mesa/src/amd/vulkan
Daniel Schürmann 8740fb0026 radv/meta: disable disk cache for meta shaders
Meta shaders are already stored in a separate cache file,
inserting them into the disk cache is unnecessary.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23909>
2023-07-11 07:36:53 +00:00
..
bvh radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
layers radv: Add option to allocate shaders in replayable VA range 2023-07-05 15:58:24 +00:00
meta radv/meta: disable disk cache for meta shaders 2023-07-11 07:36:53 +00:00
nir radv: Use nir_builder_at 2023-07-03 15:21:37 +00:00
radix_sort amd: fix typos 2023-04-13 23:08:22 +00:00
winsys radv/amdgpu: add support for executing DGC cmdbuf with RADV_DEBUG=noibs 2023-06-28 06:34:20 +00:00
.clang-format radv,aco: tweaks to get clang-format to print nicer code 2023-06-16 19:59:52 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: add a NIR pass that lower fragment shader barycentric intrinsics 2023-06-07 14:40:35 +00:00
radv_acceleration_structure.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_aco_shader_info.h amd: Move ac_hw_stage to its own file 2023-07-03 21:12:45 +00:00
radv_android.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_buffer.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: emit PA_SC_SCREEN_SCISSOR_BR with the actual fb extent 2023-06-30 06:38:53 +00:00
radv_constants.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_cp_reg_shadowing.c radv: fix formatting 2023-06-19 11:19:42 +01:00
radv_cs.h amd: improve the IB parser, parse more packets 2023-06-17 23:42:20 +00:00
radv_debug.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_debug.h Revert "Revert "radv: Enable ray tracing pipelines by default"" 2023-07-08 10:10:15 +00:00
radv_descriptor_set.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_descriptor_set.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_device.c radv: Add option to allocate shaders in replayable VA range 2023-07-05 15:58:24 +00:00
radv_device_generated_commands.c radv: adjust alignment of the preprocess buffer with DGC 2023-06-23 17:17:08 +00:00
radv_device_memory.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_event.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_formats.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_image.c radv: pre-init surface info 2023-06-22 13:36:13 +00:00
radv_instance.c Revert "Revert "radv: Enable ray tracing pipelines by default"" 2023-07-08 10:10:15 +00:00
radv_llvm_helper.cpp radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_llvm_helper.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm 2023-07-04 21:04:21 +01:00
radv_perfcounter.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_physical_device.c radv: Re-enable RT pipeline capture/replay handles 2023-07-05 15:58:25 +00:00
radv_pipeline.c radv: Remove unused pipeline param from radv_generate_pipeline_key 2023-07-04 21:05:16 +01:00
radv_pipeline_cache.c radv/meta: disable disk cache for meta shaders 2023-07-11 07:36:53 +00:00
radv_pipeline_compute.c radv: Break up radv_shader_nir_to_asm 2023-07-05 15:58:25 +00:00
radv_pipeline_graphics.c radv: Break up radv_shader_nir_to_asm 2023-07-05 15:58:25 +00:00
radv_pipeline_rt.c radv/rt: Rework radv_GetRayTracingCaptureReplayShaderGroupHandlesKHR 2023-07-05 15:58:25 +00:00
radv_private.h radv: Add radv_rt_capture_replay_handle 2023-07-05 15:58:25 +00:00
radv_query.c radv: do not rely on constant-folding 2023-07-10 16:06:40 +02:00
radv_queue.c radv: use cs_execute_ib() for GFX, MBCP and DGC IBs 2023-06-19 07:53:35 +00:00
radv_radeon_winsys.h radv: fix formatting 2023-06-19 11:19:42 +01:00
radv_rmv.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_rra.c radv/rra: Use common trace trigger 2023-06-27 06:25:56 +00:00
radv_rt_common.c radv/rt: Miss rays that hit the triangle's v edge 2023-07-10 18:31:30 +00:00
radv_rt_common.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_rt_shader.c radv: Use nir_builder_at 2023-07-03 15:21:37 +00:00
radv_sampler.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_sdma_copy_image.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_shader.c radv: Fix label name 2023-07-07 17:40:38 +00:00
radv_shader.h radv: Add support for creating capture/replay shaders 2023-07-05 15:58:25 +00:00
radv_shader_args.c radv: Declare POPS collision wave ID shader argument 2023-06-26 15:58:04 +00:00
radv_shader_args.h radv: Move the shader type to radv_shader_info 2023-06-21 09:13:04 +00:00
radv_shader_info.c radv: Implement VK_EXT_pipeline_robustness 2023-07-04 21:04:38 +01:00
radv_spm.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_sqtt.c radv/rgp: Use common trace trigger 2023-06-27 06:25:56 +00:00
radv_video.c radv/video: drop incorrect defines for uapi ones. 2023-06-21 05:28:01 +00:00
radv_wsi.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
si_cmd_buffer.c radv: emit PA_SC_SCREEN_SCISSOR_BR with the actual fb extent 2023-06-30 06:38:53 +00:00
vk_format.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00