glsl: Make bvec and ivec types accessible without using get_instance.

It's more convenient to use shortcuts like glsl_type::bvec2_type than
the longwinded glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Olivier Galibert <galibert@pobox.com>
This commit is contained in:
Kenneth Graunke 2012-07-25 23:07:16 -07:00
parent cd0949eb28
commit 13cb99dc73
2 changed files with 10 additions and 0 deletions

View file

@ -63,7 +63,12 @@ const glsl_type glsl_type::builtin_core_types[] = {
};
const glsl_type *const glsl_type::bool_type = & builtin_core_types[0];
const glsl_type *const glsl_type::bvec2_type = & builtin_core_types[1];
const glsl_type *const glsl_type::bvec3_type = & builtin_core_types[2];
const glsl_type *const glsl_type::bvec4_type = & builtin_core_types[3];
const glsl_type *const glsl_type::int_type = & builtin_core_types[4];
const glsl_type *const glsl_type::ivec2_type = & builtin_core_types[5];
const glsl_type *const glsl_type::ivec3_type = & builtin_core_types[6];
const glsl_type *const glsl_type::ivec4_type = & builtin_core_types[7];
const glsl_type *const glsl_type::float_type = & builtin_core_types[8];
const glsl_type *const glsl_type::vec2_type = & builtin_core_types[9];

View file

@ -152,6 +152,8 @@ struct glsl_type {
static const glsl_type *const error_type;
static const glsl_type *const void_type;
static const glsl_type *const int_type;
static const glsl_type *const ivec2_type;
static const glsl_type *const ivec3_type;
static const glsl_type *const ivec4_type;
static const glsl_type *const uint_type;
static const glsl_type *const uvec2_type;
@ -162,6 +164,9 @@ struct glsl_type {
static const glsl_type *const vec3_type;
static const glsl_type *const vec4_type;
static const glsl_type *const bool_type;
static const glsl_type *const bvec2_type;
static const glsl_type *const bvec3_type;
static const glsl_type *const bvec4_type;
static const glsl_type *const mat2_type;
static const glsl_type *const mat2x3_type;
static const glsl_type *const mat2x4_type;