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nir: Move get_const_initializer_load from vars_to_ssa to NIR core
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
parent
ba88760202
commit
7e1d21edbf
3 changed files with 65 additions and 62 deletions
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@ -589,6 +589,66 @@ nir_copy_deref(void *mem_ctx, nir_deref *deref)
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return NULL;
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}
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/* Returns a load_const instruction that represents the constant
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* initializer for the given deref chain. The caller is responsible for
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* ensuring that there actually is a constant initializer.
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*/
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nir_load_const_instr *
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nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
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{
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nir_constant *constant = deref->var->constant_initializer;
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assert(constant);
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const nir_deref *tail = &deref->deref;
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unsigned matrix_offset = 0;
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while (tail->child) {
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switch (tail->child->deref_type) {
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case nir_deref_type_array: {
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nir_deref_array *arr = nir_deref_as_array(tail->child);
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assert(arr->deref_array_type == nir_deref_array_type_direct);
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if (glsl_type_is_matrix(tail->type)) {
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assert(arr->deref.child == NULL);
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matrix_offset = arr->base_offset;
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} else {
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constant = constant->elements[arr->base_offset];
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}
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break;
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}
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case nir_deref_type_struct: {
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constant = constant->elements[nir_deref_as_struct(tail->child)->index];
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break;
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}
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default:
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unreachable("Invalid deref child type");
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}
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tail = tail->child;
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}
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nir_load_const_instr *load =
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nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type));
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matrix_offset *= load->def.num_components;
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for (unsigned i = 0; i < load->def.num_components; i++) {
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switch (glsl_get_base_type(tail->type)) {
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case GLSL_TYPE_FLOAT:
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case GLSL_TYPE_INT:
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case GLSL_TYPE_UINT:
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load->value.u[i] = constant->value.u[matrix_offset + i];
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break;
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case GLSL_TYPE_BOOL:
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load->value.u[i] = constant->value.b[matrix_offset + i] ?
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NIR_TRUE : NIR_FALSE;
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break;
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default:
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unreachable("Invalid immediate type");
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}
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}
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return load;
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}
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/**
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* \name Control flow modification
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@ -1520,6 +1520,9 @@ nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
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nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
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nir_load_const_instr *
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nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
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void nir_instr_insert_before(nir_instr *instr, nir_instr *before);
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void nir_instr_insert_after(nir_instr *instr, nir_instr *after);
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@ -489,67 +489,6 @@ lower_copies_to_load_store(struct deref_node *node,
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return true;
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}
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/* Returns a load_const instruction that represents the constant
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* initializer for the given deref chain. The caller is responsible for
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* ensuring that there actually is a constant initializer.
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*/
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static nir_load_const_instr *
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get_const_initializer_load(const nir_deref_var *deref,
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struct lower_variables_state *state)
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{
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nir_constant *constant = deref->var->constant_initializer;
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const nir_deref *tail = &deref->deref;
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unsigned matrix_offset = 0;
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while (tail->child) {
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switch (tail->child->deref_type) {
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case nir_deref_type_array: {
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nir_deref_array *arr = nir_deref_as_array(tail->child);
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assert(arr->deref_array_type == nir_deref_array_type_direct);
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if (glsl_type_is_matrix(tail->type)) {
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assert(arr->deref.child == NULL);
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matrix_offset = arr->base_offset;
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} else {
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constant = constant->elements[arr->base_offset];
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}
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break;
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}
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case nir_deref_type_struct: {
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constant = constant->elements[nir_deref_as_struct(tail->child)->index];
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break;
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}
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default:
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unreachable("Invalid deref child type");
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}
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tail = tail->child;
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}
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nir_load_const_instr *load =
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nir_load_const_instr_create(state->shader,
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glsl_get_vector_elements(tail->type));
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matrix_offset *= load->def.num_components;
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for (unsigned i = 0; i < load->def.num_components; i++) {
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switch (glsl_get_base_type(tail->type)) {
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case GLSL_TYPE_FLOAT:
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case GLSL_TYPE_INT:
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case GLSL_TYPE_UINT:
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load->value.u[i] = constant->value.u[matrix_offset + i];
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break;
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case GLSL_TYPE_BOOL:
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load->value.u[i] = constant->value.b[matrix_offset + i] ?
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NIR_TRUE : NIR_FALSE;
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break;
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default:
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unreachable("Invalid immediate type");
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}
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}
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return load;
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}
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/** Pushes an SSA def onto the def stack for the given node
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*
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* Each node is potentially associated with a stack of SSA definitions.
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@ -987,7 +926,8 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl)
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progress = true;
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if (deref->var->constant_initializer) {
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nir_load_const_instr *load = get_const_initializer_load(deref, &state);
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nir_load_const_instr *load =
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nir_deref_get_const_initializer_load(state.shader, deref);
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nir_ssa_def_init(&load->instr, &load->def,
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glsl_get_vector_elements(node->type), NULL);
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nir_instr_insert_before_cf_list(&impl->body, &load->instr);
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