Commit graph

222246 commits

Author SHA1 Message Date
Adam Jackson
ca9f95f783 i915/corm: add shrink_vectors to reduce cross-register vec construction
nir_opt_shrink_vectors narrows vector widths when only a subset of
components are consumed, which eliminates unnecessary cross-register
vec constructions. Follow with copy_prop + dce to clean up.

shader-db (I915_FS=nir): 272/403 compiled, 4388 alu
shader-db (I915_FS=both): nir won 272 (26 identical, 1 tied, 239 better, 6 only),
  18 TGSI, 113 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
6e38f519e0 i915/corm: add late scalarization as variant dimension
Some shaders produce better code when fully scalarized after
optimization: vec3(a, b, 1.0) feeding a dot product creates a
cross-register vec construction, but scalarizing the fmul exposes
1.0*1.0 to constant folding, eliminating the vec entirely.

Other shaders are worse fully scalar because corm's vec construction
handles same_reg vecs at zero cost. Add late_scalar as a variant
dimension so the multi-variant framework picks whichever is better
per shader.

shader-db (I915_FS=nir): 254/403 compiled, 4063 alu
shader-db (I915_FS=both): nir won 254 (26 identical, 1 tied, 221 better, 6 only),
  36 TGSI, 113 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
bfbba3f3b4 i915/corm: extend ALU consumer fusion to ffma and 3-input ops
Generalize the binary ALU consumer fusion to handle ffma (MAD) and
any number of inputs. When a vec's only consumer is an ALU op where
the vec occupies one source slot and all other sources are single
registers, emit the ALU op per register group with partial
writemasks.

shader-db (I915_FS=nir): 252/403 compiled, 3618 alu
shader-db (I915_FS=both): nir won 252 (26 identical, 1 tied, 219 better, 6 only),
  38 TGSI, 113 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
2a2ef36852 i915/corm: use utemp for vec texcoord to avoid phase boundaries
When a vec construction feeds a single-use tex instruction, use a
utemp (unpreserved temp) instead of an R-file temp for the vec dest.
R-file temps written by ALU trigger tex indirect phase boundaries
when read by subsequent texld instructions; utemps do not.

Preserve the utemp allocation across i915_release_utemps so the
value survives until the texld consumer reads it.

shader-db (I915_FS=nir): 249/403 compiled, 3495 alu
shader-db (I915_FS=both): nir won 249 (26 identical, 1 tied, 217 better, 5 only),
  40 TGSI, 114 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
800375c3c4 i915/corm: fuse binary ALU ops through vec construction
When a vec's only consumer is a binary ALU op (MUL, ADD, MIN, MAX)
and the other source is a single register, emit the ALU op directly
per register group with partial writemasks instead of building the
vec with MOVs and then applying the ALU op.

For example, fmul(vec4(a.zw, b.xy), tex) becomes:
  MUL oC.xy, a.zw, tex
  MUL oC.zw, b.xy, tex
instead of:
  MOV R.xy, a.zw
  MOV R.zw, b.xy
  MUL oC, R, tex

shader-db (I915_FS=nir): 248/403 compiled, 3544 alu
shader-db (I915_FS=both): nir won 248 (26 identical, 1 tied, 218 better, 3 only),
  39 TGSI, 116 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
595b9850e0 i915/corm: multi-component ALU dest folding in vec construction
Generalize the scalar ALU dest fold to handle multi-component results.
When a vec source covers contiguous channels with identity swizzle and
all uses of the source come from this vec, patch the ALU instruction
to write directly into the vec's dest register with the appropriate
channel mask.

This eliminates redundant MOVs for patterns like
  vec4(%result.x, %result.y, %result.z, %other)
where %result is a vec3 ALU output — the ALU instruction now writes
directly to the output register's .xyz channels.

shader-db (I915_FS=nir): 233/403 compiled, 3328 alu
shader-db (I915_FS=both): nir won 233 (26 identical, 1 tied, 203 better, 3 only),
  54 TGSI, 116 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
879cf1bd74 i915/corm: direct output writes for vec construction
When a vec2/3/4 construction has a single consumer that is a
store_output, emit the partial-writemask MOVs directly to the
output register (oC/oD) instead of building in a temp and copying.
Skip this for the same_reg case which already collapses to a
zero-instruction swizzle alias.

Also fix TGSI-win reporting: preserve loser stats before freeing
so corm_win_reason shows the actual delta instead of "only".

shader-db (I915_FS=nir): 214/403 compiled, 3231 alu
shader-db (I915_FS=both): nir won 214 (26 identical, 1 tied, 184 better, 3 only),
  73 TGSI, 116 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
17b699ae24 i915/corm: use hardware swizzle constants for vec3/4 load_const
When a vec3 or vec4 load_const has all components from {0, 1, -1},
emit a swizzle+negate alias using the hardware ZERO/ONE source
constants instead of allocating a constant register via
i915_emit_const4fv. This matches what the TGSI path does through
its immediate recognition.

Saves a constant register slot per qualifying load_const and
converts 32 of 33 previous ties to identical output.

shader-db (I915_FS=nir): 212/403 compiled, 3227 alu
shader-db (I915_FS=both): nir won 212 (26 identical, 1 tied, 182 better, 3 only),
  75 TGSI, 116 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
4885eb02ab i915/corm: optimize seq/sne against zero to 2 instructions
When opts.seq_sne_opt is set and one operand is zero, use the
abs+compare pattern: x == 0 becomes -abs(x) >= 0, and x != 0
becomes -abs(x) < 0. This reduces from 3 ALU instructions to 2.

This is a variant dimension because it can increase register
pressure in some shaders; the multi-variant framework picks the
winner per-shader.

shader-db (I915_FS=nir): 212/403 compiled, 3228 alu
shader-db (I915_FS=both): nir won 212 (26 identical, 16 tied, 167 better, 3 only),
  75 TGSI, 116 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
75ef9f6d65 i915/corm: deferred constant allocation with per-channel UBO mixing
When opts.deferred_const is set, defer scalar load_const allocation
until the consuming ALU instruction. coalesce_constants resolves
deferred constants with a preferred register hint so co-occurring
constants pack into the same CONST register, avoiding dual-constant
MOV penalties.

Also fix per-channel UBO constant flags: mark only the actually
loaded channels with I915_CONSTFLAG_USER_CH(comp+i) instead of
setting all user bits, leaving free channels for immediates.

shader-db (I915_FS=nir): 210/403 compiled, 3202 alu
shader-db (I915_FS=both): nir won 210 (26 identical, 16 tied, 165 better, 3 only),
  77 TGSI, 116 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
28400d7c6c i915/corm: add fsat folding, output dest folding, and vec dest folding
Add the def_csr mechanism: track the instruction cursor position for
each single-instruction SSA def so we can retroactively patch it.

fsat folding: when a single-use SSA def feeds into fsat, fold
A0_DEST_SATURATE into the previous instruction instead of emitting
a separate MOV.

Output dest folding: when store_output consumes a single-use temp,
patch the previous instruction to write directly to the output
register (OC/OD). Includes vec look-through for the identity-swizzle
case where a vec was collapsed to a register alias.

Vec dest folding: single-use scalar ALU results feeding a vec
component get patched to write directly into the vec dest register.

shader-db (I915_FS=nir): 209/403 compiled, 3157 alu
shader-db (I915_FS=both): nir won 209 (26 identical, 16 tied, 164 better, 3 only),
  78 TGSI, 116 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
ed934ae17b i915/corm: add vec construction optimizations
Optimize vec2/3/4 construction with several strategies:

- same_reg: when all components come from the same register, collapse
  to a single swizzle+negate alias (zero instructions)
- const-swizzle piggybacking: ZERO/ONE sources share a MOV with
  real-register sources from the same register
- per-channel negate: preserve per-channel negate bits through the
  swizzle path instead of emitting separate negation

shader-db (I915_FS=nir): 130/403 compiled, 1614 alu
shader-db (I915_FS=both): nir won 130 (26 identical, 16 tied, 86 better, 2 only),
  156 TGSI, 117 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
9a88dff9f4 i915/corm: add temporary register tracking and dead temp release
Track the last use of each SSA def and release temporary registers
as soon as they're dead, allowing more aggressive temp reuse.

Includes the register aliasing fix for mov/fneg: these ops alias
the def to the source register, so the source's lifetime must be
extended to match the def's to prevent premature release.

shader-db (I915_FS=nir): 52/403 compiled, 231 alu
shader-db (I915_FS=both): nir won 52 (26 identical, 16 tied, 9 better, 1 only),
  233 TGSI, 118 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
c6be264c2d i915/corm: add copy propagation before algebraic late
nir_lower_io introduces identity vec instructions that block
nir_opt_algebraic_late's fadd+fmul→ffma fusion pattern. Adding
nir_opt_copy_prop + nir_opt_dce before algebraic cleans these up,
enabling ffma fusion and eliminating redundant vec construction.

shader-db (I915_FS=nir): 48/403 compiled, 62 alu
shader-db (I915_FS=both): nir won 48 (26 identical, 16 tied, 6 better),
  236 TGSI, 119 neither

Assisted-by: Claude
2026-05-07 16:12:48 -04:00
Adam Jackson
3d3b557780 i915/corm: add NIR fragment shader backend
Bare-minimum NIR-to-i915 fragment shader compiler with multi-variant
framework, lexicographic cost metric (ALU > tex_indirect > temps > consts),
and winner-tagged stats output.

Stats are emitted once per shader with [NIR] or [TGSI] tag indicating
which backend won.  The corm_compile_opts struct is available for
multi-variant compilation (currently empty).

Assisted-by: Claude

shader-db (I915_FS=nir): 48/403 compiled, 65 alu
shader-db (I915_FS=both): nir won 48 (26 identical, 16 tied, 6 better),
  236 TGSI, 119 neither
2026-05-07 16:12:48 -04:00
Adam Jackson
4087e3b7ef i915: refactor constant and compiler infrastructure for NIR backend
Rework the constant register encoding to track per-channel ownership
(I915_CONSTFLAG_IMM / I915_CONSTFLAG_USER_CH) instead of whole-register
flags, allowing compiler immediates and user UBO values to share a
constant register on different channels.  Update emit_constants() to
handle per-channel source selection at upload time.

Add i915_emit_const1f_prefer() for packing scalar constants into a
preferred register, reducing dual-constant conflicts.

Move i915_program_error(), i915_use_passthrough_shader(), and negate()
from i915_fpc_translate.c to shared locations (i915_fpc_emit.c /
i915_fpc.h) so the NIR backend can use them.

Fix i915_emit_texld() to use a utemp instead of a temp register for
texcoord swizzle copies, avoiding unnecessary tex indirect phase
boundaries.  Add a fallback path that copies to a utemp when bumping
the phase count would exceed the hardware limit.

Add nr_alu_insn, nr_tex_insn, nr_tex_indirect, nr_temps, writes_z,
and input semantic tracking to i915_fragment_shader for use by the
NIR backend's multi-variant comparison framework.

Assisted-by: Claude
2026-05-07 16:12:12 -04:00
Adam Jackson
badd52c7d5 i915: fix incorrect texcoord optimization in TGSI compiler
i915_fpc_optimize_mov_before_tex replaces a MOV+TEX pair with a
direct TEX from the input register when the MOV copies from the
input with identity swizzle. But it only checked the source swizzle,
not the MOV's writemask. When the MOV wrote a subset of the channels
the TEX reads (e.g., MOV TEMP.y, IN.y before a 2D TEX that reads
XY), the optimization replaced the TEX source with IN, losing the X
channel that was set by a different MOV.

This caused incorrect texture sampling coordinates in shaders with
multi-MOV texcoord construction (blur filters, shadow maps, etc.).

Fix: verify the MOV's dest writemask covers all channels the TEX
instruction reads before applying the optimization.

Assisted-by: Claude
2026-05-07 16:09:50 -04:00
Adam Jackson
b1e709384b i915: emit passthrough for empty TGSI fragment shaders
The TGSI compiler rejected empty fragment shaders (num_instructions
== 1, just TGSI_END) as errors. Instead, emit a passthrough program.

Assisted-by: Claude
2026-05-07 16:09:22 -04:00
Adam Jackson
5e1ada315c i915: improve shader-db stats reporting
Report actual instruction counts (alu+tex) instead of program dwords/3,
add a separate "alu" field for the 64-instruction bottleneck metric, and
fix "temps" to use the actual temp register count instead of
util_last_bit (highest register number).

Before: "69 inst, 2 tex, 3 tex_indirect, 4 temps, 5 const"
After:  "21 instructions, 19 alu, 2 tex, 2 tex_indirect, 16 temps, 3 const"

Assisted-by: Claude
2026-05-07 16:09:18 -04:00
Adam Jackson
2f5686e212 i915: pass NIR to draw instead of pre-converted TGSI
draw_vs.c already handles the non-native-integer NIR→TGSI conversion
internally, so i915 doesn't need to do it. keep nir_lower_point_size
(i915-specific lowering) and pass the result to draw as NIR.

Assisted-by: Claude
2026-05-07 16:09:07 -04:00
Samuel Pitoiset
470897f946 radv: allow DGC+multiview by default
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
It's now allowed in Vulkan.

Fixes: e47d584fed ("radv: re-introduce DGC+multiview support and enable it for vkd3d-proton only")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41395>
2026-05-07 17:08:22 +00:00
Skyth
ce4e54f7a0 spirv2dxil: Replace UAV_FENCE_THREAD_GROUP usage with UAV_FENCE_GLOBAL.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41425>
2026-05-07 16:51:25 +00:00
Tapani Pälli
c540405ca3 anv: use INTEL_NEEDS_WA_14025112257 define for workaround
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41281>
2026-05-07 16:20:29 +00:00
Tapani Pälli
c6f503bed6 iris: use INTEL_NEEDS_WA_14025112257 define for workaround
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41281>
2026-05-07 16:20:29 +00:00
Tapani Pälli
c381b4fdd4 intel/dev: update mesa_defs.json from workaround database
This removes 18042479026 as we don't utilize BRW_AOP_MOV in compiler
and adds missing xe2 entries for 14025112257.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41281>
2026-05-07 16:20:29 +00:00
Lionel Landwerlin
62b890046f anv: remove old entrypoints
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40387>
2026-05-07 15:49:20 +00:00
Lionel Landwerlin
f123030dcd anv: implement VK_KHR_device_address_commands
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40387>
2026-05-07 15:49:20 +00:00
Lionel Landwerlin
7adece7ce0 anv: fixup null address check
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40387>
2026-05-07 15:49:19 +00:00
Lionel Landwerlin
3ffca66b3c vulkan/runtime: fix invalid address flags value for CmdCopyBufferToImage2
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a8e49be9d9 ("vulkan/runtime: add implementation of older entrypoints using KHR_DAC")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40387>
2026-05-07 15:49:19 +00:00
Icenowy Zheng
5d2cc50247 pvr: add dri options used by common WSI code
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The common Mesa Vulkan WSI code checks some DRI options.

Add them to the option list of the PVR driver.

Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41197>
2026-05-07 15:33:01 +00:00
Icenowy Zheng
41ed38615b pvr: prohibit clang-format from touching the dri options list
The DRI options list is formatted specically and clang-format cannot
handle it properly.

Disable clang-format for this snippet.

Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41197>
2026-05-07 15:33:01 +00:00
hmtheboy154
88f5e5986b pvr: add support for driconf for the Vulkan driver
Bringing force_vk_vendor as the first option, force_vk_devicename
will be added later

Signed-off-by: hmtheboy154 <buingoc67@gmail.com>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
[Icenowy: rebased on top of main]

Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41197>
2026-05-07 15:33:01 +00:00
Christoph Pillmayer
109af1b077 pan/kmod: Fix uninitialized timestamp info
The kernel looks at drm_panthor_timestamp_info::flags, so it can't be
uninitialized.

Fixes: 302127fe ("pan/kmod: Add timestamp uapi support")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41418>
2026-05-07 13:37:25 +00:00
Faith Ekstrand
4714395eb8 pan/bi: Drop lower_index_to_offset from preprocess
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
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Reviewed-by: Ryan Mckeever <ryan.mckeever@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41320>
2026-05-07 13:11:08 +00:00
Faith Ekstrand
dd2d30656d panfrost: Handle pre-Valhall images and texel buffers in lower_res_indices
There's no point in having these as separate passes that live in the
compiler.  We already have lower_res_indices(), which is panfrost's
equivalent to panvk's descriptor lowering.  We can just do it there.

Reviewed-by: Ryan Mckeever <ryan.mckeever@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41320>
2026-05-07 13:11:08 +00:00
Faith Ekstrand
d0bdd18212 panfrost: Prefix valhall bits of lower_res_indices
Reviewed-by: Ryan Mckeever <ryan.mckeever@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41320>
2026-05-07 13:11:08 +00:00
Faith Ekstrand
4412f3bad7 panfrost: Take texture/sampler_index into account in lower_res_indices
We currently rely on nir_lower_tex_options::lower_index_to_offset but
there's really no reason for this.  Our pan_nir_res_handle() helper can
already take both an immediate and a dynamic index.

Reviewed-by: Ryan Mckeever <ryan.mckeever@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41320>
2026-05-07 13:11:08 +00:00
Faith Ekstrand
0a69efb22b panvk: Add MAX_VS_ATTRIBS to image indices in panvk_nir_lower_descriptors
It's only a couple lines of code since we're already doing this for
UBOs.  It doesn't need to be a separate pass.

Reviewed-by: Ryan Mckeever <ryan.mckeever@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41320>
2026-05-07 13:11:08 +00:00
Faith Ekstrand
c73d4e14f9 pan/nir/tex: Support full index+offset
Previously, we only supported one of the index or the offset source and
relied on lower_index_to_offset to ensure we only had one or the other.
However, now that we're doing things in NIR, it's trivial to support the
full index+offset form.

Reviewed-by: Ryan Mckeever <ryan.mckeever@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41320>
2026-05-07 13:11:08 +00:00
Pierre-Eric Pelloux-Prayer
61acf0e781 radeonsi: add tests subfolder and move AMD_TEST code inside
And move the exit(0) code to the si_tests function.

Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:21 +02:00
Pierre-Eric Pelloux-Prayer
61ae8f60d1 radeonsi/gfx: move static inline helpers to si_gfx.h
Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:19 +02:00
Pierre-Eric Pelloux-Prayer
b833aeb9de radeonsi/gfx: remove unnecessary u_stub usage
Everything inside the gfx folder isn't built when HAVE_GFX_COMPUTE
isn't present so we don't need to stub these methods.

Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:17 +02:00
Pierre-Eric Pelloux-Prayer
4c080ae32e radeonsi: move function prototypes from si_pipe.h to si_gfx.h
Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:15 +02:00
Pierre-Eric Pelloux-Prayer
714d3eb0b4 radeonsi: move more code to gfx subfolder
Anything related to shaders, compute, mesh, nir should be inside
this folder.

Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:09 +02:00
Pierre-Eric Pelloux-Prayer
79b09571bb radeonsi: move all multimedia files to mm
Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:08 +02:00
Pierre-Eric Pelloux-Prayer
e4def8a61c radeonsi: add si_context.c
And move out most si_context code to the new file.

Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:06 +02:00
Pierre-Eric Pelloux-Prayer
b2db3e1ddc radeonsi: add si_gfx_context.c and move code from si_pipe.c
Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:04 +02:00
Pierre-Eric Pelloux-Prayer
a335f4be7a radeonsi/gfx: move code from si_get to si_gfx_screen
These functions can be moved to the gfx subfolder and made static.

Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:18:02 +02:00
Pierre-Eric Pelloux-Prayer
d1c57f742e radeonsi/gfx: add si_gfx_screen.c
And move code specific to gfx/compute from radeonsi_screen_create_impl there.

ac_init_llvm_once has to stay in si_pipe.c because it has to be called very
early to avoid conflicts with u_queue initialisation.

Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:17:59 +02:00
Pierre-Eric Pelloux-Prayer
5f56a0e057 radeonsi: add si_resource_copy_buffer
Same as si_resource_copy_resource except it only supports buffers.

Also make sure that si_compute_clear_copy_buffer doesn't do
anything when has_gfx_compute is false.

Reviewed-by: David Rosca <david.rosca@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41133>
2026-05-07 14:17:56 +02:00