radeonsi: fix shader size and handling

We should always upload the shader here.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Christian König 2012-07-24 18:50:49 +02:00
parent fe41287ffa
commit d51b9b70d5

View file

@ -554,6 +554,7 @@ int si_pipe_shader_create(
unsigned char * inst_bytes;
unsigned inst_byte_count;
unsigned i;
uint32_t *ptr;
bool dump;
dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
@ -608,24 +609,23 @@ int si_pipe_shader_create(
tgsi_parse_free(&si_shader_ctx.parse);
/* copy new shader */
si_resource_reference(&shader->bo, NULL);
shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
inst_byte_count - 12);
if (shader->bo == NULL) {
uint32_t *ptr;
shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE, inst_byte_count);
if (shader->bo == NULL) {
return -ENOMEM;
}
ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
if (0 /*R600_BIG_ENDIAN*/) {
for (i = 0; i < (inst_byte_count-12)/4; ++i) {
ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
}
} else {
memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
}
rctx->ws->buffer_unmap(shader->bo->cs_buf);
return -ENOMEM;
}
ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
if (0 /*R600_BIG_ENDIAN*/) {
for (i = 0; i < (inst_byte_count-12)/4; ++i) {
ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
}
} else {
memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
}
rctx->ws->buffer_unmap(shader->bo->cs_buf);
free(inst_bytes);
return 0;