anv sets device->uses_ex_bso on verx10 >= 125 and then sets the
compiler->extended_bindless_surface_offset to that.
iris was not setting anything. However, LSC_ADDR_SURFTYPE_SS used for
scratch on Gfx12.5 is bindless, and Xe2 uses ExBSO for all UGM access,
so we need to be setting this.
Just set it in the compiler so both drivers have it set.
Fixes piglit arb_tessellation_shader-tes-gs-max-output -small -scan 1 50
on iris.
Fixes: 80c89909f3 ("brw: fixup immediate bindless surface handling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38645>
Unlike GFX10.3, on GFX11+ VRS override is part of PA_SC_VRS_OVERRIDE_CNTL
which also controls whether the VRS surface is enabled or not. This
new dirty state will allow us to re-emit that state without re-emitting
the complete framebuffer for VRS flat shading.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38527>
In the WAIT_ALL case in spin_wait_for_sync_file(), we were returning the
moment we saw the first success. However, this isn't a wait-all, it's a
bad wait-any. We should instead just continue on to check the next sync
until we've ensured that every sync in the array has a sync file. The
only reason this wasn't blowing up in our face is because it only
affects non-timeline drivers (pretty rare these days) and because most
of the places where we use WAIT_PENDING on non-timeline drivers is to
guard a sync file export and those typically have only a single sync in
the array.
Cc: mesa-stable
Reviewed-by: Gurchetan Singh <gurchetansingh@google.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38635>
The a618-gles-asan job is not a turnip job, so turnip rules don't apply
to it. Change it to use GL-related set of rules.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38643>
Mark spec@egl_chromium_sync_control jobs as passing after the commit
a6bf07e7c2 ("dri: avoid sending too many present reuqests when app
start or pause").
Fixes: a6bf07e7c2 ("dri: avoid sending too many present reuqests when app start or pause")
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38565>
When discarding a fragment in Metal, it will not be demoted to helper. At
least for Apple Silicon M1 and M2. Call nir_lower_is_helper_invocation to
work around this.
Reviewed-by: Arcady Goldmints-Orlov <arcady@lunarg.com>
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38590>
If the library_path is just a basename like `libvulkan_lvp.so`, then we
can share the same JSON manifest like `lvp_icd.json` between all of the
architectures, like we already do for Vulkan layers. The library will
be looked up in the dynamic linker's default search path in this case,
and in practice will be found in `${libdir}`. This is how the Mesa's
EGL driver and Vulkan layers work, how Mesa is packaged in Debian 13,
and also how the Nvidia proprietary driver works; it makes installation
simpler for distros, especially on multiarch systems like Debian and
the freedesktop.org SDK.
However, if we want a separate manifest per architecture in order to
be able to write the full path into it, we still need per-architecture
filename disambiguation like `lvp_icd.x86_64.json`.
We presumably still want a separate per architecture on Windows, because
the concept of a single monolithic `${libdir}` is less common there, and
it can also be helpful during development when setting `$VK_DRIVER_FILES`
to force the use of a specific driver installed in a non-default location.
Use the following parameter to passed to vk_icd_gen:
'--icd-lib-path', vulkan_icd_lib_path,
'--icd-filename', icd_file_name,
output : 'virtio_icd.' + vulkan_manifest_suffix,
and the output is passed by '--out', '@OUTPUT@',
so we can detect vulkan_manifest_per_architecture from the --out parameter in script.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13745
Signed-off-by: Simon McVittie <smcv@collabora.com>
Co-authored-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37314>
If the library_path is just a basename like `libvulkan_lvp.so`, then
we can share the same JSON manifest between all of the architectures,
like we already do for Vulkan layers. This is also how the Nvidia
proprietary driver works, and how Mesa is packaged in Debian 13.
However, this will only work if we don't mark the manifest as being
architecture-specific.
This partially reverts commit f7aa6ba9 "vulkan: Specify library_arch in
ICD files".
Signed-off-by: Simon McVittie <smcv@collabora.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37314>
They shouldn't have any effects because on GFX12 DCC is transparent
to the userspace driver, and they should improve performance for the
games listed below:
- DOOM (2016)
- Wolfenstein II
- Red Dead Redemption 2
- WWE 2k23
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38481>
In 80c89909f3 ("brw: fixup immediate bindless surface handling") I
forgot that we have a special usage for the only _SS surface (the
scratch surface).
Because it's only delivered in the 31:10 bits of R0 and because we
want to minimize the amount of shader instructions for scratch
messages, the surface offset in shifted right by the driver to align
things properly for the 31:6 extended descriptor format.
This is unfortunately incompatible with the full 32bit format of
ExBSO. So this surface type currently cannot be considered bindless.
We might revisit later if we start using _SS surfaces for other
things.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 80c89909f3 ("brw: fixup immediate bindless surface handling")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38618>
This adds several fixes so that kumquat can build.
TEST=meson setup -Dvulkan-drivers="gfxstream" -Dgallium-drivers="" \
-Dzlib=false -Dopengl=false -Degl=false \
-Dvirtgpu_kumquat=true
--cross-file ${CROSS_PATH}
Reviewed-by: David Gilhooley <djgilhooley.gmail.com>
A transitive dependency is a dependency of a dependency.
So if, for example, mesa3d_util does explicitly use
zerocopy-derive, it should not need to a depend on it.
The package that pulls in transitive should already
include it has a dependency. This provides clearer
methodologies in maintaining Rust code, similiar to
how Cargo.toml handles it.
Reviewed-by: David Gilhooley <djgilhooley.gmail.com>
Useful for Kumquat use cases. Actually, useful for pretty much
anything Windows-related. This are foundational crates supported
officially by our friends at Microsoft.
Reviewed-by: David Gilhooley <djgilhooley.gmail.com>
The virtgpu_kumquat deps -- used by gfxstream -- don't work
with cross-compile. This is because they set "native: true" even
for host machine deps.
In addition, some proc-macro deps (which need "native: true") try
to link against host machine deps.
Reviewed-by: David Gilhooley <djgilhooley.gmail.com>
The shader-db functionality was interfering with the error
filters.
Two new options are added: R600_DEBUG=shaderdb and
R600_DEBUG=precompile. The option precompile is added
to maintain the compatibility with the shader-db repository.
This change fixes 22 of these tests:
deqp-gles31/functional/debug/error_filters/case_.*: warn pass
deqp-gles31/functional/debug/error_groups/case_.*: warn pass
Fixes: 28d6a5af25 ("r600: Add shader precompile and shader-db support.")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38485>
Without these fixes, H.265 streams using long-term references would
fail to decode correctly as the decoder wouldn't distinguish between
short-term and long-term reference frames.
Fixes: 896f95a37e ("vulkan/video: fix h265 decoding with LT enabled.")
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38571>
An H.265 SPS can contain multiple short-term reference picture sets.
Fix the code to properly store and copy all sets instead of just one.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38571>
Moving `ci-tron:priority:` out of the variable because an empty value
will not be authorized, and this makes it obvious if that bug ever
happens (job will not be picked up and gitlab will complain that
`ci-tron:priority:` is not a tag registered by any runner), instead of
getting picked up by any runner that will then reject (fail) the job.
(This is caused by GitLab's API not allowing tags to be enforced when
picking up jobs, resulting in jobs with missing tags being picked up by
any runner, like the bug we had with the generic fd.o runners a few
months ago.)
v2 (Martin Roukala):
* use the priority tags in all amdgpu jobs
* add missing tags in etnaviv jobs
* add missing tags in broadcom jobs
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37897>
Fixes this test on Xe2+:
INTEL_DEBUG=no32 ./deqp-vk -n dEQP-VK.spirv_assembly.instruction.maint9_vectorization.bit_field_u_extract.result_v16i-base_v16i-offset_s64u-count_s16i
Generate invalid code for that platform:
and(16) g37<1>UW g65<16,4,4>UW 0x000fUW { align1 1H I@5 };
ERROR: Invalid register region for source 0. See special restrictions section.
Several helpers like has_subdword_integer_region_restriction() do not
see the final type of the source, so compute it early.
Maybe new_src could be used in more cases. Being conservative for now.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38548>