mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-04 22:49:13 +02:00
cso: add a higher-level interface which does all pipe interactions to set a given state
This commit is contained in:
parent
99691f38c2
commit
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4 changed files with 427 additions and 0 deletions
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@ -4,6 +4,7 @@ include $(TOP)/configs/current
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LIBNAME = cso_cache
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C_SOURCES = \
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cso_context.c \
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cso_cache.c \
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cso_hash.c
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@ -3,6 +3,7 @@ Import('*')
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cso_cache = env.ConvenienceLibrary(
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target = 'cso_cache',
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source = [
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'cso_context.c',
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'cso_cache.c',
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'cso_hash.c',
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])
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340
src/gallium/auxiliary/cso_cache/cso_context.c
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340
src/gallium/auxiliary/cso_cache/cso_context.c
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@ -0,0 +1,340 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Wrap the cso cache & hash mechanisms in a simplified
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* pipe-driver-specific interface.
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*
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* Authors:
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* Zack Rusin <zack@tungstengraphics.com>
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "pipe/p_state.h"
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#include "pipe/p_util.h"
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#include "cso_cache/cso_context.h"
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#include "cso_cache/cso_cache.h"
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#include "cso_cache/cso_hash.h"
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struct cso_context {
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struct pipe_context *pipe;
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struct cso_cache *cache;
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struct {
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void *samplers[PIPE_MAX_SAMPLERS];
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unsigned nr_samplers;
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} hw;
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void *samplers[PIPE_MAX_SAMPLERS];
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unsigned nr_samplers;
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void *blend;
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void *depth_stencil;
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void *rasterizer;
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void *fragment_shader;
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void *vertex_shader;
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};
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struct cso_context *cso_create_context( struct pipe_context *pipe )
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{
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struct cso_context *ctx = CALLOC_STRUCT(cso_context);
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if (ctx == NULL)
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goto out;
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ctx->cache = cso_cache_create();
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if (ctx->cache == NULL)
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goto out;
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ctx->pipe = pipe;
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return ctx;
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out:
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cso_destroy_context( ctx );
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return NULL;
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}
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void cso_destroy_context( struct cso_context *ctx )
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{
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if (ctx == NULL)
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return;
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/*
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if (ctx->pipe)
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ctx->pipe->flush( ctx->pipe, PIPE_FLUSH_UNBIND_ALL );
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*/
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if (ctx->cache)
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cso_cache_delete( ctx->cache );
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FREE( ctx );
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}
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/* Those function will either find the state of the given template
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* in the cache or they will create a new state from the given
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* template, insert it in the cache and return it.
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*/
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/*
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* If the driver returns 0 from the create method then they will assign
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* the data member of the cso to be the template itself.
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*/
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void cso_set_blend(struct cso_context *ctx,
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const struct pipe_blend_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
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struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
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hash_key, CSO_BLEND,
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(void*)templ);
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void *handle;
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if (cso_hash_iter_is_null(iter)) {
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struct cso_blend *cso = malloc(sizeof(struct cso_blend));
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cso->state = *templ;
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cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
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cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
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cso->context = ctx->pipe;
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iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso);
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handle = cso->data;
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}
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else {
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handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data;
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}
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if (ctx->blend != handle) {
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ctx->blend = handle;
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ctx->pipe->bind_blend_state(ctx->pipe, handle);
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}
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}
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void cso_single_sampler(struct cso_context *ctx,
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unsigned idx,
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const struct pipe_sampler_state *templ)
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{
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void *handle = NULL;
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if (templ != NULL) {
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unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
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struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
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hash_key, CSO_SAMPLER,
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(void*)templ);
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if (cso_hash_iter_is_null(iter)) {
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struct cso_sampler *cso = malloc(sizeof(struct cso_sampler));
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cso->state = *templ;
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cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
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cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
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cso->context = ctx->pipe;
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iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
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handle = cso->data;
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}
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else {
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handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
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}
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}
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ctx->samplers[idx] = handle;
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}
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void cso_single_sampler_done( struct cso_context *ctx )
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{
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unsigned i;
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for (i = 0; i < 8; i++)
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if (ctx->samplers[i] == NULL)
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break;
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ctx->nr_samplers = i;
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if (ctx->hw.nr_samplers != ctx->nr_samplers ||
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memcmp(ctx->hw.samplers,
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ctx->samplers,
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ctx->nr_samplers * sizeof(void *)) != 0)
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{
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memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
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ctx->hw.nr_samplers = ctx->nr_samplers;
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ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
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}
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}
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void cso_set_samplers( struct cso_context *ctx,
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unsigned nr,
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const struct pipe_sampler_state **templates )
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{
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unsigned i;
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/* TODO: fastpath
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*/
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for (i = 0; i < nr; i++)
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cso_single_sampler( ctx, i, templates[i] );
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for ( ; i < ctx->nr_samplers; i++)
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cso_single_sampler( ctx, i, NULL );
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cso_single_sampler_done( ctx );
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}
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void cso_set_depth_stencil_alpha(struct cso_context *ctx,
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const struct pipe_depth_stencil_alpha_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_depth_stencil_alpha_state));
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struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
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hash_key,
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CSO_DEPTH_STENCIL_ALPHA,
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(void*)templ);
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void *handle;
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if (cso_hash_iter_is_null(iter)) {
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struct cso_depth_stencil_alpha *cso = malloc(sizeof(struct cso_depth_stencil_alpha));
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cso->state = *templ;
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cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
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cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
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cso->context = ctx->pipe;
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cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
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handle = cso->data;
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}
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else {
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handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data;
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}
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if (ctx->depth_stencil != handle) {
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ctx->depth_stencil = handle;
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ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
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}
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}
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void cso_set_rasterizer(struct cso_context *ctx,
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const struct pipe_rasterizer_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_rasterizer_state));
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struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
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hash_key, CSO_RASTERIZER,
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(void*)templ);
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void *handle = NULL;
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if (cso_hash_iter_is_null(iter)) {
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struct cso_rasterizer *cso = malloc(sizeof(struct cso_rasterizer));
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cso->state = *templ;
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cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
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cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
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cso->context = ctx->pipe;
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cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso);
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handle = cso->data;
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}
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else {
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handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data;
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}
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if (ctx->rasterizer != handle) {
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ctx->rasterizer = handle;
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ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
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}
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}
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void cso_set_fragment_shader(struct cso_context *ctx,
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const struct pipe_shader_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_shader_state));
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struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
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hash_key, CSO_FRAGMENT_SHADER,
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(void*)templ);
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void *handle = NULL;
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if (cso_hash_iter_is_null(iter)) {
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struct cso_fragment_shader *cso = malloc(sizeof(struct cso_fragment_shader));
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cso->state = *templ;
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cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
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cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
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cso->context = ctx->pipe;
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iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
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handle = cso->data;
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}
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else {
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handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
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}
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if (ctx->fragment_shader != handle) {
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ctx->fragment_shader = handle;
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ctx->pipe->bind_fs_state(ctx->pipe, handle);
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}
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}
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void cso_set_vertex_shader(struct cso_context *ctx,
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const struct pipe_shader_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_shader_state));
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struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
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hash_key, CSO_VERTEX_SHADER,
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(void*)templ);
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void *handle = NULL;
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if (cso_hash_iter_is_null(iter)) {
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struct cso_vertex_shader *cso = malloc(sizeof(struct cso_vertex_shader));
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cso->state = *templ;
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cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
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cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
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cso->context = ctx->pipe;
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iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
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handle = cso->data;
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}
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else {
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handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
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}
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if (ctx->vertex_shader != handle) {
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ctx->vertex_shader = handle;
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ctx->pipe->bind_fs_state(ctx->pipe, handle);
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}
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}
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85
src/gallium/auxiliary/cso_cache/cso_context.h
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85
src/gallium/auxiliary/cso_cache/cso_context.h
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@ -0,0 +1,85 @@
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/**************************************************************************
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*
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* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
|
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* distribute, sub license, and/or sell copies of the Software, and to
|
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* permit persons to whom the Software is furnished to do so, subject to
|
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* the following conditions:
|
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
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||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef CSO_CONTEXT_H
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#define CSO_CONTEXT_H
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct cso_context;
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struct cso_context *cso_create_context( struct pipe_context *pipe );
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void cso_set_blend( struct cso_context *cso,
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const struct pipe_blend_state *blend );
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void cso_set_depth_stencil_alpha( struct cso_context *cso,
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const struct pipe_depth_stencil_alpha_state *dsa );
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void cso_set_rasterizer( struct cso_context *cso,
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const struct pipe_rasterizer_state *rasterizer );
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void cso_set_samplers( struct cso_context *cso,
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unsigned count,
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const struct pipe_sampler_state **states );
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/* Alternate interface to support state trackers that like to modify
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* samplers one at a time:
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*/
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void cso_single_sampler( struct cso_context *cso,
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unsigned nr,
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const struct pipe_sampler_state *states );
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void cso_single_sampler_done( struct cso_context *cso );
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/* These aren't really sensible -- most of the time the api provides
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* object semantics for shaders anyway, and the cases where it doesn't
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* (eg mesa's internall-generated texenv programs), it will be up to
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* the state tracker to implement their own specialized caching.
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*/
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void cso_set_fragment_shader( struct cso_context *cso,
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const struct pipe_shader_state *shader );
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void cso_set_vertex_shader( struct cso_context *cso,
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const struct pipe_shader_state *shader );
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void cso_destroy_context( struct cso_context *cso );
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#ifdef __cplusplus
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}
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#endif
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#endif
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