GL_ARB_gl_spirv introduced it, but its corresponding format was never listed in GL_SHADER_BINARY_FORMATS.
Fixes: 5bc03d25 ("mesa: implement SPIR-V loading in glShaderBinary")
Closes: #7644
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19559>
(cherry picked from commit c0c911d9ba)
The workaround address is used as a source for push constants when
there's no resource available, that address must be 32B aligned.
This fixes invalid address being used for buffers in
3DSTATE_CONSTANT_* packets.
Now that intel_debug_write_identifiers() already add the padding,
there's no need to include extra "+ 8" to the offset.
Thanks to Xiaoming Wang that contributed to find and fix this issue.
Fixes: 2a4c361b06 ("iris: add identifier BO")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21479>
(cherry picked from commit a4a0417263)
Fixes: 5b205ef413
r600: Store nir shaders serialized to save memory
Direct leak of 4096 byte(s) in 1 object(s) allocated from:
#0 0x7faf89c3bb48 in __interceptor_realloc (/usr/lib64/libasan.so.6+0xb1b48)
#1 0x7faf7be5981d in grow_to_fit ../src/util/blob.c:67
#2 0x7faf7be5a538 in grow_to_fit ../src/util/blob.c:49
#3 0x7faf7be5a538 in blob_reserve_bytes ../src/util/blob.c:177
#4 0x7faf7be5a538 in blob_reserve_uint32 ../src/util/blob.c:190
#5 0x7faf7d248a8c in nir_serialize ../src/compiler/nir/nir_serialize.c:2109
#6 0x7faf7df4fdbb in r600_pipe_shader_create ../src/gallium/drivers/r600/r600_shader.c:401
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21443>
(cherry picked from commit 9b4eb73907)
The result might be used in a deref_ptr_as_array, which requires a proper
stride within lower_explicit_io. If we'd lose that information or end up
with a different stride don't execute this optimization.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8289
Fixes: b779baa9bf ("nir/deref: fix struct wrapper casts. (v3)")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21458>
(cherry picked from commit 56a9aad401)
This also removes the loop so opt_remove_cast_cast() will only optimize
cast(cast(x)) and not cast(cast(cast(x))). However, since nir_opt_deref
walks instructions top-down, there will almost never be a tripple cast
because the parent cast will have opt_remove_cast_cast() run on it.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
(cherry picked from commit af9212dd82)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21467>
When mesh shader is spawned on a different slice than the originating
task shader, then input task urb handle can come from a different
slice, so masking this information off will load data from the current
slice, instead of the one where real data are.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21007>
(cherry picked from commit dd9bf86725)
During its Ambient Occlusion calculations the game ends up calculating
sin/cos of some pretty big values, for which HW produces completely bogus
results (e.g. cos(3929491.25) ~= -0.011, while correct would be ~0.923).
Limit the arguments to the reasonable (-2*Pi; 2*Pi) range with the
limit_trig_input_range WA.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8292
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21396>
(cherry picked from commit 42dba8ebc5)
When establishing a texture transfer map, if there is any pending changes on the
texture, instead of trying direct map with DONTBLOCK first, just
use the upload buffer path.
Fixes piglit tests gen-teximages, arb_copy_images-formats
Cc: mesa-stable
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21393>
(cherry picked from commit 1b9b060f0e)
Add typeless format to the compatible format lists for shareable surfaces.
Fixes webgl benchmark crash in eglCreateImage running from firefox on Fedora 37.
Cc: mesa-stable
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21393>
(cherry picked from commit 3a359385cb)
When an EGLImage is created from a 2D texture and used for texture sharing,
the texture surface might not have been created with the SHARED bind flag.
To allow these surfaces for sharing, this patch sets the USAGE SHARED bit
for surfaces that can be potentially used for sharing even when the SHARED
bind flag is not originally set. Instead of unconditionally enabling the
SHARED bind flag for all surfaces and unnecessarily bypass the surface cache
optimization, this patch only enables the USAGE SHARED bit for surfaces
that also have the RENDER TARGET bind flag.
When the surface handle is inquired and if the surface is currently
marked as cachable, we will need to unset the cachable bit so
the surface handle will not be recycled again.
This patch fixes an assertion in svga_resource_get_handle() when the
EGL_MESA_image_dma_buf_export extension is used in webgl benchamrk running
from firefox in Fedora 37.
Cc: mesa-stable
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21393>
(cherry picked from commit 75b7296fc3)
AMDGPU pstate is per context but if there is multiple AMDGPU contexts
in flight, the kernel can return -EBUSY.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21222>
(cherry picked from commit 6d73841d34)
This change is wrong for two reasons:
- it hangs most of the time maybe, because changing PSTATE when the
application is running is broken somehow
- it increases the time between triggering and generating the capture
considerably, because there is a delay for changing PSTATE
This restores previous logic where PSTATE is set to profile_peak at
logical device creation. Though, it also re-introduces an issue with
multiple logical devices (kernel returns -EBUSY) but this will be
fixed in the next commit.
This fixes GPU hangs when trying to record RGP captures on my NAVI21.
Note that profile_peak is only required for some RDNA2 chips (including
VanGogh).
Cc: mesa-stable
This reverts commit 923a864d94.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21222>
(cherry picked from commit 663877e894)