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pan/decode: Break out pandecode_texture function
It's massive and hugely nested indentation -- break it out so it's legible. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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fa536ece04
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8fc4ca82e3
1 changed files with 108 additions and 101 deletions
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@ -1750,7 +1750,111 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
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}
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static void
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pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
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pandecode_texture(mali_ptr u,
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struct pandecode_mapped_memory *tmem,
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unsigned job_no, unsigned tex)
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{
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struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, u);
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pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", u, job_no, tex);
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pandecode_indent++;
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pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
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pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
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pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
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pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1);
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pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
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struct mali_texture_format f = t->format;
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pandecode_log(".format = {\n");
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pandecode_indent++;
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pandecode_log(".format = ");
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pandecode_format_short(f.format);
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pandecode_swizzle(f.swizzle, f.format);
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pandecode_log_cont(",\n");
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pandecode_prop("type = %s", pandecode_texture_type(f.type));
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pandecode_prop("srgb = %" PRId32, f.srgb);
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pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
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if (f.unknown1) {
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pandecode_msg("XXX: texture format zero tripped\n");
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pandecode_prop("unknown1 = %" PRId32, f.unknown1);
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}
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pandecode_indent--;
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pandecode_log("},\n");
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if (t->swizzle_zero) {
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pandecode_msg("XXX: swizzle zero tripped\n");
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pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
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}
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if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
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pandecode_msg("XXX: texture zero tripped\n");
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pandecode_prop("unknown3 = %" PRId16, t->unknown3);
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pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
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pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
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pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
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pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
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}
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pandecode_log(".payload = {\n");
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pandecode_indent++;
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/* A bunch of bitmap pointers follow.
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* We work out the correct number,
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* based on the mipmap/cubemap
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* properties, but dump extra
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* possibilities to futureproof */
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int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
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bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
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/* Miptree for each face */
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if (f.type == MALI_TEX_CUBE)
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bitmap_count *= 6;
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/* Array of textures */
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bitmap_count *= MALI_NEGATIVE(t->array_size);
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/* Stride for each element */
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if (manual_stride)
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bitmap_count *= 2;
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/* Sanity check the size */
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int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
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assert (bitmap_count <= max_count);
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for (int i = 0; i < bitmap_count; ++i) {
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/* How we dump depends if this is a stride or a pointer */
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if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
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/* signed 32-bit snuck in as a 64-bit pointer */
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uint64_t stride_set = t->payload[i];
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uint32_t clamped_stride = stride_set;
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int32_t stride = clamped_stride;
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assert(stride_set == clamped_stride);
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pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
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} else {
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char *a = pointer_as_memory_reference(t->payload[i]);
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pandecode_log("%s, \n", a);
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free(a);
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}
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}
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pandecode_indent--;
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pandecode_log("},\n");
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pandecode_indent--;
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pandecode_log("};\n");
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}
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static void
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pandecode_vertex_tiler_postfix_pre(
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const struct mali_vertex_tiler_postfix *p,
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int job_no, enum mali_job_type job_type,
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char *suffix, bool is_bifrost)
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{
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@ -2025,108 +2129,11 @@ pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
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pandecode_log("};\n");
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/* Now, finally, descend down into the texture descriptor */
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for (int tex = 0; tex < texture_count; ++tex) {
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for (unsigned tex = 0; tex < texture_count; ++tex) {
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mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
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struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
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if (tmem) {
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struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, *u);
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pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", *u, job_no, tex);
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pandecode_indent++;
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pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
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pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
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pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
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pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1);
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pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
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struct mali_texture_format f = t->format;
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pandecode_log(".format = {\n");
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pandecode_indent++;
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pandecode_log(".format = ");
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pandecode_format_short(f.format);
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pandecode_swizzle(f.swizzle, f.format);
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pandecode_log_cont(",\n");
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pandecode_prop("type = %s", pandecode_texture_type(f.type));
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pandecode_prop("srgb = %" PRId32, f.srgb);
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pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
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if (f.unknown1) {
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pandecode_msg("XXX: texture format zero tripped\n");
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pandecode_prop("unknown1 = %" PRId32, f.unknown1);
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}
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pandecode_indent--;
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pandecode_log("},\n");
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if (t->swizzle_zero) {
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pandecode_msg("XXX: swizzle zero tripped\n");
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pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
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}
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if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
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pandecode_msg("XXX: texture zero tripped\n");
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pandecode_prop("unknown3 = %" PRId16, t->unknown3);
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pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
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pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
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pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
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pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
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}
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pandecode_log(".payload = {\n");
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pandecode_indent++;
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/* A bunch of bitmap pointers follow.
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* We work out the correct number,
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* based on the mipmap/cubemap
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* properties, but dump extra
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* possibilities to futureproof */
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int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
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bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
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/* Miptree for each face */
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if (f.type == MALI_TEX_CUBE)
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bitmap_count *= 6;
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/* Array of textures */
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bitmap_count *= MALI_NEGATIVE(t->array_size);
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/* Stride for each element */
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if (manual_stride)
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bitmap_count *= 2;
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/* Sanity check the size */
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int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
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assert (bitmap_count <= max_count);
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for (int i = 0; i < bitmap_count; ++i) {
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/* How we dump depends if this is a stride or a pointer */
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if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
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/* signed 32-bit snuck in as a 64-bit pointer */
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uint64_t stride_set = t->payload[i];
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uint32_t clamped_stride = stride_set;
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int32_t stride = clamped_stride;
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assert(stride_set == clamped_stride);
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pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
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} else {
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char *a = pointer_as_memory_reference(t->payload[i]);
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pandecode_log("%s, \n", a);
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free(a);
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}
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}
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pandecode_indent--;
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pandecode_log("},\n");
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pandecode_indent--;
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pandecode_log("};\n");
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}
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if (tmem)
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pandecode_texture(*u, tmem, job_no, tex);
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}
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}
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}
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