Commit graph

29013 commits

Author SHA1 Message Date
José Fonseca
d01c7bef29 llvmpipe: Use comments and more code from softpipe's is_texture_referenced implementation. 2009-12-26 11:02:02 +00:00
José Fonseca
7a15642f41 softpipe: Flush draw module before switching framebuffer.
Otherwise geometry might end up in the wrong rendertarget.
2009-12-26 11:01:05 +00:00
José Fonseca
491a184943 llvmpipe: Flush draw module before switching framebuffer.
Otherwise geometry will end up in the wrong rendertarget.
2009-12-26 11:00:42 +00:00
José Fonseca
399190d136 tgsi: Don't dump parenthesis for negation.
It doesn't seem necessary, and more importantly, tgsi_parse doesn't know
how to read them.
2009-12-26 10:59:46 +00:00
José Fonseca
230a5b5f1c python: Update python state tracker and samples for recent interface changes. 2009-12-26 01:14:59 +00:00
José Fonseca
3f176bf08c trace: Fix transfer size computation. 2009-12-26 01:14:08 +00:00
José Fonseca
8b7552673f scons: Put the configuration info in the build directory too.
It fixes cached configuration results from one platform being erroneously
used in other platforms.
2009-12-26 01:14:08 +00:00
José Fonseca
8353c87cce svga: Allow to dump an individual command. 2009-12-26 01:14:08 +00:00
Dave Airlie
5676082d28 r300g: fixup for GS additions
draw_set_mapped_constant_buffer changed API
2009-12-26 07:28:21 +10:00
Zack Rusin
fb0a9aa5e0 gallium: remove TGSI_SEMANTIC_VERTICES
it's a leftover from an early version of geometry shading support.
geometry shaders now encode the primitive size in the PROPERTY token
and don't need special input with their size.
2009-12-25 05:52:20 -05:00
Zack Rusin
b0bc582db7 draw: disable some debugging output coming from the geometry shaders 2009-12-25 05:52:20 -05:00
Zack Rusin
519a6d308d gallium: geometry shader can be always enabled and we don't need a cap for that
using the draw module allows us to enable geometry shading even on hardware
that doesn't support it.
2009-12-25 05:52:20 -05:00
Zack Rusin
a00da63e66 util: put vertices_per_primitive function in its proper location 2009-12-25 05:52:19 -05:00
Zack Rusin
49155c3264 draw/tgsi: fix geometry shader input/output swizzling 2009-12-25 05:52:19 -05:00
Zack Rusin
afd01366b0 tgsi: dump the indices correctly when dealing with 2d arrays 2009-12-25 05:52:19 -05:00
Zack Rusin
960be012a9 tgsi: fix property parsing/building 2009-12-25 05:52:19 -05:00
Zack Rusin
e9c6f01a52 python: fix python state tracker after some latest changes 2009-12-25 05:52:18 -05:00
Zack Rusin
ac96ee1c16 softpipe: make it possible to dump geometry shader from the softpipe 2009-12-25 05:52:18 -05:00
Zack Rusin
22370990f2 tgsi: add missing support for two dimensional arrays in various places
in particular asm text parsing and sanity checking were missing code
to handle multi-dimensional arrays/geometry shaders
2009-12-25 05:52:18 -05:00
Zack Rusin
8a39f5dfdd python/gs: fix the example 2009-12-25 05:52:18 -05:00
Zack Rusin
f658fa5e8f gallium: add an inline that returns number of vertices per primitive 2009-12-25 05:52:18 -05:00
Zack Rusin
42eefb8235 softpipe/gs: don't crash with null shader 2009-12-25 05:52:17 -05:00
Zack Rusin
b0575151b6 gs: fix drivers so they work with geometry shaders 2009-12-25 05:52:17 -05:00
Zack Rusin
5aac920e49 tgsi: make the tgsi assembly parser report line/column on error 2009-12-25 05:52:17 -05:00
Zack Rusin
89d8577fb3 gallium: add geometry shader support to gallium 2009-12-25 05:52:16 -05:00
Brian Paul
57cce7a409 mklib: put usage info into usage() function 2009-12-24 07:24:33 -07:00
Brian Paul
191d9651cd mklib: expand .a into .o files on FreeBSD, put common code into subroutines 2009-12-24 07:24:33 -07:00
Keith Whitwell
5f6dcf65e7 i965g: get trivial/tri working again after edgeflag changes 2009-12-24 12:53:07 +00:00
Keith Whitwell
6c30e17f9e i965g: strict aliasing changes 2009-12-24 12:53:06 +00:00
Keith Whitwell
e4069d07dd gallium/util: quieten compiler 2009-12-24 12:53:06 +00:00
Keith Whitwell
9546c3dbd2 i965g: calculate depth min/max
Previously hard-wired to 0..1
2009-12-24 12:53:06 +00:00
Christoph Bumiller
b7b2226a75 nv50: support TGSI_OPCODE_CONT 2009-12-24 13:36:54 +01:00
Christoph Bumiller
d29f55546d nv50: make edgeflags work
It doesn't seem to be possible to set the egdeflag in the
vertex shader, so we need to fallback to pushing vertices
through the FIFO and use method 0x15e4 if they are used.

This only works if VP does MOV OUT[X] IN[Y] where X is the
edgeflag output, and Y is saved so we can tell the correct
input later.

The VP still writes the useless values to wasted outputs
as punishment.
2009-12-24 12:48:00 +01:00
José Fonseca
b5a408bae5 llvmpipe: Install unit tests on build/xxx/bin 2009-12-23 16:38:50 +00:00
José Fonseca
88b2d8f796 util: Define common dynamic library extensions. 2009-12-23 16:38:50 +00:00
Keith Whitwell
b2a615e3cd glsl/pp: move static functions out of header file 2009-12-23 16:10:37 +00:00
Keith Whitwell
cdd25ab8cf glsl/pp: quieten compiler about missing case statements 2009-12-23 16:10:37 +00:00
Tomas Carnecky
cc7a2d8e64 i965g: Rename {pf->util_format}_is_depth_or_stencil() 2009-12-23 16:58:53 +01:00
Roland Scheidegger
faae0e5da3 rbug: rename pf_is_compressed to util_format_is_compressed 2009-12-23 16:57:46 +01:00
Tomas Carnecky
315ca95666 [i965] Rename {pf -> util}_format_is_depth_or_stencil()
The function was moved and renamed in 0bed834b.

Signed-off-by: Tomas Carnecky <tom@dbservice.com>
2009-12-23 15:40:20 +00:00
Vinson Lee
0f6cbc55b7 progs/tests: Fix build.
(cherry picked from commit 1bf2d78b11)
2009-12-22 23:30:23 -08:00
Eric Anholt
f677480389 intel: Replace some gen3 IS_* checks with context structure usage.
Shaves 400 bytes or so from i915_dri.so.
2009-12-22 14:20:27 -08:00
Eric Anholt
cb3810dd19 intel: Replace IS_965 checks with context structure usage.
Saves another 600 bytes or so of code.
2009-12-22 14:20:27 -08:00
Eric Anholt
0b87f143c4 intel: Replace IS_G4X() across the driver with context structure usage.
Saves ~2KB of code.
2009-12-22 14:20:26 -08:00
Eric Anholt
1c96e85c9d intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.
Saves ~480 bytes of code.
2009-12-22 14:20:26 -08:00
Eric Anholt
b08ed4f595 mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname);
Fixes piglit ati-fs-bad-delete.  Caught by clang.
2009-12-22 14:20:26 -08:00
Eric Anholt
fbeceec97b mesa: remove unnecessary store. 2009-12-22 14:20:26 -08:00
Eric Anholt
6260d4a14c mesa: Remove an unnecessary store reported by clang.
This was a workaround for a compiler warning that was showing a real
error.  The real error was later fixed.
2009-12-22 14:20:26 -08:00
Eric Anholt
d85a6f70eb intel: Fix leakage of active texture state in glBitmap fp metaops.
Noticed by clang.
2009-12-22 14:20:26 -08:00
Eric Anholt
e3202a8cc7 i915: Fix use of uninitialized variable in OPCODE_NOISE stub.
We don't actually care which register is used since we're just
swizzling (0,0,0,0), but it should be a valid variable number.
Detected by clang.
2009-12-22 14:20:26 -08:00