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nv50: crappy state validate/emit function
Just for testing stateobjs to make sure they don't hang the engine.
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3250bacd24
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4 changed files with 25 additions and 0 deletions
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@ -11,6 +11,7 @@ DRIVER_SOURCES = \
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nv50_query.c \
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nv50_screen.c \
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nv50_state.c \
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nv50_state_validate.c \
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nv50_surface.c \
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nv50_vbo.c
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@ -70,4 +70,6 @@ extern boolean nv50_draw_elements(struct pipe_context *pipe,
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extern void nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps,
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unsigned clearValue);
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extern boolean nv50_state_validate(struct nv50_context *nv50);
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#endif
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14
src/gallium/drivers/nv50/nv50_state_validate.c
Normal file
14
src/gallium/drivers/nv50/nv50_state_validate.c
Normal file
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@ -0,0 +1,14 @@
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#include "nv50_context.h"
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#include "nouveau/nouveau_stateobj.h"
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boolean
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nv50_state_validate(struct nv50_context *nv50)
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{
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struct nouveau_winsys *nvws = nv50->screen->nvws;
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if (nv50->dirty & NV50_NEW_BLEND)
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so_emit(nvws, nv50->blend->so);
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return TRUE;
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}
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@ -9,6 +9,10 @@ boolean
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nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
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unsigned count)
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{
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struct nv50_context *nv50 = nv50_context(pipe);
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nv50_state_validate(nv50);
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NOUVEAU_ERR("unimplemented\n");
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return TRUE;
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}
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@ -18,6 +22,10 @@ nv50_draw_elements(struct pipe_context *pipe,
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struct pipe_buffer *indexBuffer, unsigned indexSize,
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unsigned mode, unsigned start, unsigned count)
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{
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struct nv50_context *nv50 = nv50_context(pipe);
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nv50_state_validate(nv50);
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NOUVEAU_ERR("unimplemented\n");
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return TRUE;
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}
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