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57738 commits

Author SHA1 Message Date
Roland Scheidegger
d6d0175203 llvmpipe: fix stencil bug if we have both stencil and depth tests
This is a very well hidden bug found by accident (only the fixed glean
tstencil2 test so far seems to hit it).
We must use new mask with combined s_pass values and orig_mask values
for zpass/zfail stencil ops, otherwise both the sfail op and one of
zpass/zfail op are applied (probably not hit in most tests because
some of the ops tend to be KEEP usually).

Note: this is a candidate for the 9.2 branch.

Reviewed-by: Zack Rusin <zackr@vmware.com>
(cherry picked from commit abdd32dcd5)
2013-08-15 15:16:44 -07:00
Ilia Mirkin
4ba5fd1052 nv30: U8_USCALED only works for size 4
See https://bugs.freedesktop.org/show_bug.cgi?id=61635 for a sample
program. Changing it to use a vec4 makes it work. Remove the unsupported
formats.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 14ee790df7)
2013-08-15 15:16:44 -07:00
Ian Romanick
872c09586c glsl: Emit better warnings for things that look like default precision statements
Previously we would emit a warning for empty declarations like

float;

We would also emit the same warning for things like

highp float;

However, this second case is most likely the application trying to set
the default precision.  This makes the compiler generate a stronger
warning with some suggestion of a fix.

It really seems like this should be an error.  I'll bet that 100% of the
time someone writes 'highp float;' the actually meant 'precision highp
float;'.  Alas, both AMD and NVIDIA accept this syntax, and the spec
doesn't explicitly forbid it.

This makes piglit's precision-05.vert generate the following warnings:

0:12(11): warning: empty declaration with precision qualifier, to set the default precision, use `precision lowp float;'
0:13(12): warning: empty declaration with precision qualifier, to set the default precision, use `precision mediump int;'

v2: Add { } around a one-line if body and fix a comment.  Suggested by
Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 830f4df993)
2013-08-15 15:16:44 -07:00
Roland Scheidegger
4f44202aae draw: always call util_cpu_detect() in draw context creation.
Since disabling denorms in draw_vbo() we require the util_cpu_caps to be
initialized there. Hence add another util_cpu_detect() call in
draw_create_context() which should ensure this.
(There is another call in draw_get_option_use_llvm() which only gets called
with x86 (not x86_64) but calling it always there wouldn't help since it most
likely wouldn't get called when compiling without llvm, so leave it alone
there.)
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=66806.
(Because util_cpu_caps wasn't initialized when first calling util_fpstate_get()
hence it returning zero, but it would later get initialized by rtasm translate
code hence when draw call returned it unmasked all exceptions by calling
util_fpstate_set(). This was happening only with DRAW_USE_LLVM=0 or not
compiling with llvm, otherwise the llvm init code was calling it on time too.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2013-08-15 17:38:27 +02:00
Jon Severinsson
33b581f6f6 radeon/llvm: Add missing "%s" format string to fprintf.
This fixes a compilation warning with -Wformat-security.

CC: "9.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
(cherry picked from commit 9298f537a7)
2013-08-14 11:21:30 +02:00
Tapani Pälli
c088c24588 glsl: disable ARB_texture_cube_map_array_enable keywords for glsl es
Patch fixes a crash with Webgl 'shader-with-non-reserved-words'
conformance test by ignoring desktop extension keywords on GLSL ES.

v2: fix reserved and allowed desktop glsl versions (Chris)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64087
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 8c211dd742)
2013-08-13 18:13:35 -07:00
Armin K
7d6dcb61cd gbm: Link to libwayland-drm if Wayland EGL platform is enabled
We were relying on libEGL to pull in libwayland-client symbols, but with
commit 2c2e64edab cleaned up the
symbol leak.

CC: "9.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67962
Tested-by: Bryce Harrington <b.harrington@samsung.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit f423eba46e)
2013-08-13 18:11:22 -07:00
Ian Romanick
8025bac852 glsl: Require function return type arrays be explicitly sized
Fixes piglit array-function-return-unsized.vert.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1b35e33af4)
2013-08-13 17:57:39 -07:00
Ian Romanick
5d6dc93490 glsl: Move and refine test for unsized arrays in GLSL ES
GLSL ES does not allow unsized arrays, and GLSL ES 1.00 does not allow
array initializers.  However, GLSL ES 3.00 allows array initializers,
and the initializer can explicitly size the array.  The specification
even includes some examples of this:

    float x[] = float[2] (1.0, 2.0);     // declares an array of size 2
    float y[] = float[] (1.0, 2.0, 3.0); // declares an array of size 3

    float a[5];
    float b[] = a;

Move the unsized array check to after the initializer has been
processed.  If the array is still unsized, generate the error.  This
should have no effect in GLSL ES 1.00 because, as previously mentioned,
array initializers are not allowed.

Fixes piglit "glsl-es-3.00 compiler array-sized-by-initializer.vert".

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 42624b1c81)
2013-08-13 17:57:02 -07:00
Ian Romanick
31f582abd4 glx: Generate GLXBadDrawable when drawable is zero
Fixes piglit glx-query-drawable-GLXBadDrawable.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d5aee174b8)
2013-08-13 17:54:29 -07:00
Ian Romanick
0b131ae24f mesa: Use _mesa_detach_renderbuffer when deleting a texture
The functional change is that now invalidate_framebuffer is called if
the texture is actually detached from one of the currently bound FBOs.
Previously this was only done for renderbuffers.

The remaining changes make the texture delete path look more similar to
the renderbuffer delete path.  This includes adding relevant spec
quotations to justify the behavior.

Fixes piglit fbo-incomplete "delete texture of bound FBO" test.

v2: Move 'fb->Attachment[i].Texture == att' check from previous patch to
this patch... where it was intended to be in the first place.  Noticed
by Chad.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ef83bd2b95)
2013-08-13 17:54:24 -07:00
Ian Romanick
8ee4a4e417 mesa: Make detach_renderbuffer available outside fbobject.c
Also add a return value indicating whether any work was done.

This will be used by the next patch.

v2: Move 'fb->Attachment[i].Texture == att' check to the next
patch... where it was intended to be in the first place.  Noticed by
Chad.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 438cc6bc49)
2013-08-13 17:54:21 -07:00
Ian Romanick
0c405cd0e8 meta: Don't call _mesa_Ortho with width or height of 0
Fixes failures in oglconform fbo mipmap.manual.color,
mipmap.manual.colorAndDepth, mipmap.automatic, and
mipmap.manualIterateTexTargets subtests.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 341fb93c16)
2013-08-13 17:54:17 -07:00
Vadim Girlin
b76ff3dbcd r600g/sb: use MULADD workaround on R7xx for MULADD_IEEE
Looks like the same issue that was seen with MULADD in trans slot on
R7xx also affects MULADD_IEEE (maybe all OP3 instructions and MULADD is
just a most frequently used?). So the workaround is to not allow affected
instructions to be placed into the trans slot.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=67927

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 17bb96b03d)
2013-08-13 17:54:12 -07:00
Ian Romanick
cb8e109492 glsl: Don't allow const on out or inout function parameters
Fixes piglit tests const-inout-parameter.frag and
const-out-parameter.frag.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5894898148)
2013-08-09 15:26:08 -07:00
Alex Deucher
4006fc4656 r600g: disable GPUVM by default
Cayman and trinity systems still seem to suffer from
stability problems with GPUVM.  This also fixes compute
on these asics.  It can still be enabled for testing
by setting env var RADEON_VA=true.

Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=65958

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: "9.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit c88783047e)
2013-08-09 15:26:05 -07:00
Chad Versace
731a08341e egl: Do not export private symbols
libEGL was incorrectly exporting *all* symbols, public and private.
This patch adds -fvisibility=hidden to libEGL's linker flags to ensure
that only symbols annotated with __attribute__((visibility("default")))
get exported.

Sanity-checked with libEGL's builtin DRI2 driver and the i965 DRI driver
by running Piglit on X/EGL and by running weston-gears on Weston as an
X client.

Sanity-checked with libEGL's Gallium driver (which is not built-in) and
the swrast Gallium driver by running es2gears_x11.

Kristian reviewed the symbol diff in `nm libEGL.so`.

CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: Ian Romanick <idr@freedesktop.org>
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 2c2e64edab)
2013-08-09 15:26:00 -07:00
Kenneth Graunke
3da0c76ec0 i965: Remember to call intel_prepare_render() before blitting.
Otherwise, blits to the window system buffer may cause crashes,
since dst_irb->mt may be NULL.

This code is lifted straight out of brw_blorp_framebuffer()'s
try_blorp_blit() helper.

Fixes crashes in Piglit's fbo-sys-blit on systems without BLORP.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65919
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fb3d62fe3d)
2013-08-09 15:25:56 -07:00
Tom Stellard
10ff10c89e r300g/compiler/tests: Pass the required LDFLAGS when building the test program
CC: "9.2 <mesa-stable@lists.freedesktop.org>"
(cherry picked from commit d0c13fba17)
2013-08-07 18:35:28 -07:00
Tom Stellard
12da1bcb3b r300g/compiler/tests: Fix segfault
CC: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d691ba4d94)
2013-08-07 18:35:21 -07:00
Emil Velikov
195e995968 nv50: handle pure integer vertex attributes
And as a side effect fix a crash in the following piglit test:
general/attribs GL3

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: "9.2 and 9.1" mesa-stable@lists.freedesktop.org
(cherry picked from commit 07c8f7a6f8)
2013-08-06 19:53:33 -07:00
Ian Romanick
6f9b090719 mesa: Generate a renderbuffer wrapper even if the texture has no image
This prevents a segfault in check_begin_texture_render when an FBO is
rebound while in this state.  This fixes the piglit test
fbo-incomplete-invalid-texture.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 2f9fe2d80a)
2013-08-06 12:20:12 -07:00
Ian Romanick
70c9e07bd4 mesa: Validate the layer selection of an array texture too
Previously only the slice of a 3D texture was validated in the FBO
completeness check.  This fixes the failure in the 'invalid layer of an
array texture' subtest of piglit's fbo-incomplete test.

v2: 1D_ARRAY textures have Depth == 1.  Instead, compare against Height.

v3: Handle CUBE_MAP_ARRAY textures too.  Noticed by Marek.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 25281fef0f)
2013-08-06 12:20:08 -07:00
Ian Romanick
d383ff0843 mesa: Don't call driver RenderTexture for invalid zoffset
This fixes the segfault in the 'invalid slice of 3D texture' and
'invalid layer of an array texture' subtests of piglit's fbo-incomplete
test.

The 'invalid layer of an array texture' subtest still fails.

v2: Fix off-by-one comparison error noticed by Chris Forbes.  Also,
1D_ARRAY textures have Depth == 1.  Instead, compare against Height.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 41485fea7c)
2013-08-06 12:20:05 -07:00
Ian Romanick
d1419857d7 mesa: Don't call driver RenderTexture for really broken textures
This fixes the segfault in the '0x0 texture' subtest of piglit's
fbo-incomplete test.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit fb49713f8e)
2013-08-06 12:20:01 -07:00
Ian Romanick
c15b2d86e2 mesa: Remove stray debug printfs in attachment completeness code
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 0c3dbd689b)
2013-08-06 12:19:58 -07:00
Ian Romanick
1e0ad955e7 mesa: Treat glBindFramebuffer and glBindFramebufferEXT more correctly
Allow user-generated names for glBindFramebufferEXT on desktop GL.
Disallow its use altogether for core profiles.

Names bound with glBindFramebuffer in desktop OpenGL are still
(incorrectly) shared across the share group instead of being
per-context.  This gets us a bit closer to being strictly conformant.

v2: Disallow glBindFramebufferEXT in 3.1 by not installing it in the
dispatch table.  Suggested by Jordan.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> [v1]
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 4a9522a5a0)
2013-08-06 12:19:55 -07:00
Ian Romanick
9aeb967e75 mesa: Treat glBindRenderbuffer and glBindRenderbufferEXT correctly
Allow user-generated names for glBindRenderbufferEXT on desktop GL.
Disallow its use altogether for core profiles.

v2: Disallow glBindRenderbufferEXT in 3.1 by not installing it in the
dispatch table.  Suggested by Jordan.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> [v1]
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 97965e87fc)
2013-08-06 12:19:40 -07:00
Ian Romanick
001c29cb18 mesa: Disable GL_EXT_framebuffer_object in core profiles and OpenGL 3.1
GL_EXT_framebuffer_object differs from GL_ARB_framebuffer_object in ways
that we can't and don't implement in core profiles.  Exposing it is a
lie, so we shouldn't do that.

It's possible the some other GL_EXT_framebuffer_* extensions should be
disabled, but it's not quite so clear cut.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b55c1638ad)
2013-08-06 09:44:17 -07:00
Matt Turner
c331562158 Makefile.am: Remove api_exec_es* from EXTRA_FILES.
These files were removed in commits a0102154 and a8ab7e33.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com>
2013-08-06 09:38:38 -07:00
Marek Olšák
8e1d37161f st/dri: add a new driconf option disable_shader_bit_encoding for Unigine
Now Unigine Heaven 3.0 finally works with r600g.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7568a89500)
2013-08-06 09:26:08 -07:00
Marek Olšák
78e760c234 mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
See documentation in mtypes.h.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 0f6a7cb00c)
2013-08-06 09:26:01 -07:00
Marek Olšák
71891ce017 driconf: enable app-specific workarounds for all drivers
They were only enabled for i965.

Note that drirc must be installed in /etc.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 7f2f804c75)
2013-08-06 09:25:54 -07:00
Marek Olšák
a19bc84380 st/dri: remove more unused driconf options
vblank_mode is read by dri_util.c and falls under the "dri2" driver name,
which is not connected to the actual Mesa/Gallium driver in any way.

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 772070527f)
2013-08-06 09:25:48 -07:00
Marek Olšák
73bde3b8ff st/dri: implement the driconf option force_s3tc_enable properly
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 83dbe61ea4)
2013-08-06 09:25:43 -07:00
Marek Olšák
4a37827752 driconf: remove the unused option allow_large_textures
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit f27f3a4b15)
2013-08-06 09:25:36 -07:00
Marek Olšák
adc87c5e3f st/dri: support the driconf option disable_blend_func_extended
This is needed for Unigine.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 2acc27cc6d)
2013-08-06 09:25:27 -07:00
Marek Olšák
4d7ebeb51e st/osmesa: initialize disable_glsl_line_continuations
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 71e0b5d688)
2013-08-06 09:25:16 -07:00
Michel Dänzer
6d8f471640 radeonsi: Number of SGPRs retrieved from LLVM already includes VCC
Fixes spurious 'Assertion `num_sgprs <= 104' failed.' with shaders using
all 104 SGPRs.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 46b6f79fea)
2013-08-06 09:22:28 -07:00
Andreas Boll
687415cf70 docs: Document UVD (2.2 and 3.0) video decoding support in mesa 9.2
Cc: "9.2" mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 9d569fed8d)
2013-08-05 17:25:56 -07:00
Andreas Boll
e4f81bdbc4 docs: Document that i965 Gen6+ requires Kernel 3.6 or later
Cc: "9.2" mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit ec4a6a94b1)
2013-08-05 17:25:53 -07:00
Samuel Pitoiset
6c25c0a0da nvc0: properly align NVE4_COMPUTE_MP_TEMP_SIZE
MP_TEMP_SIZE must be aligned to 0x8000, while TEMP_SIZE on NVE4_3D
must be aligned to 0x20000, so perform both alignments to be sure
we allocate enough space (actually the bo will most likely use 128
KiB pages and not aligning to that would be a waste anyway).

Cc: "9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit ef6d5ee9f3)
2013-08-05 17:25:51 -07:00
Kenneth Graunke
526e71bfcc mesa/program: Switch from the deprecated YYLEX_PARAM to %lex-param.
YYLEX_PARAM is no longer supported as of Bison 3.0.  Instead, the Bison
developers recommend using %lex-param.

%lex-param takes a type and variable name, similar to %parse-param,
so you can't pass an arbitrary expression like state->scanner.  But Flex
insists on passing the actual scanner object, not an arbitrary object
like state.

To solve this, the parser defines a wrapper lex() function which accepts
"state," and calls Flex's lex() function with state->scanner.

Fixes the build with Bison 3.0.  Also works with Bison 2.7.1.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 6d2a9220b8)
2013-08-05 17:25:48 -07:00
Kenneth Graunke
06aee8a56c mesa/program: Change the program parser's namespace.
Bison 3.0 removes the YYLEX_PARAM macro.  In preparation for handling
this using %lex-param, the parser needs a wrapper function for the
actual Flex lex() function.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit de917b4c4c)
2013-08-05 17:25:45 -07:00
Kenneth Graunke
b319e3975e glsl: Switch from the deprecated YYLEX_PARAM to %lex-param.
YYLEX_PARAM is no longer supported as of Bison 3.0.  Instead, the Bison
developers recommend using %lex-param.

%lex-param takes a type and variable name, similar to %parse-param,
so you can't pass an arbitrary expression like state->scanner.  But Flex
insists on passing the actual scanner object, not an arbitrary object
like state.

To solve this, the parser defines a wrapper lex() function which accepts
"state," and calls Flex's lex() function with state->scanner.

Fixes the build with Bison 3.0.  Also works with Bison 2.7.1.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit f043381334)
2013-08-05 17:25:42 -07:00
Kenneth Graunke
d4c2c5a739 glsl: Change the lexer's namespace.
Bison 3.0 removes the YYLEX_PARAM macro.  In preparation for handling
this using %lex-param, the parser needs a wrapper function for the
actual Flex lex() function.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit eb7c8c7fb6)
2013-08-05 17:25:40 -07:00
Eric Anholt
a3f48d97cd egl: Restore "bogus" DRI2 invalidate event code.
I had removed it in commit 1e7776ca2b
because it was obviously wrong -- why do we care whether the server is a
version that emits events, if we're not watching for the server's events,
anyway?  And why would you only invalidate on a server that emits
invalidate events, when the comment said to emit invalidates if the server
*doesn't*?  Only, I missed that we otherwise don't flag that our buffers
might have changed at swap time at all, so the driver was only checking
for new buffers when triggered by the Viewport hack.  Of course you don't
expect Viewport to be called after a swap.

So, this is effectively a revert of the previous commit, except that I
dropped the check for only emitting invalidates on a new server -- we
*always* need to invalidate if we're doing a SwapBuffers.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63435
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 and 9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit eed0a80137)
2013-08-05 17:07:15 -07:00
Mikko Juola
030ada7a50 mesa: fix multisampling proxy textures not being queryable
The code that checks if some texture target is valid for
glGetTexLevelParameter*() was not programmed to check for multisampling
proxy textures.  This made it impossible(?) to use the proxy textures
for their intended purpose as glGetTexLevelParameter*() would just fail
on you.

Reviewed-by: Brian Paul <brianp@vmware.com>

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 8624a514c2)
2013-08-05 17:07:11 -07:00
Mikko Juola
b61036fa2d mesa: fix proxy textures becoming immutable and unusable
glTexStorage*() functions make textures immutable.  This carries on to
proxy textures.  Error checking in texture storage functions prevents
proxy textures from working after first time because internally, they
became immutable.

This commit makes the error checking ignore the immutability flag when
working with proxy textures.

Reviewed-by: Brian Paul <brianp@vmware.com>

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit e404105e7d)
2013-08-05 17:07:06 -07:00
Mikko Juola
ddf6f591a9 mesa: fix proxy textures not working with default texture binding
When working with the glTexStorage*() functions, the error checking
checks that a non-default (i.e., non-zero) texture is currently bound.
However, this check made glTexStorage*() functions fail with proxy
textures when the default texture is bound. Proxy textures do not care
about the current texture bindings so for them this check should not
be done.

Reviewed-by: Brian Paul <brianp@vmware.com>

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 3f3f66fd94)
2013-08-05 17:07:03 -07:00