Commit graph

142671 commits

Author SHA1 Message Date
Karol Herbst
bfefde2248 nv30: fix emulated vertex index buffers
We ended up applying the offset twice. Quite embarrassing.

This fixes a bunch of vertex shader related issues like the gnome desktop
is less broken and probably a lot of other applications.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5061
Cc: mesa-stable
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12054>
(cherry picked from commit 1387d1d411)
2021-07-26 12:16:50 -07:00
Samuel Pitoiset
f9bae7e537 radv: allow unused VkSpecializationMapEntries
Fixes future CTS: dEQP-VK.pipeline.spec_constant.*.basic.*unused_*

Cc: 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12062>
(cherry picked from commit 0497588eac)
2021-07-26 12:16:50 -07:00
Juan A. Suarez Romero
55761919e4 v3dv: assert job->cmd_buffer is valid
In v3dv_write_uniforms_wg_offsets() function, the job's cmd_buffer is a
valid command buffer, so there is no reason to check if its NULL or not.

This fixes CID#1487441 ("Dereference after null check") error.

v1:
 - `job->cmd_buffer` is the same as `cmd_buffer` (Alejandro)

v2:
 - Use `cmd_buffer` instead of `job->cmd_buffer` (Iago)

Fixes: 31a786c80a ("v3dv: handle QUNIFORM_FB_LAYERS")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11999>
(cherry picked from commit 4eb0475b5a)
2021-07-26 12:16:50 -07:00
Lionel Landwerlin
d054db55e6 isl: fix mapping of format->stringname
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ed6e586562 ("intel: properly constify isl_format_layouts")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5110
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12051>
(cherry picked from commit 8a99873712)
2021-07-26 12:16:50 -07:00
Dave Airlie
f2a07762df teximage: return correct desktop GL error for compressedteximage
For GL4.6 the spec says to return GL_INVALID_OPERATION for this.

Cc: mesa-stable
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12032>
(cherry picked from commit 2138d1b9e6)
2021-07-26 12:16:50 -07:00
Alyssa Rosenzweig
cb9df156a6 agx: Plug memory leak in register allocator
Fixes: 85e18deb18 ("agx: Assign registers locally")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reported-by: Coverity
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12053>
(cherry picked from commit 465224379c)

Conflicts:
	src/asahi/compiler/agx_register_allocate.c
2021-07-26 12:16:50 -07:00
Alyssa Rosenzweig
053b80c70f agx: Fix mismatched units in load_ubo
Fixes assertion failure in
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment

   Assertion failed: ((value & 1) == 0), function agx_print_sized, file
   ../src/asahi/compiler/agx_print.c, line 39.

Fixes: 033d4d09fc ("agx: Implement load_ubo/kernel_input")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12053>
(cherry picked from commit 5fb9159eb9)
2021-07-26 12:16:50 -07:00
Alyssa Rosenzweig
cee6a91d69 asahi: Fix sampler filtering flag
Typo in the XML. Fixes broken filtering. Still chasing an off-by-one.

Fixes: cad54e2721 ("asahi: Add command buffer XML definitions")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12053>
(cherry picked from commit 23f5ad668f)
2021-07-26 12:16:50 -07:00
Jason Ekstrand
5bd5f23579 nir/lower_tex: Rework invalid implicit LOD lowering
Only fragment and some compute shaders support implicit derivatives.
They're totally meaningless without helper invocations and some
understanding of the dispatch pattern.  We've got code to lower
nir_texop_tex in these shader stages to use an explicit derivative of 0
but it was pretty badly broken:

 1. It only handled nir_texop_tex, not nir_texop_txb or nir_texop_lod.

 2. It didn't take min_lod into account

 3. It was conflated with adding a missing LOD parameter to opcodes
    which expect one such as nir_texop_txf.  While not really a bug,
    this does make it way harder to reason about the code.

 4. Unless you set a flag (which most drivers don't), it left the
    opcode nir_texop_tex instead of nir_texop_txl which it should have
    been.

This reworks it to go through roughly the same path as other LOD
lowering only with a constant lod of 0 instead of calling out to
nir_texop_lod.  We also get rid of the lower_tex_without_implicit_lod
flag because most drivers set it and those that don't are probably
subtly broken.  If someone really wants to get nir_texop_tex in their
vertex shaders, they can write a new patch to add the flag back in.

Fixes: e382890e25 "nir: set default lod to texture opcodes that..."
Fixes: d5ac5d6e83 "nir: Add option to lower tex to txl when..."
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11775>
(cherry picked from commit 74ec2b12be)
2021-07-26 12:16:50 -07:00
Alyssa Rosenzweig
a7bf3f5262 pan/mdg: Garbage collect silly quirk
As discussed with Jason and Connor, this is probably subtly broken on
Mali T720.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11775>
(cherry picked from commit f9442e46ff)
2021-07-26 12:16:50 -07:00
Alyssa Rosenzweig
765ef56f34 targets/graw-xlib: Add missing dep_x11
Required to build Mesa on macOS with

   -Dbuild-tests=true -Dglx=gallium-xlib

Without this change, the build fails with

   In file included from ../src/gallium/targets/graw-xlib/graw_xlib.c:8:
   ../src/gallium/include/frontend/xlibsw_api.h:5:10: fatal error: 'X11/Xlib.h' file not found
   #include <X11/Xlib.h>

With `brew sh` X11 is found but linking fails due to `llvm-ar` missing
in the path. That issue appears to be unrelated to this missing
dependency. X11 is installed via XQuartz, so Homebrew should not be
required.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12022>
(cherry picked from commit 061508d310)
2021-07-26 12:01:59 -07:00
Timothy Arceri
277718fa8c glsl: relax rule on varying matching for shaders older than 4.20
This expands on commit c54c42321e. See the code comment for full
justifications. At the time of the previous commit Ian wanted to
limit the relaxing of the rule to GLSL 3.30 as that was the highest
version of shaders seen in the wild that were having trouble with
the stricter rules.

However since then I've found that the long standing issue with tess
shaders failing to compile in the game 'Layers Of Fear' is due to
this same issue. The game uses 4.10 shaders and also makes use of
explicit varying locations, so here we relax the rule to 4.20 and
make sure to apply the restriction to shaders using varyings with
explicit locations also.

Fixes: c54c42321e ("glsl: relax rule on varying matching for shaders older than 4.00")

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11873>
(cherry picked from commit 0e0633ca49)
2021-07-26 12:01:59 -07:00
Dave Airlie
84be95c634 draw/llvmpipe: multiply polygon offset units by 2
I was trying to fix this test, but noticed brw_clip.c in i965
does a * 2 here, and it seems to fix this test as well.

Fixes:
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units

Fixes: f9e2c24326 ("draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float")

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12029>
(cherry picked from commit 1e5a470b43)
2021-07-26 12:01:58 -07:00
Emma Anholt
a408f780c1 freedreno: Lock access to msm_pipe for RB object suballocation.
Hopefully this fixes the flakes that have happened since the suballoc
changes.

Fixes: 737d4caa83 ("freedreno: Suballocate our long-lived ring objects.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12002>
(cherry picked from commit b1dbbc3dc1)
2021-07-26 12:01:57 -07:00
Rhys Perry
b850f72628 aco: don't create v_madmk_f32/v_madak_f32 from v_fma_legacy_f16
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5105
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12004>
(cherry picked from commit 211d1dfd34)
2021-07-26 12:01:57 -07:00
Timothy Arceri
0342e7f91f util: add workaround for Full Bore
Unfortunately I contacted the dev about this issue years ago and he
made a fix, but it has never been released after all these years.

This stops the screen from being completely black in game.

CC: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11941>
(cherry picked from commit f3ec4a934d)
2021-07-26 12:01:56 -07:00
Dave Airlie
a7199a03ab llvmpipe: add support for time elapsed queries.
It turns out for QBO you really need to explicitly support time
elapsed queries to avoid wierd interactions with the non-qbo
query paths.

Fixes: 506e51b856 ("llvmpipe: initial query buffer object support. (v2)")
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11946>
(cherry picked from commit 2f5cd08ede)
2021-07-26 12:01:55 -07:00
Chia-I Wu
5a49aee6b3 meson: allow egl_native_platform to be specified
After commit f8dc22bf61, it was no longer possible to have explicitly
enabled platforms with surfaceless being the EGL native platform.  This
fixes that by adding -Degl-native-platform.

Fixes: f8dc22bf61 ("meson: drop deprecated EGL platform build options")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11992>
(cherry picked from commit 47946855f1)
2021-07-26 12:01:54 -07:00
Chia-I Wu
08781845fe egl/surfaceless: try kms_swrast before swrast
Before commit f7e0cdcf1a, we tried these in order

 - if (!ForceSoftware) surfaceless_probe_device(disp, false);
 - surfaceless_probe_device(disp, true);
 - surfaceless_probe_device_sw(disp);

The commit changed it to

 - surfaceless_probe_device(disp, ForceSoftware);
 - surfaceless_probe_device_sw(disp);

and broke 2D virtio-gpu and vgem when ForceSoftware is false.  This
commit restores the old behavior.

Fixes: f7e0cdcf1a ("egl/surfaceless: simplify dri2_initialize_surfaceless()")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11992>
(cherry picked from commit 384181921c)
2021-07-26 12:01:53 -07:00
Dylan Baker
98d88943e3 .pick_status.json: Update to b45cddda18 2021-07-26 12:01:51 -07:00
Dylan Baker
b47de6e919 VERSION: bump for 21.2-rc2 2021-07-21 18:18:14 -07:00
Ian Romanick
9d0be7b613 nir/gcm: Clear out pass_flags before starting
With this pass enabled in Intel drivers, running shader-db on
shaders/unity/38.shader_test resulted in

Program received signal SIGSEGV, Segmentation fault.
gcm_schedule_early_src (src=0x555555d45348, void_state=0x7fffffffba40) at ../../SOURCE/master/src/compiler/nir/nir_opt_gcm.c:297
297	   if (info->early_block->index < src_info->early_block->index)
(gdb) print src_info->early_block
$1 = (nir_block *) 0x0

I tracked this down to an early exit from gcm_schedule_early_instr on
the parent instruction because instr->pass_flags was 0x1c.  That
should be an impossible value for this pass, so I inferred that
pass_flags must have dirt left from some previous pass.

Fixes: 8dfe6f672f ("nir/GCM: Use pass_flags instead of bitsets for tracking visited/pinned")

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/597>
(cherry picked from commit 436668874a)
2021-07-21 11:53:50 -07:00
Daniel Schürmann
f2bdec9ecd aco: include <cstddef> in aco_util.h
It's needed for ptrdiff.

Fixes: 59fdaa1985 ('aco: reorder and cleanup #includes')
Closes: #5076
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11947>
(cherry picked from commit 1d8e9430d2)
2021-07-21 11:53:50 -07:00
Daniel Stone
83d94cfe71 egl/wayland: Allow EGLSurface to outlive wl_egl_window
According to the EGL spec, it is entirely valid for an EGLSurface to
outlive the native_window it was created from, provided that SwapBuffers
and MakeCurrent return EGL_BAD_NATIVE_WINDOW.

We don't have any facility to error on MakeCurrent, so just make sure we
can bundle on safely through rendering for now, then return
EGL_BAD_NATIVE_WINDOW from SwapBuffers.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2251
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4902
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11979>
(cherry picked from commit 6455ab6e5a)
2021-07-21 11:53:49 -07:00
Daniel Stone
8447b1d52b egl/wayland: Error on invalid native window
We unconditionally require a wl_egl_window to be passed as the native
window type, and do not permit a default window. The spec requires us to
return EGL_BAD_NATIVE_WINDOW when doing this, rather than crashing.

Further, if an EGLSurface has already been created for an existing
native window, we are required to return EGL_BAD_ALLOC.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2251
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4902
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11979>
(cherry picked from commit 0e2464d26b)
2021-07-21 11:53:49 -07:00
Corentin Noël
ba9e463c65 ci: actually run piglit tests with virgl
Make sure that the host is using llvmpipe while the guest is using virgl as driver.

Note that the neverball/neverball.trace trace actually regressed in a way that the
foreground is missing.

Fixes: f1b952fa ("ci: Run tests inside Crosvm")

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11986>
(cherry picked from commit 18fa820506)

Conflicts:
	src/gallium/drivers/virgl/ci/traces-virgl.yml
2021-07-21 11:53:48 -07:00
Dave Airlie
f62606c825 crocus/gen4-5: fix ff gs emit on VS vue map change.
This should fix some texturing problems seen on gen4/5, I reproduced it
with a minecraft.trace file

Fixes: f3630548f1 ("crocus: initial gallium driver for Intel gfx 4-7")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11993>
(cherry picked from commit 8c6196e7e8)
2021-07-21 11:52:03 -07:00
Michel Zou
25b8c5e4b0 zink: Fix unused-variable warning
Fixes: 9b40fc48
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11920>
(cherry picked from commit 4c36224f95)
2021-07-21 11:52:03 -07:00
Juan A. Suarez Romero
00b732a566 broadcom/compiler: emit TMU flush before a jump
Like in the case of emitting a block, process pending TMU operations
before a jump is executed.

Fixes dEQP-VK.graphicsfuzz.stable-binarysearch-tree-nested-if-and-conditional.

Fixes: 197090a3fc ("broadcom/compiler: implement pipelining for general
TMU operations")

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11971>
(cherry picked from commit dc40157888)
2021-07-21 11:52:02 -07:00
Marek Olšák
cea26a9813 st/mesa: always use PIPE_USAGE_STAGING for GL_MAP_READ_BIT usage
This fixes CPU read performance.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5091
Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11974>
(cherry picked from commit 54e1ec017d)
2021-07-21 11:52:02 -07:00
Olivier Fourdan
3b1f5b2d5a radeonsi: Check aux_context on si_destroy_screen()
The function radeonsi_screen_create_impl() tries to create the
aux_context but doesn't actually check for the returned value from
si_create_context().

Then, on si_destroy_screen() the aux_context is used without actually
checking whether it's a thing or not.

As a result, if for any reason si_create_context() failed, we shall
crash in si_destroy_screen() with a NULL pointer dereference trying to
access ((struct si_context *)sscreen->aux_context)->log.

Simply check for aux_context not being NULL to avoid that crash.

Cc: mesa-stable
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11948>
(cherry picked from commit 5bfd1a7e19)
2021-07-21 11:52:01 -07:00
Pierre-Eric Pelloux-Prayer
400c224efe mesa: fix bindless uniform samplers update
According to the comment below some extra magic is needed
for bindless samplers, so don't do an early return in this
case.

Fixes: 736f1f70ab ("mesa: skip redundant uniform updates for glUniform")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4806
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11930>
(cherry picked from commit 8be61e8a9e)
2021-07-21 11:52:01 -07:00
Daniel Schürmann
d341882e13 aco/optimizer: ensure to not erase high bits when propagating packed constants
Packed constants with non-zero values in the high half
might have been propagated as 16 bit, dropping the high half.

Cc: mesa-stable
Closes: #5070
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11954>
(cherry picked from commit 9b1a296172)
2021-07-21 11:52:00 -07:00
Jose Maria Casanova Crespo
588ee0fd3f v3d/driconf: Expose non-MSAA texture limits for mutter and gnome-shell
To enable dual 4k displays on mutter or gnome-shell under X11 we need to
expose the non-MSAA texture limit as we did for Xorg at 60a64f028d
("v3d: Use driconf to expose non-MSAA texture limits for Xorg.")

https://gitlab.gnome.org/GNOME/mutter/-/issues/1874

Cc: 21.1 21.2 mesa-stable
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11926>
(cherry picked from commit fd5fa73e6c)
2021-07-21 11:52:00 -07:00
Karol Herbst
8e00c1956d nv50/ir/nir: fix smem size for GL
Originally I fixed the case where the nir itself has a shared mem size of
0, but the frontend (e.g. clover) set it to some other value.

But st/mesa sets the shared mem size on the state object as well and we
end up actually doubling the value in the driver as we set smemSize to the
value from the state object before calling into the compiler.

So just max the value instead.

Fixes the compute_shader.shared-max CTS test.

Fixes: dc667b1f19 ("nv50/ir/nir: fix smem size")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11047>
(cherry picked from commit ff55412f40)
2021-07-21 11:51:59 -07:00
Dave Airlie
4be9824dc9 softpipe/aniso: move DDQ calculation to after scaling.
I've read the papers on EWA filters and it seems like the calculate
DDQ = 2 * A after the scaling of A happens. This seems to make
things less blurry and more like real aniso.

Fixes: 2135aba8 ("softpipe: Constify variables")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11917>
(cherry picked from commit 57dcfb4e55)
2021-07-21 11:51:59 -07:00
Timothy Arceri
3cb96be239 glsl: replace some C++ code with C
This replaces some new/delete uses with malloc/free.

This is more consistent with most of the other glsl IR code but
more importantly it allows the game "Battle Block Theater" to
start working on some mesa drivers. The game overrides new and
ends up throwing an assert and crashing when it sees this
function calling new [0].

Note: The game still crashes with radeonsi due to similar conflicts
with LLVM.

CC: mesa-stable

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11907>
(cherry picked from commit 749251391d)
2021-07-21 11:51:58 -07:00
Marek Olšák
04e8aeac6d mesa: fix incorrect comment in draw_gallium_multimode
Fixes: 4566383ae4 ("gallium: move pipe_draw_info::index_bias to pipe_draw_start_count_bias")

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11939>
(cherry picked from commit ed57666a5c)
2021-07-21 11:51:58 -07:00
Mike Blumenkrantz
742c35d17c util/foz: stop crashing on destroy if prepare hasn't been called
Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11931>
(cherry picked from commit 2850db0a9e)
2021-07-21 11:51:57 -07:00
Iván Briano
3c5987e2b4 anv: fix feature/property/sizes reported for fragment shading rate
Fixes: 790ff1ceac ("anv: fixup physical device properties of fragment shading rate")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11897>
(cherry picked from commit d27f7fa1b3)
2021-07-21 11:51:57 -07:00
Marek Olšák
2193a19631 radeonsi: don't expose no-attachment MSAA 16x on all 1 RB chips due to issues
Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11900>
(cherry picked from commit 86ff5b7ddb)
2021-07-21 11:51:56 -07:00
Dylan Baker
8653cbd0aa .pick_status.json: Update to 27534a49cf 2021-07-21 11:49:09 -07:00
Danylo Piliaiev
bfd3fcd3af freedreno: fix wrong tile aligment for 3 CCU gpu
Fixes: 78c8a8af80 "freedreno: Generate device-info tables at build time"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5060

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11928>
(cherry picked from commit 53d4485a02)
2021-07-21 11:49:09 -07:00
Jason Ekstrand
5be2d785ae iris: Use intel_i915_query for meminfo
Error handling with DRM_IOCTL_I915_QUERY is tricky and we got it wrong
in one of the two calls here.  Use the common helper instead.  This also
fixes a theoretical bug where calloc() fails.  While we're here, inline
iris_bufmgr_update_meminfo because we're not really benefiting from
having it separate anymore.

Fixes: e60114b2ae "iris/bufmgr: Query memory region info."
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit 3fa6b8d041)
2021-07-21 11:49:09 -07:00
Jason Ekstrand
9af1aa306f anv: Use intel_i915_query_alloc for memory regions
Error handling with DRM_IOCTL_I915_QUERY is tricky and we got it wrong
in one of the two calls here.  Use the common helper instead.  This also
fixes a theoretical bug where calloc() fails.  While we're here, inline
anv_track_meminfo because we're not really benefiting from having it
separate anymore.

Fixes: 65e8d72bc1 "anv: Query memory region info"
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit 35ec1d9730)
2021-07-21 11:49:09 -07:00
Jason Ekstrand
22941ec612 intel: Pull anv_i915_query into common code
We also add a helper which contains the standard query+alloc+query
pattern used by anv_gem_get_engine_info().  The caller is required to
free the pointer.

These are declared static inline not because we care about the
performance of these helpers but because we're going to use them in the
intel_device_info code and we don't want a link dependency.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit ffdf4d7683)
2021-07-21 11:49:09 -07:00
Jason Ekstrand
bbeb420157 anv: Handle errors properly in anv_i915_query
DRM_IOCTL_I915_QUERY is a multi-query.  The most egregious errors are
returned via the usual ioctl error mechanism but there are also
per-query errors that are indicated by item.length < 0.  We need to
handle those as well.  While we're at it, scrape errno so we can return
a proper integer error.

Fixes: c0d07c838a "anv: Support i915 query (DRM_IOCTL_I915_QUERY)..."
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit b664481ba9)
2021-07-16 12:47:00 -07:00
Timur Kristóf
a63d23c4c2 radv: Remove num_viewports from radv_skip_ngg_culling.
NGG culling is not compiled into shaders that can use multiple
viewports, so it's not necessary to check it here.

Fixes: 9a95f5487f
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11910>
(cherry picked from commit d07e5bde75)
2021-07-16 12:46:59 -07:00
Timur Kristóf
c511014205 radv: Don't compile NGG culling into shaders that write viewport index.
We don't support NGG culling with multiple viewports yet.

Fixes: f30e4351de
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11910>
(cherry picked from commit aa24740370)
2021-07-16 12:46:59 -07:00
Jason Ekstrand
c84ea77f76 iris: Re-emit MEDIA_VFE_STATE for variable group size shaders
It implicitly contains the number of threads via the CURBE allocation
size field.

Fixes: 33c61eb2f1 "iris: Implement ARB_compute_variable_group_size"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10640>
(cherry picked from commit e56d5db341)
2021-07-16 12:46:58 -07:00