nir: Move get_const_initializer_load from vars_to_ssa to NIR core

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
Jason Ekstrand 2015-04-10 14:46:22 -07:00
parent ba88760202
commit 7e1d21edbf
3 changed files with 65 additions and 62 deletions

View file

@ -589,6 +589,66 @@ nir_copy_deref(void *mem_ctx, nir_deref *deref)
return NULL;
}
/* Returns a load_const instruction that represents the constant
* initializer for the given deref chain. The caller is responsible for
* ensuring that there actually is a constant initializer.
*/
nir_load_const_instr *
nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
{
nir_constant *constant = deref->var->constant_initializer;
assert(constant);
const nir_deref *tail = &deref->deref;
unsigned matrix_offset = 0;
while (tail->child) {
switch (tail->child->deref_type) {
case nir_deref_type_array: {
nir_deref_array *arr = nir_deref_as_array(tail->child);
assert(arr->deref_array_type == nir_deref_array_type_direct);
if (glsl_type_is_matrix(tail->type)) {
assert(arr->deref.child == NULL);
matrix_offset = arr->base_offset;
} else {
constant = constant->elements[arr->base_offset];
}
break;
}
case nir_deref_type_struct: {
constant = constant->elements[nir_deref_as_struct(tail->child)->index];
break;
}
default:
unreachable("Invalid deref child type");
}
tail = tail->child;
}
nir_load_const_instr *load =
nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type));
matrix_offset *= load->def.num_components;
for (unsigned i = 0; i < load->def.num_components; i++) {
switch (glsl_get_base_type(tail->type)) {
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
load->value.u[i] = constant->value.u[matrix_offset + i];
break;
case GLSL_TYPE_BOOL:
load->value.u[i] = constant->value.b[matrix_offset + i] ?
NIR_TRUE : NIR_FALSE;
break;
default:
unreachable("Invalid immediate type");
}
}
return load;
}
/**
* \name Control flow modification

View file

@ -1520,6 +1520,9 @@ nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
nir_load_const_instr *
nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
void nir_instr_insert_before(nir_instr *instr, nir_instr *before);
void nir_instr_insert_after(nir_instr *instr, nir_instr *after);

View file

@ -489,67 +489,6 @@ lower_copies_to_load_store(struct deref_node *node,
return true;
}
/* Returns a load_const instruction that represents the constant
* initializer for the given deref chain. The caller is responsible for
* ensuring that there actually is a constant initializer.
*/
static nir_load_const_instr *
get_const_initializer_load(const nir_deref_var *deref,
struct lower_variables_state *state)
{
nir_constant *constant = deref->var->constant_initializer;
const nir_deref *tail = &deref->deref;
unsigned matrix_offset = 0;
while (tail->child) {
switch (tail->child->deref_type) {
case nir_deref_type_array: {
nir_deref_array *arr = nir_deref_as_array(tail->child);
assert(arr->deref_array_type == nir_deref_array_type_direct);
if (glsl_type_is_matrix(tail->type)) {
assert(arr->deref.child == NULL);
matrix_offset = arr->base_offset;
} else {
constant = constant->elements[arr->base_offset];
}
break;
}
case nir_deref_type_struct: {
constant = constant->elements[nir_deref_as_struct(tail->child)->index];
break;
}
default:
unreachable("Invalid deref child type");
}
tail = tail->child;
}
nir_load_const_instr *load =
nir_load_const_instr_create(state->shader,
glsl_get_vector_elements(tail->type));
matrix_offset *= load->def.num_components;
for (unsigned i = 0; i < load->def.num_components; i++) {
switch (glsl_get_base_type(tail->type)) {
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
load->value.u[i] = constant->value.u[matrix_offset + i];
break;
case GLSL_TYPE_BOOL:
load->value.u[i] = constant->value.b[matrix_offset + i] ?
NIR_TRUE : NIR_FALSE;
break;
default:
unreachable("Invalid immediate type");
}
}
return load;
}
/** Pushes an SSA def onto the def stack for the given node
*
* Each node is potentially associated with a stack of SSA definitions.
@ -987,7 +926,8 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl)
progress = true;
if (deref->var->constant_initializer) {
nir_load_const_instr *load = get_const_initializer_load(deref, &state);
nir_load_const_instr *load =
nir_deref_get_const_initializer_load(state.shader, deref);
nir_ssa_def_init(&load->instr, &load->def,
glsl_get_vector_elements(node->type), NULL);
nir_instr_insert_before_cf_list(&impl->body, &load->instr);