mesa/src/amd/vulkan
Timur Kristóf 6aa518ea86 radv: Chain cmd buffers in queue code when possible, not in winsys.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22220>
2023-04-05 17:10:25 +00:00
..
bvh radv/bvh: Add a shader for filling the header 2023-02-24 15:14:40 +00:00
layers radv: move radv_meta_* to a new folder 2023-03-27 06:27:49 +00:00
meta radv: move radv_meta_* to a new folder 2023-03-27 06:27:49 +00:00
nir radv/rq: Rematerialize inv_dir before proceed 2023-03-30 18:15:11 +00:00
radix_sort meson: do not use source_root() when possible 2022-11-22 06:11:07 +00:00
winsys radv/amdgpu: Unchain CS array in queue code not in winsys. 2023-04-05 17:10:25 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: Move I/O lowering functions into a new file. 2023-03-30 05:59:13 +00:00
radv_acceleration_structure.c radv: move radv_meta_* to a new folder 2023-03-27 06:27:49 +00:00
radv_aco_shader_info.h aco: remove unused aco_shader_info::vb_desc_usage_mask 2023-03-30 11:21:19 +00:00
radv_android.c vulkan,anv,hasvk,radv: Unify Android hardware buffer creation 2023-03-31 14:57:03 +00:00
radv_buffer.c radv: use common GetBufferMemoryRequirements2() 2023-03-22 07:50:04 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: emit the PS epilog after the graphics pipeline 2023-04-05 14:48:00 +00:00
radv_constants.h radv: Upload shaders to invisible VRAM on small BAR systems. 2023-03-16 18:02:57 +00:00
radv_cp_reg_shadowing.c radv: add support for register shadowing 2023-01-25 04:53:34 +00:00
radv_cs.h amd: massively simplify how info->spi_cu_en is applied 2023-03-03 00:41:48 +00:00
radv_debug.c radv: remove radv_graphics_pipeline::vb_desc_usage_mask 2023-03-30 11:21:19 +00:00
radv_debug.h radv: Don't expose NV_mesh_shader and don't use it in CI. 2023-03-29 15:08:55 +00:00
radv_descriptor_set.c radv: Pre-compute descriptor set layout hash. 2023-04-03 08:46:08 +00:00
radv_descriptor_set.h radv: Pre-compute descriptor set layout hash. 2023-04-03 08:46:08 +00:00
radv_device.c radv: use common GetBufferMemoryRequirements2() 2023-03-22 07:50:04 +00:00
radv_device_generated_commands.c radv: remove radv_graphics_pipeline::vb_desc_alloc_size 2023-03-30 11:21:19 +00:00
radv_device_memory.c radv: implement VK_KHR_map_memory2 2023-03-21 23:08:03 +00:00
radv_event.c radv: move event related code to radv_event.c 2023-03-08 16:21:10 +00:00
radv_formats.c vulkan,anv,hasvk,radv: Add a common vk_image_usage_to_ahb_usage helper 2023-03-31 14:57:03 +00:00
radv_image.c radv: Set vk_image.ahardware_buffer_format 2023-03-31 14:57:03 +00:00
radv_instance.c radv: Don't expose NV_mesh_shader and don't use it in CI. 2023-03-29 15:08:55 +00:00
radv_llvm_helper.cpp radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_llvm_helper.h radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_nir_to_llvm.c ac/llvm: move ac_fixup_ls_hs_input_vgprs to amd common 2023-04-03 01:35:06 +00:00
radv_perfcounter.c radv: Fixes prototypes 2022-11-11 05:38:19 +00:00
radv_physical_device.c radv: Don't expose NV_mesh_shader and don't use it in CI. 2023-03-29 15:08:55 +00:00
radv_pipeline.c radv: enable shaders cache for libraries with GPL 2023-04-04 14:47:39 +00:00
radv_pipeline_cache.c radv: allow to create/insert PS epilogs from/to the cache for libs 2023-04-04 14:47:39 +00:00
radv_pipeline_rt.c radv: Work around use-after-free compiler errors 2023-03-31 08:52:16 +00:00
radv_private.h radv: fix binding raytracing/compute pipelines 2023-03-31 18:29:05 +00:00
radv_query.c radv: move radv_meta_* to a new folder 2023-03-27 06:27:49 +00:00
radv_queue.c radv: Chain cmd buffers in queue code when possible, not in winsys. 2023-04-05 17:10:25 +00:00
radv_radeon_winsys.h radv/amdgpu: Expose CS chain and unchain on the winsys. 2023-04-05 17:10:25 +00:00
radv_rmv.c radv: restore uploading shaders individually instead of consecutively 2023-02-10 13:42:14 +00:00
radv_rra.c radv: implement VK_KHR_map_memory2 2023-03-21 23:08:03 +00:00
radv_rt_common.c radv: Use umod_imm 2023-03-22 06:18:18 +00:00
radv_rt_common.h radv: Use correct watermark for early loop exit. 2022-12-11 18:51:29 +00:00
radv_rt_shader.c radv: move radv_meta_* to a new folder 2023-03-27 06:27:49 +00:00
radv_sampler.c radv: move sampler related code to radv_sampler.c 2023-03-08 16:21:10 +00:00
radv_sdma_copy_image.c radv: Introduce sdma_copy_buffer for GFX7+. 2023-03-16 18:02:56 +00:00
radv_shader.c radv: Move I/O lowering functions into a new file. 2023-03-30 05:59:13 +00:00
radv_shader.h radv: add VkGraphicsPipelineLibraryFlag to the graphics pipeline key 2023-04-04 14:47:39 +00:00
radv_shader_args.c radv: update PS num_vgprs in case of epilogs rather than overallocating VGPRs 2023-04-04 18:35:43 +00:00
radv_shader_args.h radv: Remove first_task and ib_addr/ib_stride. 2023-03-29 15:08:55 +00:00
radv_shader_info.c radv: Use linear_dispatch info in GFX11 task/mesh draw packet. 2023-04-03 15:36:02 +00:00
radv_spm.c radv: move ac_perfcounters to physical_device. 2022-07-09 12:29:05 +00:00
radv_sqtt.c radv: implement a workaround for SQTT on GFX11 2023-02-21 07:28:49 +00:00
radv_video.c radv/video: fix h265 decoding sizes. 2023-03-15 05:08:49 +00:00
radv_wsi.c radv: move radv_meta_* to a new folder 2023-03-27 06:27:49 +00:00
si_cmd_buffer.c radv: copy ia_multi_vgt_param to the cmdbuf state 2023-03-30 11:43:06 +00:00
vk_format.h vulkan: Common vk_format_get_component_bits 2022-07-18 22:14:06 +00:00