Commit graph

5057 commits

Author SHA1 Message Date
José Roberto de Souza
fdec724bd1 anv: Make use of intel_gem_read_correlate_cpu_gpu_timestamp()
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24591>
2023-11-09 13:22:48 +00:00
José Roberto de Souza
01aafa14d4 anv: Reduce ifdefs in anv_GetCalibratedTimestampsEXT()
Add anv_get_default_cpu_clock_id() to return the default cpu clock
id to be used in the begin and end time captures of
anv_GetCalibratedTimestampsEXT().

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24591>
2023-11-09 13:22:48 +00:00
Caio Oliveira
f4601d82c1 intel/compiler: Remove unused parameter from brw_nir_analyze_ubo_ranges()
This parameter was used by i965 driver that is now gone.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25986>
2023-11-08 18:10:31 +00:00
Rohan Garg
a77ea9555a blorp: WA 16014538804 for DG2, MTL A0
Send empty/dummy PIPE_CONTROL after every third 3DPRIMITIVE command.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25039>
2023-11-08 11:00:55 +00:00
Rohan Garg
de6653dc5d anv: WA 16014538804 for DG2, MTL A0
Send empty/dummy PIPE_CONTROL after every third 3DPRIMITIVE command.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25039>
2023-11-08 11:00:55 +00:00
Rohan Garg
1b03acb26b blorp,anv,iris: refactor blorp functions into something more generic
Refactor some of the blorp code into something more generic that we can
reuse for functionality needed post 3DPRIMITIVE emission.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25039>
2023-11-08 11:00:54 +00:00
José Roberto de Souza
f25043feb4 anv: Remove anv_bo flags that can be inferred from alloc_flags
Now that alloc_flags is stored in anv_bo we can get rid of is_external,
has_fixed_address and has_client_visible_address flags that can
be inferred from alloc_flags.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
2023-11-08 01:20:42 +00:00
José Roberto de Souza
7bdfabb641 anv: Calculate mmap mode based on alloc_flags
When anv_device_map_bo() is called from anv_device_alloc_bo() it gets
VkMemoryPropertyFlags set to 0 so it ends up with a write-combine
caching for integrated platforms with LLC, see 'if (!(property_flags &
VK_MEMORY_PROPERTY_HOST_CACHED_BIT)))'.

Current approach also has issues when mapping with anv_MapMemory2KHR()
as it would not have information to know that BO is a scanout.

It was also not properly calculating mmap mode for platforms with PAT
uAPI before "anv: Change default PAT entry to WC".

So here storing alloc_flags to anv_bo so there is no mismatches
between different code paths then using it to properly
calculate the mmap mode.

alloc_flags in anv_bo will also be used to calculate PAT index in
future patches.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
2023-11-08 01:20:42 +00:00
José Roberto de Souza
58301c00da anv: Change default PAT entry to WC
i915 mmap_calc_flags() is calculating WC caching for all MTL memory
types.
It will be fixed in the next patch but doing so causes tests to
fail due to incoherency in BOs not allocated with
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT.

So here switching the default/non-coherent BO allocation to a WC
PAT entry.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
2023-11-08 01:20:42 +00:00
José Roberto de Souza
ccde1dc18e anv: Move PAT entry selection to common code
PAT entry will be needed to calculate mmap mode and also will be
used during BO creating in Xe KMD when PAT uAPi lands.

So here moving the PAT entry selection to common code.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
2023-11-08 01:20:42 +00:00
José Roberto de Souza
66dce74d74 anv: Honor memory coherency of the memory type selected
Integrated GPUs almost always works with write-back caching(only
scanout and external bos works in write-combine) but in platforms
without LLC the coherency is broken if not explict asked to KMD.

vkFlushMappedMemoryRanges and vkInvalidateMappedMemoryRanges()
don't do any flushing or invalidate for memory allocated with
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT.

So if an application asked for a memory coherent, the
ANV_BO_ALLOC_SNOOPED flag needs to be set in alloc_flags and that
will be passed to KMD backends to properly ask to KMD for coherent
buffer.

The other chunk here removes the assert(alloc_flags & ANV_BO_ALLOC_MAPPED),
that is needed otherwise application can't ask for a coherent and
mapped memory.
Tried to find a reason for that assert in git history but did not
found what was the reasoning of this assert.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
2023-11-08 01:20:42 +00:00
José Roberto de Souza
29d4d26406 intel: Add more information about the PAT entry used
mmap mode information will be used to properly calculate the mmap flags
in the i915 mmap uAPI and also will be used for BO creation when the
PAT uAPI lands in Xe KMD.
Xe KMD will also require the coherency mode during the BO creation.

So to avoid information duplication, adding this information to
intel_device_info platform entries.

No changes in behavior here.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
2023-11-08 01:20:42 +00:00
José Roberto de Souza
72ba0677f8 anv: Add missing ANV_BO_ALLOC_EXTERNAL flags when calling anv_device_import_bo()
This flag is required to properly calculate the PAT index of the
imported BO.

Cc: mesa-stable
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
2023-11-08 01:20:42 +00:00
Lionel Landwerlin
2dc452ec7c anv: dynamically allocate utrace batch buffers
Estimating the batch space required can be tricky because of all the
workarounds. So implement chaining of batches like we do for command
buffers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26087>
2023-11-07 17:48:11 +00:00
Tapani Pälli
9ebb7721b5 anv: skip engine initialization if vm control not supported
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10113
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26091>
2023-11-07 19:20:28 +02:00
Connor Abbott
55f3f952aa vk/graphics_state, tu: Rewrite renderpass flags handling
Before this, the render pass code or the driver combined the pipeline
create flags and the implicit flags from the render pass, but the
pipeline create flags will need to be sanitized when they are dynamic
state, so we need to do it in vk_graphics_state where we know that
information.

We also weren't combining pipeline flags correctly when linking, which
on turnip was being hidden by the lack of sanitizing for driver-provided
flags. We can't combine them correctly if they're part of the render
pass state, so they need to be pulled out into the overall pipeline
state.

For drivers using emulated renderpasses or tracking feedback loop
information themselves, this won't make a difference, but we have to
adapt turnip to not pass pipeline flags. This also means that we can
drop all handling of feedback_loop_input_only in turnip and just set it
in the runtime.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
2023-11-06 14:33:51 +00:00
Connor Abbott
2b62d90158 vk/graphics_state: Support VK_KHR_maintenance5
Switch to using VkPipelineCreateFlags2KHR, and use the new common helper
to get the right flags.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
2023-11-06 14:33:51 +00:00
Connor Abbott
e6f5d7222c vk,lvp,tu,radv,anv: Add common vk_*_pipeline_create_flags() helper
And replace the various homegrown or copy-pasted helpers in drivers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
2023-11-06 14:33:51 +00:00
Paulo Zanoni
c2db19f496 anv: setup the TR-TT vma heap
"16TB ought to be enough for anybody."
      - Probably some Intel graphics hardware engineer

TR-TT addresses are fixed regardless of the platform's gtt_size.
Unconditionally reserve this space for it: our total 48bit address
space is 256tb and TR-TT takes 16tb out of it (1/16th).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26036>
2023-11-04 02:06:53 +00:00
Paulo Zanoni
0a120edfb8 anv/sparse: extract anv_sparse_bind()
This function will be able to transparently handle sparse binding
regardless of the backend: vm_bind ioctls or TR-TT. For now we only
support the vm_bind ioctls, but soon we'll have anv_sparse_bind_trtt()
as an option.

It is important to notice that even backends that support the vm_bind
ioctl may choose to do Sparse binding via TR-TT, that's why we're
adding the indirection at this specific point.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26036>
2023-11-04 02:06:53 +00:00
Paulo Zanoni
1af1426542 anv/sparse: also print bind->address at dump_anv_vm_bind
This helped tracking down xe.ko bug #746.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26036>
2023-11-04 02:06:52 +00:00
Paulo Zanoni
b94d7dbe66 anv/sparse: join multiple NULL binds when possible
When it's a NULL bind we always set the bo_offset (aka memory offset)
to zero, so we have to avoid the "bind.offset == prev.offset + size"
check.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26036>
2023-11-04 02:06:52 +00:00
Paulo Zanoni
2fc0bbe814 anv/sparse: join multiple bind operations when possible
If the next bind is just an extension of the previous one, join both
in the same bind operation. Due to how mip levels are laid in memory,
this can only happen for mip level 0.

As of today xe.ko doesn't try to join contiguous operations for us.
Due to how rebinds happen each additional rebind operation may end up
resulting in many extra things done, so these simple checks end up
saving us a lot of cycles the Kernel would otherwise waste. This will
be true even after we issue all binds in a single ioctl.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26036>
2023-11-04 02:06:52 +00:00
Paulo Zanoni
2883c6ddaa anv: alloc client visible addresses at the bottom of vma_hi
Kill vma_cva and just toggle heap->alloc_high instead. This way,
client visible addresses will remain isolated in their own little
corner, except we have one less vma to deal with.

For TR-TT we'll need a special vma, and if we don't use the trick
above we'll need yet another trtt_cva_vma, increasing complexity even
more.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26036>
2023-11-04 02:06:52 +00:00
Paulo Zanoni
e1b50074fe anv: don't forget to destroy device->vma_mutex
This actually doesn't fix any bugs or leaks, because according to the
man page:

  "In the LinuxThreads implementation, no resources are associated
   with mutex objects, thus pthread_mutex_destroy actually does
   nothing except checking that the mutex is unlocked.

still, it's better to have it than not to have it, especially since
other implementations may do something.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26036>
2023-11-04 02:06:52 +00:00
Jesse Natalie
228329f4da vulkan: Consolidate common ICD methods
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25998>
2023-11-03 20:01:14 +00:00
Jesse Natalie
32f0034ec9 vulkan: Remove no-longer-needed prototypes for ICD entrypoints
The comment around these is no longer true, vk_icd.h does in fact
have prototypes for these functions.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25998>
2023-11-03 20:01:14 +00:00
Mark Janes
a1e6879021 anv: make shader cache content deterministic
Pointer values in shader cache data generate binary differences for
functionally identical shader content.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25923>
2023-11-02 02:53:41 +00:00
Felix DeGrood
aa23120e4f anv: remove CS_FLUSH from query regression
Fixes performance regression introduced by prior refactoring of
pipe control code that unnecessarily added CS_FLUSH to query start
and end. Issue was diagnosed by Ben L (thank you!)

Confirmed this restores performance on:
* Borderlands3 +2%
* Payday +3%
* Factorio +3%
* HogwartsLegacy +4%
* Ghostrunner +7%

Fixes: 6dc95685 (convert genX_query pipe controls to use pc helper)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25983>
2023-11-02 02:28:02 +00:00
Lionel Landwerlin
cdca0b2ce4 anv: fix corner case of mutable descriptor pool creation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 63e91148b7 ("anv: Enable VK_VALVE_mutable_descriptor_type")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10065
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25958>
2023-10-30 18:29:46 +00:00
Lionel Landwerlin
e64a97694a anv: use anv_state_pool_state_address for blorp vertex buffer address
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Lionel Landwerlin
8d813a90d6 anv: fail pool allocation when over the maximal size
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Lionel Landwerlin
8fc42d83be anv: make sure pools can handle more than 2Gb
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Lionel Landwerlin
cc67bd48d9 anv: add max_size argument for block & state pools
Not enforced yet.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Lionel Landwerlin
b30428416a anv: deal with state stream allocation failures
In case we run out of space, all the parts of the driver that rely on
this should deal with failure. The helpers will set the batch in error
state so that it cannot be submitted by the application.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Lionel Landwerlin
ed83d1415c anv: rename internal heaps
Some of the names are a bit confusing. The main change is to introduce
the "indirect_" prefix.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Lionel Landwerlin
f9753488ec blorp: handle binding table & surface state allocation failures
The embedding driver could be failing the allocation for whatever
reason, in which case we should skip the surface state writes.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Jordan Justen
9bd47aabaf anv: Add more space for init_render_queue_state() batch (MTL regression)
It may be some MTL specific code paths, but 7cdacaf493 is triggering
anvil to run out of space when initializing the render batch.

Fixes: 7cdacaf493 ("intel/xehp: Adjust TBIMR performance chicken bits.")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25949>
2023-10-30 10:05:10 +00:00
Francisco Jerez
57decad976 intel/xehp: Enable TBIMR by default.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Francisco Jerez
ed9886321c intel/xehp+: Use TBIMR tile box check in order to avoid performance regressions.
This allows the hardware to behave as if TBIMR was disabled until a
polygon is processed which spans at least one tile.  This is a rather
heavy-handed heuristic meant to prevent regressions in heavily
geometry-bound workloads that render large numbers of tiny primitives
much smaller than a TBIMR tile.

A particularly bad example of this was observed in SoTR, where certain
draw calls with a long-running VS and a mostly trivial PS render more
triangles than pixels, filling up the URB and TBIMR batch pretty
quickly, which causes EU utilization to tank (since once the URB has
filled up the parallelism of the VS is limited by the number of
polygons that fit in a TBIMR batch at the completion of each tile
walk, which isn't a lot in relation to the total EU count of a DG2),
and causes the bottleneck to be the rate at which the tile sequencer
performs additional tile passes, each one processing a small number
(<1024 polygons) of the hundreds of thousands of triangles of the
draw call.

Enabling this heuristic seems effective at avoiding that scenario in
SoTR among other titles (e.g. Total War Warhammer 3), but it's a bit
of a compromise since one could imagine cases where TBIMR is helpful
even if the geometry doesn't pass the box check, so a better heuristic
or a driconf rule may be useful in the future.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Francisco Jerez
f0d24b155b intel/xehp+: Adjust TBIMR batch size based on slice count.
This programs a TBIMR batch size equal to 128 polygons per slice in
order to match the hardware spec recommendation (BSpec 68436).  This
has been confirmed to improve performance slightly relative to the
hardware default batch size of 256 polygons.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Francisco Jerez
7cdacaf493 intel/xehp: Adjust TBIMR performance chicken bits.
This enables a couple of TBIMR performance tunables in
CHICKEN_RASTER_2 that default to disabled.  TBIMR fast clip appears to
help slightly with some geometry-bound workloads.  TBIMR open batch
allows the rasterizer to start working immediately on the first tile
of the framebuffer, even before the batch has been closed, which helps
reduce the latency cost of the tile walk.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Francisco Jerez
08fd259b5b anv/xehp+: Enable TBIMR in generated draw calls.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Francisco Jerez
65bbe58b25 anv/xehp: Implement TBIMR tile pass setup and pipeline bandwidth estimation.
This sets up the basic parameters needed for tiled rendering based on
a back-of-the-envelope estimate of the amount of memory used by the
pixel pipeline during the tile pass.  The actual cache footprint of a
tile can vary wildly based on runtime factors which aren't easily
predictable based on static analysis, so this is only intended to
provide a rough approximation within the right order of magnitude.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Francisco Jerez
694d64188b intel/xehp+: Define driconf option for selectively disabling TBIMR.
This may help debugging performance problems in the possible case that
TBIMR negatively impacts the performance of some application.  It could
also allow applying application-specific band-aid fixes in the XML file
until a more general workaround is implemented.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:48:29 -07:00
Francisco Jerez
da28582eec intel/xehp+: Add dynamic state flags controlling whether TBIMR is enabled during 3D primitives.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:48:29 -07:00
Francisco Jerez
6b9583734b intel/l3: Set up L3FullWayAllocationEnable config if ALL partition has over 126 ways.
L3 configurations with an ALL partition of 128 ways per bank or more
cannot be represented with the normal L3ALLOC partitioning mechanism
since the "All L3 client pool" field would overflow, instead the
L3FullWayAllocationEnable bit has to be set, which causes the whole L3
to be used in a unified cache configuration.

That's precisely the configuration we're currently using on recent
platforms, but previously we were relying on the L3 config tables
being empty and the selected L3 configuration being a NULL pointer to
detect this condition.  This is about change, the L3 configuration
structure will be defined for gfx12.5+ platforms since they provide
useful information about the cache hierarchy to the drivers.  Instead
of checking whether the pointer is NULL in order to apply a unified L3
cache configuration, use it when there is a single ALL partition
larger than can be represented via L3ALLOC.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:48:28 -07:00
Caio Oliveira
9d73bfc9cd anv: Fix leak when compiling internal kernels
Cc: mesa-stable
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25928>
2023-10-27 18:01:24 +00:00
Lionel Landwerlin
24631d308c anv: ensure we reapply always pipeline dynamic state in runtime state
Doing something like this is allowed :

vkCreateGraphicsPipeline(.., scissorState, &pipeline);

vkCmdBindPipeline(pipeline);
vkCmdSetScissor(...)
vkCmdBindPipeline(pipeline)

If we don't reapply the pipeline dynamic state, the command buffer
runtime state will keep the dynamic state set in between the 2 binds.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25915>
2023-10-26 18:02:53 +00:00
Lionel Landwerlin
ce5472137f anv/meson: add missing dependency on the interface header
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: db335d9b73 ("anv: factor out host/gpu internal shaders interfaces")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25905>
2023-10-26 12:26:05 +00:00