Commit graph

128 commits

Author SHA1 Message Date
Alyssa Rosenzweig
f48136e9c5 pan/decode: Downgrade shader property mismatch to warning
If we permit more $whatever through than the shader needs, that's a bit
of a waste, but it isn't an error.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:56:35 -07:00
Alyssa Rosenzweig
f38ce6ea8c pan/decode: Validate, but do not print, index buffer
We don't actually care about the *contents* of the index buffer, but we
would rather like to ensure it is present and of the correct size.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:56:04 -07:00
Alyssa Rosenzweig
cbbf75424a pan/decode: Validate mali_shader_meta stats
We can infer these stats in many cases from the disassembly, so we
should try to sanity check where we can. We may need to be fuzzy about
analysis, since analysis gives us a bound but we don't mind if it's not
used fully by the shader.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:55:49 -07:00
Alyssa Rosenzweig
9b067d96f7 pan/decode: Disassemble before printing shader descriptor
This allows the shader descriptor to access the disassembled stats.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:55:27 -07:00
Alyssa Rosenzweig
5f9a1c74ae pan/decode: Promote <no shader> to an error
There is no reason this should happen to an in-spec program, as far as I
know.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:55:00 -07:00
Alyssa Rosenzweig
d7473e2e01 pan/decode: Fix uniform printing
Lazypasting from UBOs.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:54:35 -07:00
Alyssa Rosenzweig
139708bbab pan/decode: Validate blend shaders don't access I/O
We could do better by forcing the checks to *equal* zero (right now, an
indeterminate answer will pass the checks), but this is a start to guard
against some egregious cases.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:54:16 -07:00
Alyssa Rosenzweig
ded9a68d8f pan/decode: Validate and simplify FRAGMENT payloads
There are a number of conditions we need to test for to statically check
for TILE_RANGE_FAULTs, but once these checks are in order, we can print
as-is.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:53:44 -07:00
Alyssa Rosenzweig
f06e8f7fe9 pan/decode: Validate MFBD tags
These tags need to match up with what's actually described by the MFBD,
so check this. Once this is checked, since the type and contents of the
FBD are obvious from printing above, there's no need to explicitly mark
off the framebuffer line.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:53:10 -07:00
Alyssa Rosenzweig
0c313419a0 pan/decode: Eliminate non-FBD dumped case
We don't need *more* cases to deal with.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:52:52 -07:00
Alyssa Rosenzweig
6ec33b4f34 pan/decode: Removing uniform buffer framing
We can do single line prints:

   ubuf_0[192] = memory_161f5000 + 896;

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:52:37 -07:00
Alyssa Rosenzweig
a68fe4baec pan/decode: Remove mali_attr(_meta) framing
It doesn't give any real added value.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:52:18 -07:00
Alyssa Rosenzweig
58fc260312 pan/decode: Hoist shader-db stats to shared decode
We'll want all this information to validate the shader descriptor.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:50:14 -07:00
Alyssa Rosenzweig
9ce45ac808 pan/decode: Remove all_zero
The checks confuse Coverity, so let's make it explicit what's going on.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 10:38:31 -07:00
Alyssa Rosenzweig
1060c48d46 pan/decode: Don't leak FBD pointer
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 10:38:30 -07:00
Alyssa Rosenzweig
fc69a5cf73 pan/decode: Cleanup mali_attr printing
We can smush this into one-line per record as per usual. We still need
more validation and cleaning this up, especially around instancing. But
for LINEAR records, it works okay already.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:56 -07:00
Alyssa Rosenzweig
62e6673908 pan/decode: Validate attribute/varying buffer pointer
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
be5e30c46b pan/decode: Include address in union mali_attr
No need to break it out into extra lines.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
68b9030db7 pan/decode: Use concise texture printing
This consolidates texture format and dimensionality into something simple:

    tiled rgba8_unorm.rgb1: 512x512

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
9f15f4d8e9 panfrost: Break up usage2 field
This is another bit field describing layout.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
9b203950ec pan/decode: Pretty-print sRGB format
We can just stick an "s" in if it's sRGB.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
96f6b8a707 panfrost: nr_mipmap_levels -> levels
No need to be so verbose.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
024f9cf24f pan/decode: Validate texture dimensionality
Textures of a smaller dimension don't need higher dimensions printed.
This allows us to be more compact, while enforcing verification that
higher dimensions must be zero.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
8fc4ca82e3 pan/decode: Break out pandecode_texture function
It's massive and hugely nested indentation -- break it out so it's
legible.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
fa536ece04 pan/decode: Guard texture unknowns as zero trips
unknown3A I think I've actually seen on T6xx but.. we'll see what
happens in traces going forward. We don't want the zero noise normally,
and if they show up in the wild, we want to draw attention to them.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:55 -07:00
Alyssa Rosenzweig
e09392fc27 pan/decode: Use GLSL style formats/swizzles
This dramatically reduces visual clutter: now an entire
attribute/varying record looks something like:

    rgba32f attribute_0[16].bgra;

which is equivalent to the raw structure:

{
   .index = 0,
   .format = MALI_FORMAT_RGBA32F,
   .swizzle = (MALI_CHANNEL_BLUE << 9) | ....,
   .src_offset = 16,
}

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:54 -07:00
Alyssa Rosenzweig
ac090b365f pan/decode: Don't print the default swizzle
It's just noise.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:54 -07:00
Alyssa Rosenzweig
2208eb9b72 pan/decode: Validate swizzles against format
We want to make sure we don't access a component in the swizzle that
doesn't exist in the format, since that is (as far as I know) undefined.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:54 -07:00
Alyssa Rosenzweig
b233012d44 pan/decode: Treat RESERVED swizzles as errors
We've never seen them, so if they come up in trace, we want to draw
attention to that.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:54 -07:00
Alyssa Rosenzweig
a94fb781c2 pan/decode: Handle VARYING_DISCARD
Varying discard is not used by Panfrost, but the blob uses it sometimes
to have some padding in the varyings table, probably to minimize
per-draw overhead. (...We should maybe consider this ourselves!)

Let's check for this and ensure the rest of the record is consistent
with a discarded varying.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:54 -07:00
Alyssa Rosenzweig
c0642ebca1 panfrost: Don't trip the prefix magic field
What *is* this?

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:54 -07:00
Alyssa Rosenzweig
00be5d7b82 pan/decode: Guard attribute unknowns
One should be zero. The other has always been seen as set, so check
this.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:54 -07:00
Alyssa Rosenzweig
3752f76715 pan/decode: Normalize final instances of XXX
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
dcde5bd157 pan/decode: Normalize case matching XXX format
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
89c5370118 pan/decode: Mark tripped zeroes with XXX
This normalizes the printed format. It also makes it easier for the
future when we may introduce semantic _warn and _error handlers.

A tripped zero is essentially a hazard to check for.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
e49204c878 pan/decode: Check for MFBD preload chicken bit
If this bit is clear, MFBD preload will be enabled, and you.. don't want
that. (At least, when the bit is clear, the old contents of the
framebuffer will be preserved. I'm assuming this is what "MFBD preload"
refers to in kbase.)

Validate that this bit is always set.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
c9b6233558 pan/decode: Validate AFBC fields are zero when AFBC is disabled
There is no "chunknown" structure; that part of the union is an artefact
from falsely believing vertex/tiler MFBDs could have render targets
attached (they can't). These are just plain old AFBC fields, and if
there is no AFBC, it's error to set these field.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
4aeb694462 pan/decode: Do not print uniform/buffers explicitly
For our purposes of driver debugging, the contents of uniform buffers
are rarely interesting; we're more concerned about the metadata setting
them up.

We do need to be careful to validate the sizes of both uniforms and
uniform buffers.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
4391c65f10 pan/decode: Add static bounds checking utility
Many structures in the command stream have a GPU address and size
determined statically. We should check that the pointers we are passed
are valid and the buffers they point to are big enough for the given
size. If they're not, an MMU fault would be raised.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
9dfbc8dc03 pan/decode: Don't print unreferenced attribute memory
This is a source of uninitialized memory leaking into the traces.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
897110a566 pan/decode: Check for a number of potential issues
Verify sizes / masks / etc against something logical to cull down the
trace space and automatically guard against a number of potential
hazards.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
f5c293425f panfrost: Correct polygon size computations
While the algorithm for computing the header size has been correct for a
while, we used a major hack to conservatively guess the body size. Let's
scrap that and figure out the algorithm we actually need to use to be
bit-identical with what the hardware expects.

We do have to be careful to add the header size to total comptued BO
size.

It's not clear how big the polygon list needs to be in practice -- but
it has to be somewhat bigger than the polygon list itself. This needs
more investigation. If we size the polygon list exactly based on the
polygon_list_size field, we get faults like:

[ 1224.219886] panfrost ff9a0000.gpu: Unhandled Page fault in AS0 at VA 0x000000001BDE8000
               Reason: TODO
               raw fault status: 0x660003C3
               decoded fault status: SLAVE FAULT
               exception type 0xC3: TRANSLATION_FAULT_LEVEL3
               access type 0x3: WRITE
               source id 0x6600

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
b4a214207c pan/decode: Print "just right" count of texture pointers
The other commented lines just add noise/entropy we don't want, and can
in fact crash the trace due to asserts failing.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
a8bd3ad470 pan/decode: Verify and omit polygon size
The polygon sizes are computed from the width/height/flags, so we can
reverse the computation and use our computation to verify the two
computation algorithms are bit-identical. If they are, we can omit the
computed fields.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:53 -07:00
Alyssa Rosenzweig
13d07978ff pan/decode: Bounds check polygon list and tiler heap
We have the BOs available; ensure that the bounds specified in the
command stream are actually the correct bounds.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:52 -07:00
Alyssa Rosenzweig
52101e48f8 pan/decode: Express tiler structures as offsets
This allows us to catch a class of errors (for negative offsets, etc)
automatically.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:52 -07:00
Alyssa Rosenzweig
e918dd8a6c pan/decode: Don't print zero exception_status
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:52 -07:00
Alyssa Rosenzweig
6c67bd05a6 pan/decode: Silence workgroups_x_shift_2
Since we're bit-identical we can compare the computed value.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:52 -07:00
Alyssa Rosenzweig
25ed930c4a pan/decode: Don't print canonical workgroup encoding
The on-the-wire representation of workgroups is not 1:1 to the decoded
Gallium-level workgroups (there are multiple valid encodings; see the
previous commit). Nevertheless, since we're now bit-identical in packing
vs the blob, we can check for a canonical form and only print the
verbose trace if we fail the canonical form.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:51 -07:00
Alyssa Rosenzweig
d9f33951df pan/decode: Don't print MALI_DRAW_NONE
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-21 08:40:51 -07:00