Otherwise, queries might return invalid data because they used
the same offsets as NGG streamout.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19442>
Foz-DB Navi21:
Totals from 2403 (1.78% of 134913) affected shaders:
CodeSize: 25329156 -> 25311244 (-0.07%)
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19413>
The kernel keeps returning -ENOMEM if multiple processes allocate GDS,
this always happen while running VKCTS. This solution is loosely based
on RadeonSI, except that it includes a timeout of 1s to exit the loop.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19440>
NGG streamout lowering requires nir_shader::num_outputs to be set to
the total number of outputs in order to compute the pervertex LDS size
correctly. This is wasting LDS memory but it's currently the only viable
solution.
This fixes a bunch of dEQP-VK.transform_feedback.* failures.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19436>
Given that we no longer need the slot_to_register mapping, it's
useless to use this function.
This also fixes a bunch of failures with
dEQP-VK.transform_feedback.*omit_write* on RADV because in Vulkan
the spec requires XFB query counters to be incremented even if XFB
outputs aren't written to.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19437>
If the size is passed through CmdBindTransformFeedback() uses that.
This partially fixes dEQP-VK.transform_feedback.simple.multiquery_1
by reporting the correct number of primitives written (the computation
is based on the buffer size). There is still a bug around GDS offsets
that will be fixed later.
Tested on GFX10.3 by forcing NGG streamout.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19433>
According to the AMD registers database, SAMPLE_STREAMOUTSTATS no
longer exists on GFX11. This fixes primitives generated query if only
the NGG path is used. Tested on GFX10.3 by forcing NGG everywhere.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19410>
With NGG only, only the GDS query counter will be incremented.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19410>
It's useful for catching regressions, e.g. it would have caught
https://gitlab.freedesktop.org/mesa/mesa/-/issues/7567 .
For the radeonsi-stoney-gl:amd64 job, we can use the "gpu" profile,
which contains quick_gl and quick_shader.
For the radeonsi-raven-piglit-gl:amd64 job, that would almost double
the runtime, and bring it dangerously close to the 30 minutes timeout.
Instead, split it up into radeonsi-raven-piglit-quick_gl:amd64 and
radeonsi-raven-piglit-quick_shader:amd64 jobs.
v2:
* Rebase, drop spec@arb_tessellation_shader@execution flakes and add
one crash instead.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19378>
FMask doesn't exist on GFX11. Have txf_ms take the fragment_fetch_amd
path.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19375>
This is still always disabled because use_ngg_streamout is FALSE
but it will be turned on at some point.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19317>
This is needed for NGG streamout which gets the XFB info directly
from intrinsics.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19317>
This is actually not necessary because we compile and upload binaries
directly from libraries with GPL. This introduced random double free
crashes because binaries were potentially freed by concurrent threads.
Root cause found by Ishi.
This reverts commit f8d887527a.
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19383>
The control bit is written to the upper bits because GDS counters
are 32-bits only, this allows to re-use the existing query shader.
Tested on GFX10.3.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19325>