_view.c
anv: add support for shaderStorageImageReadWithoutFormat through emulation
2025-06-06 12:28:42 +00:00
anv_cmd_buffer.c
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_descriptor_set.c
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_device.c
anv: switch over to runtime pipelines
2025-09-05 07:46:20 +00:00
anv_embedded_sampler.c
anv: extract embedded samplers from pipeline_cache
2025-08-01 11:35:04 +00:00
anv_event.c
anv: split events from anv_device.c
2024-07-22 18:46:05 +00:00
anv_formats.c
anv: Report disjoint images as unsupported for video usage
2025-09-03 06:41:44 +00:00
anv_gem.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_gem_stubs.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_genX.h
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_image.c
anv: Add support for creating layered surfaces for video encode/decode
2025-09-03 06:41:44 +00:00
anv_image_host_copy.c
intel: Add and use isl_surf_image_has_unique_tiles()
2025-05-13 15:13:04 +00:00
anv_image_view.c
vulkan: Drop the driver_internal from vk_image_view_init/create()
2025-09-05 23:34:14 +00:00
anv_instance.c
anv: change some image qualifiers as coherent for Last Of Us
2025-09-02 11:04:35 +00:00
anv_internal_kernels.c
anv: Allocate prog_data->param array when making internal kernels
2025-08-28 00:06:19 +00:00
anv_internal_kernels.h
anv: implement Wa_16011107343/22018402687 for generated draws
2024-11-12 22:48:39 +00:00
anv_kmd_backend.c
anv_kmd_backend.h
anv: make device initialization more asynchronous
2024-06-13 08:29:25 +00:00
anv_measure.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
anv_measure.h
anv_nir.h
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_nir_apply_pipeline_layout.c
all: rename gl_shader_stage_is_mesh to mesa_shader_stage_is_mesh
2025-08-06 10:28:41 +08:00
anv_nir_compute_push_layout.c
anv: prep work for separate tessellation shaders
2025-09-05 07:46:17 +00:00
anv_nir_lower_multiview.c
treewide: use nir_def_block
2025-08-01 15:34:24 +00:00
anv_nir_lower_resource_intel.c
treewide: use nir_metadata_control_flow
2024-06-17 16:28:14 -04:00
anv_nir_lower_ubo_loads.c
brw,anv: Reduce UBO robustness size alignment to 16 bytes
2025-08-21 09:04:55 +00:00
anv_nir_lower_unaligned_dispatch.c
anv: Mask off excessive invocations
2025-08-12 23:17:02 +00:00
anv_nir_push_descriptor_analysis.c
treewide: use nir_def_as_*
2025-08-01 15:34:24 +00:00
anv_perf.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_physical_device.c
anv: expose VK_EXT_shader_object
2025-09-05 07:46:21 +00:00
anv_pipeline_cache.c
anv: Set the Shader capability when compiling the FP64 shader
2025-08-16 00:04:46 -04:00
anv_private.h
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_queue.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_rmv.c
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_rmv.h
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_sampler.c
anv: rework embedded sampler hashing
2025-07-07 18:53:53 +00:00
anv_shader.c
anv: add shader instruction emission
2025-09-05 07:46:19 +00:00
anv_shader.h
anv: add shader instruction emission
2025-09-05 07:46:19 +00:00
anv_shader_compile.c
anv: remove divergence requirement
2025-09-09 21:25:06 +00:00
anv_slab_bo.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_slab_bo.h
anv: Add the base infrastructure to support memory pool
2025-04-30 12:56:39 +00:00
anv_sparse.c
anv/sparse: we can support R64 and other atomics emulated formats
2025-08-01 14:51:10 -07:00
anv_util.c
anv: move internal RT shaders around
2025-09-05 07:46:18 +00:00
anv_utrace.c
anv: fix broken utrace
2025-09-03 08:12:28 +00:00
anv_va.c
anv: track the first 2MB of unused VA
2025-02-05 09:56:03 +00:00
anv_video.c
vulkan: Add a vk_video_session_finish() helper
2025-08-11 20:34:56 +00:00
anv_wsi.c
vulkan/wsi: Take a vk_queue in wsi_common_queue_present()
2025-08-22 23:05:02 +00:00
av1_tables.h
anv: add default av1 tables from media-driver
2025-01-10 21:45:04 +00:00
genX_acceleration_structure.c
anv: Apply pipe flushes for outstanding PC bits
2025-08-29 20:19:45 +00:00
genX_blorp_exec.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
genX_cmd_buffer.c
anv: switch over to runtime pipelines
2025-09-05 07:46:20 +00:00
genX_cmd_compute.c
anv: switch over to runtime pipelines
2025-09-05 07:46:20 +00:00
genX_cmd_draw.c
anv: fixup robust_ubo_range mask
2025-09-05 08:56:47 +00:00
genX_cmd_draw_generated_flush.h
intel: Use _brw suffix for genX headers that rely on brw
2024-02-24 00:24:32 +00:00
genX_cmd_draw_generated_indirect.h
anv: switch over to runtime pipelines
2025-09-05 07:46:20 +00:00
genX_cmd_draw_helpers.h
anv: store gfx/compute bound shaders on command buffer state
2025-08-01 11:35:08 +00:00
genX_cmd_video.c
anv: Add support for using layered surfaces in VP9 video decoding
2025-09-03 06:41:44 +00:00
genX_cmd_video_enc.c
anv: Add support for using layered surfaces in H.264 and H.265 video coding
2025-09-03 06:41:44 +00:00
genX_gfx_state.c
anv: Always disable Color Blending for unused Render Targets
2025-09-09 07:38:50 +00:00
genX_gpu_memcpy.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
genX_init_state.c
anv: store a few default instructions
2025-09-05 07:46:20 +00:00
genX_internal_kernels.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
genX_mi_builder.h
anv/genxml: use special genX video pack files
2025-04-01 00:03:56 +03:00
genX_query.c
anv: fix partial queries
2025-09-04 13:25:26 +03:00
genX_shader.c
anv: switch over to runtime pipelines
2025-09-05 07:46:20 +00:00
genX_simple_shader.c
anv: Emit state cache invalidation after every compute dispatch
2025-09-04 00:14:48 +00:00
meson.build
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
vp9_tables.h
anv: add default vp9 tables from FFMpeg and intel-vaapi-driver
2025-06-13 04:51:51 +00:00