Fix uploading of 3D textures and 2D array textures:
* Remove asserts in BLT and RS checking z
* Use box->z/box->depth in etna_copy_resource_box and CPU tile/untile
* Track mip level depth and use it in etna_copy_resource
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Allow UBO relocs and only emitting uniforms that are actually used.
GC7000Lite has no address register, so upload uniforms to a UBO object to
LOAD from.
I removed the code to check for changes to individual uniforms and just
reupload to entire uniform state when the state is dirty. I think there
was very limited benefit to it and it isn't compatible with relocs.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Also use structs from etnaviv_asm since they hold the same information.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Update to etna_viv commit f38ba2d.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Very basic summary, loops and gpir spills:fills are not updated yet and
are only there to comply with the strings to shader-db report.py regex.
For now it can be used to analyze the impact of changes in instruction
count in both gpir and ppir.
The LIMA_DEBUG=shaderdb setting can be useful to output stats on
applications other than shader-db.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
This adds support for glDebugMessageCallback which is required to
support shader-db reports.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
These tests have been fixed by:
b514f41183 ("glcpp: use pre-expansion line number for __LINE__")
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
8af1990a exposed dri2_get_mapping_by_fourcc() in dri_helpers.h, so it
could be used by dri_get_egl_image(), but didn't move it. This breaks
the build in the with_dri=false case (e.g. when building for a target
which doesn't have libdrm, so swrast is only dri driver built)
Fixes the following deqp tests:
dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_*
It don't see the spec requiring this, but it seems to be better, as the
clang preprocessor for example has this behavior.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This just eliminates tautological / contradictory compares that are used
for bcsel and other non-if-statement cases. If-statements are not
affected because removing flow control can cause the i965 instrution
scheduler to create some very long live ranges resulting in unncessary
spilling. This causes some shaders to fall of a performance cliff.
Since many small if-statements are already flattened to bcsel, this
optimization covers more than 68% of the possible cases (2417 shaders
helped for instructions on Skylake vs. 3554).
v2: Reorder and add whitespace to make the relationship between the
patterns more obvious. Suggested by Caio.
All Gen7+ platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 16333474 -> 16322028 (-0.07%)
instructions in affected programs: 438559 -> 427113 (-2.61%)
helped: 1765
HURT: 0
helped stats (abs) min: 1 max: 275 x̄: 6.48 x̃: 4
helped stats (rel) min: 0.20% max: 36.36% x̄: 4.07% x̃: 1.82%
95% mean confidence interval for instructions value: -6.87 -6.10
95% mean confidence interval for instructions %-change: -4.30% -3.84%
Instructions are helped.
total cycles in shared programs: 367608554 -> 367511103 (-0.03%)
cycles in affected programs: 8368829 -> 8271378 (-1.16%)
helped: 1541
HURT: 129
helped stats (abs) min: 1 max: 4468 x̄: 66.78 x̃: 39
helped stats (rel) min: 0.01% max: 45.69% x̄: 4.10% x̃: 2.17%
HURT stats (abs) min: 1 max: 973 x̄: 42.25 x̃: 10
HURT stats (rel) min: 0.02% max: 64.39% x̄: 2.15% x̃: 0.60%
95% mean confidence interval for cycles value: -64.90 -51.81
95% mean confidence interval for cycles %-change: -3.89% -3.36%
Cycles are helped.
total spills in shared programs: 8867 -> 8868 (0.01%)
spills in affected programs: 18 -> 19 (5.56%)
helped: 0
HURT: 1
total fills in shared programs: 21900 -> 21903 (0.01%)
fills in affected programs: 78 -> 81 (3.85%)
helped: 0
HURT: 1
All Gen6 and earlier platforms had similar results. (Sandy Bridge shown)
total instructions in shared programs: 10829877 -> 10829247 (<.01%)
instructions in affected programs: 30240 -> 29610 (-2.08%)
helped: 177
HURT: 0
helped stats (abs) min: 1 max: 15 x̄: 3.56 x̃: 3
helped stats (rel) min: 0.37% max: 17.39% x̄: 2.68% x̃: 1.94%
95% mean confidence interval for instructions value: -3.93 -3.18
95% mean confidence interval for instructions %-change: -3.04% -2.32%
Instructions are helped.
total cycles in shared programs: 154036580 -> 154035437 (<.01%)
cycles in affected programs: 352402 -> 351259 (-0.32%)
helped: 96
HURT: 28
helped stats (abs) min: 1 max: 128 x̄: 14.73 x̃: 6
helped stats (rel) min: 0.03% max: 24.00% x̄: 1.51% x̃: 0.46%
HURT stats (abs) min: 1 max: 117 x̄: 9.68 x̃: 4
HURT stats (rel) min: 0.03% max: 2.24% x̄: 0.43% x̃: 0.23%
95% mean confidence interval for cycles value: -13.40 -5.03
95% mean confidence interval for cycles %-change: -1.62% -0.53%
Cycles are helped.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
A similar technique could be used for fmin3, fmax3, and fmid3.
This could be squashed with the previous commit. I kept it separate to
ease review.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This could be squashed with the previous commit. I kept it separate to
ease review.
v2: Add some missing cases. Use nir_src_is_const helper. Both
suggested by Caio. Use a table for mapping source ranges to a result
range.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This could be squashed with the previous commit. I kept it separate to
ease review.
v2: Use a switch statement and add more comments. Both suggested by
Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Most integer operations are omitted because dealing with integer
overflow is hard. There are a few things that could be smarter if there
was a small amount more tracking of ranges of integer types (i.e.,
operands are Boolean, operand values fit in 16 bits, etc.).
The changes to nir_search_helpers.h are included in this patch to
simplify reordering the changes to nir_opt_algebraic.py.
v2: Memoize range analysis results. Without this, some shaders appear
to get stuck in infinite loops.
v3: Rebase on many months of Mesa changes, including 1-bit Boolean
changes.
v4: Rebase on "nir: Drop imov/fmov in favor of one mov instruction".
v5: Use nir_alu_srcs_equal for detecting (a*a). Previously just the SSA
value was compared, and this incorrectly matched (a.x*a.y).
v6: Many code improvements including (but not limited to) better names,
more comments, and better use of helper functions. All suggested by
Caio. Rework the handling of several opcodes to use a table for mapping
source ranges to a result range. This change fixed a bug that caused
fmax(gt_zero, ge_zero) to be incorrectly recognized as ge_zero.
Slightly tighten the range of fmul by recognizing that x*x is gt_zero if
x is gt_zero. Add similar handling for -x*x.
v7: Use _______ in the tables as an alias for unknown. Suggested by
Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Previously, we assumed that the dirty bit was always 1 << VK_DYNAMIC_*
and this assumption is about to be false. Extensions which define new
VK_DYNAMIC_* enums won't be nice and tightly packed which this really
requires. Instead, add functions to don the conversions and rework the
bits a bit.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Look ma, we're a real driver now! I was waiting until Panfrost
stabilises a bit for this, but now that 19.2 is almost here, let's make
us official :)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
nir_lower_int_to_float is currently only meant to run once, and some ops
must be lowered after being converted from int ops to be implementable,
so re-run nir_opt_algebraic after lowering ints to floats.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Symptom: the sky is black in SuperTuxKart (flashbacks to SMB/NES
emulation intensify).
Essentially, what happened is a fixed (special) move to r0 was
eliminated but scheduling did not factor this in, so
can_run_concurrent_ssa returned true even when there was a logical data
dependency that needed to be resolved.
Fixes: 20771ede1c ("pan/midgard: Add post-RA move elimination")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
When dumping shader's assembly with INTEL_DEBUG=vs,tcs,...
sha1 of the resulting assembly is also printed, having environment
variable INTEL_SHADER_ASM_READ_PATH present driver will try to
load a "%sha1%.bin" file from the path and substitute current
assembly with the one from the file.
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Add '-t,--type' command line option to specify the output type
which can be 'bin', 'c_literal' or 'hex'.
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
In preparation for an initial 19.2 release, add a blacklist for apps
known to be buggy under Panfrost to protect users. Panfrost is NOT a
conformant implementation at this time.
Distros: please do not revert this patch. If blacklisted apps are run
using Panfrost, dragons will bite you. Thanks :)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
A while ago, we started deferring GEM object closure and VMA release
until buffers were idle. This had some unforeseen interactions with
external buffers.
We keep imported buffers in hash tables, so if we have repeated imports
of the same GEM object, we map those to the same iris_bo structure.
This is critical for several reasons. Unfortunately, we broke this
assumption. When freeing a non-idle external buffer, we would drop it
from the hash tables, then move it to the zombie list. If someone
reimported the same GEM object, we would not find it in the hash tables,
and go ahead and make a second iris_bo for that GEM object. But the old
iris_bo would still be in the zombie list, and so we would eventually
call GEM_CLOSE on it - closing a BO that should have still been live.
To work around this, we defer removing a BO from the hash tables until
it's actually fully closed. This has the strange effect that an
external BO may be on the zombie list, and yet be resurrected before
it can be properly cleaned up. In this case, we remove it from the
list so it won't be freed.
Fixes severe instability in Weston, which was hitting EINVALs and
ENOENTs from execbuf2, due to batches referring to a GEM object that
had been closed, or at least had its VMA torched.
Fixes: 457a55716e ("iris: Defer closing and freeing VMA until buffers are idle.")
Everybody importing an external buffer was looking it up in the hash
table, then referencing it. We can just do that in the helper instead,
which also gives us a convenient spot to stash extra code shortly.
The STM32MP157 features a Vivante GC400 GPU supported by etnaviv.
Add a DRM entry point for the STM display controller, so mesa
can be used with it.
Signed-off-by: Ahmad Fatoum <a.fatoum@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This issue was found by cppcheck
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
This adds an additional work around for the game to fix the blocky
shadows as reported in bug 105282
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105282
The load uniform/temporary operations output only to a pipeline
register, which must be consumed by another op in the same instruction
later.
The current implementation delays the decision of who will consume this
result to until the scheduling step. If the consumer node is not able to
use the pipeline register, a mov node may have to be created, during the
scheduler step.
As part of the ppir scheduler simplification, and now that the ppir
scheduler supports pipeline register dependencies, this can be
simplified by always creating a single mov node outputting to a normal
register that can be used directly by all consumers.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
The select operation relies on the select condition coming from the
result of the the alu scalar mult slot, in the same instruction.
The current implementation creates a mov node to be the predecessor of
select, and then relies on an exception during scheduling to ensure that
both ops are inserted in the same instruction.
Now that the ppir scheduler supports pipeline register dependencies,
this can be simplified by making the mov explicitly output to the fmul
pipeline register, and the scheduler can place it without an exception.
Since the select condition can only be placed in the scalar mult slot,
differently than a regular mov, define a separate op for it.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
The ppir scheduler grew to be rather complicated and containing many
exceptions as it also has to take care of inserting additional nodes
when it is mandatory for nodes to be in the same instruction.
As such, the lima lowering and scheduling process can be difficult to
understand and maintain.
The ppir lowering step created nodes hoping that the scheduler would
notice the exception and do the right thing.
This proposal adds a simple refactor to the scheduler so that it places
nodes with pipeline registers in the same instruction.
With the scheduler handling this in a general way, it is possible to
create same-instruction dependencies by using pipeline registers during
the lowering stage.
This is simpler to maintain because now we can make these dependencies
explicit in a single place (lowering), and we can drop exceptions from
scheduling.
Reducing the complexity of the scheduler is also useful as preparatory
work to support control flow in ppir.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
On recent versions of Meson (0.47+) these are synonymous, but we still
support older versions than that, so let's use the correct syntax to
avoid confusing users of old Meson versions.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>