This increases performance by 11-13% in Viewperf11/Catia - first scene.
Set allow_draw_out_of_order=true to enable this.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4152>
Clear the modified bits for enabled_mask and then iterate over the
whole range and set the specific bit where there is a buffer.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1963>
This implementation was removed by 8b8af6d3 ("gallium/util: Switch
util_float_to_half to _mesa_float_to_half()'s impl.")
It was not actually broken, but _mesa_float_to_half() implements
round-to-nearest-even, whereas util_float_to_half() implemented
round-to-zero. So rename it appropriately.
GL actually never cares about rounding (except a broken piglit test),
however d3d10 very much does and requires RTZ for float to half
conversion. Moreover, apparently at least radeon gpus actually always
do RTZ when doing RT writes (and I'd suspect for shader image writes
as well). Hence it seems appropriate to hook up this rtz function to
the format instead. This will cause llvmpipe and softpipe to use rtz
rounding for clears with half float formats, and softpipe would use rtz
behavior for rt writes as well (llvmpipe has that hardcoded), not sure
if "real" hw drivers hit this function for much.
(For shader opcodes would still need to figure out what rounding to use
appropriately, but this is a question for another day.)
Note should probably unify with _mesa_float_to_float16_rtz. Unclear at
this point which one is better, so just restore previous function here.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4312>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4312>
At least GC880 (iMX6S), GC2000 (iMX6Q) blobs do not emit the
PE.ALPHA_COLOR_EXT0 and PE.ALPHA_COLOR_EXT1 into the command
stream. The GCnano (STM32MP1) is not affected by this change
either. This is because neither of these GPUs support the
half-float feature.
Emit PE.ALPHA_COLOR_EXT* in etnaviv only if half-float support
is present in the GPU. This fixes all of the currently failing
dEQPs in this group:
dEQP-GLES2.functional.fragment_ops.blend.*
Fixes: 76adf041f2 ("etnaviv: fix blend color on newer GPUs")
Signed-off-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4277>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4277>
Similarly to the previous cast; on 64-bit Windows, unsigned long is
32-bit, and casting a pointer to a non-matchin bit-width integer produce
warnings. So let's use uintpre_t for this purpose instead.
Reviewed-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4297>
This code produces warnings, so let's fix that. The problem is that
casting a pointer to an integer of non-pointer-size triggers warnings on
MSVC, and on 64-bit Windows unsigned long is 32-bit large.
So let's instead use uintptr_t, which is exactly for these kinds of
things.
While we're at it, let's make the resulting index a plain "unsigned",
which is the type this originated from before we started with this
cast-dance.
Fixes: 1a66ead1c7 ("pipebuffer, winsys/svga: Add functionality to update pb_validate_entry flags")
Reviewed-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4297>
This is preparation for the next commit where we may need different
swap_r_b flags for pixel and texel formats.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4241>
According to the SPIR-V specification, these operations require
integer-types. When bit_size is 1, we use booleans, which makes us emit
illegal code.
So let's fix the emitting to check if the first source is one bit wide.
For inot we can take a short-cut, and check the destination instead.
This doesn't work for ieq and ine, so let's not bother to do this
BINOP_LOG.
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4036>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4036>
This is what the HW provides us. If we need integer pixel centers, we
want the state tracker to do the lowering pass so that it gets to optimize
on the subtract. This is also the shader instructions that the blob is
doing on GLES, and is what Vulkan wants too, as was noted in MR !4172.
shader-db on a630:
total instructions in shared programs: 186689 -> 186168 (-0.28%)
total nops in shared programs: 66253 -> 66139 (-0.17%)
total non-nops in shared programs: 120436 -> 120029 (-0.34%)
total dwords in shared programs: 292192 -> 291168 (-0.35%)
total last-baryf in shared programs: 4810 -> 4734 (-1.58%)
total full in shared programs: 10176 -> 10195 (0.19%)
total constlen in shared programs: 54589 -> 54575 (-0.03%)
total sstall in shared programs: 24582 -> 24802 (0.89%)
total (ss) in shared programs: 3921 -> 3925 (0.10%)
total (sy) in shared programs: 1934 -> 1923 (-0.57%)
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4223>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4223>
In trying a full build under AOSP, I ran into the following error:
In file included from external/mesa3d/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.cpp:33:
external/libcxx/include/set:942:26: error: the specified comparator type does not provide a const call operator [-Werror,-Wuser-defined-warnings]
static_assert(sizeof(__diagnose_non_const_comparator<_Key, _Compare>()), "");
^
external/mesa3d/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.cpp:78:34: note: in instantiation of template class 'std::__1::multiset<nir_intrinsic_ins
tr *, r600::nir_intrinsic_instr_less, std::__1::allocator<nir_intrinsic_instr *> >' requested here
using InstrSubSet = std::pair<InstrSet::iterator, InstrSet::iterator>;
^
external/libcxx/include/__tree:967:5: note: from 'diagnose_if' attribute on '__diagnose_non_const_comparator<nir_intrinsic_instr *, r600::nir_intrinsic_instr_less>':
_LIBCPP_DIAGNOSE_WARNING(!std::__invokable<_Compare const&, _Tp const&, _Tp const&>::value,
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
external/libcxx/include/__config:1244:21: note: expanded from macro '_LIBCPP_DIAGNOSE_WARNING'
__attribute__((diagnose_if(__VA_ARGS__, "warning")))
^ ~~~~~~~~~~~
1 error generated.
Which is pretty opaque to me, but searching the web suggested
adding a cost, which seems to resovle it.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4175>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4175>
This is already defined in
src/broadcom/cle/v3d_packet_helpers.h:42:9
And was causing build issues in AOSP when building with mmma
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: John Stultz <john.stultz@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4175>
Building with AOSP I'm seeing:
external/mesa3d/src/gallium/drivers/etnaviv/etnaviv_screen.c:245:31: error: signed shift result (0x100000000) requires 34 bits to represent, but 'int' only has 32 bits [-Werror,-Wshift-overflow]
system_memory = 4096 << 20;
system_memory is a uint_64t, so this patch addresses the issue
by casting 4096 to a unint_64t before the shift is done.
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4175>
Change the MESA_ENABLE_LLVM checks in Android.mk
files in order to get mesa3d to build w/ AOSP
using mmma.
This tries to re-create a change that was introduced
in the following merge in the AOSP branch:
69f2c0128d2b Merge branch 'aosp/upstream-18.0'
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Mauro Rossi <issor.oruam@gmail.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4175>
Previously, we were initializing the CCS to 0xFF for MCS+CCS due to a
misunderstanding of the following lines in the bspec:
The following are the general SW requirements for MCS buffer clear
functionality:
...
- If Software wants to enable Color Compression without Fast
clear, Software needs to initialize MCS with zeros.
- Lossless compression and CCS initialized to all F (using HW
Fast Clear or SW direct Clear) on the same surface is not
supported.
The first line does not refer to the CCS as the comment author supposed
but refers to the MCS as the comment says. It means that if you want to
use MCS compression without a fast-clear, you should initialize the MCS
to 0x00. This is because the value 0x00 in the MCS means "all data is
in plane 0" which is a perfectly valid non-fast-clear initialization.
It's also the value the MCS should be in if you do a RECTLIST slow-clear
where the primitive fully covers each pixel such that the same value is
written to all samples.
The second line in the above quote seems to imply that CCS fast-clear is
incompatible with MCS fast-clear. In particular, MCS+CCS fast-clear
uses a 0xff value in the MCS (like on Gen7-11) and leaves the CCS in
either the compressed or the pass-through state. Therefore, we should
initialize the CCS to 0x00 even for MCS+CCS surfaces.
Reviewed-by: Sagar Ghuge<sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4074>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4074>
Currently, the worker threads are very aggresively
polling for new tasks. If the work is not constantly
fed into the pipeline (which is a case for most of
interactive applications), this creates unnecessary
memory pressure and is using CPU cycles that
could otherwise be used by the applications.
The change implements simple back off mechanism
to help with this problem
Change by Tomasz Pyra (tomasz.pyra@intel.com)
Reviewed-by: Alok Hota <alok.hota@intel.com>
Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4226>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4226>
Fragment shader can write depth and stencil if we set necessary flags
in RSW. In addition to that we need to use special format for Z24S8.
Original format is apparently Z24X8 since we can't sample stencil in GLES2.
This new format also seems to use several components for storing depth
since we saw r != g != b when sampling with this format.
[vasily: - initialize clear->depth to 0xffffff if we reload depth, just
like blob does. Reloading doesn't work otherwise
- use single bitmap for reload type]
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4197>
Unfortunately we don't know how to reload Z16 buffers yet and blob
is using Z24 for dEQP tests that need depth reload.
Reviewed-by: Icenowy Zheng <icenowy@aosc.io>
Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4197>
The util_float_to_half() implementation was much smaller, but when trying
to switch _mesa_float_to_half to it, many testcases
(dEQP-VK.spirv_assembly.instruction.graphics.opquantize.*,
piglit.spec.arb_shading_language_packing.*packhalf2x16) start failing on
Intel. Replace the broken impl so that people don't have to debug it
later.
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3699>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3699>
In Fedora 32 build was failing with meson-0.53.2-1.git88e40c7.fc32
and gcc-10.0.1-0.9.fc32.x86_64.
Worked with meson-0.53.1-1 and same gcc.
/usr/bin/ld: src/gallium/state_trackers/dri/libdri.a(dri2.c.o): in function `dri2_interop_export_object':
/home/airlied/devel/mesa/mesa/build/../src/gallium/state_trackers/dri/dri2.c:1813: undefined reference to `st_finalize_texture'
/usr/bin/ld: src/gallium/state_trackers/dri/libdri.a(dri_screen.c.o): in function `dri_init_screen_helper':
/home/airlied/devel/mesa/mesa/build/../src/gallium/state_trackers/dri/dri_screen.c:580: undefined reference to `st_gl_api_create'
Moving this around seems to fix it.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4220>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4220>
This was missing for the READ case. This improves glBegin/End performance.
(vbo maps with WRITE | READ | UNSYCHRONIZED)
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4153>
Since zink_render_pass_state is used as a hash-key, the entire struct gets
compared. This means we don't want any uninitialized padding in there, or
else we risk getting false negatives. This has led to issues on macOS builds.
So let's zero out the struct before we start filling it out.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4212>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4212>
Instead of uint64_t. Fixes potentially writing beyond the end of the
handles pointer array on 32-bit architectures (and copying all 0s
instead of the computed pointer values to the array on big endian
ones).
Corresponding compiler warning:
../src/gallium/drivers/llvmpipe/lp_state_cs.c: In function ‘llvmpipe_set_global_binding’:
../src/gallium/drivers/llvmpipe/lp_state_cs.c:1312:12: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast]
1312 | va = (uint64_t)((char *)lp_res->data + offset);
| ^
Fixes: 264663d55d "gallivm/llvmpipe: add support for global
operations."
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4166>