Commit graph

676 commits

Author SHA1 Message Date
Faith Ekstrand
de338dc908 pan,nir: Rework converted_mem_pan intrinsics
First, rename them to make them a bit more clear.  They act on global
memory so they should be _global and they map to ld/st_cvt so so _cvt is
nice and obvious.  Second, they don't need IO semantics as they're not
IO.  But they do need ACCESS so that we can better control things like
CAN_REORDER.  Third, add a src_type to store_global_cvt even though it
won't be used just yet because we'll want it for lowering VS stores.

Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40391>
2026-03-19 11:25:29 +00:00
Faith Ekstrand
d2f430bea9 pan/bi: Add new FS input load intrinsics
Unlike load[_interpolated]_input, which has to deal with all sorts of
ABI nonsense between driver and compiler, these new intrinsics are
dumber than bricks.  They're literally just the HW ops as NIR
intrinsics.  These will allow us do the lowering in NIR and put the
driver in total control over what goes down what path.  Among other
things, a driver could choose to lower some things to ld_var and others
to ld_var_buf.

Co-authored-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40391>
2026-03-19 11:25:28 +00:00
Caio Oliveira
a2cbdfbde3 nir: Add intrinsics for ShuffleUpINTEL and ShuffleDownINTEL
Move lowering to nir_lower_subgroups.  At some point Intel
backend might want to skip that and lower at the backend IR
boundary, but for now lowering always applies.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40376>
2026-03-17 17:21:52 +00:00
Mary Guillemard
73dba1e151 nir, nvk, nak: Add base to isbewr_nv and isberd_nv
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
On SM86+, we can use a 16-bit unsigned offset along side the register
for it.

This adds a new base indice that will be used for it, integration with
nir_opt_offsets and a lowering pass to get ride of the base on
unsupported generations.

Signed-off-by: Mary Guillemard <mary@mary.zone>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39716>
2026-03-11 19:41:34 +00:00
Mary Guillemard
6a8d09972e nir: Add isbewr_nv intrinsic and extends isberd_nv
Adds a new intrinsic allowing to do raw write in the various ISBE spaces
where attributes are stored.

This also adapt isberd_nv to map to what we have since SM70+.

This will be used to support mesh shaders.

Signed-off-by: Mary Guillemard <mary@mary.zone>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39716>
2026-03-11 19:41:33 +00:00
Lionel Landwerlin
f508c6acbb brw/nir: improve shader_indirect_data_intel handling
Use is_scalar to know if we can do transpose loading.

Also enable vectorization if 2 intrinsics share the same source (it
means the only difference is the base).

Fixes: e14d6b535c ("brw/nir: add new intrinsics to load data from the indirect address")
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40308>
2026-03-10 18:24:04 +00:00
Georg Lehmann
452025f75e nir: add free bits in nir_io_semantics for future use
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40299>
2026-03-10 07:46:22 +00:00
Georg Lehmann
a25f00eaed nir: merge xfb and xfb2 into one 64bit intrinsic index
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40299>
2026-03-10 07:46:22 +00:00
Georg Lehmann
4ba581887e nir: support intrinsic indicies larger than 32 bits
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40299>
2026-03-10 07:46:21 +00:00
Karol Herbst
9d90cbc314 nak: add input predicate to load_global_nv and OpLd
This is new in SM75 (Turing). Let's use it because it allows us to get rid
of the if/else around bound checked global loads.

There are some changes in fossils, but it seems that's mostly due to CFG
optimizations doing things a bit differently?

Totals:
CodeSize: 9442152688 -> 9442133184 (-0.00%); split: -0.00%, +0.00%
Static cycle count: 6120910991 -> 6120907718 (-0.00%); split: -0.00%, +0.00%
Spills to reg: 184789 -> 184810 (+0.01%)
Fills from reg: 223831 -> 223860 (+0.01%); split: -0.00%, +0.01%

Totals from 334 (0.03% of 1163204) affected shaders:
CodeSize: 22020752 -> 22001248 (-0.09%); split: -0.10%, +0.01%
Static cycle count: 26582978 -> 26579705 (-0.01%); split: -0.01%, +0.00%
Spills to reg: 3110 -> 3131 (+0.68%)
Fills from reg: 3401 -> 3430 (+0.85%); split: -0.03%, +0.88%

Reviewed-by: Mary Guillemard <mary@mary.zone>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40272>
2026-03-10 00:10:05 +00:00
Lionel Landwerlin
e14d6b535c brw/nir: add new intrinsics to load data from the indirect address
This address is delivered on Gfx12.5+ in compute/mesh/task shaders
from the command stream instruction.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40174>
2026-03-06 06:34:43 +00:00
Lionel Landwerlin
7b1533414a brw/nir: enable constant offsets for global_constant_uniform_block_intel
Will be useful to retain the base offset added in 0e9453291c ("brw:
improve push constant loading using base offsets") once we move push
constant data loading into NIR.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40174>
2026-03-06 06:34:43 +00:00
Lionel Landwerlin
7f19814414 brw/nir: handle inline_data_intel more like push_data_intel
It's pretty much the same mechanism, except it's a different register
location.

With this change we gain indirect loading support.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:09 +00:00
Faith Ekstrand
e3dc3dccd6 pan/fb: Add a common FB load shader builder
One of the advantages to this new FB load shader, apart from it being
common, is that it's able to properly handle partial tile loads.
Instead of doing the force_preload/clear dance that PanVK is currently
doing, these shaders are clever enough to detect whether or not they're
inside the Vulkan render area and clear the inside while loading the
border pixels.

In order for this to work, there are two new intrinsics which provide
the framebuffer bounding box and the clear values.  We need this in
order to handle partial loads correctly.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00
Marek Olšák
a9df891bc6 nir: allow get_ssbo_size to return a 64-bit result
to match get_ubo_size, and to support HW where SSBOs can have a 64-bit size.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39743>
2026-02-16 12:59:36 +00:00
Marek Olšák
c151402f35 nir: add ACCESS to get_ubo_size
so that we can set NON_UNIFORM

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39743>
2026-02-16 12:59:36 +00:00
Marek Olšák
0a9bdcac79 ac: lower load_workgroup_ids for ACO in NIR
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39638>
2026-02-13 15:33:19 +00:00
Karol Herbst
18bf6fb96d nir: add nvidias shared memory non unform address shift
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39709>
2026-02-11 03:41:23 +01:00
Kenneth Graunke
beb4b78fe7 intel: Rename intel_msaa_flags to intel_fs_config
This started out as dynamic configuration for MSAA related state, but
has since expanded to cover many dynamic fragment shader options.

We rename it to intel_fs_config, similar to intel_tess_config, to
better indicate its purpose.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39748>
2026-02-06 20:51:43 -08:00
Karol Herbst
4add3959e9 nir: add BASE to nvidia memory intrinsics
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39525>
2026-02-03 22:23:50 +00:00
Karol Herbst
e779538ad2 nir: add nvidia IO intrinsics
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39525>
2026-02-03 22:23:50 +00:00
Marek Olšák
44bc1e6bf4 nir: add dest_type to load_buffer_amd
for lowering the result to 16 bits

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39474>
2026-02-02 17:56:52 +00:00
Iván Briano
5b48805b42 brw: fix local_invocation_index with quad derivaties on mesh/task shaders
For mesh/task shaders, the thread payload provides a local invocation
index, but it's always linear so it doesn't give the correct value when
quad derivatives are in use.
The lowering pass where all of this is done correctly for compute
shaders assumes load_local_invocation_index will be lowered in the
backend for mesh/task, calculates the values for the quads correctly but
then avoid replacing the original intrinsic and we remain with the wrong
results.

Add an intel specific intrinsic and always lower the generic one to that
(or whatever else was calculated) to avoid ambiguities and fix the value
for quad derivatives.

Fixes future CTS tests using mesh/task shaders under:
dEQP-VK.spirv_assembly.instruction.compute.compute_shader_derivatives.*

Fixes: d89bfb1ff7 ("intel/brw: Reorganize lowering of LocalID/Index to handle Mesh/Task")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39276>
2026-01-27 22:28:19 +00:00
Kenneth Graunke
c2f03ba12f nir: Add memory modes to URB load intrinsics
This makes it easier for NIR passes to distinguish between inputs and
outputs without having to reason about which URB handle source was
passed to the intrinsic.  It probably also makes it a bit easier for
humans to read the NIR too.

v2: Don't add memory mode to store intrinsics.  It's always output.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Lionel Landwerlin
a19e949824 brw: move coarse_z computation to NIR
So that we can print it easily with debug printfs

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:52 +00:00
Lionel Landwerlin
98194dfa0b nir: add intrinsics for Z calculation in shaders with FSR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:52 +00:00
Natalie Vock
30f6eacfad radv/rt: Call ahit/isec shaders
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39314>
2026-01-20 21:49:55 +00:00
Faith Ekstrand
d6556a580f nir,pan: Add and implement a new store_tile_pan intrinsic
Like we just did with load_tile_pan, this maps directly to ST_TILE in
the hardware.  This is more versatile and lets us do more of our
lowering in NIR.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39367>
2026-01-19 21:33:13 +00:00
Faith Ekstrand
11b6cd2f2c nir,pan: Rework the pafrost tile load intrinsic
Instead of making it explicitly about outputs, this switchies it to
being a NIR version of LD_TILE.  It means we have to do a bit of work in
NIR and add a builder helper but the end result is something much more
versatile.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39367>
2026-01-19 21:33:13 +00:00
Konstantin Seurer
38d0bd7dd3 nir: Add an assert_eq intrinsic for testing nir_opt_algebraic
During the test this will compares both sources and fails the test if they
are not equal.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39076>
2026-01-15 19:09:37 +00:00
Emma Anholt
ed8676dc28 nir: Rename the unit_test_*_amd intrinics to be un-vendored.
We'll reuse these from the nir_opt_algebraic_pattern_test.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39076>
2026-01-15 19:09:37 +00:00
Emma Anholt
5bd669868f nir: Add a note on how load_sample_pos_from_id works.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38911>
2026-01-15 07:52:14 +00:00
Natalie Vock
c5d796c902 radv/rt: Use function call structure in NIR lowering
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29580>
2026-01-14 14:19:06 +00:00
Natalie Vock
9d2c3c3db2 nir/intrinsics: Add incoming/outgoing payload load/store instructions
With RT function calls, these are going to get lowered to:
- load/store_param (incoming payload)
- load/store_var (outgoing payload)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29580>
2026-01-14 14:19:05 +00:00
John Anthony
50682ec22c pan: Use correct architecture name for v12+
The official name for the architecture after Valhall is 'Arm 5th
Gen'. In code we can use 'FIFTHGEN' or 'fifthgen', while in
documentation and printed output we should use 'Arm 5th Gen' or '5th
Gen'.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39267>
2026-01-13 13:28:34 +01:00
Lars-Ivar Hesselberg Simonsen
ce3e13774a nir: Add channels to pan texel_buf intrinsics
Rather than loading a single 64bit channel with
load_texel_buf_index_address_pan, load three channels of 32bit each. The
last channel is required by the next commit.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38490>
2026-01-13 10:00:58 +01:00
Faith Ekstrand
6fc1030e4f nir: Add some new panfrost fragment shader intrinsics
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:43 +00:00
Lionel Landwerlin
6d19b898e7 anv/brw: prep work for SIMD32 ray queries
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36181>
2026-01-12 12:19:21 +00:00
Lionel Landwerlin
26e4632f64 nir: add a new push_data_intel intrinsic
We're finally moving on from misusing various intrinsics :
  - load_uniform
  - load_push_constant
  - load_ubo*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:46 +00:00
Lionel Landwerlin
799258fdde nir: use load() helper for inline_data_intel
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:45 +00:00
Juan A. Suarez Romero
a6330ed4d0 nir: add ACCESS to load_uniforms
v3d/v3dv drivers require this information.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38759>
2026-01-08 12:59:44 +00:00
Marek Olšák
99a42bdd4b nir,radeonsi: simplify load_color0 & load_color1 intrinsics and shader_info
We don't need the shader_info fields anymore. sample and centroid fields
are unused. The interp field is already available from
si_shader_info::color_interpolate.

The loads don't need to be sysvals. Add also the _amd suffix.

Don't handle it in st_nir_lower_drawpixels either because the intrinsics
are created much later in compilation now.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38802>
2026-01-01 18:30:28 +00:00
Arcady Goldmints-Orlov
68bb5d9e49 kk: enable shaderClipDistance
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Since Metal doesn't pass clip distance into the fragment shader, we have to
do it ourselves. The CLIP_DIST0/1 varying slots are used to represent the
user-defined varyings we use to pass them from vertex to fragment and
a new intrinsic is added to represent the write to the built-in
clip_distance variable. Since the CLIP_DIST0/1 varying slots are not affected
by opt_varyings, there can be potential interface mismatches so the machinery
in msl_iomap.c is refactored to allow them to be output as a series of scalars
rather than vectors.

Reviewed-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38839>
2025-12-08 23:09:53 -05:00
Connor Abbott
ad84ae2719 tu: Implement VK_QCOM_subpass_shader_resolve
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38451>
2025-12-08 20:44:46 +00:00
Connor Abbott
bd821b9a17 nir, tu: Add and use load_frag_coord_gmem_ir3
We used load_frag_coord_unscaled_ir3 for loading the fragment coord for
input attachments in GMEM, where the normal scaling for gl_FragCoord
shouldn't be used. However with custom resolve a different scaling will
apply to attachments in GMEM. Separate "unscaled" from "gmem" and rename
the NIR options, in preparation for this.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38451>
2025-12-08 20:44:45 +00:00
Karol Herbst
a255e2ca56 nir: add ACCESS to shared_uniform_block_intel
intel_nir_blockify_uniform_loads simply overwrites the intrinsic for
load_shared, which leads to messed up indicies, e.g:
  "base=0, access=volatile, align_mul=4, align_offset=0
became:
  "base=0, align_mul=4, align_offset=4"

Fixes: 0dd09a292b ("nir: add ACCESS_ATOMIC")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38801>
2025-12-04 10:01:52 +00:00
Karol Herbst
626c6b35f0 nak: add Movm
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37998>
2025-11-26 14:09:37 +00:00
Karol Herbst
c4f07f3d79 nir: mark cmat_load_shared_nv as CAN_ELIMINATE
It's just a special load shared and has no side effects.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37998>
2025-11-26 14:09:35 +00:00
Aitor Camacho
bdaff0b457 kk: Handle memory coherency for textures and buffers
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
M1 chips are more restrictive than M2 and above. We need to enforce memory
coherency when needed through "coherent" for buffer memory and
"memory_coherence_device" for textures. Without these the memory operations
are not visible to other threads.

Reviewed-by: Arcady Goldmints-Orlov <arcady@lunarg.com>
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38595>
2025-11-26 02:26:21 +00:00
Faith Ekstrand
fcb107accb poly: Fetch the index size from a sysval
On asahi, we can still specialize based on the shader key and get
everything folded.  But this gives drivers the option to make it
dynamic if they wish.

Co-authored-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:23 +00:00