Commit graph

4824 commits

Author SHA1 Message Date
Jason Ekstrand
c0a4722f29 anv: Declare the bo in the anv_block_pool_foreach_bo loop
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-31 13:46:08 +00:00
Jason Ekstrand
325345b2bd anv: Stop storing the GEM handle in anv_reloc_list_add
We have to go through and rewrite them all anyway so it doesn't do us
any good to put them in the list in anv_reloc_list_add.  Also, for state
pools the handles are likely wrong by the time vkQueueSubmit is called.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-31 13:46:08 +00:00
Jason Ekstrand
c4be72934e anv: Fix a relocation race condition
Previously, we would read the offset from the BO in anv_reloc_list_add
to generate the presumed offset and then again in the caller to compute
the 64-bit address to write into the buffer.  However, if the offset
somehow changed between these two points, the presumed offset would no
longer match the written offset.  This is unlikely to actually ever be a
problem in practice because the presumed offset gets recorded first and
so if the written address is wrong then the presumed offset is almost
certainly wrong and the relocation will trigger.  However, it's much
safer to simply have anv_reloc_list_add return the 64-bit address.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-31 13:46:08 +00:00
Jason Ekstrand
bbf389013f anv: Use a util_sparse_array for the GEM handle -> BO map
This lets us do less allocation because the anv_bo's are now embedded in
the sparse array and it also allows lock-free translation from GEM
handle to BO which will be useful in future commits.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-31 13:46:08 +00:00
Jason Ekstrand
821ce7be36 anv: Move refcount to anv_bo
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-31 13:46:08 +00:00
Lionel Landwerlin
b087b7bd90 intel/perf: fix Android build
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 15b7b56eb2 ("intel/perf: add TGL support")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-By: Tapani Pälli <tapani.palli@intel.com>
2019-10-31 11:20:30 +00:00
Bas Nieuwenhuizen
3e86d553a4 anv: Remove _mesa_locale_init/fini calls.
The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.

CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-10-31 09:47:56 +00:00
Lionel Landwerlin
15b7b56eb2 intel/perf: add TGL support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-31 09:13:20 +00:00
Ian Romanick
7b3f38ef69 intel/compiler: Report the number of non-spill/fill SEND messages on vec4 too
This make shader-db's report.py work on Haswell and earlier platforms.
The problem is that the script would detect the "sends" output for
scalar shaders and expect in in vec4 shaders too.  When it didn't find
it, the script would fail with:

    Traceback (most recent call last):
      File "./report.py", line 351, in <module>
        main()
      File "./report.py", line 182, in main
        before_count = before[p][m]
    KeyError: 'sends'

Fixes: f192741ddd ("intel/compiler: Report the number of non-spill/fill SEND messages")

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-30 21:27:03 -07:00
Lionel Landwerlin
e02c181bfd intel/dev: set default num_eu_per_subslice on gen12
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8125d7960b ("intel/dev: Add preliminary device info for Tigerlake")
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-30 22:30:09 +00:00
Jordan Justen
2b186264cc
intel/eu/validate/gen12: Add TGL to eu_validate tests.
These reworks were combined into this patch:

 * Matt Turner: i965: Disable NoDDChk/NoDDClr test on Gen12+
 * Francisco Jerez: intel/eu/validate/gen12: Disable
   qword_low_power_no_depctrl eu_validate test.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-30 14:08:51 -07:00
Jordan Justen
8125d7960b
intel/dev: Add preliminary device info for Tigerlake
Reworks:
 * adjust 64-bit support, hiz (Jason Ekstrand)
 * sim-id (Lionel Landwerlin)
 * adjust threads, urb size (Rafael Antognolli)
 * adjust urb size (Kenneth Graunke)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-30 14:08:48 -07:00
Lionel Landwerlin
632995227c intel/dump_gpu: handle context create extended ioctl
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2019-10-30 21:58:31 +02:00
Rafael Antognolli
3c317e8187 anv: Add Tile Cache Flush for Unified Cache. 2019-10-30 19:51:03 +00:00
Rafael Antognolli
a99c67b690 blorp: Add Tile Cache Flush for Unified Cache. 2019-10-30 19:51:03 +00:00
Jordan Justen
f573cd4757 intel/genxml: Add gen12 tile cache flush bit
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-30 19:51:03 +00:00
Rafael Antognolli
e51722a7c7 anv: Align fast clear color state buffer to a page.
On gen11 and older, compressed images are tiled and aligned to 4K. On
gen12 this 4K alignment restriction was removed. However, only aligning
the fast clear color buffer to 64B (a cacheline, as it's on the
documentation) is causing some bugs where the fast clear color is not
converted during the fast clear operation. Aligning things to 4K seems
to fix it.

v2: Assert that image->planes[plane].offset is 4K aligned (Nanley)

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-30 19:41:29 +00:00
Matt Turner
12d3b11908 intel/compiler: Add instruction compaction support on Gen12
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-30 11:11:50 -07:00
Matt Turner
c8fbc8823f intel/compiler: Make separate src0/src1 index tables
TGL uses different data (and even a different format!) for each source.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-30 11:11:50 -07:00
Matt Turner
cde73625f8 intel/compiler: Inline get_src_index()
TGL will have separate tables for src0 and src1, so the shared function
will no longer make sense.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-30 11:11:50 -07:00
Matt Turner
d0eff8a539 intel/compiler: Restructure instruction compaction in preparation for Gen12
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-30 11:11:50 -07:00
Matt Turner
ded9fb2b18 intel/compiler: Remove unreachable() from brw_reg_type.c
The EU compaction unit test fuzzes the compaction code by flipping bits.
We use a simple skip_bits() function with a list of reserved bits to
ignore, but for more complex cases like invalid combinations of register
file:type, we need either machinery to check validity or for these
functions to simply inform us whether a combination was valid.

enum brw_reg_type a 4-bit field in brw_reg, so rather than expanding it
with an "INVALID" value, just return -1 and let the caller check for
that.

Scott suggested redefining unreachable() within the unit test to
longjmp() which would allow driver code like this to still use it and
allow the test to handle expected failures like this. If that plan works
out, I plan to revert this.
2019-10-30 11:11:50 -07:00
Jason Ekstrand
beca63c6c0 anv: Avoid emitting UBO surface states that won't be used
This shaves around 4-5% off of a CPU-limited example running with the
Dawn WebGPU implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-30 16:05:57 +00:00
Jason Ekstrand
24c0545b2d intel/vec4: Set brw_stage_prog_data::has_ubo_pull
In 0e4a75f917, Ken added a flag brw_stage_prog_data which indicates
whether any UBO pulls ever occur.  Unfortunately, he neglected to set
the bit in the vec4 back-end.  This was fine at the time because the
optimization was intended for iris which does not support gen7 and using
the vec4 back-end on Gen8+ requires an environment variable.  We want to
use this in Vulkan which does support Gen7 so we want the information
from the vec4 back-end as well as scalar.

Fixes: 0e4a75f917 "intel/compiler: Record whether any pull constant..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-30 16:05:57 +00:00
Sagar Ghuge
f0db4c5204 intel/isl: Allow stencil buffer to support compression on Gen12+
v2: (Nanley Chery)
- Fix commit title
- Fix comment

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
87c57b8dae intel/blorp: Set stencil resolve enable bit
When set, the stencil buffer is filled with the true stencil values and
we have to disable stencil buffer clear enable bit.

v2: 1) Refactor code little bit (Nanley Chery)
    2) Fix assertion (Nanley Chery)

v3: 1) Remove unncessary assignment (Nanley Chery)
    2) Fix GEN_GEN check (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
c401186762 intel: Track stencil aux usage on Gen12+
Enable stencil compression enable and control surface enable bit if
stencil buffer lossless compression is enabled.

v2: Remove unnecessary GEN_GEN check (Nanley Chery)

v3: (Nanley Chery)
- Change commit subject tag from intel/isl to intel
- Keep assignment order correct

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
53d472df24 intel/blorp: Add helper function for stencil buffer resolve
On Gen12+, Stencil buffer's lossless compression should be resolved
with WM_HZ_OP packet.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
ce208be2d8 intel/blorp: Assign correct view while clearing depth stencil
We never saw any failures regarding this typo but it's good to assign
correct stencil view while constructing blorp_params.

Fixes: 0cabf93b80 "intel/blorp: Add an entrypoint for clearing depth and stencil"

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
4287e0a4e4 genxml/gen12: Add Stencil Buffer Resolve Enable bit
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Jason Ekstrand
52aa7f3e05 anv: Reduce the minimum number of relocations
The original value of 256 was under the assumption that you're a batch
buffer which is likely going to have a large number of relocations.
However, pipeline objects on Gen7 will have at most 6 relocations (one
per shader stage and one for the workaround BO) so this is a lot of
per-pipeline wasted space.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-29 20:27:52 +00:00
Jason Ekstrand
a3153162a9 anv: Delay allocation of relocation lists
The old relocation list code always allocated 256 relocations and a hash
set up-front without knowing whether or not we really need them.  In
particular, in the softpin case, this is two fairly large allocations
that we don't need to be making.  Also, for pipeline objects on haswell
where we don't have softpin, we don't need relocations unless scratch is
used so this is extra data per-pipeline.  Instead, we should do it
on-demand.  This shaves 3.5% off of a cpu-limited example running with
the Dawn WebGPU implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-29 20:27:52 +00:00
Plamena Manolova
4fe2317601 anv: Implement new way for setting streamout buffers.
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-29 19:21:20 +00:00
Plamena Manolova
665b81e29a genxml: Add 3DSTATE_SO_BUFFER_INDEX_* instructions
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-29 19:19:58 +00:00
Plamena Manolova
f9ad73cdfd anv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures.
Add depth bounds testing to the list of supported
physical device features.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 16:05:33 +00:00
Plamena Manolova
e6c8750278 genxml: Change 3DSTATE_DEPTH_BOUNDS bias.
The bias for the 3DSTATE_DEPTH_BOUNDS instruction
should be 2 not 1.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 16:05:33 +00:00
Lionel Landwerlin
1a2246a5e0 intel/perf: update ICL configurations
A few equations/programming changes for ICL.

v2: Fix a couple of issues in naming and floating/integer operations (Ken)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-29 13:00:26 +02:00
Caio Marcelo de Oliveira Filho
e2155158e9 anv: Fix output of INTEL_DEBUG=bat for chained batches
The anv_batch_bo contents are linked one to another, and when printing
we have to start with the first of those.  Since in `u_vector` new
elements are added to the head, to get the first element we need the
vector's tail.

Fixes: 32ffd90002 ("anv: add support for INTEL_DEBUG=bat")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-28 19:34:54 -07:00
Eric Engestrom
cd04b63c00 loader: default to iris for all future PCI IDs
The existing "fallback" code didn't actually do anything, so this
removes it, and instead we just always fallback to `iris` for future
PCI IDs.

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 23:21:39 +00:00
Eric Engestrom
ea8116908c anv: add a couple printflike() annotations
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-28 23:17:16 +00:00
Sagar Ghuge
366fcbf2d8 intel/isl: Support lossless compression with multisamples
GEN12 adds the ability to losslessly compress each sample plane in a
multisampled buffer that uses MCS compression.

v2: Remove unnecessary assertion (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-28 14:02:01 -07:00
Sagar Ghuge
e80bca6895 intel/blorp: Use isl_aux_usage_has_mcs instead of comparing
Depending on MCS_CSS or MCS we can emit blorp blit shaders.

As we support MCS_CSS and MCS, it makes sense to use
isl_aux_usage_has_mcs function.

v2: Fix commit message (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-28 14:02:01 -07:00
Sagar Ghuge
2f0fbe06e6 intel/isl: Don't reconfigure aux surfaces for MCS
If aux for MCS is already configured, don't configure again.

v2: Fix missing period in commit message (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-28 14:02:01 -07:00
Nanley Chery
8e7644e48f intel/blorp: Satisfy clear color rules for HIZ_CCS
Store the converted depth value into two dwords. Avoids regressing the
piglit test "fbo-depth-array depth-clear", when HIZ_CCS sampling is
enabled in a later commit.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
0aa308f420 intel: Fix and use HIZ_CCS write through mode
Write through to the CCS if the surface is used as a texture and can be
sampled by the HW with CCS.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
5425fcf2cb intel/blorp: Satisfy HIZ_CCS fast-clear alignments
Prevent the piglit test,
amd_vertex_shader_layer-layered-depth-texture-render, from regressing in
in a future commit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
6451008e8b intel: Refactor blorp_can_hiz_clear_depth()
Prepare this function to be used in iris and to handle new Gen12 behavior.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
cc99d0adc0 isl: Add isl_surf_supports_hiz_ccs_wt()
Add a helper to determine if an ISL surface supports the write-through
mode of HIZ_CCS.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
04e5f7e8a9 intel/blorp: Treat HIZ_CCS like HiZ
Allow it in depth buffer instructions but disable it for blits.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
cc415f911f intel/blorp: Assert against HiZ in surface states
Avoid unexpected behavior if the caller happens to pass in a HiZ aux
usage.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:05 -07:00