Commit graph

63089 commits

Author SHA1 Message Date
Olivier Pena
f9965347dc scons: add target osmesa using gallium state tracker.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-04-27 15:18:36 +01:00
Marek Olšák
db2415189a radeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRECISION
Required because of a VI hw bug.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:57:07 +02:00
Marek Olšák
bed98eef9a radeonsi: remove deprecated and useless registers
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Marek Olšák
393b0e0531 radeonsi: remove useless includes
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Marek Olšák
d8269be1ce gallium/radeon: print winsys info with R600_DEBUG=info
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Marek Olšák
96bbdc5188 winsys/radeon: make radeon_bo_vtbl static
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Timothy Arceri
ca9e280d89 glsl: replace while loop with without_array function
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:31:08 +10:00
Timothy Arceri
f00c5f85b8 glsl: support packing of arrays of arrays
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:31:01 +10:00
Timothy Arceri
fda5f7bb2f glsl: add arrays of arrays support to without_array function
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:30:54 +10:00
Gediminas Jakutis
6fc0cd2f52 gallium/hud: add more options to customize HUD panes
Extends the syntax of GALLIUM_HUD environment variable to:
- Add options to set the size and exact location of each pane.
- Add an option to limit the maximum allowed value of the X axis on a
  pane, clamping the graph down to not go above this value.
- Add an option to auto-adjust the value of the Y axis down to the
  highest value still visible on the graph.

v2:
- Make the patch simpler and smaller.
- With dynamic auto-adjusting on, adjust the Y axis once per pane
  update instead of updating once every several seconds.
- No longer mishandle pane height when having more than one graph per
  pane.
2015-04-26 00:40:08 +02:00
Kenneth Graunke
30c8d8a831 i965: Fill out the rest of brw_debug_recompile_sampler_key().
This makes INTEL_DEBUG=perf report shader recompiles due to CMS vs.
UMS/IMS differences and Sandybridge textureGather workarounds.

Previously, we just flagged them as "Something else".

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-25 09:48:59 -07:00
Kenneth Graunke
19165e3b6e i965: Disassemble sampler message names on Gen5+.
Previously, sampler messages were decoded as

sampler (1, 0, 2, 2) mlen 6 rlen 8              { align1 1H };

I don't know how much time we've collectly wasted trying to read this
format.  I can never recall which number is the surface index, sampler
index, message type, or...whatever that other number is.  Figuring out
the message name from the numerical code is also painful.

Now they decode as:

sampler sample_l SIMD16 Surface = 1 Sampler = 0 mlen 6 rlen 8 { align1 1H };

This is easy to read at a glance, and matches the format I used for
render target formats.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-04-25 09:47:29 -07:00
Matt Turner
7f5a8ac155 i965/fs: Disallow constant propagation into POW on Gen 6.
Fixes assertion failures in three piglit tests on Gen 6 since commit
0087cf23e.
2015-04-25 02:15:35 -07:00
Ilia Mirkin
67ba388dc0 mesa: add support for exposing up to GL4.2
Add the 4.0/4.1/4.2 extensions lists to compute_version. A couple of
extensions aren't in mesa yet, so those are marked with 0 until they
become supported.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-24 21:55:14 -04:00
Matt Turner
11d2305d7f i965/fs: Add missing pixel_x/y to brw_instruction_name().
Forgotten in commit 529064f6.
2015-04-24 16:25:02 -07:00
Matt Turner
51c61fff8f i965/fs: Don't constant propagate into integer math instructions.
Constant combining won't promote non-floats, so this isn't safe.

Fixes regressions since commit 0087cf23e.
2015-04-24 16:25:02 -07:00
Brian Paul
13b2e6a520 mesa: put more info in glTexImage GL_OUT_OF_MEMORY error message
Give the user some idea about the size of the texture which caused
the GL_OUT_OF_MEMORY error.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-24 14:48:54 -06:00
Matt Turner
0087cf23e8 i965/fs: Allow 2-src math instructions to have immediate src1.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-24 11:39:01 -07:00
Matt Turner
f251ea393b nir: Transform pow(x, 4) into (x*x)*(x*x). 2015-04-24 11:39:01 -07:00
Matt Turner
9b577d5702 glsl: Transform pow(x, 4) into (x*x)*(x*x).
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-24 11:39:01 -07:00
Tapani Pälli
18f44d3030 mesa: fix glGetActiveUniformsiv regression
Commit 7519ddb caused regression to glGetActiveUniformsiv.
Patch adds back validation loop of all given uniforms before
writing any values, not touching params in case of errors
is tested by the conformance suite.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90149
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-24 13:42:24 +03:00
Tapani Pälli
a563689a40 mesa: refactor active attrib queries for glGetProgramiv
Main motivation here is to get rid of iterating IR and
encapsulate queries within program resources.
No functional changes.

Piglit tests calling the modified functionality:

   - gl-get-active-attrib-returns-all-inputs
   - glsl-1.50-get-active-attrib-array
   - getactiveattrib

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-24 13:41:54 +03:00
Jason Ekstrand
d5a15a89f0 i965: Add an INTEL_DEBUG=spill option to test spilling
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-23 18:08:21 -07:00
Jason Ekstrand
bf55096207 i965/debug: Use the ull specifier for DEBUG enum defines
The INTEL_DEBUG variable is a uint64_t and if we want a enum value higer
than 32 bits, you need to use ull.  We might as well use it for all of them.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-23 18:08:20 -07:00
Kenneth Graunke
5957da1edb i965: Disallow linear blits that are not cacheline aligned.
The BLT engine on Gen8+ requires linear surfaces to be cacheline
aligned.  This restriction was added as part of converting the BLT to
use 48-bit addressing.

The main user, intel_emit_linear_blit, now handles this properly.
But we might also have linear miptrees; just refuse to blit those.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88521
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-04-23 14:16:57 -07:00
Kenneth Graunke
8c17d53823 i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
The BLT engine on Gen8+ requires linear surfaces to be cacheline
aligned.  This restriction was added as part of converting the BLT to
use 48-bit addressing.

intel_emit_linear_blit needs to handle blits that are not cacheline
aligned, as we use it for arbitrary glBufferSubData calls and subrange
mappings.

Since intel_emit_linear_blit uses 1 byte per pixel, we can use the src/dst
pixel X offset field to represent the unaligned portion, and subtract
that from the address so it's cacheline aligned.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88521
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-04-23 14:05:41 -07:00
Pali Rohár
29f0f976bd mapi: Adding missing string.h include.
File glapi_entrypoint.c calls memcpy() function, but does not include
string.h header. So compilation can fail at error: implicit declaration
of function 'memcpy'.

Signed-off-by: Jose Fonseca <jfonseca@vmware.com>
2015-04-23 22:02:07 +01:00
Jose Fonseca
525be9c079 os/os_memory_aligned.h: Handle integer overflow.
This code is only used when our memory debugging wrappers are enabled,
as we use the C runtime functions directly elsewhere.

Tested llvmpipe on Windows w/ memory debugging enabled.

VMware PR894263.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-04-23 21:59:43 +01:00
Roland Scheidegger
f2a7fd9943 draw: fix prim ids when there's no gs
We were resetting the prim id count for each run of the prim assembler,
hence this only worked when the draw calls were very small (the exact limit
depending on the vertex size), since larger draw calls get split up.
So, do the same as we do already if there's a gs, reset it to zero explicitly
for every new instance (this possibly could use the same variable but that
isn't doable without some heavy refactoring and I'm not sure it makes sense).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90130.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>

CC: <mesa-stable@lists.freedesktop.org>
2015-04-23 18:14:22 +02:00
Marek Olšák
ecc7f2ed91 gallium/radeon: don't crash when getting out-of-bounds TEMP references
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-23 16:14:39 +02:00
Jason Ekstrand
125574d1ef nir/lower_source_mods: Don't propagate register sources
The nir_lower_source_mods pass does a weak form of copy propagation to
clean up all of the mov-with-negate's that get generated.  However, we
weren't properly checking that the sources were SSA and so we could end up
moving a register read which is not, in general, valid.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
296131f467 nir: Rewrite instr_rewrite_src
The old code wasn't correctly handling the case where the new value of the
source contains an indirect.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
d61bd972d8 nir/locals_to_regs: Hanadle indirect accesses of length-1 arrays
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
06f3c98b9d nir/locals_to_regs: Initialize registers with constant initializers
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
4e9b376594 nir/locals_to_regs: Pass around the nir_shader rather than a void * mem_ctx
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
f50f59d3d9 nir: Add a simple growing array data structure
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
8b900e7405 nir/types: Make glsl_get_length smarter
Previously, this function returned the number of elements for structures
and arrays and 0 for everything else.  In NIR, this is almost never what
you want because we also treat matricies as arrays so you have to
special-case constantly.  This commit  glsl_get_length treat matrices
as an array of columns by returning the number of columns instead of 0

This also fixes a bug in locals_to_regs caused by not checking for the
matrix case in one place.

v2: Only special-case for matrices and return a length of 0 for vectors as
    we did before.  This was needed to not break the TGSI-based drivers and
    doesn't really affect NIR at the moment.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
7e1d21edbf nir: Move get_const_initializer_load from vars_to_ssa to NIR core
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
ba88760202 nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
c68364ac34 i965/nir: Use the correct offsets when handling register indirects
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
e79120afdc nir/print: Print the closing paren on load_const instructions
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
02f03fc0f1 nir/tex: Use the correct return size for query_levels and lod
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
94669cb534 nir: Refactor tex_instr_dest_size to use a switch statement
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
73cc76362d nir/lower_vars_to_ssa: Actually look for indirects when determining aliasing
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:39 -07:00
Dave Airlie
6cc49c4ce1 st/mesa: add ARB_texture_stencil8 support (v4)
if we support stencil texturing, enable texture_stencil8
there is no requirement to support native S8 for this,
the texture can be converted to x24s8 fine.

v2: fold fixes from Marek in:
   a) put S8 last in the list
   b) fix renderable to always test for d/s renderable
    fixup the texture case to use a stencil only format
    for picking the format for the texture view.
v3: hit fallback for getteximage
v4: put s8 back in front, it shouldn't get picked now (Ilia)

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-23 10:11:27 +10:00
Dave Airlie
782e71cc07 mesa: finish implementing ARB_texture_stencil8 (v5)
Parts of this were implemented previously, so finish it off.

v2: fix getteximage falling into the integer check
    add fixes for the FBO paths, (fbo-stencil8 test).

v3: fix getteximage path harder.
v4: remove swapbytes from getteximage path (Ilia)
v5: brown paper bag the swapbytes removal. (Ilia)

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-23 10:11:26 +10:00
Jason Ekstrand
1948880720 mesa: remove the gl_sl_pragmas structure
This code was added by Brian Paul in 2009 but, as far as Matt and I can
tell, it's been dead ever since the new GLSL compiler was added.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-22 16:00:35 -07:00
Jason Ekstrand
ae3870df70 i965: Add a brw_compiler structure and store the register sets in it
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00
Jason Ekstrand
a85c4c9b3f i965: Rename brw_compile to brw_codegen
This name better matches what it's actually used for.  The patch was
generated with the following command:

for file in *; do
sed -i -e s/brw_compile/brw_codegen/g $file
done

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00
Jason Ekstrand
cfc56fcee3 i965: Use device_info instead of the context for computing vue maps
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00