Commit graph

51762 commits

Author SHA1 Message Date
Eric Anholt
dc654370c3 mesa: Add support for most of the other pnames of glGetActiveUniformBlockiv().
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-31 12:06:19 -07:00
Eric Anholt
5a165d1f3a mesa: Add support for getting active uniform block names.
Fixes piglit ARB_uniform_buffer_object/getactiveuniformblockname.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-31 12:06:19 -07:00
Eric Anholt
467304dfe5 mesa: Add support for glUniformBlockBinding() and the API to get it back.
Fixes piglit ARB_uniform_buffer_object/uniformbufferbinding.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-31 12:06:19 -07:00
Eric Anholt
fafa394c15 glsl: Incorporate all UBO language changes into GLSL 1.40.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-31 12:06:19 -07:00
Eric Anholt
4070036259 mesa: Add support for glGetProgramiv pnames for UBOs.
Fixes piglit ARB_uniform_buffer_object/getprogramiv.

v2: Add extension checks.
v3: Appease MSVC.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-31 12:06:19 -07:00
Kenneth Graunke
3a90dc22d1 glsl: Refactor #version validation to be more future-proof.
The previous implementation required a flag in _mesa_glsl_parse_state
and line of code to initialize it for every version of the shading
language we intend to support.  As we look to add 150, 330, 400, 410,
420, and beyond, this gets rather unwieldy.

This patch retains the switch statement (to reject, say, #version 111),
but removes all the bits.  Code to check for ctx->API == API_OPENGL_CORE
could easily be added to the 110 and 120 cases to reject those.

v2: Use _mesa_is_desktop_gl to preserve the existing behavior in the
    presence of the new API_OPENGL_CORE enumeration.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net> [v1]
2012-07-31 11:20:49 -07:00
Eric Anholt
19bd5936af i965: Add support for GL_SKIP_DECODE_EXT on other SRGB formats.
Fixes some failures in getteximage-formats.

v2: Remove stray include, and drop extra test for encoding == GL_SRGB --
    _mesa_get_srgb_format_linear() returns the same format if it wasn't SRGB.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=48120
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
NOTE: This is a candidate for the 8.0 branch.
2012-07-31 11:14:23 -07:00
Kenneth Graunke
03ac5c54b5 glsl: Fix #pragma invariant(all) language version check.
It was using state->Const.GLSL_100ES, which is set if the driver
supports ARB_ES2_compatibility or we're in ES2 mode.  Instead, it should
use state->language_version, as that represents the actual GLSL version
of the shader being compiled.

Since the correct logic is < 120 && !100, just make it == 110.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-31 10:52:54 -07:00
Kenneth Graunke
d84b3a5a3c mesa: Support glGetString(GL_SHADING_LANGUAGE_VERSION) for >= 1.40.
This will need to get refactored when we add support for core profiles
or forward-compatible contexts, but we may as well have it in the
meantime.  This allows us to override the GLSL version and experiment.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-07-31 10:52:54 -07:00
Brian Paul
591594ea1e ir_to_mesa: make size_swizzles[] array static const 2012-07-31 09:00:41 -06:00
Jon TURNEY
27013e5164 Move installing osmesa.pc to drivers/osmesa
Move installing osmesa.pc to drivers/osmesa, where it belongs better

This also restores the installation of gl.pc if we are building osmesa at the
same time as libGL, which was broken in commit 39785488 when the .pc
installation was converted to automake

v2:
Remove HAVE_OSMESA_DRIVER automake conditional, it's now pointless as we
will only be building in the drivers/osmesa directory if the condition it
checked was true.

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-07-31 12:48:33 +01:00
Vinson Lee
2faa2b4f7e gallium/util: Use GCC built-in functions for NaN and infinity.
This patch fixes this build failure with Intel Compiler.

src/gallium/auxiliary/util/u_format_tests.c(903): error: floating-point operation result is out of range
     {PIPE_FORMAT_R16_FLOAT, PACKED_1x16(0xffff), PACKED_1x16(0x7c01), UNPACKED_1x1(        NAN, 0.0, 0.0, 1.0)},

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-07-30 23:27:19 -07:00
Jordan Justen
3d0b54c7c6 mesa: don't enable legacy GL functions when using API_OPENGL_CORE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-30 16:25:56 -07:00
Jordan Justen
1fea3df6f4 intel: add support for using API_OPENGL_CORE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-30 16:25:56 -07:00
Jordan Justen
0f099df567 meta: add support for using API_OPENGL_CORE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-30 16:25:56 -07:00
Jordan Justen
4aecd8f031 glsl: add support for using API_OPENGL_CORE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-30 16:25:56 -07:00
Jordan Justen
09714c09a4 mesa: add support for using API_OPENGL_CORE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-30 16:18:57 -07:00
Jordan Justen
3d284dcba6 mesa: add api check functions
These functions make it easier to check for multiple API types.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-30 16:18:57 -07:00
Jordan Justen
1c29b73f4d mesa: add API_OPENGL_CORE api
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-30 16:18:57 -07:00
Ian Romanick
d3de40742f glsl: Fix ir_last_opcode value.
Now that ir_quadop_vector exists, ir_last_binop and ir_last_opcode are
no longer the same.  Only one place currently uses this enumeration, and
already handles ir_quadop_vector correctly.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Olivier Galibert <galibert@pobox.com>
2012-07-30 15:15:48 -07:00
Ian Romanick
9d998a2a59 glsl: Request an Nx1 type instance in ir_quadop_vector lowering pass.
No types have 0 columns.  The glsl_type::get_instance method contains

   if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4))
      return error_type;

To get a vector, use columns = 1.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Olivier Galibert <galibert@pobox.com>
2012-07-30 15:14:34 -07:00
Kenneth Graunke
13cb99dc73 glsl: Make bvec and ivec types accessible without using get_instance.
It's more convenient to use shortcuts like glsl_type::bvec2_type than
the longwinded glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Olivier Galibert <galibert@pobox.com>
2012-07-30 15:14:09 -07:00
Tom Stellard
cd0949eb28 radeon/llvm: Cleanup AMDIL.h 2012-07-30 21:10:14 +00:00
Tom Stellard
2f921101c0 radeon/llvm: Rename all AMDIL* classes to AMDGPU* 2012-07-30 21:10:14 +00:00
Tom Stellard
b72ab79d73 radeon/llvm: Merge AMDILSubtarget into AMDGPUSubtarget 2012-07-30 21:10:13 +00:00
Tom Stellard
27ae41c83d radeon/llvm: Merge AMDILTargetLowering class into AMDGPUTargetLowering 2012-07-30 21:10:13 +00:00
Tom Stellard
c96490e3b5 radeon/llvm: Remove IL_cmp DAG node 2012-07-30 21:10:13 +00:00
Tom Stellard
aece7970eb radeon/llvm: Cleanup and reorganize AMDIL .td files 2012-07-30 21:10:13 +00:00
Tom Stellard
0ce6e50601 radeon/llvm: Remove lowering code for unsupported features
e.g. function calls, load/store from stack
2012-07-30 21:10:08 +00:00
Tom Stellard
caeaf43dad radeon/llvm: Remove AMDILVersion.td 2012-07-30 20:31:57 +00:00
Tom Stellard
c3111eb639 radeon/llvm: Remove AMDILAlgorithms.tpp 2012-07-30 20:31:57 +00:00
Tom Stellard
ac669c32c6 radeon/llvm: Merge AMDILInstrInfo.cpp into AMDGPUInstrInfo.cpp 2012-07-30 20:31:57 +00:00
Tom Stellard
3a0187b1b5 radeon/llvm: Merge AMDILRegisterInfo into AMDGPURegisterInfo 2012-07-30 20:31:57 +00:00
Tom Stellard
9c42fb6f26 radeon/llvm: Change the tablegen target from AMDIL to AMDGPU 2012-07-30 20:31:56 +00:00
Kenneth Graunke
f56dfc3213 i965: Support MESA_FORMAT_SIGNED_RGBA_16.
The hardware supports this format with no known quirks, so we may as
well enable it.

Alpha blending is not supported until Sandybridge, but as far as I can
tell, OpenGL doesn't require alpha blending on SNORM formats.  Plus, we
already expose R8G8B8A8_SNORM which has a similar restriction.

Fixes 6 piglit texwrap-2D-*SNORM* cases,
gl-3.1/required-sized-texture-formats, and 10 oglconform snorm-textures
subcases

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-07-30 09:35:58 -07:00
Elvis Lee
e7a4a2b18b gbm: Fix build for wayland include
backends/gbm_dri.c fails to find wayland-server.h.

Signed-off-by: Elvis Lee <kwangwoong.lee@lge.com>
2012-07-30 11:58:02 -04:00
Brian Paul
b51be8786f mesa: fix _math_matrix_copy(), again
The matrix is 16 GLfloats in size.  Since from->inv is just a pointer (not
an array), sizeof(*from->inv) wasn't right.
2012-07-30 08:30:15 -06:00
Vinson Lee
502c10839e mesa: Fix wrong sizeof argument in _math_matrix_copy.
Fixes Coverity wrong sizeof argument defect.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
2012-07-30 08:13:55 -06:00
Christian König
86490bc150 radeonsi: fix db and stencil setup v2
v2: fix tiling for small pitches, that finally makes
    glxgears and readPixSanity work

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 15:02:04 +02:00
Christian König
7dace3a3cf radeonsi: fix stencil op mapping
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 15:02:00 +02:00
Christian König
ad15c8c0f1 radeonsi: fix assertion in si_bind_vs_sampler
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 15:01:55 +02:00
Christian König
1fb8ee62fa radeonsi: fix shader binding
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 15:01:51 +02:00
Christian König
f18fd255cf radeonsi: fix dummy export in shaders v2
v2: add assertion for vertex shader

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 15:01:34 +02:00
Christian König
b15e3ae5b4 radeonsi: fix vertex buffer and elements
Let's just use the T# descriptors until we get a fetch shader.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 14:45:32 +02:00
Christian König
d51b9b70d5 radeonsi: fix shader size and handling
We should always upload the shader here.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 14:45:08 +02:00
Christian König
fe41287ffa radeonsi: rename r600_resource to si_resource
Also split it into seperate header and add
some helper functions.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-07-30 14:44:38 +02:00
Kenneth Graunke
dcf8754cce glcpp: Add a newline to expanded #line directives.
Otherwise, the preprocessor happily outputs

    #line 2 4 <your next line of code>

and the main compiler gets horribly confused and fails to compile.

This is not the right solution (line numbers in error messages will
likely be off-by-one in certain circumstances), but until Carl comes
up with a proper fix, this gets programs running again.

Fixes regressions in Regnum Online, Overgrowth, Piglit, and others since
commit aac78ce823.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51802
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51506
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41152
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2012-07-28 13:33:50 -07:00
Christoph Bumiller
5d5af7d359 gallium: specify resource_resolve destination via a pipe_surface
The format member of pipe_surface may differ from that of the
pipe_resource, which is used to communicate, for instance, whether
sRGB encode should be enabled in the resolve operation or not.

Fixes resolve to sRGB surfaces in mesa/st when GL_FRAMEBUFFER_SRGB
is disabled.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-07-28 14:58:18 +02:00
Christoph Bumiller
51e41a0d89 st/mesa: call update_renderbuffer_surface for sRGB renderbuffers, too
sRGBEnabled should affect both textures and renderbuffers, so we need
to check/update the pipe_surface format for both.

Fixes, for instance, rendering appearing too bright in wine applications
using sRGB multisample renderbuffers.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-07-28 13:14:30 +02:00
Christoph Bumiller
acd66ec033 nv50: fix depth/stencil multisample memory storage types
Leftover from libdrm_nouveau v2 interface change.
2012-07-28 13:14:03 +02:00