Eric Anholt
feeb43b829
Add buitlin functions for any(), all(), not().
2010-04-08 15:02:59 -07:00
Eric Anholt
925759283a
Add builtin normalize() functions.
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Fixes CorrectSqizzle2.vert.
2010-04-08 14:38:32 -07:00
Eric Anholt
2a7b2b22f4
Repeat the optimization passes until we stop making progress.
2010-04-08 13:43:56 -07:00
Eric Anholt
6192434ac3
Add inlining support for array dereferences.
2010-04-08 13:42:41 -07:00
Eric Anholt
cad9766118
Inline functions consisting of a return of an expression.
2010-04-08 11:24:06 -07:00
Ian Romanick
b427c917ce
Remove extraneous base-class constructor calls
2010-04-07 18:03:50 -07:00
Eric Anholt
fbc7c0b8f2
Make function bodies rely on the parameter variable declarations.
...
Previously, generating inlined function bodies was going to be
difficult, as there was no mapping between the body's declaration of
variables where parameter values were supposed to live and the
parameter variables that a caller would use in paramater setup.
Presumably this also have been a problem for actual codegen.
2010-04-07 17:23:23 -07:00
Eric Anholt
6173312d84
Make dot() take the right number of args.
2010-04-07 17:23:23 -07:00
Eric Anholt
7e78e07ddb
Fix the returns of builtin functions to actually return.
2010-04-07 17:23:23 -07:00
Eric Anholt
894ea972a4
Put function bodies under function signatures, instead of flat in the parent.
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This will let us know the length of function bodies for the purpose of
inlining (among other uses).
2010-04-07 17:23:23 -07:00
Eric Anholt
f1ddca9f21
Clarify the types of various exec_list in ir.h
2010-04-07 17:23:23 -07:00
Ian Romanick
0c82465395
Treat texture rectangles as an extension that is enabled be default
2010-04-07 17:13:44 -07:00
Ian Romanick
c77b257094
Add support for GL_ARB_draw_buffers extension
2010-04-07 16:59:46 -07:00
Ian Romanick
887a8b07de
Clean up error reporting in _mesa_glsl_process_extension
2010-04-07 16:57:56 -07:00
Ian Romanick
c178c74c27
Add tracking for extension based warnings
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Using '#extension foo: warn' instructs the compiler to generate a
warning when some feature of the extension 'foo' is used. This patch
adds some infrastructure needed to support that for variables.
Similar changes will be needed for types and built-in functions.
2010-04-07 16:53:54 -07:00
Ian Romanick
1799a0cd41
Emit a warning when an unknown extension is used with #extension
2010-04-07 16:49:25 -07:00
Ian Romanick
56b8b21410
Add _mesa_glsl_warning to emit warnings to the shader log
2010-04-07 16:49:25 -07:00
Ian Romanick
e701761cc8
Begin processing #extension directive
...
Nowhere near complete. It just parses correctly at this point.
2010-04-07 16:49:25 -07:00
Ian Romanick
ae4c4c0795
Use _mesa_glsl_shader_target_name
2010-04-07 16:49:25 -07:00
Ian Romanick
5bfe30a02b
Add utility function to get the name of a shader target
2010-04-07 16:49:25 -07:00
Ian Romanick
1b3f47fd36
Call glsl_type::get_instance correctly: the number of rows must be at least 1
...
This causes the following tests to pass:
shaders/glsl-tex-mvp.vert
2010-04-07 16:49:25 -07:00
Ian Romanick
b0b8fa4885
Eat whitespace while in the PP state
2010-04-07 16:49:25 -07:00
Ian Romanick
62f62ca3b3
Partially fix comment handling in preprocessor directives.
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Multi-line /* */ comments are still broken. I think this will wait to
be fixed until we have a real preprocessor.
2010-04-07 16:49:25 -07:00
Ian Romanick
77cce649c9
Add support for bool to ir_equal and ir_nequal constant handling
2010-04-07 16:49:25 -07:00
Ian Romanick
8645a955fc
Add gl_ClipDistance in fragment shader
2010-04-07 16:49:25 -07:00
Ian Romanick
8c46ed2490
Generate correct IR for do-while loops
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Previously the same code was generated for a while loop and a do-while
loop. This pulls the code that generates the conditional break into a
separate method. This method is called either at the beginning or the
end depending on the loop type.
Reported-by: Kenneth Graunke <kenneth@whitecape.org>
2010-04-07 11:42:36 -07:00
Ian Romanick
4cf20cd37c
Process ast_jump_statement into ir_loop_jump
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Specifically, handle 'break' and 'continue' inside loops.
This causes the following tests to pass:
glslparsertest/shaders/break.frag
glslparsertest/shaders/continue.frag
2010-04-07 11:42:36 -07:00
Ian Romanick
01f8de4a87
Add dynamic cast for ir_loop
2010-04-07 11:42:36 -07:00
Ian Romanick
e9d0f265aa
Begin tracking the nesting of loops and switch-statements
2010-04-07 11:42:36 -07:00
Ian Romanick
c0e76d8352
Use switch based on mode in ast_jump_statement::hir
2010-04-07 11:42:36 -07:00
Ian Romanick
d6313d7a01
Add some newlines when printing ir_loop instructions
2010-04-07 11:42:36 -07:00
Ian Romanick
9e7d010ee0
Process ast_iteration_statement into ir_loop
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This causes the following tests to pass:
glslparsertest/shaders/dowhile.frag
glslparsertest/shaders/while.frag
glslparsertest/shaders/while1.frag
glslparsertest/shaders/while2.frag
2010-04-07 11:42:36 -07:00
Ian Romanick
f8e31e00b1
Add ir_loop_jump to represent 'break' and 'continue' in loops
2010-04-07 11:42:30 -07:00
Ian Romanick
fad607a9be
Add ir_loop to represent loops
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This touches a lot of files because everything derived from ir_visitor
has to be updated. This is the primary disadvantage of the visitor pattern.
2010-04-07 11:41:50 -07:00
Eric Anholt
b94e402cff
Add some linebreaks in the ir_print_visitor of if statement bodies.
2010-04-06 12:13:02 -07:00
Eric Anholt
70b74928a2
Make constant folding descend into if statements.
2010-04-06 11:52:09 -07:00
Eric Anholt
e5a9e70cde
Descend down the tree in more locations in constant folding.
2010-04-06 11:42:34 -07:00
Eric Anholt
bae5be356e
Perform constant folding on array indices.
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Replaces a constant var deref with a constant value in CorrectParse1.frag.
2010-04-06 11:42:34 -07:00
Eric Anholt
af18641f0a
Add float/int conversion to ir_constant_expression.cpp.
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Gives CorrectParse2.frag one more constant folding.
2010-04-06 11:42:34 -07:00
Eric Anholt
326c676236
Handle constant expressions using derefs of const values.
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Fixes CorrectParse1.frag and makes for a ton of folding in
CorrectParse2.frag.
2010-04-06 11:42:34 -07:00
Eric Anholt
3fff009af1
Fold constant expressions in if conditionals.
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Fixes up 3 more expressions in CorrectParse2.frag.
2010-04-06 11:42:34 -07:00
Eric Anholt
ec1949e804
Add support for =, != to ir_constant_expresion.cpp
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This results in constant folding of one more expression in CorrectParse2.frag.
2010-04-06 11:42:34 -07:00
Eric Anholt
85171c2dd8
Add ir_constant_expression.cpp support for <, >, <=, >=.
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This results in folding one more constant expression in CorrectParse2.frag.
2010-04-06 11:42:34 -07:00
Eric Anholt
62735694a1
Add a constant folding optimization pass.
2010-04-06 11:42:31 -07:00
Eric Anholt
271e199673
Add definition of gl_ClipDistance[]
2010-04-05 16:45:02 -07:00
Ian Romanick
63f394203a
Set lower bound on size implied by whole-array assignment
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When an unsized array is accessed with a constant extension index this
sets a lower bound on the allowable sizes. When the unsized array
gets a size set due to a whole-array assignment, this size must be at
least as large as the implied lower bound.
This causes the following tests to pass:
glslparsertest/glsl2/array-16.vert
2010-04-05 14:35:47 -07:00
Ian Romanick
63038e18ad
Allow dereference of vectors and matrices with []
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This causes the following tests to pass:
glslparsertest/glsl2/matrix-11.vert
glslparsertest/glsl2/matrix-12.vert
glslparsertest/shaders/CorrectParse2.vert
glslparsertest/shaders/CorrectSwizzle2.frag
2010-04-05 13:16:00 -07:00
Ian Romanick
b2deb19dc3
Set correct type for ir_dereference of a matrix or a vector
2010-04-05 10:30:15 -07:00
Ian Romanick
0157f41e5e
Propagate sizes when assigning a whole array to an unsized array
2010-04-02 17:44:39 -07:00
Ian Romanick
9d975377ca
Track whether whole-arrays are assignable
...
In GLSL 1.10 this was not allowed, but in GLSL 1.20 and later it is.
This causes the following tests to pass:
glslparsertest/glsl2/array-09.vert
glslparsertest/glsl2/array-13.vert
2010-04-02 17:17:47 -07:00