This builds on commit 0549ea15ec ("radeonsi: fix primitive ID in
fragment shader when using tessellation").
Fixes piglit
arb_tessellation_shader/execution/gs-primitiveid-instanced.shader_test
Cc: 17.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
"tc" will be initialized by the next commit.
v2: rename stuff according to v2 changes in u_threaded_context
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
State trackers can set this to tell the driver when u_threaded_context is
desirable.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
vc4 was rejecting renderonly's import, because the offset field was
nonzero.
Fixes: 848b49b288 ("gallium: add renderonly library")
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
If we haven't created a batch, just bail in pipe->flush(), since there
is nothing to do.
Fixes crash in warsow, which creates a whole bunch of contexts used for
nothing but texture uploads.
Signed-off-by: Rob Clark <robdclark@gmail.com>
My fault for not having time to test Marek's patches while they were on
list.
Fixes: 330d0607 ("gallium: remove pipe_index_buffer and set_index_buffer")
Signed-off-by: Rob Clark <robdclark@gmail.com>
Some things trigger batches that only contain a clear (like glmark2
startup). No point to use GMEM for this.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Coverity caught the use of the uninitialised variable `type`.
However, it was `info->type`, which is initialised, which was meant to
be used.
CID: 1406000
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Fixes: b490ca9a38 ("nv50/ir: Fail if encountering unknown shader type")
Signed-off-by: Pierre Moreau <pierre.morrow@free.fr>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
By keeping track of fewer generics, everything can fit into 64 bits.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This is a high as possible while still allowing to merge the bitfields
with the next commit.
For OpenGL, 32 would be sufficient. Nine apparently uses (much!) higher
indices than. Indices that are out of bound don't hurt for VS-PS
pipelines, except that the VS output kill optimization is not applied.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
OpenGL uses at most 32 generic outputs/inputs in any stage, and they always
have a shader IO index and therefore fit into the outputs_written/
inputs_read/kill_outputs fields.
However, Nine uses semantic indices more liberally. We support that
in VS-PS pipelines, except that the optimization of killing outputs
must be skipped.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
No longer required as of commit d90bf4ef3e ("radeon: remove unused
radeon_elf_util.{c,h}")
v2: Add the required libelf link in src/amd/Makefile.common.am
Fixes: d90bf4ef3e ("radeon: remove unused radeon_elf_util.{c,h}")
Cc: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Including libgcc breaks on Android O (master). This doesn't appear to be
needed any more as both Android M and N have also been built w/o libgcc.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Currently, building with "mmma external/mesa3d" which builds all targets
and dependencies is broken for targets that require LLVM. This is due to
the build settings depending on MESA_ENABLE_LLVM. Instead of using a
conditional in the global Android.common.mk, make all the components that
need LLVM explicitly include the necessary build settings.
GALLIVM_CPP_SOURCES doesn't exist anymore, so remove that as well.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Add libelf as a library dependency rather than explicitly listing its
include paths. This should work for Android M and later which have the
necessary exported directories in libelf.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
src/gallium/targets/dri/Android.mk contains lots of conditional for
individual drivers. Let's move these details into the individual driver
makefiles.
In the process, align the make driver conditionals with automake
(i.e. HAVE_GALLIUM_*).
Signed-off-by: Rob Herring <robh@kernel.org>
[Emil Velikov: add the radeon winsys for radeonsi]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
It is not necessary to filter driver and winsys directories based on the
list of enabled drivers. Selecting the included driver libraries or not is
sufficient to control what is built.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
A build of only swrast is broken as the Android EGL now depends on
libdrm as does GBM. While we could make EGL conditionally depend on
libdrm, we probably want to enable kms_dri winsys as well and that will
need libdrm enabled. So just always enable libdrm and simplify the
Android makefiles a bit.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
[Emil Velikov: drop related inline comment]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Add exported include paths rather than explicitly adding the includes
in each user of the common AMD libs.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Explicitly including libcxx includes is not necessary at least on
Android M and later. It appears that libc++ was made the default in
commit "Make libc++ the default STL." in Android build system post L.
However, if L support is still needed, using "LOCAL_CXX_STL=libc++" is
the preferred way.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Inspired by Chih-Wei Huang and Zhen Wu similar patches
Linking against llvm with both static and shared may be avoided,
provided that libLLVM shared library for device supports
whole static R600/AMDGPU libraries, necessary for radeonsi/amdgpu.
Complementary changes, limited to android external/llvm project
are necessary to correclty build libLLVM
Tested with marshmallow-x86 and nougat-x86 builds
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
deregisterEHFrames doesn't take any parameters anymore.
Reviewed-by: Vedran Miletić <vedran@miletic.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
The next patch will use it. This is really for svga and GL2-level drivers.
Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
pipe_draw_info::indexed is replaced with index_size. index_size == 0 means
non-indexed.
Instead of pipe_index_buffer::offset, pipe_draw_info::start is used.
For indexed indirect draws, pipe_draw_info::start is added to the indirect
start. This is the only case when "start" affects indirect draws.
pipe_draw_info::index is a union. Use either index::resource or
index::user depending on the value of pipe_draw_info::has_user_indices.
v2: fixes for nine, svga