Brian
34a0ac7f2b
gallium: fix some cso_state_callback cast warnings
2008-03-11 15:01:52 -06:00
Brian
30fab81de8
gallium: fix fs/vs typo in cso_set_vertex_shader()
2008-03-11 14:31:17 -06:00
Patrice Mandin
169912b71a
nv30: silence some warnings
2008-03-11 19:58:16 +01:00
Ben Skeggs
cd9ed05aec
nv50: start on fb state
2008-03-12 04:50:53 +11:00
Ben Skeggs
cd85dc1e5d
nv50: rasterizer stateobj
2008-03-12 04:29:58 +11:00
Ben Skeggs
2fee5f7648
nv50: scissor/viewport/blend colour/stipple
2008-03-12 03:54:53 +11:00
Ben Skeggs
06bd7d78b9
nv50: depth_stencil_alpha stateobj
2008-03-12 03:41:05 +11:00
Ben Skeggs
9911ca2226
nv50: ouch, next_subchannel++ :)
2008-03-12 03:21:48 +11:00
Ben Skeggs
9c29512154
nv50: crappy state validate/emit function
...
Just for testing stateobjs to make sure they don't hang the engine.
2008-03-12 02:59:42 +11:00
Ben Skeggs
3250bacd24
nv50: create blend stateobj
2008-03-12 02:56:10 +11:00
Ben Skeggs
b2e48f8484
nv50: convert to hwctx-in-screen as nv40 is
2008-03-12 02:39:13 +11:00
Ben Skeggs
1fb3c94f03
nv50: some forgotten changes
2008-03-12 02:20:40 +11:00
Keith Whitwell
5038c20795
draw: don't free our copy of the render stage -- just borrowing it from vbuf stage
2008-03-11 14:23:08 +00:00
Keith Whitwell
ff3c7a3243
gallium: missing file
2008-03-11 08:43:18 +00:00
Zack Rusin
be9a245738
fix double deletion
...
plus, if the current hash is bigger than max size make sure
we delete enough from it
2008-03-10 22:12:32 -04:00
Zack Rusin
d9d2ca7a07
fix compilation
2008-03-10 22:12:32 -04:00
Brian
c813b545ab
fix Height2/Depth2 init problem when using texture borders
2008-03-10 18:08:14 -06:00
Brian
7585b4ceb8
gallium: disable an unneeded assertion (hit with texwrap.c)
2008-03-10 18:08:14 -06:00
Ian Romanick
b1525662b3
Move SPE register allocator to rtasm code
...
Move the register allocator to a common location. There is more code
on the way that will make use of this interface.
2008-03-10 17:00:44 -07:00
Keith Whitwell
297b3be25a
draw: placeholder/prototype code for a passthrough draw path
2008-03-10 23:31:50 +00:00
Keith Whitwell
d08cd68d3f
mesa: fast-track glColor and similar calls when not immediate mode rendering
...
Often these are mixed in with draw arrays calls, etc. Try not to get
the whole immediate rendering state machine going when we receive one
of these on their own.
2008-03-10 23:31:50 +00:00
Keith Whitwell
7375369fb3
gallium: fix compiler warning
2008-03-10 23:31:50 +00:00
Keith Whitwell
3f5b9f4ba4
gallium: use the same bypass_clipping logic on all vs paths
2008-03-10 23:31:50 +00:00
Keith Whitwell
6d5ee6d9a4
gallium: enable bug workaround in draw_vertex_cache_invalidate
2008-03-10 23:31:50 +00:00
Brian
d5692cb349
gallium: new surface/context tracker (sct) module
...
Will be used for tracking the surfaces and textures which are bound/used by
contexts.
2008-03-10 17:22:18 -06:00
Brian
5b82d551b7
cell: sync up with sampler/texture state-setting changes
2008-03-10 16:43:36 -06:00
José Fonseca
3102268154
gallium: Use hardcoded breakpoints on x86 targets.
2008-03-10 21:18:00 +00:00
José Fonseca
34497eabc8
Some notes about debugging
2008-03-10 21:15:31 +00:00
José Fonseca
01bd21eef8
gallium: Import Dennis Smit cpu detection code.
...
It still needs a slight code massasing to integrate with the rest of
gallium (namely mapping the OS_* ARCH_* defines), but I'm commiting anyway
so that it is available to be used when somebody needs it.
2008-03-10 16:45:19 +00:00
José Fonseca
b721bc8792
gallium: WinCE portability fixes.
2008-03-10 14:00:13 +00:00
Ben Skeggs
ae0e047ba4
nv30: put the card into vtxprog mode + small cleanups/fixes
2008-03-10 14:28:13 +11:00
Keith Whitwell
b041dbe901
gallium: avoid deleting currently-bound CSO's on cache destruction
2008-03-09 20:23:05 +00:00
Keith Whitwell
aff4cf19a7
draw: cope with binding NULL vertex shader (on context delete, for instance)
2008-03-09 20:23:05 +00:00
Keith Whitwell
d8d6569e28
cso: fix line endings
2008-03-09 20:23:04 +00:00
Keith Whitwell
ac87bc1835
cso: Use MALLOC
2008-03-09 20:23:04 +00:00
Keith Whitwell
5d802d8c84
cso: add a higher-level interface which does all pipe interactions to set a given state
2008-03-09 20:23:04 +00:00
Keith Whitwell
99691f38c2
gallium: add some commonly implemented bits of hw state
2008-03-09 20:23:03 +00:00
José Fonseca
5d1fc69041
scons: Ensure the paths to the WINDDK's executables are found before the MSVC ones.
2008-03-09 20:14:31 +00:00
José Fonseca
fc96aec9b7
gallium: Document debug_printf usage.
2008-03-08 17:36:19 +00:00
Ben Skeggs
66ba021e9f
nouveau: another "argh gallium fscks with assert" fix
2008-03-07 22:48:26 +11:00
Michal Krol
8143adafdd
gallium: Surround externs with extern "C".
2008-03-06 19:57:41 +01:00
Ben Skeggs
82f22d9e14
nv30: a couple of vtxprog fixes
2008-03-06 11:52:25 +11:00
Keith Whitwell
4528287e04
gallium: michel's patch to rework texture/sampler binding interface
...
Bind all the samplers/textures at once rather than piecemeal.
This is easier for drivers to understand.
2008-03-05 10:56:49 +01:00
José Fonseca
b1922de9f3
gallium: Use custom vsnprintf in WINDDK.
...
EngDebugPrint does not handle float point arguments, so we need to use
our own vsnprintf implementation.
2008-03-05 11:39:11 +01:00
José Fonseca
5aa108214a
scons: Preliminary code for quieting command lines.
2008-03-05 11:39:11 +01:00
Keith Whitwell
19cc2e3631
draw: dont' compute clipmask or apply viewport when not clipping (rename bypass_clipping to coords_in_window_space?
2008-03-04 18:51:50 +01:00
Michel Dänzer
e2a91c294e
gallium: Add missing file for scons build.
2008-03-04 18:32:43 +01:00
Michel Dänzer
5b9b5c850f
gallium: Fix scons condition for building the xlib winsys.
2008-03-04 18:32:16 +01:00
Michel Dänzer
1cd2623a53
gallium: Make scons build gallivm before other auxiliary modules.
...
This ensures that the gallivm symbols referenced by the draw module are
resolved properly.
2008-03-04 18:30:12 +01:00
Michel Dänzer
72c9d4a660
gallium: Only use C++ compiler for linking when using LLVM.
...
Otherwise, the shared objects needlessly link against the C++ runtime
environment.
2008-03-04 18:28:23 +01:00