cso: add a higher-level interface which does all pipe interactions to set a given state

This commit is contained in:
Keith Whitwell 2008-03-09 15:09:55 +01:00
parent 99691f38c2
commit 5d802d8c84
4 changed files with 427 additions and 0 deletions

View file

@ -4,6 +4,7 @@ include $(TOP)/configs/current
LIBNAME = cso_cache
C_SOURCES = \
cso_context.c \
cso_cache.c \
cso_hash.c

View file

@ -3,6 +3,7 @@ Import('*')
cso_cache = env.ConvenienceLibrary(
target = 'cso_cache',
source = [
'cso_context.c',
'cso_cache.c',
'cso_hash.c',
])

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@ -0,0 +1,340 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Wrap the cso cache & hash mechanisms in a simplified
* pipe-driver-specific interface.
*
* Authors:
* Zack Rusin <zack@tungstengraphics.com>
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "pipe/p_state.h"
#include "pipe/p_util.h"
#include "cso_cache/cso_context.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_hash.h"
struct cso_context {
struct pipe_context *pipe;
struct cso_cache *cache;
struct {
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
} hw;
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
void *blend;
void *depth_stencil;
void *rasterizer;
void *fragment_shader;
void *vertex_shader;
};
struct cso_context *cso_create_context( struct pipe_context *pipe )
{
struct cso_context *ctx = CALLOC_STRUCT(cso_context);
if (ctx == NULL)
goto out;
ctx->cache = cso_cache_create();
if (ctx->cache == NULL)
goto out;
ctx->pipe = pipe;
return ctx;
out:
cso_destroy_context( ctx );
return NULL;
}
void cso_destroy_context( struct cso_context *ctx )
{
if (ctx == NULL)
return;
/*
if (ctx->pipe)
ctx->pipe->flush( ctx->pipe, PIPE_FLUSH_UNBIND_ALL );
*/
if (ctx->cache)
cso_cache_delete( ctx->cache );
FREE( ctx );
}
/* Those function will either find the state of the given template
* in the cache or they will create a new state from the given
* template, insert it in the cache and return it.
*/
/*
* If the driver returns 0 from the create method then they will assign
* the data member of the cso to be the template itself.
*/
void cso_set_blend(struct cso_context *ctx,
const struct pipe_blend_state *templ)
{
unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_BLEND,
(void*)templ);
void *handle;
if (cso_hash_iter_is_null(iter)) {
struct cso_blend *cso = malloc(sizeof(struct cso_blend));
cso->state = *templ;
cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
cso->context = ctx->pipe;
iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso);
handle = cso->data;
}
else {
handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data;
}
if (ctx->blend != handle) {
ctx->blend = handle;
ctx->pipe->bind_blend_state(ctx->pipe, handle);
}
}
void cso_single_sampler(struct cso_context *ctx,
unsigned idx,
const struct pipe_sampler_state *templ)
{
void *handle = NULL;
if (templ != NULL) {
unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_SAMPLER,
(void*)templ);
if (cso_hash_iter_is_null(iter)) {
struct cso_sampler *cso = malloc(sizeof(struct cso_sampler));
cso->state = *templ;
cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
cso->context = ctx->pipe;
iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
handle = cso->data;
}
else {
handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
}
}
ctx->samplers[idx] = handle;
}
void cso_single_sampler_done( struct cso_context *ctx )
{
unsigned i;
for (i = 0; i < 8; i++)
if (ctx->samplers[i] == NULL)
break;
ctx->nr_samplers = i;
if (ctx->hw.nr_samplers != ctx->nr_samplers ||
memcmp(ctx->hw.samplers,
ctx->samplers,
ctx->nr_samplers * sizeof(void *)) != 0)
{
memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
ctx->hw.nr_samplers = ctx->nr_samplers;
ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
}
}
void cso_set_samplers( struct cso_context *ctx,
unsigned nr,
const struct pipe_sampler_state **templates )
{
unsigned i;
/* TODO: fastpath
*/
for (i = 0; i < nr; i++)
cso_single_sampler( ctx, i, templates[i] );
for ( ; i < ctx->nr_samplers; i++)
cso_single_sampler( ctx, i, NULL );
cso_single_sampler_done( ctx );
}
void cso_set_depth_stencil_alpha(struct cso_context *ctx,
const struct pipe_depth_stencil_alpha_state *templ)
{
unsigned hash_key = cso_construct_key((void*)templ,
sizeof(struct pipe_depth_stencil_alpha_state));
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key,
CSO_DEPTH_STENCIL_ALPHA,
(void*)templ);
void *handle;
if (cso_hash_iter_is_null(iter)) {
struct cso_depth_stencil_alpha *cso = malloc(sizeof(struct cso_depth_stencil_alpha));
cso->state = *templ;
cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
cso->context = ctx->pipe;
cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
handle = cso->data;
}
else {
handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data;
}
if (ctx->depth_stencil != handle) {
ctx->depth_stencil = handle;
ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
}
}
void cso_set_rasterizer(struct cso_context *ctx,
const struct pipe_rasterizer_state *templ)
{
unsigned hash_key = cso_construct_key((void*)templ,
sizeof(struct pipe_rasterizer_state));
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_RASTERIZER,
(void*)templ);
void *handle = NULL;
if (cso_hash_iter_is_null(iter)) {
struct cso_rasterizer *cso = malloc(sizeof(struct cso_rasterizer));
cso->state = *templ;
cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
cso->context = ctx->pipe;
cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso);
handle = cso->data;
}
else {
handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data;
}
if (ctx->rasterizer != handle) {
ctx->rasterizer = handle;
ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
}
}
void cso_set_fragment_shader(struct cso_context *ctx,
const struct pipe_shader_state *templ)
{
unsigned hash_key = cso_construct_key((void*)templ,
sizeof(struct pipe_shader_state));
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_FRAGMENT_SHADER,
(void*)templ);
void *handle = NULL;
if (cso_hash_iter_is_null(iter)) {
struct cso_fragment_shader *cso = malloc(sizeof(struct cso_fragment_shader));
cso->state = *templ;
cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
cso->context = ctx->pipe;
iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
handle = cso->data;
}
else {
handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
}
if (ctx->fragment_shader != handle) {
ctx->fragment_shader = handle;
ctx->pipe->bind_fs_state(ctx->pipe, handle);
}
}
void cso_set_vertex_shader(struct cso_context *ctx,
const struct pipe_shader_state *templ)
{
unsigned hash_key = cso_construct_key((void*)templ,
sizeof(struct pipe_shader_state));
struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
hash_key, CSO_VERTEX_SHADER,
(void*)templ);
void *handle = NULL;
if (cso_hash_iter_is_null(iter)) {
struct cso_vertex_shader *cso = malloc(sizeof(struct cso_vertex_shader));
cso->state = *templ;
cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
cso->context = ctx->pipe;
iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
handle = cso->data;
}
else {
handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
}
if (ctx->vertex_shader != handle) {
ctx->vertex_shader = handle;
ctx->pipe->bind_fs_state(ctx->pipe, handle);
}
}

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@ -0,0 +1,85 @@
/**************************************************************************
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef CSO_CONTEXT_H
#define CSO_CONTEXT_H
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#ifdef __cplusplus
extern "C" {
#endif
struct cso_context;
struct cso_context *cso_create_context( struct pipe_context *pipe );
void cso_set_blend( struct cso_context *cso,
const struct pipe_blend_state *blend );
void cso_set_depth_stencil_alpha( struct cso_context *cso,
const struct pipe_depth_stencil_alpha_state *dsa );
void cso_set_rasterizer( struct cso_context *cso,
const struct pipe_rasterizer_state *rasterizer );
void cso_set_samplers( struct cso_context *cso,
unsigned count,
const struct pipe_sampler_state **states );
/* Alternate interface to support state trackers that like to modify
* samplers one at a time:
*/
void cso_single_sampler( struct cso_context *cso,
unsigned nr,
const struct pipe_sampler_state *states );
void cso_single_sampler_done( struct cso_context *cso );
/* These aren't really sensible -- most of the time the api provides
* object semantics for shaders anyway, and the cases where it doesn't
* (eg mesa's internall-generated texenv programs), it will be up to
* the state tracker to implement their own specialized caching.
*/
void cso_set_fragment_shader( struct cso_context *cso,
const struct pipe_shader_state *shader );
void cso_set_vertex_shader( struct cso_context *cso,
const struct pipe_shader_state *shader );
void cso_destroy_context( struct cso_context *cso );
#ifdef __cplusplus
}
#endif
#endif