Commit graph

68284 commits

Author SHA1 Message Date
Samuel Iglesias Gonsalvez
fe1e89a026 glsl: don't allow invariant qualifiers for interface blocks
GLSL 1.50 and GLSL 4.40 specs, they both say the same in
"Interface Blocks" section:

"If optional qualifiers are used, they can include interpolation qualifiers,
auxiliary storage qualifiers, and storage qualifiers and they must declare
an input, output, or uniform member consistent with the interface qualifier
of the block"

From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks", page 38:

"GLSL ES 3.0 does not support interface blocks for shader inputs or outputs."

and from GLSL ES 3.0, chapter 4.6.1 "The invariant qualifier", page 52.

"Only variables output from a shader can be candidates for invariance."

This patch fixes the following dEQP tests:

dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_2_vertex
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_2_fragment

No piglit regressions.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>

v2:

- Enable this check for GLSL.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-20 09:35:08 +01:00
Eric Anholt
85316d059c vc4: Keep an array of pointers to instructions defining the temps around.
The optimization passes are always regenerating it and throwing it away,
but it's not hard to keep track of.
2015-02-19 23:35:17 -08:00
Eric Anholt
877b48a531 vc4: Move qir_uniform() and the constant-value versions to vc4_qir.c/h.
I may want them in optimization passes, and they're not really particular
to the program translation stage.
2015-02-19 23:35:17 -08:00
Eric Anholt
14dc281c13 vc4: Enforce one-uniform-per-instruction after optimization.
This lets us more intelligently decide which uniform values should be put
into temporaries, by choosing the most reused values to push to temps
first.

total uniforms in shared programs: 13457 -> 13433 (-0.18%)
uniforms in affected programs:     1524 -> 1500 (-1.57%)
total instructions in shared programs: 40198 -> 40019 (-0.45%)
instructions in affected programs:     6027 -> 5848 (-2.97%)

I noticed this opportunity because with the NIR work, some programs were
happening to make different uniform copy propagation choices that
significantly increased instruction counts.
2015-02-19 23:35:17 -08:00
Eric Anholt
09c844fcd9 vc4: Rename add_uniform() to qir_uniform(). 2015-02-19 23:35:17 -08:00
Eric Anholt
96f6efc561 vc4: Shut up runtime warnings about new pipe caps. 2015-02-19 23:35:13 -08:00
Matt Turner
e0137fd6f7 i965/vec4: Add and use byte-MOV instruction for unpack 4x8.
Previously we were using a B/UB source in an Align16 instruction, which
is illegal. It for some reason works on all platforms, except Broadwell.

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86811
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:44 -08:00
Matt Turner
dada30462b i965/blorp: Emit MADs.
Low hanging fruit: cuts a couple of instructions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:43 -08:00
Matt Turner
30ec53f30e i965/blorp: Optimize clamping tex coords.
Each emit_cond_mov() emits a CMP of its first to arguments using the
specified conditional mod, followed by a predicated MOV of the fifth
argument into the fourth. In all four cases here, it was just
implementing MIN/MAX which we can do in a single SEL instruction.

Also reorder the instructions for a slightly better schedule.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:43 -08:00
Matt Turner
3b7f683f3b i965: Use greater-equal cmod to implement maximum.
The docs specifically call out SEL with .l and .ge as the
implementations of MIN and MAX respectively. Among other things, SEL
with these conditional mods are commutative.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:43 -08:00
Matt Turner
f8b435ae6a i965: Don't emit saturates for instructions without destinations.
We were special casing OPCODE_END but no other instructions that have no
destination, like OPCODE_KIL, leading us to emitting MOVs with null
destinations.

total instructions in shared programs: 5705243 -> 5701539 (-0.06%)
instructions in affected programs:     124104 -> 120400 (-2.98%)
helped:                                904

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:43 -08:00
Matt Turner
7f8dd91d16 i965/fs: Consider MOV.SAT to interfere if it has a source modifier.
The saturate propagation pass recognizes that the second instruction
below does not interfere with an attempt to propagate the saturate
modifier from instruction 3 to 1.

 1:  add(8)     dst0   src0  src1
 2:  mov.sat(8) dst1   dst0
 3:  mov.sat(8) dst2   dst0

Unfortunately, we did not consider the case of instruction 2 having a
source modifier on dst0. Take for instance:

 1:  add(8)     dst0   src0  src1
 2:  mov.sat(8) dst1  -dst0
 3:  mov.sat(8) dst2   dst0

Consider such an instruction to interfere. Increase instruction counts
in Anomaly 2, which could be a bug fix depending on the values the first
instruction produces.

instructions in affected programs:     53228 -> 53934 (1.33%)
HURT:                                  360

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:43 -08:00
Matt Turner
871ad3f08b i965/fs: Use fs_inst::overwrites_reg() in saturate propagation.
This is safer and matches the conditional_mod propagation pass.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:43 -08:00
Matt Turner
bf3389ec49 i965/fs: Add unit tests for saturate propagation pass.
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 21:16:43 -08:00
Timothy Arceri
9acb011a3e glsl: Use the without_array predicate
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-02-20 16:11:15 +11:00
Ilia Mirkin
5000a5f67b nv50: add PIPELINE_STATISTICS query support, based on nvc0
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Nick Tenney <nick.tenney@gmail.com>
2015-02-19 23:12:35 -05:00
Ilia Mirkin
f883df74e0 svga: add missing :
Fixes: 924ee3f408 ("gallium: add shader cap for dldexp/dfracexp support")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-02-19 20:18:02 -05:00
Jason Ekstrand
c7002fad90 nir/GCM: Pull unpinned instructions out of blocks while pinning
This lets us be slightly more efficient by not walking the CFG extra times.
Also, it may make it easier to ensure that GVN happens on only unpinned
instructions.

Reviewed-by: Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
8dfe6f672f nir/GCM: Use pass_flags instead of bitsets for tracking visited/pinned
Reviewed-by: Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
190073c737 nir: Add a global code motion (GCM) pass
v2 Jason Ekstrand <jason.ekstrand@intel.com>:
 - Use nir_dominance_lca for computing least common anscestors
 - Use the block index for comparing dominance tree depths
 - Pin things that do partial derivatives

Reviewed-by: Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
a52a4b5223 nir/instr: Change "live" to a more generic "pass_flags" field
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
3d25afc51c nir: Make nir_[cf_node/instr]_[prev/next] return null if at the end
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
902b0ccc9a nir/from_ssa: Don't try to read an invalid instruction
Right now, the nir_instr_prev function function blindly looks up the
previous element in the exec list and casts it to an instruction even if
it's the tail sentinel.  The next commit will change this to return null if
it's the first instruction.  Making this change first avoids getting a
segfault between commits.  The only reason we never noticed is that, thanks
to the way things are laid out in nir_block, the casted instruction's type
was never parallal_copy.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
0281fd0786 nir/validate: Validate SSA defs the same way we do for registers
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
34952b5671 nir/validate: Validate if_uses on registers
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
98ecb25f89 nir: Properly clean up CF nodes when we remove them
Previously, if you remved a CF node that still had instructions in it, none
of the use/def information from those instructions would get cleaned up.
Also, we weren't removing if statements from the if_uses of the
corresponding register or SSA def.  This commit fixes both of these
problems

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
e025943134 nir: use nir_foreach_ssa_def for indexing ssa defs
This is both simpler and more correct.  The old code didn't properly index
load_const instructions.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
0167c38cac nir/from_ssa: Use the nir_block_dominance function instead of our own
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
f481a9425c nir/dominance: Add a constant-time mechanism for comparing blocks
This is mostly thanks to Connor.  The idea is to do a depth-first search
that computes pre and post indices for all the blocks.  We can then figure
out if one block dominates another in constant time by two simple
comparison operations.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:17 -08:00
Jason Ekstrand
b4c5489c8a nir/dominance: Expose the dominance intersection function
Being able to find the least common anscestor in the dominance tree is a
useful thing that we may want to do in other passes.  In particular, we
need it for GCM.

v2: Handle NULL inputs by returning the other block

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-19 17:06:16 -08:00
Ilia Mirkin
6316c90cc0 st/mesa: lower DFRACEXP/DLDEXP when they are not supported
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-02-19 19:39:15 -05:00
Ilia Mirkin
e4a3f48a45 st/mesa: disable lowering of dops to dfrac when dround is available
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-02-19 19:38:26 -05:00
Ilia Mirkin
e556bfc8ff st/mesa: add support for new double opcodes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-02-19 19:32:55 -05:00
Ilia Mirkin
924ee3f408 gallium: add shader cap for dldexp/dfracexp support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-02-19 19:32:52 -05:00
Ilia Mirkin
899d779cb7 gallium: add a cap to enable double rounding opcodes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-02-19 19:32:49 -05:00
Ilia Mirkin
12dedca523 gallium: add some more double opcodes to avoid unnecessary lowering
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-02-19 19:32:35 -05:00
Dave Airlie
1759689d18 docs/GL3.txt: softpipe now supports GL_ARB_gpu_shader_fp64
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-02-20 10:12:00 +10:00
Dave Airlie
8c6a0ebaad st/mesa: add st fp64 support (v7.1)
This adds support to the state tracker for
ARB_gpu_shader_fp64.

The details are explained in comments
within the code.

v2 : add double to int/unsigned conversion
v3: handle fp64 consts better
v4: use DRSQ
v4.1: add d2b
v4.2: drop DDIV

v5: split out some prep patches.
v5.1: add some comments.
v5.2: more comments

v6: simplify down the double instruction
    generation loop.

v7: Merge Ilia's two cleanup patches.
v7.1: minor fixups for Ilia patch + cleanups

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-02-20 10:06:56 +10:00
Dave Airlie
0178358a2d mesa/st_tgsi_to_glsl: prepare add_constant for fp64
This just moves stuff around a little to make the next patch
cleaner.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-02-20 10:06:47 +10:00
Dave Airlie
12150a5bee st/glsl_to_tgsi: convert dst to an array
This is just prep work for fp64 support where we need
an array of 2 dst values.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-02-20 10:05:52 +10:00
Dave Airlie
c442d0961e i965: just avoid warnings with fp64
This just fills in some blanks to avoid warnings in the i965 driver.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-02-20 09:44:28 +10:00
Kenneth Graunke
75f6ed617f glsl: Add compute to _mesa_shader_stage_to_string(); use unreachable.
This is basically Ian's review feedback for my patch that added
_mesa_shader_stage_to_abbrev() - it just makes both consistent again.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-19 15:15:46 -08:00
Kenneth Graunke
5cdfa839c2 i965/vec4: Print "VS" or "GS" when compiles fail, not "vec4".
This is now trivial to do right.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:46 -08:00
Kenneth Graunke
e60318fbcd i965/vec4: Replace debug_flag with debug_enabled.
backend_visitor now handles this, so we can delete the vec4_visitor
specific code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:45 -08:00
Kenneth Graunke
eeacbc1a02 i965: Make scheduler cycle estimates use the proper stage name.
Previously, the vec4 backend labeled shaders as "vec4" - now it uses the
specific names "VS" and "GS".

The FS backend now correctly prints "VS" for vertex shaders (rather than
"fs").  It also prints "FS" instead of "fs" for fragment shaders;
preserving that behavior didn't seem essential.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:45 -08:00
Kenneth Graunke
2bd139e18c i965/fs: Un-hardcode DEBUG_WM, "FS", and "fragment".
These code paths can (or will) be used for other shader stages.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:45 -08:00
Kenneth Graunke
7e35a81264 i965: Create backend_visitor fields for debugging messages.
We introduce three new fields in backend_visitor:
- debug_enabled: whether or not INTEL_DEBUG & DEBUG_<stage flag>
- stage_name: "vertex", "fragment", etc. for use in messages
- stage_abbrev: "VS", "FS", etc. for use in messages

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:45 -08:00
Kenneth Graunke
7c891e8ddd i965: Add a function to translate MESA_SHADER_* into DEBUG_* enums.
When compiling, we have a gl_shader_stage (MESA_SHADER_*) enum, and want
to know whether debugging is enabled for that stage.  This allows us to
easily translate it into the corresponding debug flag.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:45 -08:00
Kenneth Graunke
7555d1bafb glsl: Create a _mesa_shader_stage_to_abbrev() function.
This is similar to _mesa_shader_stage_to_string(), but returns "VS"
instead of "vertex".

v2: Use unreachable() and add MESA_SHADER_COMPUTE (requested by Ian).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:45 -08:00
Kenneth Graunke
231267bf01 i965/fs: Use VARYING_SLOT checks rather than strcmp().
Comparing the location field is equivalent and more efficient.

We'll also need this when we start using NIR for ARB programs, as our
NIR converter will set the location field correctly, but probably won't
use the GLSL names for these concepts.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-02-19 15:15:45 -08:00