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gallium: fix fs/vs typo in cso_set_vertex_shader()
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1 changed files with 1 additions and 1 deletions
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@ -349,6 +349,6 @@ void cso_set_vertex_shader(struct cso_context *ctx,
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if (ctx->vertex_shader != handle) {
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ctx->vertex_shader = handle;
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ctx->pipe->bind_fs_state(ctx->pipe, handle);
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ctx->pipe->bind_vs_state(ctx->pipe, handle);
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}
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}
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