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NGG streamout lowering requires nir_shader::num_outputs to be set to the total number of outputs in order to compute the pervertex LDS size correctly. This is wasting LDS memory but it's currently the only viable solution. This fixes a bunch of dEQP-VK.transform_feedback.* failures. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19436> |
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| registers | ||
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| .clang-format | ||
| meson.build | ||