Commit graph

168897 commits

Author SHA1 Message Date
Eric Engestrom
d0c845ecb0 freedreno: change create_renderonly signature to uniformize it
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22144>
2023-03-29 09:34:29 +00:00
Eric Engestrom
09f42948ad etnaviv: change create_renderonly signature to uniformize it
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22144>
2023-03-29 09:34:29 +00:00
Eric Engestrom
49996def65 asahi: change create_renderonly signature to uniformize it
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22144>
2023-03-29 09:34:29 +00:00
Mike Blumenkrantz
66fe427ebc zink: stop leaking separate shader nir
this is a huge memleak

Fixes: e3b746e3a3 ("zink: use GPL to handle (simple) separate shader objects")

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22175>
2023-03-29 08:14:01 +00:00
Emma Anholt
ba48753b5f ci/zink: Update the tgl manual run xfails.
These have been consistent for 3 runs.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22146>
2023-03-29 07:52:45 +00:00
Emma Anholt
4219a3c049 ci/etnaviv: Polish the gc2000 xfails a bit.
These were consistent in the last 3 CI runs.  The rest of the failures in
those runs were flakes spread all around the general shader tests, which
are correlated with GPU hangs.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22146>
2023-03-29 07:52:45 +00:00
Emma Anholt
04d1c71e4d ci/crocus: Fix 1.3.5.0 xfails.
Whoops, copy and pasted the wrong lines from another board, this GPU is
GL4.6 not 4.5.

Fixes: ecca3b9655 ("ci/crocus: Update expectations from VK CTS 1.3.5.0.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22146>
2023-03-29 07:52:45 +00:00
Sai Teja Pottumuttu
11d32fb44f anv: Fix stride mismatch in mesa and minigbm
It is observed that in display resolutions where width is not equal to
stride, vulkan rendering is being distorted. This is happening due to
stride calculation mismatch between minigbm and mesa.

This fix makes sure that the stride calculated in minigbm is passed to
anv and isl.

The issue was found while debugging the following android cts tests and
thus fixes them as well.
android.graphics.cts.VulkanPreTransformTest#testVulkanPreTransformNotSetToMatchCurrentTransform
android.graphics.cts.VulkanPreTransformTest#testVulkanPreTransformSetToMatchCurrentTransform

Signed-off-by: Sai Teja Pottumuttu <sai.teja.pottumuttu@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22163>
2023-03-29 07:09:28 +00:00
Tapani Pälli
ca4ec49b0e anv: use primitive ID override when shader does not supply it
Patch moves over this fix from iris driver.

Fixes following test on DG2:
   dEQP-VK.rasterization.culling.primitive_id

Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com> [v1]
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22130>
2023-03-29 02:43:57 +00:00
Samuel Pitoiset
84faaca38a radv: stop using the pipeline for emitting shaders
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Samuel Pitoiset
8f9b0088ab radv: pass the ES shader to radv_pipeline_emit_hw_ngg()
This allows to remove the radv_pipeline dependency.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Samuel Pitoiset
69da185793 radv: use the ES type to apply a workaround for NGG on GFX10
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Samuel Pitoiset
73ac2a22ec radv: use the shader info stage to simplify emitting NGG shaders
Instead of relying on the pipeline.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Samuel Pitoiset
09d713ee53 radv: stop using the pipeline for emitting PS inputs
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Samuel Pitoiset
168f282908 radv: add radv_get_last_vgt_shader() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Samuel Pitoiset
5c3c80be45 radv: emit the GS copy shader outside of radv_pipeline_emit_hw_gs()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Samuel Pitoiset
d071e36851 radv: stop using get_vs_output_info() when emitting VS/NGG shaders
It's always the current shader outinfo struct.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
2023-03-29 02:20:50 +00:00
Luigi Santivetti
71fd9c2be0 pvr: fix segfault in dEQP-VK.ycbcr.query.*
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22061>
2023-03-29 00:17:40 +00:00
Georg Lehmann
fd3ea4ffc2 aco: clean up to_mad_mix
These instructions are 32bit, so they don't support opsel anyway.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22103>
2023-03-28 23:30:08 +00:00
Samuel Pitoiset
51237a6508 radv/ci: update CI lists for Polaris10 and Pitcairn
Recent ac/surface changes fixed those.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22127>
2023-03-28 22:56:15 +00:00
Mike Blumenkrantz
4147dbdb7e zink: use c++ template to deduplicate image barrier functions
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22057>
2023-03-28 22:28:59 +00:00
Mike Blumenkrantz
46d324e9a7 zink: minor tweaks for image barriers
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22057>
2023-03-28 22:28:59 +00:00
Mike Blumenkrantz
60af511fc6 zink: use c++ template to deduplicate all the buffer barrier code
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22057>
2023-03-28 22:28:59 +00:00
Mike Blumenkrantz
bf0af0f8ed zink: move all barrier-related functions to c++
this will enable a lot of deduplication

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22057>
2023-03-28 22:28:59 +00:00
Mike Blumenkrantz
f5fe8d4f5c zink: break out a src region barrier check for reuse
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22057>
2023-03-28 22:28:59 +00:00
Mike Blumenkrantz
d8f3f6613a zink: fix some type mismatches for c++ compilation
no functional changes

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22057>
2023-03-28 22:28:59 +00:00
Alyssa Rosenzweig
145295e517 asahi: Don't lie about seamless cube maps
Now that mesa/st is setting seamless_cube_map properly we don't need to play any
games here. Remove the hack workaround.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21978>
2023-03-28 21:30:12 +00:00
Alyssa Rosenzweig
bf3027c391 mesa/st: Normalize wrap modes for seamless cubes
The OpenGL specification requires that seamless cube maps ignore the wrap mode,
but some hardware may try to respect the wrap mode even for seamless cubes
contrary to the spec. Since OpenGL maps samplers 1:1 to textures (at least
without bindless texture support...), it's easy to override the wrap mode for
seamless cubes to something that works for the hardware.

I'm not sure if there is value in gating this behaviour behind a CAP. On one
hand, there is a tiny bit of extra CPU overhead added to change samplers. On the
other hand, normalizing wrap modes might improve CSO caching, and normalizing to
a non-BORDER mode avoids the expensive border colour code later in the function.

We will need a different workaround in our Vulkan driver. Potentially, we'll
have to duplicate *every* sampler to have a cubemap version and a non-cubemap
version, selecting a sampler in the shader based on the texture opcode. That
sucks and implementing it would depend on subtle details of how we implement
descriptor sets, so it's not like we would share that code with the GL driver
anyway. In the mean time, let's get this right for GL without the performance
hit of duplication.

Fixes dEQP-GLES3.functional.texture.filtering.cube.* on Asahi, as well as a
smattering of dEQP-GLES31.functional.texture.filtering.cube_array.* fails on
softpipe.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21978>
2023-03-28 21:30:12 +00:00
Alyssa Rosenzweig
f2506780c8 mesa/st: Only set seamless for GLES3
6148e3aae7 ("mesa: Fix ctx->Texture.CubeMapSeamless") introduced a hack, where
seamless cube maps would be requested even for GLES2 contexts despite the spec,
on the assumption that GLES2 gallium drivers would ignore the bit. But that
requires Gallium drivers to know what GLES version they advertise, which is a
horrible layering violation. When the commit was written 8 years ago, there were
classic drivers to contend with so it made sense as a fix to get GLES 3.0 up and
running. With classic drivers gone, it's time to sunset the hack and restore the
intended behaviour by setting ctx->Texture.CubeMapSeamless only once we know the
version.

In addition to fixing a semantic issue in the Gallium contract and preventing a
regression from the next commit, this fixes cube maps on Mali-T720 under
Panfrost. In general, Panfrost supports GLES3 (and honours the seamless flag
everywhere) but on T720 we only advertise GLES2 due to missing MRT support on
older Midgard devices, so we need the flag set properly to distinguish these
cases.

Cc: mesa-stable
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21978>
2023-03-28 21:30:12 +00:00
Paul Gofman
1646f7d977 driconf: add a workaround for Kaiju-A-Gogo
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22152>
2023-03-28 20:35:11 +00:00
Qiang Yu
aa314c746f radeonsi: monolithic PS emit epilog in nir directly
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21552>
2023-03-28 19:57:11 +00:00
Qiang Yu
c182154456 ac/nir: add ac_nir_lower_ps
Lower ps output to nir_export_amd.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21552>
2023-03-28 19:57:11 +00:00
Qiang Yu
bf9c1699cd nir: add nir_fisnan helper function
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21552>
2023-03-28 19:57:11 +00:00
Qiang Yu
c9d60547ef nir,radeonsi: add and implement nir_load_alpha_reference_amd
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21552>
2023-03-28 19:57:11 +00:00
Qiang Yu
67f295f1e2 aco: implement float16 nir_op_pack_(s|u)norm_2x16
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21552>
2023-03-28 19:57:11 +00:00
Qiang Yu
3df1c4455e ac/llvm: implement float16 nir_op_pack_(s|u)norm_2x16
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21552>
2023-03-28 19:57:11 +00:00
Qiang Yu
6848e05f9c nir: pack_(s|u)norm_2x16 support float16 as input
For AMD GPU which has instruction to normalize and pack two float16
inputs, and used when fragment shader export color output.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21552>
2023-03-28 19:57:11 +00:00
José Roberto de Souza
c30194e9ec intel: Allocate mesh shader URB space before task shader
A future platform requires that mesh shader URB space be allocated
before task shader URB space.

If task shader is enabled, it will align the mesh shader URB size to
8Kb and give the remaning back to task shader. Otherwise, no aligment
is needed, and mesh shader will have all the URB space.

BSpec: 56229, 56230
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21603>
2023-03-28 19:25:34 +00:00
Konstantin Seurer
b69ec8bde3 radv/rt: Refactor rq_load lowering
This just gets rid of all the bcsel emissions.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21455>
2023-03-28 16:55:30 +00:00
Mike Blumenkrantz
83929f9955 aux/trace: fix GALLIUM_TRACE_NIR handling
this now correctly doesn't dump nir when the counter is zero

Fixes: f99eab23ad ("aux/trace: delete GALLIUM_TRACE_NIR log message")

Reviewed-by: Matti Hämäläinen <ccr@tnsp.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22164>
2023-03-28 16:17:39 +00:00
Mike Blumenkrantz
62789086e4 aux/trace: dump blend states with enums
this is more readable

Reviewed-by: Matti Hämäläinen <ccr@tnsp.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22164>
2023-03-28 16:17:39 +00:00
Pierre-Eric Pelloux-Prayer
c1050b5330 radv: add RADV_DEBUG=extra_md
This enables the use of UMD metadata v2. This allows tools (eg umr)
import buffers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
2023-03-28 15:17:28 +00:00
Pierre-Eric Pelloux-Prayer
f315774727 radeonsi: don't use si_decompress_dcc if the blitter is running
Otherwise this will cause a blitter recursion which will crash at
some point.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
2023-03-28 15:17:28 +00:00
Pierre-Eric Pelloux-Prayer
46d2655a18 radeonsi: add AMD_DEBUG=extra_md
When this debug flag is set, the driver sets the umd metadata for
all color textures and enables the use of extended metadata.

Extended metadata allows umr to import textures and setting these
on all color texture allows to import non-exported textures
(eg: dGPU draw surface when DRI_PRIME=1 is used).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
2023-03-28 15:17:28 +00:00
Pierre-Eric Pelloux-Prayer
7f94b80001 ac/surface: introduce umd metadata v2
Update the metadata format. For gfx8- chips nothing change.

For gfx9 chips:
* for textures without a valid modifier a dw is added at index=10
  containing the stride
* for textures with a valid modifier the modifier is stored at
  index 10 and 11. Then the number of planes is stored at 12.
  Then for each plane the offset and the stride are stored.

The goal here is to be able to create textures from dmabuf from
umr - without these changes this is impossible because these
values can't be guessed.

The new layout is compatible with version=1 so old/new UMD can
be used together without issues and isn't used by default.
For radeonsi, it will be possible to use it with a AMD_DEBUG=...
option.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
2023-03-28 15:17:28 +00:00
Pierre-Eric Pelloux-Prayer
4abb911bd2 amd/surface: rename metadata functions
Use more specific verbs to avoid confusion:
   set -> apply
   get -> compute

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
2023-03-28 15:17:28 +00:00
Pierre-Eric Pelloux-Prayer
e272e59e40 mesa: fix CopyImageSubDataOES with GL_TEXTURE_EXTERNAL_OES
GL_TEXTURE_EXTERNAL_OES is allowed on GLES (any version) and glCopyImageSubDataOES
is implemented as an alias of CopyImageSubData.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21984>
2023-03-28 15:17:28 +00:00
Marcin Ślusarz
0c76e088f2 anv: call nir_shader_gather_info early
Shader info is needed for mesh in linking (in nir_lower_io_to_scalar_early,
see commit 5e144454) and will be needed once MR !17622 (anv: work around
for per-prim attributes corruption) lands.

We still need to call nir_shader_gather_info in anv_pipeline_lower_nir,
because the information got stale between anv_graphics_pipeline_load_nir
and anv_pipeline_lower_nir. Some examples:
- some FS inputs were marked as per-primitive during linking
  (brw_nir_link_shaders) affecting per_primitive_inputs mask
- some inputs and outputs were removed, because they are not used
  (nir_remove_unused_varyings) affecting outputs_written and inputs_read

This fixes func.mesh.ext.outputs.per_primitive.unused crucible test on DG2.
(I didn't know this test wasn't fixed by 5e144454, because I was testing
with !17622 merged-in, which added its own nir_shader_gather_info before
nir_lower_io_to_scalar_early).

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21787>
2023-03-28 14:41:54 +00:00
Daniel Stone
6a16ed8d79 CI: Disable freedreno
The proxy has been broken ever since the network went down.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22161>
2023-03-28 13:09:08 +00:00
Georg Lehmann
16c03fd756 aco/util: override default assignment operator for bitfield helpers
Otherwise, the default assignment operator copies the whole uint,
not just few bits we are interested in.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: e7559da757 ("aco: add bitfield array helper classes")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22154>
2023-03-28 10:49:07 +00:00