Add buitlin functions for any(), all(), not().

This commit is contained in:
Eric Anholt 2010-04-08 15:02:59 -07:00
parent 925759283a
commit feeb43b829

View file

@ -360,6 +360,206 @@ generate_dot_functions(glsl_symbol_table *symtab, exec_list *instructions)
float_type, vec4_type);
}
static void
generate_any_bvec2(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
ir_dereference *const arg0 = new ir_dereference(declarations[0]);
ir_rvalue *result;
(void)type;
result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
new ir_swizzle(arg0, 0, 0, 0, 0, 1),
new ir_swizzle(arg0, 1, 0, 0, 0, 1));
ir_instruction *inst = new ir_return(result);
instructions->push_tail(inst);
}
static void
generate_any_bvec3(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
ir_dereference *const arg0 = new ir_dereference(declarations[0]);
ir_rvalue *result;
(void)type;
result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
new ir_swizzle(arg0, 0, 0, 0, 0, 1),
new ir_swizzle(arg0, 1, 0, 0, 0, 1));
result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
result,
new ir_swizzle(arg0, 2, 0, 0, 0, 1));
ir_instruction *inst = new ir_return(result);
instructions->push_tail(inst);
}
static void
generate_any_bvec4(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
ir_dereference *const arg0 = new ir_dereference(declarations[0]);
ir_rvalue *result;
(void)type;
result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
new ir_swizzle(arg0, 0, 0, 0, 0, 1),
new ir_swizzle(arg0, 1, 0, 0, 0, 1));
result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
result,
new ir_swizzle(arg0, 2, 0, 0, 0, 1));
result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
result,
new ir_swizzle(arg0, 3, 0, 0, 0, 1));
ir_instruction *inst = new ir_return(result);
instructions->push_tail(inst);
}
static void
generate_all_bvec2(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
ir_dereference *const arg0 = new ir_dereference(declarations[0]);
ir_rvalue *result;
(void)type;
result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
new ir_swizzle(arg0, 0, 0, 0, 0, 1),
new ir_swizzle(arg0, 1, 0, 0, 0, 1));
ir_instruction *inst = new ir_return(result);
instructions->push_tail(inst);
}
static void
generate_all_bvec3(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
ir_dereference *const arg0 = new ir_dereference(declarations[0]);
ir_rvalue *result;
(void)type;
result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
new ir_swizzle(arg0, 0, 0, 0, 0, 1),
new ir_swizzle(arg0, 1, 0, 0, 0, 1));
result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
result,
new ir_swizzle(arg0, 2, 0, 0, 0, 1));
ir_instruction *inst = new ir_return(result);
instructions->push_tail(inst);
}
static void
generate_all_bvec4(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
ir_dereference *const arg0 = new ir_dereference(declarations[0]);
ir_rvalue *result;
(void)type;
result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
new ir_swizzle(arg0, 0, 0, 0, 0, 1),
new ir_swizzle(arg0, 1, 0, 0, 0, 1));
result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
result,
new ir_swizzle(arg0, 2, 0, 0, 0, 1));
result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
result,
new ir_swizzle(arg0, 3, 0, 0, 0, 1));
ir_instruction *inst = new ir_return(result);
instructions->push_tail(inst);
}
static void
generate_not(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
ir_dereference *const arg0 = new ir_dereference(declarations[0]);
ir_rvalue *result;
result = new ir_expression(ir_unop_logic_not, type, arg0, NULL);
ir_instruction *inst = new ir_return(result);
instructions->push_tail(inst);
}
void
generate_any_functions(glsl_symbol_table *symtab, exec_list *instructions)
{
const char *name = "any";
ir_function *const f = new ir_function(name);
const glsl_type *bvec2_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1);
const glsl_type *bvec3_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 3, 1);
const glsl_type *bvec4_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1);
bool added = symtab->add_function(name, f);
assert(added);
generate_function_instance(f, name, instructions, 1, generate_any_bvec2,
glsl_type::bool_type, bvec2_type);
generate_function_instance(f, name, instructions, 1, generate_any_bvec3,
glsl_type::bool_type, bvec3_type);
generate_function_instance(f, name, instructions, 1, generate_any_bvec4,
glsl_type::bool_type, bvec4_type);
}
void
generate_all_functions(glsl_symbol_table *symtab, exec_list *instructions)
{
const char *name = "all";
ir_function *const f = new ir_function(name);
const glsl_type *bvec2_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1);
const glsl_type *bvec3_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 3, 1);
const glsl_type *bvec4_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1);
bool added = symtab->add_function(name, f);
assert(added);
generate_function_instance(f, name, instructions, 1, generate_all_bvec2,
glsl_type::bool_type, bvec2_type);
generate_function_instance(f, name, instructions, 1, generate_all_bvec3,
glsl_type::bool_type, bvec3_type);
generate_function_instance(f, name, instructions, 1, generate_all_bvec4,
glsl_type::bool_type, bvec4_type);
}
void
generate_not_functions(glsl_symbol_table *symtab, exec_list *instructions)
{
const char *name = "not";
ir_function *const f = new ir_function(name);
const glsl_type *bvec2_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1);
const glsl_type *bvec3_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 3, 1);
const glsl_type *bvec4_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1);
bool added = symtab->add_function(name, f);
assert(added);
generate_function_instance(f, name, instructions, 1, generate_not,
bvec2_type, bvec2_type);
generate_function_instance(f, name, instructions, 1, generate_not,
bvec3_type, bvec3_type);
generate_function_instance(f, name, instructions, 1, generate_not,
bvec4_type, bvec4_type);
}
void
generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
{
@ -418,9 +618,9 @@ generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
/* FINISHME: greaterThanEqual() */
/* FINISHME: equal() */
/* FINISHME: notEqual() */
/* FINISHME: any() */
/* FINISHME: all() */
/* FINISHME: not() */
generate_any_functions(symtab, instructions);
generate_all_functions(symtab, instructions);
generate_not_functions(symtab, instructions);
/* FINISHME: texture*() */
/* FINISHME: shadow*() */
/* FINISHME: dFd[xy]() */