The old code would only break at stride boundaries if the stride was
less than 32B; otherwise it would just break every 32B. This commit
makes it break at stride boundaries and 32B boundaries (starting from
the last stride). This makes reading large vertex buffers in aubinator
much nicer.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3642>
i965 wants to use an offset from a base because everything is in a
single buffer whose address may be relocated, and all base addresses
are set to the start of that buffer.
iris wants to use a full 64-bit address, because state lives in separate
buffers which may be in the shader, surface, and dynamic memory zones,
where addresses grow downward from the top of a 4GB zone, So it's very
possible for a 32-bit offset to exist relative to multiple bases,
leading to the wrong state size.
This makes the following packets use actual driver provided sizes rather
than guessing an arbitrary number:
- CC_VIEWPORT
- SF_CLIP_VIEWPORT
- BLEND_STATE
- COLOR_CALC_STATE
- SCISSOR_RECT
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
IGT has a test to hang the GPU that works by having a batch buffer
jump back into itself, trigger an infinite loop on the command stream.
As our implementation of the decoding is "perfectly" mimicking the
hardware, our decoder also "hangs". This change limits the number of
batch buffer we'll decode before we bail to 100.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
An MI_BATCH_BUFFER_START in the ring buffer acts as a second level
batchbuffer (aka jump back to ring buffer when running into a
MI_BATCH_BUFFER_END).
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Some commands like MI_BATCH_BUFFER_START have this indicator.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
According to the loop implementation (in 'ctx_print_buffer' function),
which advances dword by dword over vertex buffer(vb),
the vb size should be aligned by 4 bytes too.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109449
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
It should be incremented by one according to
how it is calculated by 'emit_vertex_buffer_state':
"\#if GEN_GEN < 8
.BufferAccessType = step_rate ? INSTANCEDATA : VERTEXDATA,
.InstanceDataStepRate = step_rate,
\#if GEN_GEN >= 5
.EndAddress = ro_bo(bo, end_offset - 1),
\#endif
\#endif"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109449
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
The engine to which the batch was sent to is now set to the decoder context when
decoding the batch. This is needed so that we can distinguish between
instructions as the render and video pipe share some of the instruction opcodes.
v2: The engine is now in the decoder context and the batch decoder uses a local
function for finding the instruction for an engine.
v3: Spec uses engine_mask now instead of engine, replaced engine class enums
with the definitions from UAPI.
v4: Fix up aubinator_viewer (Lionel)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This function was there when the file was introduced in commit
38f10d5a03 "intel: tools: add aubinator viewer", but was
never actually used.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Pointer arithmetic...
v2: s/4/sizeof(uint32_t)/ (Eric)
v3: Give bytes to print_batch() in error_decode (Lionel)
Make clear what values we're dealing with in error_decode (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v2)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
STATE_BASE_ADDRESS only modifies various bases if the "modify" bit is
set. Otherwise, we want to keep the existing base address.
Iris uses this for updating Surface State Base Address while leaving the
others as-is.
v2: Also update aubinator_viewer_decoder (caught by Lionel)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Instead of printing addresses like everyone else, we were accidentally
printing the offset from state base address. Also, state_map is a void
pointer so we were incrementing in bytes instead of dwords and every
state other than the first was wrong.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
The various base addresses are simply addresses. There may or may not
be a buffer located at those addresses. So, it doesn't make much sense
to request one. Just save the raw address so we can add it later, when
asking about BOs at the final <base + offset> address.
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Normally, i965 programs STATE_BASE_ADDRESS every batch, and puts all
state for a given base in a single buffer.
I'm working on a prototype which emits STATE_BASE_ADDRESS only once at
startup, where each base address is a fixed 4GB region of the PPGTT.
State may live in many buffers in that 4GB region, even if there isn't
a buffer located at the actual base address itself.
To handle this, we need to save the STATE_BASE_ADDRESS values across
multiple batches, rather than assuming we'll see the command each time.
Then, each time we see a pointer, we need to ask the driver for the BO
map for that data. (We can't just use the map for the base address, as
state may be in multiple buffers, and there may not even be a buffer
at the base address to map.)
v2: Fix things caught in review by Lionel:
- Drop bogus bind_bo.size check.
- Drop "get the BOs again" code - we just get the BOs as needed
- Add a message about interface descriptor data being unavailable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Code assumes that all the necessary fields will exist, but compiler
doesn't know about this. Provide zero as default values, like in other
decoding functions.
Fixes warnings
../../src/intel/common/gen_batch_decoder.c: In function ‘handle_media_interface_descriptor_load’:
../../src/intel/common/gen_batch_decoder.c:347:7: warning: ‘binding_entry_count’ may be used uninitialized in this function [-Wmaybe-uninitialized]
dump_binding_table(ctx, binding_table_offset, binding_entry_count);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c:347:7: warning: ‘binding_table_offset’ may be used uninitialized in this function [-Wmaybe-uninitialized]
../../src/intel/common/gen_batch_decoder.c:346:7: warning: ‘sampler_count’ may be used uninitialized in this function [-Wmaybe-uninitialized]
dump_samplers(ctx, sampler_offset, sampler_count);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c:346:7: warning: ‘sampler_offset’ may be used uninitialized in this function [-Wmaybe-uninitialized]
../../src/intel/common/gen_batch_decoder.c:343:7: warning: ‘ksp’ may be used uninitialized in this function [-Wmaybe-uninitialized]
ctx_disassemble_program(ctx, ksp, "compute shader");
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c: In function ‘decode_dynamic_state_pointers’:
../../src/intel/common/gen_batch_decoder.c:663:54: warning: ‘state_offset’ may be used uninitialized in this function [-Wmaybe-uninitialized]
const uint32_t *state_map = ctx->dynamic_base.map + state_offset;
~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c: In function ‘gen_print_batch’:
../../src/intel/common/gen_batch_decoder.c:856:13: warning: ‘next_batch.map’ may be used uninitialized in this function [-Wmaybe-uninitialized]
if (next_batch.map == NULL) {
^
../../src/intel/common/gen_batch_decoder.c:860:13: warning: ‘next_batch.addr’ may be used uninitialized in this function [-Wmaybe-uninitialized]
gen_print_batch(ctx, next_batch.map, next_batch.size,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
next_batch.addr);
~~~~~~~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Our attempt to restart the loop with the second level batch worked at
one point but got broken at some point. It was too fragile anyway and
we're not likely to have enough secondaries to actually overflow the
stack so we may as well recurse in both cases.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
With PPGTT mappings, our aubinator implementation can be quite slow if
we request a buffer that doesn't exist. Instead of doing a PPGTT walk
for invalid addresses (0 lengths), wait until we're sure we want to
decode the data.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
By default we set no limit, but the debug batch decoder in i965 sets
it to 100.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
First, this was iterating over the 3DSTATE_CONSTANT_* instruction
but trying to process fields of the 3DSTATE_CONSTANT_BODY substructure.
Secondly, the fields have been called Buffer[0] and Read Length[0],
for a while now, and we were not handling the subscripts correctly.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Given an arbitrary batch, we don't always know what the size of certain
things are, such as how many entries are in a binding table. But it's
easy for the driver to track that information, so with a simple callback
we can calculate this correctly for INTEL_DEBUG=bat.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Making these part of libintel_common allows us to use them in the DRI
driver. The standalone tool binaries already link against the common
library, too, so it's no harder for them.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-05-02 09:27:56 -07:00
Renamed from src/intel/tools/gen_batch_decoder.c (Browse further)