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Alyssa Rosenzweig c7684b11e2 pan/bi: Schedule around blend shader register clobbering
By software ABI, a blend shader is permitted to clobber registers
R0-R15. The scheduler needs to be aware of this, to avoid moving a write
to one of these registers past the BLEND itself. Otherwise the schedule
is invalid.

This bug affects GLES3.0, but is rare enough in practice that we had
missed it. It requires a fragment shader to write to multiple render
targets with attached blend shaders, and have temporaries register
allocated to R0-R15 that are not read by the blend shader, but are sunk
past the BLEND instruction by the scheduler. Prevents a regression when
switching boolean representations on:

dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_lowp_fragment

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14577>
(cherry picked from commit b8d37eb1bb)
2022-01-26 18:28:29 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci meson: Check arguments before adding. 2021-11-10 21:58:06 +00:00
android android: add support for classic dri-drivers (v2) 2021-12-17 22:30:50 +00:00
bin android_stub: update platform headers to include atrace 2021-10-09 00:42:32 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add release notes for 21.3.4 2022-01-12 21:32:23 +00:00
include intel: remove 2 preproduction pci-id for ADLS 2021-11-10 21:58:04 +00:00
src pan/bi: Schedule around blend shader register clobbering 2022-01-26 18:28:29 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml meson: Check arguments before adding. 2021-11-10 21:58:06 +00:00
.mailmap mailmap: Add two more lines for Alyssa Rosenzweig 2021-07-12 23:45:34 +00:00
.pick_status.json pan/bi: Schedule around blend shader register clobbering 2022-01-26 18:28:29 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: add @jenatali for Microsoft & D3D12 2021-10-06 22:52:05 +00:00
meson.build meson: correctly detect linker arguments 2021-12-17 22:30:50 +00:00
meson_options.txt meson_options: Bump max value of platform-sdk-version to 31 2021-10-06 12:05:22 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump for 21.3.4 2022-01-12 21:32:28 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.