Commit graph

71 commits

Author SHA1 Message Date
Dylan Baker
d5199b07d2 anv: assert that we don't overflow
Our exposed limits say we shouldn't be able to, but let's add an assert
in case something changes, and to help Coverity out.

CID: 1662103
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37583>
2025-11-06 20:45:41 +00:00
Iván Briano
66fcae5b1b anv: fix FS output <-> attachment map building
The arrays is first memset to OUTPUT_DISABLED, but if we iterate over
MAX_RTS instead of the actual attachment count, we end up resetting any
values not set by the application to the, probably identity, that comes
from the state.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37531>
2025-09-24 21:47:42 +00:00
Lionel Landwerlin
07039cdb3d anv: fixup robust_ubo_range mask
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Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c7e48f79b7 ("brw,anv: Reduce UBO robustness size alignment to 16 bytes")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13834
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37183>
2025-09-05 08:56:47 +00:00
Lionel Landwerlin
e76ed91d3f anv: switch over to runtime pipelines
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34872>
2025-09-05 07:46:20 +00:00
Calder Young
c7e48f79b7 brw,anv: Reduce UBO robustness size alignment to 16 bytes
Some checks are pending
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Instead of being encoded as a contiguous 64-bit mask of individual registers,
the robustness information is now encoded as a vector of up to 4 bytes that
represent the limits of each of the pushed UBO ranges in 16 byte units.
Some buggy Direct3D workloads are known to depend on a robustness alignment
as low as 16 bytes to work properly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36455>
2025-08-21 09:04:55 +00:00
Lionel Landwerlin
99cf8273f6 anv: stop using descriptor layouts for descriptor buffers push sizes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36757>
2025-08-13 12:01:49 +00:00
Lionel Landwerlin
44aaf88425 anv: rework gfx state emission (again)
Previously we had 2 stages :

  runtime -> precomputed values -> packing/emission

With this change we use 3 stages :

   runtime -> precomputed values -> packing -> emission

Now blorp & other changes to the pipeline should not retrigger
repacking of instructions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:53 +00:00
Lionel Landwerlin
e7aeed1f09 anv: pass active stages to push descriptor flushing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:51 +00:00
Qiang Yu
196569b1a4 all: rename gl_shader_stage to mesa_shader_stage
It's not only for GL, change to a generic name.

Use command:
  find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:40 +08:00
Lionel Landwerlin
8966088cc5 anv: store gfx/compute bound shaders on command buffer state
Some checks are pending
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Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:08 +00:00
Lionel Landwerlin
094ddc35cc anv: constify some helpers
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:08 +00:00
Lionel Landwerlin
18f234a8a2 anv: avoid looking at the pipeline to flush push descriptors
We do this at the cost of recomputing some values that where available
on the pipeline at vkCmdBindPipeline() time.

We can look at the shaders on graphics/compute which will work nicely
with the runtime.

The runtime doesn't have support for ray tracing pipelines so we keep
using them.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:07 +00:00
Lionel Landwerlin
99016a893a anv: avoid storing L3 config on the pipeline
On Gfx9 we only use 2 L3 config depending on SLM use or not. So it's
the same config for all Gfx pipelines.

On Gfx11+ there is only one config (since SLM is allocated from
somewhere else).

So avoid store this on the pipeline, pick the config when flushing the
pipeline.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:05 +00:00
Lionel Landwerlin
240482f5f5 anv: break ANV_CMD_DIRTY_PIPELINE into each stage
Since the pipeline concept is going to go away into the runtime, this
gives us finer control over runtime flushing.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:04 +00:00
Lionel Landwerlin
aa4c7283a1 anv: make anv_pipeline_sets_layout looks more like vk_pipeline_layout
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:03 +00:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Lionel Landwerlin
a742b859bd anv: add support for handling wa_18019110168 with gfx-libs
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35103>
2025-06-28 05:55:35 +00:00
Lionel Landwerlin
8e7e0ef75a anv: make Wa_18019110168 deal with dynamic provoking vertex
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35103>
2025-06-28 05:55:32 +00:00
José Roberto de Souza
2432d6677e anv: Implement missing part of Wa_1604061319
Description of this workaround are not clear but looking at Iris
implementation we need to emit all 3DSTATE_PUSH_CONSTANT_ALLOC_XS if
any 3DSTATE_PUSH_CONSTANT_ALLOC_XS is emitted.

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34988>
2025-05-15 15:25:12 +00:00
Lionel Landwerlin
5c7c1eceb5 anv/brw: handle pipeline libraries with mesh
I always thought there was a massive issue with pipeline libraries &
mesh shaders. Indeed recent CTS tests have exposed a number of issues.

Some values delivered to the fragment shader are coming from different
places depending on whether the preceding shader is Mesh or not. For
example PrimitiveID is delivered in the per-primitive block in Mesh
pipelines whereas for other pipelines it's coming as a VUE slot (which
is per-vertex). Those are 2 different locations in the payload.

We have to find a layout for fragment shaders that is compatible with
everything. Leaving gaps here and there in the thread payload.

Fixes the following test pattern :

  dEQP-VK.mesh_shader.ext.smoke.fast_lib.shared_*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
2025-05-08 06:48:35 +00:00
Lionel Landwerlin
72bc74f0be anv: add shader-hash debug option
Some checks are pending
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Emits a dummy MI_STORE_DATA_IMM with the shader hash in front of :
   - 3DSTATE_VS
   - 3DSTATE_HS
   - 3DSTATE_DS
   - 3DSTATE_HS
   - 3DSTATE_PS
   - COMPUTE_WALKER / GPGPU_WALKER

Example :

0x00000000:  0x10000002:  MI_STORE_DATA_IMM
0x00000000:  0x10000002 : Dword 0
    DWord Length: 2
    Force Write Completion Check : false
    Store Qword: 0
    Use Global GTT: false
0x00000004:  0xffffe0c0 : Dword 1
    Core Mode Enable: 0
0x00000008:  0x0000effe : Dword 2
    Address: 0xeffeffffe0c0
0x0000000c:  0x126e815a : Dword 3  <------------ shader hash
0x00000010:  0x78100007 : Dword 4
    Immediate Data: 309231962
0x00000000:  0x78100007:  3DSTATE_VS
0x00000000:  0x78100007 : Dword 0
    DWord Length: 7
0x00000004:  0x00000000 : Dword 1
0x00000008:  0x00000000 : Dword 2
    Kernel Start Pointer: 0x00000000
0x0000000c:  0x00040000 : Dword 3
    Software Exception Enable: false
    Accesses UAV: false

It'll correlate with the value emitted in the pipeline stats from fossil replay :

  $ grep -i 126e815a /tmp/stats.csv
  fossilize.aab93c5c3f965151.1.foz,GRAPHICS,de1b925dec8a8083,507378,498283,303434,vertex,8,50,4,0,1826,0,0,0,8,17,0,0x00000000126e815a,15

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34332>
2025-04-04 15:18:28 +00:00
Matt Turner
a6c717d006 anv: Remove ignored qualifier
Some checks are pending
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Reported by clang's `-Wignored-qualifiers`.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34014>
2025-03-13 20:11:10 +00:00
Lionel Landwerlin
648d843813 anv: move xfb buffer storage to 64bit address + mocs
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
3c0dcfeb0f anv: move vertex buffer storage to 64bit address + mocs
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
84f96a0199 anv: switch to use brw's prog_data source_hash
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Michael Cheng <michael.cheng@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33643>
2025-02-22 08:30:22 +00:00
Lionel Landwerlin
ed18353e2a anv: make gfx state flushing available externally
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33550>
2025-02-15 18:38:21 +02:00
Lionel Landwerlin
82b6a6f0b9 anv: move reg_mask push constant field to gfx
This is used only for gfx stages as those are the only ones that can
promote UBOs to push constants.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33550>
2025-02-15 18:38:14 +02:00
Lionel Landwerlin
a8b84e1898 anv: use A64 messages for push constants loads on Gfx12.5+
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32895>
2025-02-05 09:56:04 +00:00
Lionel Landwerlin
0808125914 brw/anv: rework push constants for mesh/task shaders
Now using the same model as the compute shader.

As a result we temporarily disable the use of the Inline register for
providing push constants on Task & Mesh shaders. Since that register
is also available on the compute shader we'll try to find a way to use
the same mechanism for all 3 shaders in another MR and bring back that
optimization.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32895>
2025-02-05 09:56:04 +00:00
Lionel Landwerlin
a77e532248 anv: add a helper for getting gfx push constant addresses
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32895>
2025-02-05 09:56:03 +00:00
Michael Cheng
c3c05ffb5f intel : Expose Shader hashes for utrace and Perfetto
This patch exposes shader hashes (computes and draws) to Perfetto and
utrace. By including these hashes in traces, developers can correlate
compute and draw calls with their assoicated ASM dumps when analyzing
the traces.

To achieve this, intel_tracepoint.py has been reworked to preprocess
tracepoint arguments dynamically. Any argument containing "hash" in its
variable name is now forrmated as hexadecimal before being passed to the
tracepoint definition.

Signed-off-by: Michael <michael.cheng@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32708>
2025-01-10 17:38:16 +00:00
Lionel Landwerlin
1448778385 anv: rework tbimr push constant workaround
We'll want to know about the empty push constant for device generated
commands. It's easier if the information is stored in
anv_pipeline_bind_map::push_ranges[].

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32828>
2025-01-03 11:48:42 +00:00
Lionel Landwerlin
6e396b400a anv: fix missing bindings valid dynamic state change check
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9ddd296cd3 ("anv: implement VK_EXT_vertex_input_dynamic_state")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32507>
2024-12-05 19:53:34 +00:00
Lionel Landwerlin
6096586893 anv: rework Wa_18038825448 to track state on anv_gfx_dynamic_state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00
Lionel Landwerlin
560ce4ba1d anv: move primitive_topology to anv_gfx_dynamic_state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00
Lionel Landwerlin
db258503fa anv: split vertex buffer emission in a different function
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32329>
2024-11-26 13:05:30 +00:00
Lionel Landwerlin
8845255881 anv: fix missing push constant reallocation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 62d96a6546 ("anv: add dirty tracking for push constant data")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12151
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30007>
2024-11-18 16:31:33 +00:00
Tapani Pälli
ac00d97e31 anv: use mi_builder in CmdBeginTransformFeedbackEXT
Patch converts MI_LOAD_REGISTER_MEM, MI_LOAD_REGISTER_IMM to use
mi_builder in CmdBeginTransformFeedbackEXT.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31502>
2024-10-03 16:20:40 +00:00
Lionel Landwerlin
4cdb5de163 anv: consolidate pre/post draw workaround in helpers
This avoids sprinkling those all over the code base. Debug breakpoints
are put in there too.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Backport-to: 24.2
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31481>
2024-10-02 17:27:55 +00:00
Lionel Landwerlin
18e2c25dad anv: limit 22018402687 to impacted platforms
ARL is impacted, but LNL is not.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Backport-to: 24.2
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31481>
2024-10-02 17:27:55 +00:00
Lionel Landwerlin
17c3bd358e anv: limit render target cache flushing due to color output remapping
Fixes a performance regression of 1%/2% introduced in badb3f6301
("anv: Only flush render target cache when detecting RT changes")

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31380>
2024-10-01 15:52:39 +00:00
Lionel Landwerlin
d2f7b6d5a7 anv: implement VK_KHR_dynamic_rendering_local_read
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27270>
2024-09-25 12:51:07 +00:00
Lionel Landwerlin
f81dc17e7d anv: add missing pipeline instance multiplier
Fix zink/anv tests : dEQP-GLES3.functional.fbo.multiview.samples_*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11911
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31341>
2024-09-24 10:36:17 +00:00
Lionel Landwerlin
badb3f6301 anv: Only flush render target cache when detecting RT changes
We setup an empty render target when there are no color attachments,
which effectively makes it a different surface state. In most cases
the compiler will insert a null-rt bit in the extended descriptor
which means the RT isn't even accessed. But in some cases like
alpha-to-coverage output + depth/stencil write, we will access the
render target because using the null-rt will prevent alpha-to-coverage
from happening.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2bd304bc8f ("anv: Skip the RT flush when doing depth-only rendering.")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31196>
2024-09-23 15:56:02 +00:00
Lionel Landwerlin
d8ec8acede anv: always use workaround_address, not workaround_bo
The workaround BO has some debug information at the beginning. The
workaround address is placed after that.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30844>
2024-08-27 00:51:03 +00:00
Lionel Landwerlin
778cb59086 anv: optimize STATE_BYTE_STRIDE emission
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30803>
2024-08-23 10:52:19 +00:00
Lionel Landwerlin
195c5b68ba anv: don't miss workaround for indirect draws
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30803>
2024-08-23 10:52:19 +00:00
Rohan Garg
1f06e70bdc anv: migrate indirect mesh draws to indirect draws on ARL+
Backport-to: 24.2
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30690>
2024-08-20 09:41:51 +00:00
Rohan Garg
f69c74b6d5 anv: dispatch indirect draws with a count buffer through the XI hardware on ARL+
ARL+ can dispatch indirect draws through the hardware.

Backport-to: 24.2
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30690>
2024-08-20 09:41:51 +00:00
Rohan Garg
74cd70841d anv: refactor indirect draw support into it's own function
ARL+ supports some form of indirect draws, instead of trying to mash
support for indirect draws across various generations, let's make things
cleaner by factoring out XI support into it's own function.

Backport-to: 24.2
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30690>
2024-08-20 09:41:51 +00:00