..
bvh
radv/bvh: Add a shader for filling the header
2023-02-24 15:14:40 +00:00
layers
radv/sqtt: Use code buffer from radv_shader directly instead of copying.
2023-02-27 07:16:48 +00:00
radix_sort
meson: do not use source_root() when possible
2022-11-22 06:11:07 +00:00
winsys
radv/amdgpu: only set a new pstate if the current one is different
2023-02-17 11:36:06 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: split linker script for android since it requires different symbols
2023-02-27 14:34:16 +00:00
radv_acceleration_structure.c
radv: Use indirect header filling for compact builds
2023-02-24 15:14:40 +00:00
radv_aco_shader_info.h
radv, aco: Add uses_full_subgroups to compute shader info.
2023-01-26 01:59:26 +00:00
radv_android.c
vulkan: Use static_assert for check HWVULKAN_DISPATCH_MAGIC == ICD_LOADER_MAGIC
2023-02-10 07:21:31 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: fix draw calls with 0-sized index buffers and robustness on NAVI10
2023-02-28 14:12:29 +00:00
radv_constants.h
radv: move GDS counters after reserved GDS offsets for streamout
2022-11-01 19:47:07 +00:00
radv_cp_reg_shadowing.c
radv: add support for register shadowing
2023-01-25 04:53:34 +00:00
radv_cs.h
radv: stop emitting RMW context registers for updating sample locations
2022-08-26 06:33:05 +00:00
radv_debug.c
radv: fix assertion on gpu hang detection
2022-12-12 12:55:07 +00:00
radv_debug.h
radv/video: add initial frameworking.
2023-02-07 12:47:50 +10:00
radv_descriptor_set.c
radv: Use vk_acceleration_structure
2023-02-22 11:58:57 +00:00
radv_descriptor_set.h
radv: Use common ycbcr conversion lowering
2023-02-06 18:36:29 +00:00
radv_device.c
radv: enable primitiveUnderestimation on GFX9+
2023-02-27 09:04:01 +00:00
radv_device_generated_commands.c
radv: Use internal allocation helpers for internal allocations
2023-01-11 06:55:04 +00:00
radv_formats.c
amd: replace SI_BIG_ENDIAN with UTIL_ARCH_BIG_ENDIAN
2023-02-24 21:27:24 +00:00
radv_image.c
radv: implement VK_EXT_image_sliced_view_of_3d on GFX10+
2023-02-24 14:12:22 +00:00
radv_llvm_helper.cpp
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_llvm_helper.h
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_meta.c
radv: Pre-compile BVH build shaders if there is a cache
2023-02-17 17:04:47 +00:00
radv_meta.h
radv: Force ACO for BVH build shaders
2023-02-17 17:04:47 +00:00
radv_meta_blit.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_blit2d.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_buffer.c
radv: Use internal allocation helpers for internal allocations
2023-01-11 06:55:04 +00:00
radv_meta_bufimage.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_clear.c
radv: Use internal allocation helpers for internal allocations
2023-01-11 06:55:04 +00:00
radv_meta_copy.c
radv: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT for render loops
2022-08-23 16:41:56 +00:00
radv_meta_copy_vrs_htile.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_dcc_retile.c
radv: Use internal allocation helpers for internal allocations
2023-01-11 06:55:04 +00:00
radv_meta_decompress.c
radv: Use internal allocation helpers for internal allocations
2023-01-11 06:55:04 +00:00
radv_meta_etc_decode.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_fast_clear.c
radv: Use internal allocation helpers for internal allocations
2023-01-11 06:55:04 +00:00
radv_meta_fmask_copy.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_fmask_expand.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_resolve.c
radv: Use internal allocation helpers for internal allocations
2023-01-11 06:55:04 +00:00
radv_meta_resolve_cs.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_meta_resolve_fs.c
radv: Use the new NIR builder tex helpers for meta
2023-01-13 20:25:01 +00:00
radv_nir_apply_pipeline_layout.c
radv: load ssbo_atomic_fadd descriptor
2023-01-17 17:39:15 +00:00
radv_nir_lower_abi.c
nir,amd: add and use nir_intrinsic_load_esgs_vertex_stride_amd
2023-02-24 21:27:24 +00:00
radv_nir_lower_ray_queries.c
radv/rt: Pre shift cull_mask
2023-02-26 12:58:13 +00:00
radv_nir_lower_vs_inputs.c
radv: Move VS input lowering to new file: radv_nir_lower_vs_inputs.
2023-02-16 15:29:37 +00:00
radv_nir_to_llvm.c
amd: implement conformant TRUNC_COORD behavior for gfx11
2023-02-24 21:27:24 +00:00
radv_perfcounter.c
radv: Fixes prototypes
2022-11-11 05:38:19 +00:00
radv_pipeline.c
amd: d16 uses rtz conversion for 32bit float
2023-02-27 09:55:34 +00:00
radv_pipeline_cache.c
radv: Hash group handles as part of RT pipeline key.
2023-02-23 22:17:30 +00:00
radv_pipeline_rt.c
radv: Implement & expose VK_EXT_pipeline_library_group_handles.
2023-02-23 22:17:30 +00:00
radv_private.h
radv: Use indirect header filling for compact builds
2023-02-24 15:14:40 +00:00
radv_query.c
radv: Use vk_acceleration_structure
2023-02-22 11:58:57 +00:00
radv_radeon_winsys.h
radv: Change radeon_cmdbuf counters to uint64_t to make alias analysis optimize radeon_emit better
2023-01-27 15:05:03 +00:00
radv_rmv.c
radv: restore uploading shaders individually instead of consecutively
2023-02-10 13:42:14 +00:00
radv_rra.c
radv: Move the geometry infos before the BVH
2023-02-24 15:14:40 +00:00
radv_rt_common.c
radv/rt: Pre shift cull_mask
2023-02-26 12:58:13 +00:00
radv_rt_common.h
radv: Use correct watermark for early loop exit.
2022-12-11 18:51:29 +00:00
radv_rt_shader.c
radv/rt: Pre shift cull_mask
2023-02-26 12:58:13 +00:00
radv_sdma_copy_image.c
amd: fix tile_swizzle on gfx11 - should be shifted by 10 bits, not 8
2023-02-03 00:18:01 +00:00
radv_shader.c
radv: Keep shader code ptr in a separately allocated buffer.
2023-02-27 07:16:48 +00:00
radv_shader.h
radv: Keep shader code ptr in a separately allocated buffer.
2023-02-27 07:16:48 +00:00
radv_shader_args.c
radv: rename shader_info->cs.uses_sbt -> shader_info->cs.is_rt_shader
2023-02-16 19:37:25 +00:00
radv_shader_args.h
ac: move ring_offsets to ac_shader_args
2023-02-06 14:25:15 +00:00
radv_shader_info.c
radv: stop using a PS epilog when the FS doesn't write any color outputs
2023-02-17 13:19:54 +00:00
radv_spm.c
radv: move ac_perfcounters to physical_device.
2022-07-09 12:29:05 +00:00
radv_sqtt.c
radv: implement a workaround for SQTT on GFX11
2023-02-21 07:28:49 +00:00
radv_video.c
radv/vcn: enable dynamic dpb tier 2 for h264/h265 on navi21+
2023-02-07 12:48:28 +10:00
radv_wsi.c
vulkan/wsi: switch to using an options struct for last param
2023-02-27 13:21:21 +00:00
si_cmd_buffer.c
amd/registers: unify VRS combiner definition names between gfx103 and gfx11
2023-02-24 21:27:24 +00:00
vk_format.h
vulkan: Common vk_format_get_component_bits
2022-07-18 22:14:06 +00:00
vulkan-android.sym
radv: split linker script for android since it requires different symbols
2023-02-27 14:34:16 +00:00
vulkan.sym
radv: split linker script for android since it requires different symbols
2023-02-27 14:34:16 +00:00