Some drivers don't support these indirects and therefore require
loop unrolling if a shader uses a loop induction variable to
access a sampler array.
Here we add a new nir shader compiler option that drivers can set,
this will be the equivalent of the EmitNoIndirectSampler setting
used in the GLSL IR unrolling pass.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16543>
Some texture lowering generates more txs which means it needs to happen
before we lower descriptors because descriptor lowering is where txs is
actually handled in panvk.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16483>
SO was always enabled before this change. That meant, after a call to
tu_CmdBindTransformFeedbackBuffersEXT to emit VPC_SO_BUFFER_SIZE, any
draw call (from the same render pass, in a different render pass, or in
a different cmdbuf) could potentially cause writes to the SO buffers
regardless of whether the draw is inside xfb begin/end or not.
I choose to emit VPC_SO_DISABLE instead of using stateobjs like
freedreno does only because it is simpler. It is not clear to me which
is more efficient to HW.
This also fixes double SO writes for gmem rendering. While
tu6_tile_render_begin was careful to disable SO for the draw pass,
tu6_emit_tile_select re-enabled it.
dEQP-VK.transform_feedback.* still passes. It fixes
dEQP-GLES3.functional.transform_feedback.* on angle.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16502>
It seems fine to advertise msaa in sampledImageIntegerSampleCounts.
dEQP-VK.rasterization.rasterization_order_attachment_access.format_integer.*
goes from NotSupported to Pass for more test cases.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16487>
Fixes: 3e85a0c90b ("ac/surface: define gfx11 modifiers")
../../src/amd/common/ac_surface.c: In function 'ac_get_supported_modifiers':
../../src/amd/common/ac_surface.c:421:47: error: 'AMD_FMT_MOD_TILE_GFX11_256K_R_X' undeclared (first use in this function); did you mean 'AMD_FMT_MOD_TILE_GFX9_64K_R_X'?
421 | unsigned swizzle_r_x = num_pipes > 16 ? AMD_FMT_MOD_TILE_GFX11_256K_R_X :
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| AMD_FMT_MOD_TILE_GFX9_64K_R_X
../../src/amd/common/ac_surface.c:421:47: note: each undeclared identifier is reported only once for each function it appears in
In file included from ../../src/amd/common/ac_surface.c:31:
../../src/amd/common/ac_surface.c:424:61: error: 'AMD_FMT_MOD_TILE_VER_GFX11' undeclared (first use in this function); did you mean 'AMD_FMT_MOD_TILE_VER_GFX10'?
424 | AMD_FMT_MOD_SET(TILE_VERSION, AMD_FMT_MOD_TILE_VER_GFX11) |
| ^~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/amd/common/ac_drm_fourcc.h:75:21: note: in definition of macro 'AMD_FMT_MOD_SET'
75 | ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT)
| ^~~~~
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16373>
Fixes: b261ac1ab5 ("ac/gpu_info: print all IP versions reported by the kernel")
```
../../src/amd/common/ac_gpu_info.c
../../src/amd/common/ac_gpu_info.c: In function 'ac_query_gpu_info':
../../src/amd/common/ac_gpu_info.c:545:44: error: 'struct drm_amdgpu_info_hw_ip' has no member named 'hw_ip_version_major'
545 | info->ip[ip_type].ver_major = ip_info.hw_ip_version_major;
| ^
../../src/amd/common/ac_gpu_info.c:546:44: error: 'struct drm_amdgpu_info_hw_ip' has no member named 'hw_ip_version_minor'
546 | info->ip[ip_type].ver_minor = ip_info.hw_ip_version_minor;
| ^
```
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16373>
Fixes: 5d9ef0efb5 ("radv: Add the fuchsia radix sort")
../mesa/src/amd/vulkan/radix_sort/radv_radix_sort.c(148): error C2220: the following warning is treated as an error
../mesa/src/amd/vulkan/radix_sort/radv_radix_sort.c(148): warning C4098: 'vkDestroyPipeline': 'void' function returning a value
[82/1129] Compiling C++ object src/amd/compiler/libaco.a.p/aco_instruction_selection.cpp.obj
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16373>
Fixes: 3269d34b29 ("llvmpipe/fence: make the fence id counter atomic")
Fixes:
```
../mesa/src/gallium/drivers/llvmpipe/lp_fence.c
../mesa/src/gallium/drivers/llvmpipe/lp_fence.c(47): error C2143: syntax error: missing ';' before 'type'
```
fence_id initialized to 0
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16373>
There's no unistd.h on Windows, let's not include it unconditionally.
But we also don't want to deal with DRM modifiers or DMABUFs on Windows,
so let's also ifdef out the rest of that stuff.
Fixes: a8b009aed6 ("vulkan/wsi: fix missing unistd include")
Fixes: c72ff19a9e ("vulkan/wsi: Close file descriptors in wsi_destroy_image")
Reviewed-By: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16373>
The single caller of this function (in st_glsl_to_ir.cpp) always passes
false, so this is dead code.
v2: Delete convert_vec_index_to_cond_assign method because all the
callers are deleted too.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16440>
As of ca63a5ed3e ("glsl: fix interpolateAtXxx(some_vec[idx], ...) with
dynamic idx"), this lowering pass does two things. It converts
ir_binop_vector_extract to an if-ladder to select the dynamically
indexed component, and it extracts a ir_binop_vector_extract from the
source of an interpolateAt function and applies to the result instead.
This change adds a flag to disable the former behavior. The latter is
still useful, but NIR has better (and soon even better) ways of doing
the former.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16440>
This was originally part of a series that made other changes to this
file, but all of those changes got dropped. Since the typing was
already done, there's no reason to not fix the formatting.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16440>
v2: Don't lower ffloor@64 to ffract@64 when both ops are
to be lowered. Settle on ffloor in opt_algebraic because
in can be lowered to other ops in lower_double_ops.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>(v1)
Jason Ekstrand <jason.ekstrand@collabora.com> (v1)
Reviewed-by: Emma Anholt <emma@anholt.net> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16431>
I forgot to use task_ring_offsets instead of ring_offsets
when I ported this code to the new ABI.
Fixes: a8bdcf3c92
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16500>
This is in the wrong place thanks to a rebase mistake.
Fixes: 101a7321c4
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16500>
When shader_query_buffers is NULL, the code treated as as non-empty.
Fixes: 792a638b03 "radeonsi/gfx10: implement streamout-related queries"
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16466>
It was getting difficult to add more heaps.
This adds more heaps because more flag combinations are legal now.
Invalid flag combinations are also handled better.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16466>
It has been disabled in December 2021 due to unreliability,
and never got re-enabled.
VEGA10 is disabled because it currently fails:
Replay of parallel-rdp/uber_subgroup.foz failed
Fossilize ERROR: Compute pipeline crashed or hung, hash: 520406f40241abf8. Rerun with: --compute-pipeline-range 4 5.
Suggested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16455>
The primitive ID is required to be exported by the GS stage, so this
should only be needed for NGG VS or TES without a GS stage. Otherwise,
it's exported twice.
No fossils-db changes.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16498>
It makes no sense to add the active heaps to the free heaps, just to
remove them again. Instead, let's move them from the one list to the
other.
This fixes a crash in Doom 2016 after a while, due to resource
exhaustion.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16514>
Also document additional piglit failures and crashes with new tests.
Multiple changes, mostly notable:
- few new tests
- traces downloader improvements
Reviewed-by: Emma Anholt <emma@anholt.net>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16428>
This allows glamor to successfully compile its shaders on the GC400.
When running glamor using the GC400, Xorg reports that the compiled
shaders exceed the maximum allowed instructions because the value
reported from the kernel is halved.
Xserver[314]: etna_draw_vbo:318: compiled shaders are not okay
$ cat /sys/kernel/debug/dri/128/gpu | grep instruction_count
instruction_count: 256
However, the spec for the Unified vertex-fragment shader explicitly
lists 256 as the maximum number of instructions for each shader
("256 for vertex shaders; 256 for fragment shaders").
Signed-off-by: Kyle Russell <bkylerussell@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16383>
With a NIR based linker we get better xfb packing, and we no longer
depend on the GLSL IR optimisations to be able to link shaders
with a large amount of dead input/outputs.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
This is essentially the old GLSL IR packing pass rewritten as a
NIR based pass.
Doing this packing in NIR after we have preformed NIRs
optimisation passes can give us better packing results.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
These varyings cannot be packed by the GLSL linkers packing pass
so we need to skip this lowering until later when we can properly
handle them.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
Unlike spirv glsl varyings might not have explicit locations set.
nir_shader_gather_info() was once only called at the end of linking
but these days it even gets called in NIR optimisation loops via
nir_opt_phi_precision.
In the following patches we implement a NIR version of the GLSL
varying linker which means we will have varyings with no location
set when nir_shader_gather_info() gets called the first few times,
and temp values set only for the purpose of removing unmatched
varyings between shaders for some calls after that.
Here rather than asserting we simply abort the io info gathering,
when we hit these values.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
These will be used by a new nir based glsl varying linker that will
add varyings directly to the list before the are packed and we lose
the information.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
This will be shared by a new NIR varying linking pass in following patches
but probably fits better here anyway considering its also used by
shader_query.cpp
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>