drirc: set intel_disable_threaded_context for Amnesia The Bunker
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Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14084
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38567>
This commit is contained in:
Tapani Pälli 2025-11-21 08:25:58 +02:00 committed by Marge Bot
parent 4daabf76b4
commit 21f646d196

View file

@ -926,7 +926,12 @@ TODO: document the other workarounds.
<application name="Insurgency" executable="insurgency_linux">
<option name="force_gl_vendor" value="X.Org" />
</application>
<application name="Amnesia Bunker" executable="AmnesiaTheBunker.exe">
<option name="intel_disable_threaded_context" value="true" />
</application>
<application name="Amnesia Bunker" executable="AmnesiaTheBunker_NoSteam.exe">
<option name="intel_disable_threaded_context" value="true" />
</application>
<application name="SPECviewperf13" executable="viewperf">
<!-- creo-03 needs this to compile shaders; we don't support some corner cases -->
<option name="mesa_extension_override" value="+GL_EXT_shader_image_load_store" />