mesa/src/amd/vulkan
Rhys Perry a02429d43f radv: fix 128bpp comp-to-single clears
We were clearing GB to A, instead of R.

This fixes some red tinting in Overwatch 2 when shadow quality is set to
"Ultra".

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 7451eb1d61 ("radv: implement DCC fast clears with comp-to-single")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9446
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24400>
(cherry picked from commit e2c7ce3719)
2023-09-22 08:46:39 -07:00
..
bvh radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
layers radv: Handle VK_SUBOPTIMAL_KHR in trace layers 2023-08-31 23:41:22 -07:00
meta radv: fix 128bpp comp-to-single clears 2023-09-22 08:46:39 -07:00
nir radv: Use nir_builder_at 2023-07-03 15:21:37 +00:00
radix_sort amd: fix typos 2023-04-13 23:08:22 +00:00
winsys radv/amdgpu: Do not pass in a BO handle when clearing PRT VA region. 2023-09-22 08:46:38 -07:00
.clang-format radv,aco: tweaks to get clang-format to print nicer code 2023-06-16 19:59:52 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: add a NIR pass that lower fragment shader barycentric intrinsics 2023-06-07 14:40:35 +00:00
radv_acceleration_structure.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_aco_shader_info.h amd: Move ac_hw_stage to its own file 2023-07-03 21:12:45 +00:00
radv_android.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_buffer.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: emit PA_SC_SCREEN_SCISSOR_BR with the actual fb extent 2023-06-30 06:38:53 +00:00
radv_constants.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_cp_reg_shadowing.c radv: fix formatting 2023-06-19 11:19:42 +01:00
radv_cs.h amd: improve the IB parser, parse more packets 2023-06-17 23:42:20 +00:00
radv_debug.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_debug.h Revert "Revert "radv: Enable ray tracing pipelines by default"" 2023-07-08 10:10:15 +00:00
radv_descriptor_set.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_descriptor_set.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_device.c radv: Add option to allocate shaders in replayable VA range 2023-07-05 15:58:24 +00:00
radv_device_generated_commands.c radv: adjust alignment of the preprocess buffer with DGC 2023-06-23 17:17:08 +00:00
radv_device_memory.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_event.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_formats.c radv: disable 64-bit color attachments 2023-09-22 08:46:37 -07:00
radv_image.c radv: pre-init surface info 2023-06-22 13:36:13 +00:00
radv_instance.c radv: workaround WWZ exporting index=1 through location=1 2023-08-31 16:08:03 -07:00
radv_llvm_helper.cpp radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_llvm_helper.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm 2023-07-04 21:04:21 +01:00
radv_perfcounter.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_physical_device.c radv: add conformant_trunc_coord to cache UUID 2023-07-28 10:46:33 -07:00
radv_pipeline.c radv: correctly skip MRT output NaN fixup for meta shaders 2023-08-31 16:08:05 -07:00
radv_pipeline_cache.c amd: move end-of-code marker padding to ACO. 2023-07-11 12:01:45 +00:00
radv_pipeline_compute.c radv: Break up radv_shader_nir_to_asm 2023-07-05 15:58:25 +00:00
radv_pipeline_graphics.c radv: Break up radv_shader_nir_to_asm 2023-07-05 15:58:25 +00:00
radv_pipeline_rt.c radv/rt: Rework radv_GetRayTracingCaptureReplayShaderGroupHandlesKHR 2023-07-05 15:58:25 +00:00
radv_private.h radv: workaround WWZ exporting index=1 through location=1 2023-08-31 16:08:03 -07:00
radv_query.c radv: do not rely on constant-folding 2023-07-10 16:06:40 +02:00
radv_queue.c radv: use cs_execute_ib() for GFX, MBCP and DGC IBs 2023-06-19 07:53:35 +00:00
radv_radeon_winsys.h radv: fix formatting 2023-06-19 11:19:42 +01:00
radv_rmv.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_rra.c radv/rra: Use common trace trigger 2023-06-27 06:25:56 +00:00
radv_rt_common.c radv/rt: Miss rays that hit the triangle's v edge 2023-07-10 18:31:30 +00:00
radv_rt_common.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_rt_shader.c radv: Use nir_builder_at 2023-07-03 15:21:37 +00:00
radv_sampler.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_sdma_copy_image.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_shader.c radv/rt: fix capture/replay support 2023-08-31 23:40:59 -07:00
radv_shader.h radv: migrate radv_shader hash to BLAKE3 2023-07-11 09:02:43 +00:00
radv_shader_args.c radv: Declare POPS collision wave ID shader argument 2023-06-26 15:58:04 +00:00
radv_shader_args.h radv: Move the shader type to radv_shader_info 2023-06-21 09:13:04 +00:00
radv_shader_info.c radv: fix radv_get_ballot_bit_size with CS 2023-07-28 10:46:33 -07:00
radv_spm.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_sqtt.c radv/rgp: Use common trace trigger 2023-06-27 06:25:56 +00:00
radv_video.c radv/video: use app provided hevc scaling list order 2023-08-31 16:07:58 -07:00
radv_wsi.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
si_cmd_buffer.c radv: emit PA_SC_SCREEN_SCISSOR_BR with the actual fb extent 2023-06-30 06:38:53 +00:00
vk_format.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00