pan/decode: Break out pandecode_texture function

It's massive and hugely nested indentation -- break it out so it's
legible.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-08-20 14:48:55 -07:00
parent fa536ece04
commit 8fc4ca82e3

View file

@ -1750,7 +1750,111 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
}
static void
pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
pandecode_texture(mali_ptr u,
struct pandecode_mapped_memory *tmem,
unsigned job_no, unsigned tex)
{
struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, u);
pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", u, job_no, tex);
pandecode_indent++;
pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1);
pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
struct mali_texture_format f = t->format;
pandecode_log(".format = {\n");
pandecode_indent++;
pandecode_log(".format = ");
pandecode_format_short(f.format);
pandecode_swizzle(f.swizzle, f.format);
pandecode_log_cont(",\n");
pandecode_prop("type = %s", pandecode_texture_type(f.type));
pandecode_prop("srgb = %" PRId32, f.srgb);
pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
if (f.unknown1) {
pandecode_msg("XXX: texture format zero tripped\n");
pandecode_prop("unknown1 = %" PRId32, f.unknown1);
}
pandecode_indent--;
pandecode_log("},\n");
if (t->swizzle_zero) {
pandecode_msg("XXX: swizzle zero tripped\n");
pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
}
if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
pandecode_msg("XXX: texture zero tripped\n");
pandecode_prop("unknown3 = %" PRId16, t->unknown3);
pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
}
pandecode_log(".payload = {\n");
pandecode_indent++;
/* A bunch of bitmap pointers follow.
* We work out the correct number,
* based on the mipmap/cubemap
* properties, but dump extra
* possibilities to futureproof */
int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
/* Miptree for each face */
if (f.type == MALI_TEX_CUBE)
bitmap_count *= 6;
/* Array of textures */
bitmap_count *= MALI_NEGATIVE(t->array_size);
/* Stride for each element */
if (manual_stride)
bitmap_count *= 2;
/* Sanity check the size */
int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
assert (bitmap_count <= max_count);
for (int i = 0; i < bitmap_count; ++i) {
/* How we dump depends if this is a stride or a pointer */
if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
/* signed 32-bit snuck in as a 64-bit pointer */
uint64_t stride_set = t->payload[i];
uint32_t clamped_stride = stride_set;
int32_t stride = clamped_stride;
assert(stride_set == clamped_stride);
pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
} else {
char *a = pointer_as_memory_reference(t->payload[i]);
pandecode_log("%s, \n", a);
free(a);
}
}
pandecode_indent--;
pandecode_log("},\n");
pandecode_indent--;
pandecode_log("};\n");
}
static void
pandecode_vertex_tiler_postfix_pre(
const struct mali_vertex_tiler_postfix *p,
int job_no, enum mali_job_type job_type,
char *suffix, bool is_bifrost)
{
@ -2025,108 +2129,11 @@ pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
pandecode_log("};\n");
/* Now, finally, descend down into the texture descriptor */
for (int tex = 0; tex < texture_count; ++tex) {
for (unsigned tex = 0; tex < texture_count; ++tex) {
mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
if (tmem) {
struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, *u);
pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", *u, job_no, tex);
pandecode_indent++;
pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1);
pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
struct mali_texture_format f = t->format;
pandecode_log(".format = {\n");
pandecode_indent++;
pandecode_log(".format = ");
pandecode_format_short(f.format);
pandecode_swizzle(f.swizzle, f.format);
pandecode_log_cont(",\n");
pandecode_prop("type = %s", pandecode_texture_type(f.type));
pandecode_prop("srgb = %" PRId32, f.srgb);
pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
if (f.unknown1) {
pandecode_msg("XXX: texture format zero tripped\n");
pandecode_prop("unknown1 = %" PRId32, f.unknown1);
}
pandecode_indent--;
pandecode_log("},\n");
if (t->swizzle_zero) {
pandecode_msg("XXX: swizzle zero tripped\n");
pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
}
if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
pandecode_msg("XXX: texture zero tripped\n");
pandecode_prop("unknown3 = %" PRId16, t->unknown3);
pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
}
pandecode_log(".payload = {\n");
pandecode_indent++;
/* A bunch of bitmap pointers follow.
* We work out the correct number,
* based on the mipmap/cubemap
* properties, but dump extra
* possibilities to futureproof */
int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
/* Miptree for each face */
if (f.type == MALI_TEX_CUBE)
bitmap_count *= 6;
/* Array of textures */
bitmap_count *= MALI_NEGATIVE(t->array_size);
/* Stride for each element */
if (manual_stride)
bitmap_count *= 2;
/* Sanity check the size */
int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
assert (bitmap_count <= max_count);
for (int i = 0; i < bitmap_count; ++i) {
/* How we dump depends if this is a stride or a pointer */
if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
/* signed 32-bit snuck in as a 64-bit pointer */
uint64_t stride_set = t->payload[i];
uint32_t clamped_stride = stride_set;
int32_t stride = clamped_stride;
assert(stride_set == clamped_stride);
pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
} else {
char *a = pointer_as_memory_reference(t->payload[i]);
pandecode_log("%s, \n", a);
free(a);
}
}
pandecode_indent--;
pandecode_log("},\n");
pandecode_indent--;
pandecode_log("};\n");
}
if (tmem)
pandecode_texture(*u, tmem, job_no, tex);
}
}
}