mesa/src/amd/vulkan
2023-07-26 07:44:49 +00:00
..
bvh radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
layers radv: Add option to allocate shaders in replayable VA range 2023-07-05 15:58:24 +00:00
meta radv/meta_buffer: Rename size_minus16 to max_offset 2023-07-20 07:43:16 +00:00
nir radv: don't unset TRUNC_COORD if conformant_trunc_coord=true 2023-07-17 12:17:21 +00:00
radix_sort amd: fix typos 2023-04-13 23:08:22 +00:00
winsys radv/amdgpu: rename old_ib to ib in radv_amdgpu_winsys_cs_dump() 2023-07-25 06:50:33 +00:00
.clang-format radv,aco: tweaks to get clang-format to print nicer code 2023-06-16 19:59:52 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: add a NIR pass that lower fragment shader barycentric intrinsics 2023-06-07 14:40:35 +00:00
radv_acceleration_structure.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_aco_shader_info.h aco,radv: replace tess_input_vertices shader info param 2023-07-24 01:49:20 +00:00
radv_android.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_buffer.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: simplify getting next VS stage for VS prologs 2023-07-25 06:31:08 +00:00
radv_constants.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_cp_reg_shadowing.c radv: fix formatting 2023-06-19 11:19:42 +01:00
radv_cs.h amd: improve the IB parser, parse more packets 2023-06-17 23:42:20 +00:00
radv_debug.c radv: pass submit info to radv_check_gpu_hangs() 2023-07-25 06:50:33 +00:00
radv_debug.h radv: pass submit info to radv_check_gpu_hangs() 2023-07-25 06:50:33 +00:00
radv_descriptor_set.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_descriptor_set.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_device.c radv: Add option to allocate shaders in replayable VA range 2023-07-05 15:58:24 +00:00
radv_device_generated_commands.c radv: Stop using the misleading round_up_u* functions 2023-07-20 06:51:30 +00:00
radv_device_memory.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_event.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_formats.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_image.c radv: disable tc-compat htile for layered images on gfx8 2023-07-22 02:32:31 +00:00
radv_instance.c Revert "Revert "radv: Enable ray tracing pipelines by default"" 2023-07-08 10:10:15 +00:00
radv_llvm_helper.cpp radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_llvm_helper.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm 2023-07-04 21:04:21 +01:00
radv_perfcounter.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_physical_device.c radv: add conformant_trunc_coord to cache UUID 2023-07-17 12:17:21 +00:00
radv_pipeline.c radv: rework considering force VRS without relying on graphics pipeline 2023-07-26 07:44:49 +00:00
radv_pipeline_cache.c amd: move end-of-code marker padding to ACO. 2023-07-11 12:01:45 +00:00
radv_pipeline_compute.c radv: initialize stage/next_stage earlier 2023-07-26 07:44:49 +00:00
radv_pipeline_graphics.c radv: stop passing radv_graphics_pipeline to radv_fill_shader_info() 2023-07-26 07:44:49 +00:00
radv_pipeline_rt.c radv: initialize stage/next_stage earlier 2023-07-26 07:44:49 +00:00
radv_private.h radv: rework considering force VRS without relying on graphics pipeline 2023-07-26 07:44:49 +00:00
radv_query.c radv: do not rely on constant-folding 2023-07-10 16:06:40 +02:00
radv_queue.c radv: pass submit info to radv_check_gpu_hangs() 2023-07-25 06:50:33 +00:00
radv_radeon_winsys.h radv: fix formatting 2023-06-19 11:19:42 +01:00
radv_rmv.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_rra.c radv/rra: Use common trace trigger 2023-06-27 06:25:56 +00:00
radv_rt_common.c radv/rt: Miss rays that hit the triangle's v edge 2023-07-10 18:31:30 +00:00
radv_rt_common.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_rt_shader.c radv: Use nir_builder_at 2023-07-03 15:21:37 +00:00
radv_sampler.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_sdma_copy_image.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_shader.c amd: Do shader binary alignment for prefetch at memory allocation time. 2023-07-11 12:01:45 +00:00
radv_shader.h radv: use next_stage for determining the stage to lower NGG 2023-07-25 06:31:08 +00:00
radv_shader_args.c radv: Declare POPS collision wave ID shader argument 2023-06-26 15:58:04 +00:00
radv_shader_args.h radv: Move the shader type to radv_shader_info 2023-06-21 09:13:04 +00:00
radv_shader_info.c radv: initialize stage/next_stage earlier 2023-07-26 07:44:49 +00:00
radv_spm.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_sqtt.c radv/rgp: Use common trace trigger 2023-06-27 06:25:56 +00:00
radv_video.c radv/video: drop incorrect defines for uapi ones. 2023-06-21 05:28:01 +00:00
radv_wsi.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
si_cmd_buffer.c radv: emit PA_SC_SCREEN_SCISSOR_BR with the actual fb extent 2023-06-30 06:38:53 +00:00
vk_format.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00