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Dave Airlie 8c6a0ebaad st/mesa: add st fp64 support (v7.1)
This adds support to the state tracker for
ARB_gpu_shader_fp64.

The details are explained in comments
within the code.

v2 : add double to int/unsigned conversion
v3: handle fp64 consts better
v4: use DRSQ
v4.1: add d2b
v4.2: drop DDIV

v5: split out some prep patches.
v5.1: add some comments.
v5.2: more comments

v6: simplify down the double instruction
    generation loop.

v7: Merge Ilia's two cleanup patches.
v7.1: minor fixups for Ilia patch + cleanups

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-02-20 10:06:56 +10:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs docs: mark ARB_gpu_shader_fp64 as done in core 2015-02-19 00:28:35 -05:00
doxygen mesa: remove empty glthread.h file 2014-03-03 13:08:59 -07:00
include i915: For the love of all that is holy, stop saying "IGD" 2015-02-18 14:51:16 -05:00
m4 configure: require python mako module 2015-01-12 11:20:28 +01:00
scons scons: Fix Windows builds with LLVM 3.5. 2015-02-03 10:18:51 +00:00
src st/mesa: add st fp64 support (v7.1) 2015-02-20 10:06:56 +10:00
.dir-locals.el dir-locals.el: Don't set variables for non-programming modes 2015-02-02 12:02:55 +00:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore gitignore: Ignore .tar.xz files. 2015-01-23 14:28:44 -08:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk util: Include in Android builds 2014-10-03 01:25:28 +01:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
CleanSpec.mk android: add CleanSpec.mk 2014-08-13 00:46:57 +01:00
common.py scons: Don't restrict MSVC_VERSION values. 2014-05-02 22:04:46 +01:00
configure.ac auxiliary/vl: Build vl_winsys_dri.c only when needed. 2015-02-18 11:02:50 +00:00
install-gallium-links.mk targets/radeonsi/vdpau: convert to static/shared pipe-drivers 2014-06-22 23:06:01 +01:00
install-lib-links.mk install-lib-links: don't depend on .libs directory 2015-02-19 10:02:02 -08:00
Makefile.am automake: Use AM_DISTCHECK_CONFIGURE_FLAGS 2015-02-18 11:02:44 +00:00
SConstruct scons: Don't use bundled C99 headers for VS 2013. 2014-05-02 22:04:46 +01:00
VERSION Post-branch version bump to 10.6.0-devel, add release notes template 2015-02-07 19:12:20 +00:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.