nr_in_fences was being incremented to point to an
illegal address
Fixes: 1e23004600 ("panvk: Add vkEvents support")
Cc: mesa-stable
Signed-off-by: Manas Chaudhary <manas.chaudhary@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14744>
(cherry picked from commit cad053db61)
Commit e614789588 ("anv: Also disallow CCS_E for multi-LOD images")
accidentally disabled CCS_E on TGL+ because it checked for
image->vk.mip_levels > 0 instead of image->vk.mip_levels > 1.
Instead of reverting it, we remove the code which disables CCS_E for
mipmapped or arrayed images now that we've sufficiently handled the
clear color issue in other ways.
Fixes: e614789588 ("anv: Also disallow CCS_E for multi-LOD images")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14723>
(cherry picked from commit 57445adc89)
On TGL, if a block of fragment shader outputs match the surface's clear
color, the HW may convert them to fast-clears (see HSD 14010672564).
This can lead to rendering corruptions if not handled properly. We
restrict the clear color to zero to avoid issues that can occur with:
- Texture view rendering (including blorp_copy calls)
- Images with multiple levels or array layers
Fixes: e614789588 ("anv: Also disallow CCS_E for multi-LOD images")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14723>
(cherry picked from commit c48401404c)
CCS_E is currently disabled on TGL+, but we'll enable it soon. We choose
to explicitly disable it for certain copy operations to avoid CTS
failures in the following groups:
- dEQP-VK.drm_format_modifiers.export_import.*
- dEQP-VK.synchronization*
Fixes: e614789588 ("anv: Also disallow CCS_E for multi-LOD images")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14723>
(cherry picked from commit d68b2db89c)
this avoids dereferencing pg->dd which is allocated a few lines later
Fixes: 417477f60e ("zink: always use lazy (non-push) updating for fbfetch descriptors")
fixes (radv):
dEQP-GLES31.functional.blend_equation_advanced.basic.multiply
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14718>
(cherry picked from commit 8747715aec)
This fixes a bug in the handcrafted SIMD lowering done by the SHUFFLE
code generation, which wasn't taking into account the source and
destination region strides while deciding whether it needs to split an
instruction.
v2: Use new element_sz() helper instead of left shift. (Lionel)
Fixes: 90c9f29518 ("i965/fs: Add support for nir_intrinsic_shuffle")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
(cherry picked from commit d1038197f3)
This reverts commit 9823b970fb.
From VkPhysicalDeviceLimits [1]:
> maxVertexInputAttributeOffset is the maximum vertex input attribute
offset that can be added to the vertex input binding stride. The offset
member of the VkVertexInputAttributeDescription structure must be
less than or equal to this limit.
The maxVertexInputAttributeOffset is a limit on the offset of a vertex
attribute within a vertex rather than a limit on offsets for vertex
buffer bindings. The code to bind temporary buffers can be removed.
[1] https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VkPhysicalDeviceLimits.html
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14572>
(cherry picked from commit 1b88777e97)
We are going to need to extend the cache key to add state that effects
the program stateobj, but not necessarily the shader itself (ie. so
ir3_shader_key wouldn't be the correct place to add it).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14643>
(cherry picked from commit c190356040)
Lowered clip planes should respect the enabled/disabled GL_CLIP_PLANEn
(aka GL_CLIP_DISTANCEn), which means updating the rast state as well.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14643>
(cherry picked from commit 26d591a669)
I missed updating this code to check res->aux.clear_color_unknown when
I added it a while back. While we're here, also refactor this code into
a helper function - I'll want to use it in another place shortly.
Fixes: e83da2d8e3 ("iris: Don't try to CPU read imported clear color BOs")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
(cherry picked from commit 09072a0803)
This matches how _mesa_get_program_resourceiv was done and this
makes it possible to skip some validation and shader program lookup
when calling it from glGetProgramiv.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14636>
(cherry picked from commit 1b898d78d8)
The spec says only polygons, not points/lines, should be culled when
culling is enabled. The hardware does not make this distinction, so we
have to.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reported-by: Icecream95 <ixn@disroot.org>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14575>
(cherry picked from commit 1e5bb54f59)
Use a Gallium helper that papers over the differences between primitive
types, as required by hardware operation.
[Cc'd to mesa-stable for use in the next commit.]
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14575>
(cherry picked from commit 3f1abda631)
If the file ptr is not NULL then foz_destroy will also try to destroy it.
Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14671>
(cherry picked from commit 51416b1a12)
Instead of a unreachable.
This would avoid an assert on debug builds that uses vkfoo_to_str to
print structure types. This will become more common as some tests will
start to use VK_STRUCTURE_TYPE_MAX_ENUM to mark structures from
unsupported extensions more often.
v2 (Jason):
* Include enum name on the default message
* Handle MAX_ENUM as a special case
v3 (Jason):
* vk_ObjectType_to_ObjectName don't need to use ${enum.name}
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14525>
(cherry picked from commit 821c66e50c)
Fixes InconsistentSpirv validation errors reporting that PackHalf2x16
outputs uint rather than float.
For example the previous code generates the following SPIR-V with
PackHalf2x16 output as a float:
%2018 = OpExtInst %float %1 PackHalf2x16 %2017
%2019 = OpBitcast %uint %2018
The new code generates:
%2018 = OpExtInst %uint %1 PackHalf2x16 %2017
%2019 = OpBitcast %uint %2018
cc: mesa-stable
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14568>
(cherry picked from commit 985dae7f41)
Fixes the following valgrind warnings:
Conditional jump or move depends on uninitialised value(s)
at 0x5D1298C: draw_pt_so_emit_prepare (draw_pt_so_emit.c:95)
by 0x5D89FD7: llvm_middle_end_prepare (draw_pt_fetch_shade_pipeline_llvm.c:319)
by 0x5D13BFF: vsplit_prepare (draw_pt_vsplit.c:229)
by 0x5D0D5D8: draw_pt_arrays.isra.0 (draw_pt.c:124)
by 0x5D0DA08: draw_instances (draw_pt.c:484)
by 0x5D0DEB9: draw_vbo (draw_pt.c:610)
by 0x5E847D6: r300_swtcl_draw_vbo (r300_render.c:901)
by 0x5D67125: u_vbuf_draw_vbo (u_vbuf.c:1470)
by 0x5CFCAD3: cso_multi_draw (cso_context.c:1639)
by 0x58FEC37: st_draw_gallium (st_draw.c:186)
by 0x5A486BA: _mesa_draw_arrays.part.0 (draw.c:1323)
by 0x48B4E27: stub_glDrawArrays (piglit-dispatch-gen.c:12421)
Uninitialised value was created by a stack allocation
at 0x5E90D3F: r300_draw_init_vertex_shader (r300_vs_draw.c:313)
Conditional jump or move depends on uninitialised value(s)
at 0x5D175D9: draw_create_vertex_shader (draw_vs.c:70)
by 0x5E90E7A: r300_draw_init_vertex_shader (r300_vs_draw.c:366)
by 0x5E8751F: r300_create_vs_state (r300_state.c:1950)
by 0x594453B: st_create_common_variant (st_program.c:888)
by 0x594720C: st_get_common_variant (st_program.c:973)
by 0x59484B6: st_precompile_shader_variant (st_program.c:1994)
by 0x59484B6: st_finalize_program (st_program.c:2056)
by 0x58F0571: st_program_string_notify (st_cb_program.c:128)
by 0x5928C9B: st_link_tgsi (st_glsl_to_tgsi.cpp:7514)
by 0x5904B53: st_link_shader (st_glsl_to_ir.cpp:178)
by 0x58D3E08: _mesa_glsl_link_shader (link_program.cpp:91)
by 0x58865C7: link_program (shaderapi.c:1363)
by 0x58865C7: link_program_error.part.0 (shaderapi.c:1474)
by 0x48DBC5A: stub_glLinkProgram (piglit-dispatch-gen.c:34426)
Uninitialised value was created by a stack allocation
at 0x5E90D4F: r300_draw_init_vertex_shader (r300_vs_draw.c:313)
Based on Filip Gawin's
r300: set new_vs.type to PIPE_SHADER_IR_TGSI
CC: mesa-stable
Reviewed-by: Emma Anholt <emma@anholt.net>
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14620>
(cherry picked from commit b5b105df96)
It's not obvious why the (gl_FrontFacing ? -1.0 : 1.0) case was handled
different for Gfx12+ than for previous generations, and it's not
correct. It tries to negate the result as an integer, and it does this
before the mask operation that clears the other bits in the value.
When we eventually support dual-SIMD8 dispatch, the other front-facing
bit is in g1.6 at bit 15, so similar code should be possible there.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: c92fb60007 ("intel/fs/gen12: Implement gl_FrontFacing on gen12+.")
Closes: #5876
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14625>
(cherry picked from commit 945fb51fb5)
this would allocate a new stream uploader for every map if the offset was
large (e.g., all sparse buffer usage), which almost immediately consumes all vram
cc: mesa-stable
fixes KHR-GL46.CommonBugs.CommonBug_SparseBuffersWithCopyOps
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14381>
(cherry picked from commit d83b52928c)
Commit 9da15aa3aa ("llvmpipe: enable EXT_memory_object(_fd)") enabled
the extension, but left this unimplemented.
Leaving this unimplemented causes segfaults for anyone trying to retrieve
the UUIDs, as the calling code in the state tracker does not check if the
function is implemented. This affects e.g. current Wine versions.
Set the UUID to all zeros. Although this slightly violates the vulkan
specification (since 1.2.146), the UUIDs have to match the ones from
lavapipe (lvp_get_physical_device_properties_1_1).
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5865
Fixes: 9da15aa3aa ("llvmpipe: enable EXT_memory_object(_fd)")
Signed-off-by: Stefan Brüns <stefan.bruens@rwth-aachen.de>
Reviewed-by: Dave Airlie airlied@redhat.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14558>
(cherry picked from commit 537a0ee3b7)
When doing copies of descriptors from one set to another, that contain
either a UNIFORM_BUFFER or STORAGE_BUFFER, both the buffer view &
surface state are allocated from the source descriptor. Therefore we
need to copy their content otherwise we could run into lifecycle
issues when the source descriptor is destroyed.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14585>
(cherry picked from commit acebea9cf1)
This fixes nir_opt_cse miss replace a non-sparse tex instruction
with a sparse tex instruction and fail the nir_validate_shader().
Fixes: 3a7972f72a ("nir,spirv: add sparse texture fetches")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14362>
(cherry picked from commit 2cee73f0f7)
By software ABI, a blend shader is permitted to clobber registers
R0-R15. The scheduler needs to be aware of this, to avoid moving a write
to one of these registers past the BLEND itself. Otherwise the schedule
is invalid.
This bug affects GLES3.0, but is rare enough in practice that we had
missed it. It requires a fragment shader to write to multiple render
targets with attached blend shaders, and have temporaries register
allocated to R0-R15 that are not read by the blend shader, but are sunk
past the BLEND instruction by the scheduler. Prevents a regression when
switching boolean representations on:
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_lowp_fragment
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14577>
(cherry picked from commit b8d37eb1bb)
A rule with executable_regexp tag would match every executable
without this fix and force_glsl_extensions_warn would be always
set to true which breaks some dEQP tests.
Fixes: 5740ac3701 ("xmlconfig: Add static driconfig support")
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14562>
(cherry picked from commit d15021435e)
As indicated by
VkPhysicalDeviceFragmentShadingRatePropertiesKHR::fragmentShadingRateWithShaderSampleMask
our implementation will clamp to 1x1 when reading samplemask or
writing to samplemask.
This fixes vkd3d-proton tests test_sample_mask_dxbc & test_sample_mask_dxil
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b6332fc4a8 ("intel/compiler: handle coarse pixel in render target writes descriptors")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14553>
(cherry picked from commit 30a8b8d2df)
Setting the screen ro member before we checked gpu id means the error
case leads to a double-free because screen->ro is set and allocated
by parent who hanbdles de-alloc a second time after we destroyed the
screen we just created because ro was set.
Cc: mesa-stable
Signed-off-by: Carsten Haitzler <carsten.haitzler@foss.arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14516>
(cherry picked from commit 874f4095c5)
the original change here attempted to fix calculating the maximum bound for the
mapped readback buffer by adding the maximum attribute size to the final element
used by readback
the calculation was erroneous, however, because it instead calculated the maximum
offset instead of the size, which would cause a different kind of overrun
Fixes: 3c5b7dca30 ("util/vbuf: fix buffer overrun in attribute conversions")
fixes#5846
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14479>
(cherry picked from commit 596d2ab0ad)
It's optional even if VkPhysicalDeviceExternalImageFormatInfo is there.
Fixes: 108f386a61 ("venus: initial support for VkPhysicalDevice commands")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14503>
(cherry picked from commit 17b753459e)
this shouldn't be used at all, but some drivers get it wrong and I don't want
to have to fix every driver
Fixes: 039ed2de94 ("zink: always use type size for query result copy stride")
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14397>
(cherry picked from commit d3bb5b5dd1)